• Publisher: Konami
  • Release Date: May 22, 2007
Metascore
47

Generally unfavorable reviews - based on 23 Critic Reviews

Critic score distribution:
  1. Positive: 1 out of 23
  2. Negative: 13 out of 23
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  1. Play Magazine
    80
    DJ: Science Fair of Doom is good messy 3D. [Apr 2007, p.54]
  2. DJ is a funny guy, but his games have yet to hook me. [June 2007, p.119]
  3. A decent game marred by glitches and rushes.
  4. Death Jr. and the Science Fair of Doom is a snore-fest laden with abominable controls, physics and level/enemy design. Redeeming factors are scarce.
  5. 60
    Although Death Jr. and the Science Fair of Doom is by no means a bad game, it lacks an overall polish and a certain oomph to bring it in line with other DS games on the market.
  6. There's arguably some creativity in the souls-as-power-ups bit, but having to switch into spirit mode, grab the proper color orb (assuming the tapping works; it's erratic), and sling it at DJ's feet in order to heal is a cumbersome chore.
  7. Nintendo Power
    50
    What plagues Death, Jr. the most severely is its overall lack of polish--it just doesn't feel like a finished product. [July 2007, p.96]
  8. There's plenty of ambition on show but Death, Jr. and the Science Fair of Doom is too complicated and patchy to be much fun.
  9. It was frustrating, tedious, and uninteresting.
  10. One of the earlier platformer for the PSP now jumps to the DS, but looses much of its appeal, and reduced to a single-button gameplay and dull storyline.
  11. Imprecise controls, shoddy level design, and bland characters spell doom for Death Jr.'s latest adventure.
  12. Simply put, this is one science experiment that should have been buried six feet under.
  13. Who would have thought that purging a demonic school of evil by taking control of Death’s son would be so bland, tedious, and frustrating?
  14. While Death, Jr. may have some great artistic elements, it has nothing else to offer that you haven’t seen a billion times before, most of it better.
  15. This game shows incredible potential, but anyone besides platforming purists will probably want to call their local exorcist as soon as possible to rid their DS of the vile corruption that is Death Jr.
  16. I don’t think this was the developers’ intention, but Death Junior and the Science Fair of Doom turns out to be a good approximation of the Middle School experience: you’re frustrated, you’re bored, and you’re not really in control of your own body. And while both have some great moments, in the end I’m happy to graduate and move on.
  17. 40
    The collision detection in Death Jr. is atrocious, the move set and puzzling unnecessarily complicated and the controls consistently unresponsive.
  18. Many parents may not want their children to play this game because of characters like Stigmartha, a girl whose hands bleed when she gets nervous; but parents shouldn't subject their kids to such a mundane, undercooked game anyway.
  19. 40
    Perhaps the biggest news is that the game's language has been toned down.
  20. Nintendo Gamer
    34
    Glimmers of good ideas are squished under the boot of boring. [Aug 2007, p.66]
  21. In closing, Death Jr. and the Science Fair of Doom is a game that had a lot of good ideas, most of which ended up being abysmal when actually implemented.
  22. To say the least, I’m a bit upset as I was foreseeing larger things for this franchise.
  23. 15
    I cannot forgive the miserable checkpoint system; no matter how long and difficult a particular room is, get hit at the end, and it's back to the very beginning for you.

Awards & Rankings

100
#100 Most Discussed DS Game of 2007
User Score
7.6

Generally favorable reviews- based on 8 Ratings

User score distribution:
  1. Positive: 6 out of 8
  2. Mixed: 0 out of 8
  3. Negative: 2 out of 8
  1. PaulH.
    May 28, 2007
    9
    A cross between Super Mario Bros. and God of War. Really fun platforming especially after you get the double jump.
  2. KevinS.
    May 22, 2007
    10
    This is my favorite game I ever played! The levels are awesome, and I love going into the spirit world and shooting souls. Multiplayer This is my favorite game I ever played! The levels are awesome, and I love going into the spirit world and shooting souls. Multiplayer isn't too bad but I love the single player that much more. It was either Pokemon or this, I picked this! Full Review »
  3. CheeseBurger
    Apr 22, 2007
    4
    Level Design: Poor at best. Graphics: I've seen better from a cell-phone. Controls: Worked better with the PSP's analog nub.