- Publisher: Ubisoft
- Release Date: Jun 21, 2007
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An excellent example of what can be done on the DS platform when a developer puts enough time and effort into a project.
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Nintendo PowerIf not for a few minor AI, collision, and camera issues, this game might have been a contender for the first perfect-10 rating in Nintendo Power History. [Aug 2007, p.86]
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Gearbox Software have managed to squeeze another ounce or two of power out of the DS, and it's all put to very good use. The game ultimately makes a success of itself because the experience is not only believable, but great fun to play.
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An extremely fun and well-designed game that sets a new standard in terms of graphics and sound. If it proves successful, we will hopefully see a slew of shooters arrive for the platform, shooters that will hopefully implement WiFi Connect so we can all start going head-to-head.
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Brothers in Arms DS pushes all the boundaries of technology while delivering a solid action war game whose only fault is that it is over all too quickly.
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Official Nintendo Magazine UKYou'll be amazed at what the developers are squeezing out of the DS. [July 2007, p.78]
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Games Master UKFar better than we had any right to expect - this is solid third-person action on DS. [Aug 2007, p.77]
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games(TM)There’s no reason why sharpshooters shouldn’t like this version as much as any other. [July 2007, p.112]
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It looks and sounds absolutely fantastic, and the gameplay is almost up to that same quality.
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Nintendo GamerA full console game intelligently squeezed into a handheld. [Sept 2007, p.58]
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My personal opinions about the overproduction of WW2 titles aside, Brothers in Arms DS is utterly playable and an incredibly ambitious graphical step for the DS. It's slick, action-packed and surprisingly atmospheric for such a small screen, although its problems are very noticeable, and getting shot through supposed "cover" can get extremely irritating.
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Brothers In Arms DS is a good little action-shooter that makes great use of the DS's unique interface. With the tactical aspect of its gameplay removed in favour of a linear action approach, it loses some of its style and identity, but it's nevertheless the first war shooter for DS, and sets a high standard to beat.
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Brothers in Arms: War Stories would have seriously benefited from some focus group testing, especially considering the fact that playing the game can bring on physical pain. It isn't a bad game, it just...really doesn't feel necessary.
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Though Brothers in Arms DS is admittedly short and has only a 'barely-there' multiplayer component the single-player gameplay is involving and the engine shows off what the DS is capable of doing.
Awards & Rankings
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44
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24
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#24 Most Discussed DS Game of 2007
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User score distribution:
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Positive: 22 out of 28
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Mixed: 2 out of 28
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Negative: 4 out of 28
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JVFeb 20, 2009
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213374UFeb 26, 2008
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Forget_your_lifeno-lastAug 17, 2007