User Score
7.3

Mixed or average reviews- based on 26 Ratings

User score distribution:
  1. Positive: 14 out of 26
  2. Negative: 3 out of 26

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  1. Sep 25, 2015
    7
    This review contains spoilers, click expand to view. An okay game. Its very short and there's not much variety to it. You can beat the whole thing in a couple of hours. I'd say it's worth $1.50 if you have some extra eshop cash to waste and its on sale. My one big problem with it is that it suffers from last-level-itis and the final boss battle is too different from what you've been doing the rest of the game. The idea is the same, you run around bumping into the last boss to hurt it, but the difference is that you have only one life, so instead of hitting things, you're trying to dodge them. I was pretty happy until the last boss, then it just got annoying. Expand
  2. Feb 20, 2014
    7
    It's a fun little time waster. For the price you can manage to have some fun with it. The game is simple but there is some skill involved with how you approach the enemies and which abilities to level up. Go though the demo first, if you get to the end and you still don't like it, you won't. I liked it though.
  3. Nov 11, 2014
    7
    It´s an extremely simplistic game but i´m really impressed by how addictive it can be. An original and fun ultrasimple action-rpg/tower defense, for the prize (4$) it´s worth while.
  4. Nov 1, 2015
    5
    Here's the thing about me- I don't mind grinding. So, when I had to grind(which trust me is unavoidable) I didn't really mind.There was one thing, however, that really annoyed me. At the end of the game, at the last boss, said boss does an incredibly annoying move that makes what could have been a fair and genuinly fun battle turn rancid, leaving you only wanting to complete the game justHere's the thing about me- I don't mind grinding. So, when I had to grind(which trust me is unavoidable) I didn't really mind.There was one thing, however, that really annoyed me. At the end of the game, at the last boss, said boss does an incredibly annoying move that makes what could have been a fair and genuinly fun battle turn rancid, leaving you only wanting to complete the game just because you've come so far. Said move is basically a laser that can bounce of walls and sticks around for about 8 seconds. The problem, however, is just that when the boss's health is low enough, the boss shoots out 5 lasers before teleporting to another area to shoot out another 5 laser and repeat. As such, the screen starts becoming absolutely cluttered that it pretty much turns unfair. Now, I should note a few things: the screen your playing on is 240p, the game is 8-bit, the laser are not thin and take up a couple of pixels, if you are hurt by a laser there is still knockback, most likely when you're hit by a laser you will be knocked back into another laser and potentially more, and the boss still has quite some health left even when you get to this point. If the game had set knockback, i'm sure the boss battle would be much more do-able. Also, aside from the fact that at the last second the game becomes more of a bullet hell, I had my weapon, shield, and speed maxed out. For all I know the game could get a lot easier if I level up more, but that's just it- IF I level up more. That's pretty bad game design if you're pretty much forced to grind a lot at the end of the game. Then again I could just spend the several next hours attempting to kill the boss until I've wasted the entire day. Anyway, if you don't like grinding and if you're the type of person, like me, who hate it when a horribly designed (final) boss can ruin your entire experience, don't get this game. Expand
Metascore
44

Generally unfavorable reviews - based on 4 Critic Reviews

Critic score distribution:
  1. Positive: 0 out of 4
  2. Negative: 2 out of 4
  1. Games Master UK
    May 30, 2013
    34
    A disaster. [July 2013, p.79]
  2. Apr 30, 2013
    50
    Variety could have really done wonders here. Even with a small budget, tiny nuances like sword animations, items in the shop, and mini-boss depth could have gone a long way. Witch and Hero takes a simple, charming concept and somehow manages to make it repetitive, dry, and unfun.
  3. Apr 26, 2013
    70
    It may be simple and it may rely far too heavily on its lush 8-bit visuals, but Witch & Hero provides you with some simple, silly fun on your 3DS in short bursts.