- Publisher: Nintendo
- Release Date: Apr 13, 2012
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- Critic score
- Publication
- By date
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Nintendo GamerMay 8, 2012Criminally short. [May 2012, p.88]
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Apr 12, 2012The short Story mode was the most disappointing part, but I liked using the AR booklet and my own environment to make a largely satisfying experience.
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Nintendo PowerMar 28, 2012If you enjoyed the system's preinstalled AR Games, consider this a title worth investigating. [April, 2012, p.82]
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Games Master UKMay 28, 2012Isn't anything more than a tech demo. [July 2012, p.86]
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Apr 18, 2012A tragic shame. The game offers up incredible potential, both for new creative possibilities in design and in unorthodox but engaging controls using the AR and camera feature of the 3DS.
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Aug 21, 2012There's no shortage of ideas on display, featuring some of the best use of AR tech on the handheld to date, but ultimately the 3DS feels more like a curse for the franchise, rather than a blessing.
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Jul 3, 2012Spirit Camera takes on the ambitious challenge of offering to the players a ghost hunt in augmented reality. A direct spin-off of Project Zero, this title is full of scary but fun ideas, and also excels in terms of sound design. Too bad though that one will have trouble sometimes to dive in the game because of the need for light for it to run smoothly, an AR requirement.
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Apr 13, 2012When it works, the walls between reality and the Diary of Faces melt away, exposing an adventure truly suited to the 3DS. Unfortunately, the hokey story and technological limitations do the opposite, reaffirming the reality that you're just standing in your living room, spinning in place.
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Apr 13, 2012Does an excellent job building suspense, and so long as you have the proper lights, works quite well. Not exactly the game that'll save AR, but after several years of failure, it's a step in the right direction.
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Apr 11, 2012The ultimate knock against Spirit Camera is that it just doesn't have very much content. It's well-produced while it lasts, but it doesn't last long.
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May 10, 2012A brilliant idea that works well, but it's far too short to offer value for money. [June 2012, p.106]
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Jul 7, 2012A wonderful idea, but poorly executed. It doesn't work in the dark and it loses it's horror essence during the day. For once we're glad a game only lasts three to four hours.
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Jun 28, 2012A good idea has not gone that high as it could. Puzzles and minigames for 3DS cameras, sometimes they fail and hinder the fun. Short and shallow.
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Apr 19, 2012The underlying idea behind Spirit Camera: The Cursed Memoir good, but the overall package isn't up to snuff.
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Apr 9, 2012With a longer campaign and more content, Spirit Camera could have been a revolutionary experience. As is, it fails to go much farther than Face Raiders did - and that was free.
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Jul 9, 2012As if it were an experimental title in augmented reality, Spirit Camera shows that stories can be told using this technology, offering an inmersive experience in which you can blend the console with the players' environment. Despite these good things, the game is too short and has its flaws, especially in the interaction with the cameras, But it is a bold game, with some interesting ideas, which acts as a pioneer in a new genre.
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Jun 28, 2012Short and uninspired. Spirit Camera tries many good ideas but most of them are poorly executed.
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Aug 11, 2012Spirit Camera is one of those games with a funny concept and that, while not resulting in the expected scale, always end up creating a certain willingness to finish the narrative presented.
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Aug 6, 2012An original idea of a ghost-chasing and solving puzzles through your augmented reality is, however, buried by its brief stereotypic gameplay with technical issues. Buy it at a bargain price, otherwise not.
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Jul 22, 2012Spirit Camera is a nice concept but one that's a little too demanding to be easily enjoyed. It's full of neat spooks and tricks but there are far cheaper and better ways of getting your freak on.
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Jul 19, 2012The AR booklet offers an interesting concept and a few great puzzles, but Spirit Camera lacks the necessary compelling gameplay and scares to keep you on the edge of your seat.
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Jul 6, 2012Great atmosphere and good potential for this Project Zero spin-off, that unfortunately fails in every other possible way.
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Apr 12, 2012I was thankful that this experience didn't last over three hours total, but players who paid money for it might not be as pleased. Spirit Camera has some extras to check out, but most of them involve repacking campaign content or taking photos with silly ghosts inserted into them. You can always play through a harder version of the campaign with added text and a cute new outfit for Maya, but I wouldn't recommend it.
Awards & Rankings
User score distribution:
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Positive: 17 out of 37
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Mixed: 8 out of 37
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Negative: 12 out of 37
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Jan 28, 2013
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Apr 7, 2013
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Jan 26, 2013