Metascore
73

Mixed or average reviews - based on 6 Critic Reviews

Critic score distribution:
  1. Positive: 4 out of 6
  2. Negative: 1 out of 6
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  1. Jan 31, 2018
    60
    River City: Rival Showdown's best qualities are its unique method of progression and well-executed storyline. Admittedly, this critic was not expecting this to be the case. The appeal of this franchise has always been its simplistic but satisfying fighting; not to mention the depth and creativity that comes from having so many fun abilities to play around with. While these hallmarks are present in this 3DS brawler, they are buried under the relentless quest for higher numbers. The final result is a game that just isn't as accessible and endearing as it could be, but there's still entertainment to be had.
User Score
8.0

Generally favorable reviews- based on 4 Ratings

User score distribution:
  1. Positive: 2 out of 4
  2. Negative: 0 out of 4
  1. May 1, 2020
    6
    River City: Rival Showdown es el primer título de la franquicia que juego desde que alguna vez en mi niñez probé el de NES.

    Me encontré con
    River City: Rival Showdown es el primer título de la franquicia que juego desde que alguna vez en mi niñez probé el de NES.

    Me encontré con un beat ‘em up sólido de jugabilidad clásica bastante competente. Visualmente es delicioso de ver -más en 3D, y tiene un concepto de mini mundo abierto interesante. No fui muy fan del hecho que hay un tiempo límite para acabar la historia y algunos de sus acabados son medio rústicos (menús, misiones secundarias, etc.), pero en general es título muy disfrutable dentro de la librería del Nintendo 3DS.
    Full Review »
  2. Apr 1, 2019
    9
    Pros:

    - Expanded Lore - Special moves (Customizable) - Good Replay Value - Multiple Endings - Multiple Events (and Secrets) - Weapon
    Pros:

    - Expanded Lore
    - Special moves (Customizable)
    - Good Replay Value
    - Multiple Endings
    - Multiple Events (and Secrets)
    - Weapon bounce don't damage the user of the weapon

    Cons:

    - Can't skip cutscenes
    - DDD is just a Hollow minigame (Could be far better)
    - To pass the difficulty wall (only 1 damage per hit to enemies) you need to grind a lot
    - Running mechanic sucks (Nitro special move -> -> while running)
    - Co-op mode sucks (Framedrops and no participation of Riki in almost all cutscenes)
    Full Review »