User Score
7.6

Generally favorable reviews- based on 982 Ratings

User score distribution:
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  1. Nov 18, 2016
    4
    I have been with the Pokémon franchise since Pokémon Diamond and Pearl, and I must say, the main series have gotten better over years! It was not until X and Y where I thought Game Freak finally revolutionized the series with 3D models and big beautiful landscapes to the point of making it great to play again. They finally changed the game for the better! However, it was not until I playedI have been with the Pokémon franchise since Pokémon Diamond and Pearl, and I must say, the main series have gotten better over years! It was not until X and Y where I thought Game Freak finally revolutionized the series with 3D models and big beautiful landscapes to the point of making it great to play again. They finally changed the game for the better! However, it was not until I played Sun and Moon, where, overall, the games have changed the formula of the series in such a dramatic way, that it was not the way I was hoping for Generation 7 to turn out to be. With that being said, I have listed the pros, where the games did well on, and the cons, where the games did poorly on.

    Pros

    + The new forms for some of the Pokémon are fun to use

    + The Festival Plaza is pretty entertaining and a good way to get items

    + You're now able to heal status ailments by taking care of your Pokémon after battle

    + HMs are replaced with the more efficient Pokémon Pager system

    + Trials and Kahunas provide an interesting twist to the standard gym battle formula

    + The graphical upgrades make trainers and Pokémon look better and more interesting

    + Ability effectiveness now appears on the move select screen

    + A map on the bottom screen shows where you're at and where your next objective lies can be pretty helpful

    + Battle mechanics offer a new and fun touch

    + Does experimental things with formula

    + Riding Pokémon lifts the move limitations throughout your adventure

    Cons

    - Daycare only breeds eggs and no longer levels Pokémon

    - Very few Pokémon in game and no Pokémon Bank until January

    - Serious frame rate drops during totem battles and double battles

    - A lot of unnecessary cut scenes slow down the game. (I love cuts scenes normally but some of them feel pointless. There are quite a few cut scents that comprise of people only waving at you.)

    - No room to explore freely until almost the third island, everything is extremely linear

    - Alola Pokémon seem to have a low encounter rate

    - Not a lot of variation in Pokémon. Many places just have the same Pokémon with one new Pokémon added into the mix

    - Your dialogue choices almost have no impact what so ever

    - Your character's expression almost never changes which is a bit jarring when other characters are
    visible upset.

    - Double Battles chug rather harshly

    - More linear and easy going
    - Story less intriguing than expected and, at times, can be nonsensical and uninteresting - Z-move animations are way too long can and be boring to watch after several times From an overall standpoint, Pokémon Sun and Moon had many great points about it. However, the big changes to it feel as if Game Freak is trying to reboot the Pokémon series, even though it is already great. Instead of these big changes, why not just keep the gyms and add more Post-Game content to the new games? Taking pictures of Pokémon, challenges and trials from different characters, and fun minigames all feel like optional activities that you could do by yourself, but you are forced to do them in Pokémon Sun and Moon. Because of this, I did not enjoy the game, and I felt like they changed too much to the new generation. The game has its great and beautiful moments, but it also has it tedious and monotonous moments as well. * Now remember this clearly. This is just my opinion. Please do not feel offended by it. Thanks for reading my review and I hope you have a wonderful day!*
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  2. Nov 18, 2016
    3
    Pokémon Moon is one of those games that changes the face of a successful franchise in a bad way. Although it is a very fresh and innovative Pokémon game in the saga, it lost all hope when the developers took the most important part, Pokémon Gyms, out of the game. Without any badges to get, this tedious adventure lasts more than 30 hours with the least favorite story of the series. ThePokémon Moon is one of those games that changes the face of a successful franchise in a bad way. Although it is a very fresh and innovative Pokémon game in the saga, it lost all hope when the developers took the most important part, Pokémon Gyms, out of the game. Without any badges to get, this tedious adventure lasts more than 30 hours with the least favorite story of the series. The designs of the Pokémon and scenarios are very wacky, strange, and queer, and the graphics look alright and decent. The soundtrack is the worst of the Pokémon series, terribly depending on versions and sounds of other regions. What a disgrace. Without a doubt, the worst game in the Pokémon franchise. Expand
  3. Nov 18, 2016
    2
    I'll keep this review updated as I go but this is the most unplayable DAY 1 release I've ever witnessed and I've been buying Pokemon games on release day since red and blue back in the 90s. And despite being an oldie - I am definitely not the type to hate new changes. I loved ORAS and XY and B2W2 (XY had a small struggle because Nintendo completely bungled the Pokemon Bank release, but theI'll keep this review updated as I go but this is the most unplayable DAY 1 release I've ever witnessed and I've been buying Pokemon games on release day since red and blue back in the 90s. And despite being an oldie - I am definitely not the type to hate new changes. I loved ORAS and XY and B2W2 (XY had a small struggle because Nintendo completely bungled the Pokemon Bank release, but the game was still wonderful from day 1). The last time I was this infuriated by Pokemon was with the original Black and White when there was that annoying character following you around the whole game interrupting the flow of gameplay with inane button mashed scrolls of garbage small talk. However, this one is worse by far. It took 90 MINUTES of game play before I could even get to a Pokemon Center, save and discover that Pokemon Bank was unavailable (and sadly Pokemon bank is the least of my problems here). I had bred a level 1 Omanyte and Dunsparce in ORAS to try to make my first playthrough of Sun be more challenging (they tend to make each generation more and more idiot friendly - for example, taking away type-matching by giving players a cheat prompt now in Sun and Moon). Anyway, not being able to import my Pokemon was definitely a bummer and really inexcusable for Nintendo (they're like the lazy employee at a job) but still not the biggest problem. The biggest problem is that even after 90 minutes of absolutely horrible intro-scene/tutorial patchwork, finally being able to get to the Pokemon center -- the intro-montage STILL isn't over! It's like they have gone out of their way to design a game that should have been titled "BUTTON MASH MEANINGLESS SCROLLS OF GARBAGE: Pokemon themed edition". Anyway. I'm super disappointed. I don't know how anyone is supposed to get into this story line with all this crap pulling you out of the game mentally. It feels like a chore to play this so far and it shouldn't feel like that after two hours. I should actually be able to play the game at this point. Expand
  4. Nov 19, 2016
    4
    The only issue with Battle Royal is that the game’s performance takes a massive dip when four Pokémon are duking it out on-screen. These framerate drops happen more frequently than in previous games where two-on-two battles were the only serious offender, which is a shame, but thanks to the slow-paced, turn-based combat it never really becomes an issue, more an inconvenience.
  5. Nov 19, 2016
    4
    So many cutscenes, absolutely terrible. I'm an hour into the game and I've played maybe 20 minutes thanks to terrible cutscenes around every corner. Too many unskippable chunks of the game that really take away from the "drop a kid into the wild to catch pokemon and have an adventure on his own" vibe pokemon has always had.
  6. Nov 19, 2016
    1
    Am I the only one who actually preferred if they had kept the traditional gym system? And also, that they had never created Z-Moves and just kept going with Megas, expanding the mechanic?
  7. Nov 19, 2016
    1
    Big disappointment to me. The framerate issues and the lack of difficulty make this game feel as if they were antagonizing the older Pokemon fans while they let the younger fans depend on long tutorials and boring cutscenes.
  8. May 20, 2017
    3
    Very disappointing. The game is way to easy and basically all the new Pokemon introduced are terrible and extremely poorly designed. The after-game and online features are pretty good but that doesn't make up for the disgusting storyline that is Moon/Sun.
  9. Sep 13, 2017
    4
    Pokemon Sun/Moon are by far the worst in the mainline series.
    Pros:
    --Bottle Cap system to allow pseudo-IV maxing --The ability to send Pokemon from your party to the PC when catching other Pokemon --Simple and effective egg hatching route (in the sense that this time it's just a square) --Shiny Charm now only requires the regional dex to be completed --Battle Tree --The Mini
    Pokemon Sun/Moon are by far the worst in the mainline series.
    Pros:
    --Bottle Cap system to allow pseudo-IV maxing
    --The ability to send Pokemon from your party to the PC when catching other Pokemon
    --Simple and effective egg hatching route (in the sense that this time it's just a square)
    --Shiny Charm now only requires the regional dex to be completed
    --Battle Tree
    --The Mini islands where you plant berries, EV train, etc are a cool idea

    Cons:
    --Excessive amount of cutscenes, to the point where nearly every route has at least one cutscene (and the intro itself takes 12 minutes for a speedrunner to complete, far far longer for the average player)
    --Excessive levels of handholding, I'm aware the series is for kids but the past games didn't have this much handholding
    --Super easy, even for a Pokemon game. Not once did I have to repeat a battle and I finished the Elite Four first try with a slightly underleveled party.
    --Extreme linearity, even for a Pokemon game, with tons of very obvious and shoehorned route and entrance blocks nearly every screen
    --The majority of the new Pokemon designs are not very memorable nor are they very coherently designed, though this is a more subjective con I know I am not the only one who thinks this, and don't even get me started on Ultra Beasts
    --No Super Training, despite both past games having them and it being a very well-received mechanic
    --Mega Forms are more or less shoehorned into a place and it's clear they never really planned to have them back
    --Z Moves are broken and ruin battles, and are required in every battle just like Mega Forms used to be
    --The region is very bland, small, and not very varied between islands, it's clear Gamefreak had no idea what to do without the grid system
    --Certain Pokemon have a 1% appearance rate in areas and that is just stupid
    --Postgame is near non-existent, which makes the small and crappy region feel all the worse
    --Nearly all the new Pokemon have tank-based stats, making party building unnecessarily difficult unless you want a full high defense, low speed team
    --The Trials are a poor replacement for Gyms, if anything both could have been done, there's not even 8 Trials
    --The minigame theme park is not well-developed and does not reach its full potential

    Gamefreak attempted to shake up the series with Sun/Moon. But change is not always good. Bad change is possible. And most of the changes in Sun/Moon are bad for the series. After how bad these games were I am outright skipping Ultra Sun and Ultra Moon and may not ever buy a Pokemon game again unless the 2018 game stirs away from the type of game these ones are, and this is coming from the person who has bought and completed generations 1-6 of Pokemon before these ones.
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  10. Jan 3, 2017
    2
    I'm two hours into the game and all I do is being forced into stuff that I don't want to do, by NPCs that are as flat as a board. So far it's one giant unskippable cutscene with a few battles in between.
  11. Mar 14, 2017
    4
    As a huge pokemon fan from the very beginning I must say that this is one of the most painful games I have played in the past years. I was someone who was not a fan of last gens pokemon x and y and when I saw that this game was a "refreshing" take on the series I was very excited. Going in spoiler free I was enjoying my first 5-10 hours of gameplay. Seeing new pokemon, filling up myAs a huge pokemon fan from the very beginning I must say that this is one of the most painful games I have played in the past years. I was someone who was not a fan of last gens pokemon x and y and when I saw that this game was a "refreshing" take on the series I was very excited. Going in spoiler free I was enjoying my first 5-10 hours of gameplay. Seeing new pokemon, filling up my pokedex, and completing the games new trials system was fun. As the game goes on it has so many little things that annoy me that it just ruins my experience. The pokemon design and variety are some of the worst in the series, I thought x and y had a small new cast and thought for sure that this game would fix that but no, they made it somehow even worse. The new selection of pokemon is boring and uninspired, the story is asinine, the trainers are an absolute joke with even in the later half of the game 95% of trainers have 1-2 pokemon and are lvl 50 unevolved garbage. One of my biggest gripes is the difficulty. It is insultingly easy. The whole game feels like it is pandering to the new pokemon go fans between the difficulty and the constant Kanto references with the alolan forms and other mementos. I feel like with this game and the last 2 pokemon games the series is officially dead. Black and White 2 were the last good games and if this "new take" on the series is supposed to spice things up then I have little hope for future installments. I have went to the midnight release for all pokemon games since Black and White 2 and I can officially say that this will be the last one I ever go to. Expand
  12. Jan 12, 2017
    4
    This really doesn't feel like a mainline Pokemon game. At all. I was extremely disappointed with the approach they took for this game. Taking out gym battles and replacing them with "trials" or "Island Challenges" to fit the aesthetic of a Hawaiian setting. I honestly didn't mind the Hawaiian setting, i liked it at first, but then i realized that the entire core game's features revolveThis really doesn't feel like a mainline Pokemon game. At all. I was extremely disappointed with the approach they took for this game. Taking out gym battles and replacing them with "trials" or "Island Challenges" to fit the aesthetic of a Hawaiian setting. I honestly didn't mind the Hawaiian setting, i liked it at first, but then i realized that the entire core game's features revolve around that and it doesn't feel like a Pokemon game anymore. If this game was considered a "Spin-off" id be a whole lot easier on it in terms of scoring it. I'm all for change in video games, but keep the core features (Gym battles, Region-wide exploring in this case) and add to it, don't take it out completely. As a main Pokemon game part of the main series, it's a massive disappointment. Expand
  13. Dec 4, 2016
    4
    This review contains spoilers, click expand to view. This didn't even feel like a pokemon game. All throughout the story there was no sense of accomplishment; it didn't feel like there was any purpose to completing the trails or defeating the kahunas. The only reason I gave this game any points was that the ending was done really well, but even then it came out of nowhere. Aether was hardly a presence until the very end, and they were made out to be a huge threat which didn't even feel like a threat. Speaking of villains, the team this time, team skull, is the worst so far. They played no part in the story, even after the main events took place. All-in-all it was disappointing, very disappointing. Expand
  14. Oct 10, 2017
    0
    Oh man, how do I hate this game? My first pokemon game was Diamond, and honestly, that was the only one I have truly enjoyed. I'm not saying that "the new games suck because they are new," but I'm saying that I was actually invested in Diamond while, since then, playing these games feels more like a chore. The only game I kind of liked was Y, but that game is pretty easy. I got AS and nowOh man, how do I hate this game? My first pokemon game was Diamond, and honestly, that was the only one I have truly enjoyed. I'm not saying that "the new games suck because they are new," but I'm saying that I was actually invested in Diamond while, since then, playing these games feels more like a chore. The only game I kind of liked was Y, but that game is pretty easy. I got AS and now Moon, and it just feels like I'm throwing my money away. I MIGHT buy a DP/Plat remake if it comes out, but thats a big "maybe." All these new powers and stuff just feel like desperation to get you to play the game "oh you'll be able to destroy anything in your path!" Yeah it might feel like I'm being too harsh, but considering that after getting Moon and playing it for about four hours, and feeling like I should go get my money back, it's deserved. Expand
  15. Dec 7, 2017
    3
    This review contains spoilers, click expand to view. I have been playing Pokemon since I was three years old with my first game being Sapphire for the Game Boy Advance SP. So I am reviewing this game as a person who has played Pokemon since a child, and it being my favorite video game series period.

    Pokemon Moon isn't as perfect as many people point it out to be. My first main gripe is with the inclusion of the Island Trial system in replacement for the twenty year old gym system that's been with us since Pokemon Red and Blue. Yes, the gym system was getting old and was due for a refresh. However, the Island Trials were as a whole not a good replacement at all for the gyms. The rigidity and the set structure of gyms prevented any gym from being being far better than others and vice versa. However, with the Island trials it is hopelessly inconsistent with the quality of it's trials. Most trials in Moon boil down to fighting wild Pokemon until you reach the Totem Pokemon which is just a regular Pokemon with a larger size and a stat boost. Some of the trials were legitimately good, while some were just terrible. For example, Sophocles' trial has no exploration or creativity whatsoever besides a system of cryptic questions to release a Pokemon to fight against you. Not all of the trials were terrible, but the inconsistency in quality is abundantly clear in this game.

    I know this has been said numerous times, but the handholding in this game is by far the worst in the series. New players have to get used to the game mechanics some might argue, but to which I may reply, are the basic mechanics of Pokemon so difficult as to warrant a nearly three hour tutorial (being the first island)? Also, something worth mentioning is the sheer amount of cutscenes present in game. It seems at the end of nearly every single route you go through, there will be a two to five minute cutscene that, after playing through nearly three hours of tutorial, is a drag to say the least.

    This isn't even arguable, but the story in Moon is far superior to any other Pokemon game period, save perhaps Pokemon BW or BW2 in my opinion. The problem with the story isn't even the story itself, it's the pacing of the story. The first two islands, which consist of roughly 10-20 hours of gameplay, is a slog to play through. Nearly nothing notable happens until the third island. If Game Freak has balanced the story out more to encompass all four islands, this would've been a stellar game in terms of story.

    Alright, now that the negatives of this game have been covered, let's go over some positives. First off, the game looks gorgeous. It's really surprising how good these games look despite them being on the low-res screen of the 3DS. Another good aspect of this game are the characters. While some characters are less well-polished than others (Hau compared to Lille) the characters are far better than what most people would expect from a Pokemon Game.

    I'm sorry to say, that this game is by far my least favorite game in the Pokemon franchise, if not least favorite game of all time. If you would like a good Pokemon Game for the 3DS, then Alola might not be the right choice for you. However, if you are tired of the old Pokemon formula, and are willing to put up with cutscenes galore to experience a story the likes of which have never been seen before in Pokemon, then this might be worth a shot.
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  16. Sep 1, 2018
    2
    Really simple. The dialogue is boring, way too many cutscenes. The prologue is incredibly long for what it is. Ended up giving up playing it as I found it way too tedious. Felt like it was made for a young child and yet I can't imagine them enjoying the slow cutscenes interesting either.

    Couldn't play through it and so I can't give it a good rating.
  17. Apr 18, 2019
    1
    Let's get the positives out of the way, as I honestly have little I liked about the 7th generation.

    New Alolan forms are cute, bring something interesting to the table, and expand on a pre-existing concept of regional variants. The music is lively and fits the island vibe. I enjoyed the changes to the battle UI, and hope they keep the type effectiveness notes moving forward. Largely,
    Let's get the positives out of the way, as I honestly have little I liked about the 7th generation.

    New Alolan forms are cute, bring something interesting to the table, and expand on a pre-existing concept of regional variants. The music is lively and fits the island vibe. I enjoyed the changes to the battle UI, and hope they keep the type effectiveness notes moving forward.

    Largely, for me, this generation was 2 steps forward, and 3 gigantic leaps backward.

    I have played every Pokemon game since Red and Blue. The departure from concepts that built the core of Pokemon games since the beginning, namely gyms, will have longtime fans wondering why GameFreak thought the Orange Island story arc in the anime deserved to be featured front and center.

    The region layout is lackluster and convoluted all at once. The ending drags on and on, and having no love for the characters established, I just wanted to scream after 20+ minutes of dialogue I didn't care about in the slightest. I had to force myself to even get through the main game. It simply was not fun or enjoyable for me.

    I have never been so disappointed in a Pokemon game. I thought Black and White was pretty weak, but this is a new low. Let's hope Game Freak learns from their mistakes and returns to form with Sword and Shield.
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  18. Jan 2, 2020
    4
    At the time of release it was the worst iteration of Pokémon to date and it killed by interest in the series.

    The world design is poor with no sense of exploration, each route is a windy corridor. The puzzles/challenges in the trials are never actual puzzles. The towns are so bare of features that there isn't a reason to return to any of them. The music is irritating. The NPC control
    At the time of release it was the worst iteration of Pokémon to date and it killed by interest in the series.

    The world design is poor with no sense of exploration, each route is a windy corridor. The puzzles/challenges in the trials are never actual puzzles. The towns are so bare of features that there isn't a reason to return to any of them. The music is irritating. The NPC control where you can go so heavily that it doesn't feel like an adventure, but a tightly controlled tour. The difficulty comes from the enemy Pokémon being damage sponges or from wild Pokémon endlessly summoning each other.
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  19. Apr 6, 2020
    4
    I like confidence and changes, but in this case it did not pay off. Way to much dialogue and the trials just fell boring. The worst title in the series so far.
  20. May 24, 2021
    0
    started playing pokemon back in gen 2. The fact that a level 10 pokemon with 5 health can't be caught because it continuously summons other pokemon is a game-breaking mechanic. This has happened not once but five times in a single play-through. if your core mechanics don't work everything else literal doesn't matter.
  21. May 29, 2021
    4
    probablemente el mejor juego de pokemon en 3d pero no deja de ser malo primero aunque la dificultad no es tan estúpidamente fácil como la octava o sexta generación sigue siendo muy fácil la historia es decente ya que el prota parece un puto espectador y ... porque mierda sacaron las megaevoluciones y el megavuelo eran unas ideas muy buenas y pudieron mejorarlas aunque tengo que admitir queprobablemente el mejor juego de pokemon en 3d pero no deja de ser malo primero aunque la dificultad no es tan estúpidamente fácil como la octava o sexta generación sigue siendo muy fácil la historia es decente ya que el prota parece un puto espectador y ... porque mierda sacaron las megaevoluciones y el megavuelo eran unas ideas muy buenas y pudieron mejorarlas aunque tengo que admitir que las formas alolas son muy buenas mas no obstante lo peor del juego son las putas rutas son muy LINEALES las mas lineales sin contar a la horrible octava generación Expand
  22. Oct 30, 2022
    4
    42/100
    Pokémon Moon will take its player to the flourishing Alola region, where upbeat, exotic tunes beautifully clash with more boisterous, violent electronic pieces, just as the game's tropical, traditional tribal setting clashes with the futuristic, sci-fi elements of its plot. Speaking of narrative, unlike XY, Pokémon Moon actually offers one of the best storylines in the series, more
    42/100
    Pokémon Moon will take its player to the flourishing Alola region, where upbeat, exotic tunes beautifully clash with more boisterous, violent electronic pieces, just as the game's tropical, traditional tribal setting clashes with the futuristic, sci-fi elements of its plot. Speaking of narrative, unlike XY, Pokémon Moon actually offers one of the best storylines in the series, more intimate than usual as it focuses on the struggles of a troubled family and the more marginalized members of society, with simple but endearing, well crafted character development. Sadly, this focus on the story frequently comes at the expense of exploration, halted and steered by narrative developments annoyingly often. Generally speaking exploration is one of the game's worst aspects, because as much as the locations are gorgeous and full of charm, the Level Design is for the most part dull and linear with laughably easy puzzles. In gameplay, Pokémon Moon introduces a new battle gimmick, Z Moves. These are mechanically way more significant than Megavolutions as they aren't exclusive of only some creatures, but they're just as frivolous and inconsequential since they provide very little change to the fun but extremely repetitive core battle gameplay. Fortunately, even if the challenge is generally tame, it can be surprisingly demanding with certain bosses, requiring great flexibility and strategy. On top of this, the Pokémon petting and customization features from XY make a return, greatly enhancing immersion.
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  23. Nov 30, 2022
    3
    This is my least favourite Pokémon game. The amount of times you are forced to stop and talk to some NPC I dont care about is ridiculous.
  24. Aug 8, 2023
    3
    Why is this game so bad? Like, XY wasn't great, but THIS? Why is this so terrible? I'm honestly shocked.
    It's slow, boring, filled to the brim with boring-ass dialogue that makes up like 30% of the game, the most boring Pokemon fights ever and a mostly forgettable soundtrack (although a few songs are good).
    Not a half bad Pokemon lineup, a few good songs, and the concept of the Ultra
    Why is this game so bad? Like, XY wasn't great, but THIS? Why is this so terrible? I'm honestly shocked.
    It's slow, boring, filled to the brim with boring-ass dialogue that makes up like 30% of the game, the most boring Pokemon fights ever and a mostly forgettable soundtrack (although a few songs are good).
    Not a half bad Pokemon lineup, a few good songs, and the concept of the Ultra Beasts is cool. Those were all the positives.
    3/10, if you want to replay all the Pokemon games, skip this one.
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Metascore
87

Generally favorable reviews - based on 84 Critic Reviews

Critic score distribution:
  1. Positive: 82 out of 84
  2. Negative: 0 out of 84
  1. Apr 8, 2017
    100
    Pokémon Sun and Moon make terrific changes the twenty-year-old formula, allowing new fans and returning ones back into the series with a wonderful lively and colourful world. It's just a little too easy for us who have been here from the start - but it's easy to forgot that when you're having such a blast.
  2. Mar 19, 2017
    90
    If you’re a newcomer to the series, this is an excellent opportunity to learn the fundamentals in a laid-back setting. If you’re a pro, you’ll relish the new options in place for making your Pokémon all they can be. Sun & Moon is a Pokémon vacation we’d gladly take again.
  3. Mar 8, 2017
    90
    These games exceeded my expectations by a mile. Pokemon Sun and Moon are games that every Pokemon fan and every 3DS owner needs to own. Nintendo and Gamefreak did an awesome job creating a great story and the changes they made for the format make the game feel fresh and exciting more so than ever before. The game has its minor issues like the end game and some performance issues on Old 3DS models but the soundtrack, the story and the new features more than make up for it, to make an unforgettable experience.