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5.5

Mixed or average reviews- based on 613 Ratings

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  1. Jan 7, 2013
    7
    Paper Mario: Sticker Star is the first Paper Mario RPG game to appear on a portable game console. Compared to its prequels "Paper Mario" for the Nintendo 64 and "Paper Mario: The Thousand Year Door" on the Nintendo Gamecube, this game is much smaller in scope and highly stripped down. Although the Paper Mario series is notably known for having a big emphasis on its story, in Sticker Star,Paper Mario: Sticker Star is the first Paper Mario RPG game to appear on a portable game console. Compared to its prequels "Paper Mario" for the Nintendo 64 and "Paper Mario: The Thousand Year Door" on the Nintendo Gamecube, this game is much smaller in scope and highly stripped down. Although the Paper Mario series is notably known for having a big emphasis on its story, in Sticker Star, this is not the case. King Bowser Koopa causes chaos and captures the princess Peach Toadstool, its up to the famous "Jumpman" himself Mario to solve the problems caused by Bowser and save the princess, that pretty much about it, no major plot twists and a lack of character development for most of the characters, friends and enemies alike (Especially Bowser, who although is the main villain, doesn't utter a single line of dialogue in the whole game). The RPG game mechanics are incredibly stripped down from the other RPG enteries in the series, since you can't gain experience or level up through battling at all, the only real point in battling is to get more money, gather unique "enemy attack" stickers if you don't like the more traditional ones available to you and some specific mandatory ones that are required to progress the plot such as cutscene battles, mini-bosses and main bosses. Instead of Badges, Items and Regular Attacks (Hammer & Jump) from the prequels, almost all of your possible actions (attacking, healing, countering, special abilities, ect.) are determined by the stickers you currently have in your inventory, if you don't have a specific kind of sticker, you can't do that action, the only actions that don't require utilizing stickers is attempting to run from battles, attempting a First Strike (hitting an enemy on the overworld before battle begins) and blocking attacks. There are many puzzles and situations throughout the game and although some can be ridiculously easy to figure out, there are a select few in which the solutions are extremely vague. These disrupt the game's flow since your helper Kersti usually doesn't give useful advice thus leading to trial and error to find a solution. The only ways to upgrade your character is to gather Maximum HP upgrades by finding secret rooms, completing levels in a specific way or by doing side-quests. The Music is quite the joy to listen to and the writing in the game, although as rather limited as it is, is still rather humorous and amusing. The game is still fun overall, although it is pretty short and has some questionable design choices, its a pretty good game. Expand
  2. Nov 14, 2012
    7
    I honestly feel that the gameplay is too different, throwing the familiar battle system out of the window for this sticker gimmick. The story on the other hand is not different enough. Someone familiar with the Mario RPG's would know that they usually have really creative setups and villains that become instant fan favourites such as Fawful and Dimentio. None of that here. Just BowserI honestly feel that the gameplay is too different, throwing the familiar battle system out of the window for this sticker gimmick. The story on the other hand is not different enough. Someone familiar with the Mario RPG's would know that they usually have really creative setups and villains that become instant fan favourites such as Fawful and Dimentio. None of that here. Just Bowser kidnapping Peach. Same old. Pity, but it's a perfectly functional game so my personal gripes aside, it's still a solid game, as to expect from Mario. Expand
  3. Nov 25, 2012
    7
    A wonderful and yet frustrating game. Many moments of joy quickly give way to frustration as you wander the world looking for the right sticker or clue. Combat is fun and quick, but you can also end up locked in prolonged combat if you don't have the right attacks. It's surprising to see such a polarizing game from Nintendo, especially when they are the ones who perfected the making gamesA wonderful and yet frustrating game. Many moments of joy quickly give way to frustration as you wander the world looking for the right sticker or clue. Combat is fun and quick, but you can also end up locked in prolonged combat if you don't have the right attacks. It's surprising to see such a polarizing game from Nintendo, especially when they are the ones who perfected the making games that appeals to everyone. Expand
  4. Dec 27, 2012
    7
    I was disappointed with the newest entry to this series. Most of the good parts an RPG are not present. You don't level up, so when you complete a battle, it is only for coins (if you are perfect in the battle). You don't have a partner, or partners, like in all other RPGs. At least the stickers somewhat compensate this though. One part of RPG that should have definitely been kept out wasI was disappointed with the newest entry to this series. Most of the good parts an RPG are not present. You don't level up, so when you complete a battle, it is only for coins (if you are perfect in the battle). You don't have a partner, or partners, like in all other RPGs. At least the stickers somewhat compensate this though. One part of RPG that should have definitely been kept out was the world map system, which was quite out of tune to the other paper Mario games. The score is relatively high because the humour is still present in the game. Overall 7.1/10 Expand
  5. Jan 5, 2013
    7
    The things sticker puzzles are annoying, there's too little movement in the field, the story is boring and why are there only toads and old Mario enemies? Miyamoto, I like the sticker battle system and the paperising is a great idea (music and graphics are awesome too), but next time let Intelligent Systems just do their job alone. It's also far too short. However, I still liked it.The things sticker puzzles are annoying, there's too little movement in the field, the story is boring and why are there only toads and old Mario enemies? Miyamoto, I like the sticker battle system and the paperising is a great idea (music and graphics are awesome too), but next time let Intelligent Systems just do their job alone. It's also far too short. However, I still liked it. Sticker Star still has some charm and there are a lot of secrets and awesome boss fights. The battle system isn't perfect (were's my EXP and why can't I choose which enemiy I want to attack?) but it's actually a lot of fun. I give it a 7; good, but it could have been much better! Expand
  6. Feb 19, 2013
    7
    If you loved paper mario:the thousand year door and think its an amazing game, and you're like "this game is its sequel I'm expecting so much", a friendly advice: forget it, this game is average at best unfortunately. No new characters other than Kersti,. Bowser the awsome villain doesn't say anything, and the changes in this game are too great. Don't get me wrong, changes aren't bad, butIf you loved paper mario:the thousand year door and think its an amazing game, and you're like "this game is its sequel I'm expecting so much", a friendly advice: forget it, this game is average at best unfortunately. No new characters other than Kersti,. Bowser the awsome villain doesn't say anything, and the changes in this game are too great. Don't get me wrong, changes aren't bad, but taking everything that was good in paper mario(partners, leveling, badges, playable characters etc) and replacing them with just stickers is like paying 10 bucks just to receive 2. I mean, just go to Wiki once and see differences between this game and its previous titles, and you'll get a WHOLE lot of "this is the first game in the series NOT to have (that)".The areas are too simple- snow area, desert, forest, unlike the usually unique places of previous paper mario games. One thing that i'd love to say is good but unfortunately didn't turn out that well is that this game is based on puzzles a lot more than other mario rpg's which would be a good thing, but it is very likely that you'll miss whatever you need to solve the puzzle and you'll have to backtrack to get it., and there are tons of stages. Sometimes the solutions don't make sense either. It is very likely that you'll be frustrated/stuck here and there:p The battle system is done entirely by stickers. No stickers=can't attack. At all. The battles feel and are pretty much unrewarding as you have no experience points/level. When you win you get coins, which you use to get stickers, but in order to win you have to use stickers, which is kinda..you know. But in the end they did revert back to turn based battle system-the only good change to the game imo. Although I did list tons of negative aspects compared to positive ones, this is by no means a bad game, but is far inferior to other mario rpg's. Expand
  7. Jun 24, 2013
    7
    This is a bare-bones Mario game that only little kids will enjoy this experience, and here is why.
    Paper Mario is a deep and profound experience to many, with its clever sense of humor, charming graphics, enlightening visuals, and of course that "X" Factor that has seemed to intoxicate many gamers to create an enchanting bridge between RPG's and the beloved Super Mario Franchise.
    Having
    This is a bare-bones Mario game that only little kids will enjoy this experience, and here is why.
    Paper Mario is a deep and profound experience to many, with its clever sense of humor, charming graphics, enlightening visuals, and of course that "X" Factor that has seemed to intoxicate many gamers to create an enchanting bridge between RPG's and the beloved Super Mario Franchise.
    Having said that, it breaks my heart to say that this game is not the Paper Mario we have come to love and adore. The music is still wonderful, the comedy is subtle and cute, and the story is the perfect dualism of shallow and expansive that we have all come to enjoy so much.
    So what could be the problem? The game is not even an RPG in comparison to its predecessors. The game doesn't even give you a reward for entering battles, In fact quite the opposite, battles become a burden due to the using up of each sticker. Also meaning that you can go through the entire game only fighting the necessary battles and you would end up fine. Next is the severe lack companions, I understand You have Princess Rosalina's Crown the whole game and little characters every now and again like wiggler, but that's nothing compared to the amazing characters provided in the last game. Such as the bad boy Yoshi trying to be the best fighter, or the constantly injured koopa. It makes me miss Goombella the know it all and Vivian the singer and they were annoying.
    Before I rant here, let me just say that this game is quite obviously not made for the demographic it has typically appealed to, its for the kiddies. This is a game that has PLENTY to adore on the outside, but fundamentally has none of the core gameplay mechanics that has indoctrinated and cultivated the adoring fans it has today.
    If it were any other game i would give it a 6, but the Paper Mario coattails have brought it up one more number.

    (By the way its de-LAWN-o-siz-ms)
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  8. Jan 12, 2014
    7
    It was unfortunate that the formula was really screwed up on for this Paper Mario Game...as my favorite series of all time, I wasn't happy about this game. Fortunately, the ok battle system and good dialogue+places can secure this game a solid 7. I will say that I am disappointed with this game though...especially the lack of rpg elements and a world map

    Gameplay: 8/10 Story: 7/10
    It was unfortunate that the formula was really screwed up on for this Paper Mario Game...as my favorite series of all time, I wasn't happy about this game. Fortunately, the ok battle system and good dialogue+places can secure this game a solid 7. I will say that I am disappointed with this game though...especially the lack of rpg elements and a world map

    Gameplay: 8/10
    Story: 7/10
    Music: 9.5/10
    Presentation: 8/10
    Length: 7/10
    Overall: 7.5/10
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  9. Feb 17, 2014
    7
    I like how it is an Turn based RPG again. For a hand held it was ok. I didn't really like the sticker thing, hopefully soon paper mario will return to the console(s) and stay more true to its original gamer audience paper mario on N64 or thousand year door.
  10. Dec 17, 2013
    7
    This game follows a fairly typical Mario storyline and restores the style of gameplay from the first two Paper Mario outings thankfully. The writing is witty and enjoyable, and I was laughing out loud at several points, sometimes to the concern of my roommates.

    In this game, the structure morphs to something more similar to Super Mario Bros. 3 or Super Mario World, having you complete
    This game follows a fairly typical Mario storyline and restores the style of gameplay from the first two Paper Mario outings thankfully. The writing is witty and enjoyable, and I was laughing out loud at several points, sometimes to the concern of my roommates.

    In this game, the structure morphs to something more similar to Super Mario Bros. 3 or Super Mario World, having you complete a stage so you can go to the next stage along the path. There are several points where it diverges and several hidden secrets. Sometimes, you must go to another one of the worlds areas before you can advance in another. This prevents the game from going stale from being too linear, but it goes to the opposite problem of forcing you to retread certain areas too often. Not a huge problem, but enough to be a smudge in the otherwise enjoyable structure.

    Unlike previous Paper Mario games, the turn-based system is now almost entirely dependent on stickers. If you have no stickers, you better hope you can run. As a result, you make sure that you're stocked up and ready to take on the next foe. You also end up peeling all the stickers off the walls that you can find. You can choose to donate them to a museum for the reward of some great humor, but otherwise, you'll likely be very stingy with your stickers, not wanting to use them.

    This is where the games biggest flaw rears it's head. The boss battles are ridiculous. Sometimes they force you to use a special sticker to defeat them. These stickers can either be found in one place or brought for a ridiculous price, and you can only have one. This forces you to retread more or gouge your pockets empty to get what you need. These stickers hardly seem special either because they're based on appliances or little knick-knacks. Knowing what to use is very vague and up to trial and error if you don't want to use the internet as a resource. Then there's the final battle, which will require several of these special stickers. This final battle is frustrating as a result, and unfortunately, it usually freezes when I try to play through it. I put this game down for a month as a result.

    It's sad to see that the most charming elements of removing all these stickers and using them also becomes the worst elements of the game. Aside from the special stickers, and the freezing up that occurs during the final battle (don't use the bowling ball), this game is very enjoyable.
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  11. Feb 2, 2014
    7
    An overall OK game. It has nice graphics and a neat overall design. I really liked the boss fights and small riddles in the game. You will play it quite long if you want to find everything. Sadly there is not a single element like character development or level-ups. You just get stronger by collecting better stickers which are used to attack or by finding some max health upgrades. IAn overall OK game. It has nice graphics and a neat overall design. I really liked the boss fights and small riddles in the game. You will play it quite long if you want to find everything. Sadly there is not a single element like character development or level-ups. You just get stronger by collecting better stickers which are used to attack or by finding some max health upgrades. I expected more RPGish gameplay but the game is still good. Just not what I expected it to be Expand
  12. Apr 9, 2014
    7
    Like many other Paper Mario fans, this game was a bit disappointing to me, but for some reason I kind of knew that Nintendo was not just going to go straight back to the amazing gameplay of Paper Mario 1 & 2. I mean the trailers made the game look very promising to the point where I was excited, but I do think that unfortunately this just went a totally different direction. However enoughLike many other Paper Mario fans, this game was a bit disappointing to me, but for some reason I kind of knew that Nintendo was not just going to go straight back to the amazing gameplay of Paper Mario 1 & 2. I mean the trailers made the game look very promising to the point where I was excited, but I do think that unfortunately this just went a totally different direction. However enough of this kind of talk for this is a game that I actually do like, I like the atmosphere and gameplay fairly well. I did think the sticker concept was neat but nothing special. There were some witty dialogue that is expected for a Paper Mario game and some alright characters. Also, the music; some people have actually stated that they really like the music, however to me it seemed like a hit or miss. Now lets talk about my two biggest problems in this game. First off, the story; if this is a Paper Mario game it should have a nice good story, but it had some very cliche elements in it that were annoying and of course another reuse of the generic "Bowser kidnaps Peach" which was annoying enough, but I think it was even worse because Bowser never talks which is a shame since he had some great witty dialogue in some of the previous games. However the biggest flaw in this game is the battles, for the battles in this game give you absolutely no experience, the only thing you get in battles is either more stickers or more coins, and all the stickers can be used for is just for more battles and what do the coins do, just buy more stickers, so besides battling bosses, it felt too redundant. Overall this game was not terrible, just something that I only enjoyed a little bit. For there were so many awesome aspects of the Paper Mario series I like that even Super Paper Mario had, that were not present in this game leaving me displeased. However I still had fun when I could ignore the flaws and I guess it nothing that I would consider all that bad so I will only slightly recommend this game. Expand
  13. Sep 9, 2014
    7
    A decent game, but would go with paper mario the thousand year door a thousand times over, no pun intended. It just lacks a good story like the two first paper marios.
  14. Jul 7, 2015
    7
    I guess I can see what the fan base makes it out to be, its simply a slimmed down Paper Mario spin off with great creativite sticker visuals and a lot of missing mechanics from past games. However, backtracking in certain objectives is troubling and can cause frustration at times, besides that it has a solid story and pretty neat sticker elements during battles, but that's the only useI guess I can see what the fan base makes it out to be, its simply a slimmed down Paper Mario spin off with great creativite sticker visuals and a lot of missing mechanics from past games. However, backtracking in certain objectives is troubling and can cause frustration at times, besides that it has a solid story and pretty neat sticker elements during battles, but that's the only use during combat. Overall the game may not be console quality, but is done good enough for new comers to the Paper Mario games, but really its more of a slimmed down paper mario that is only worth it for its graphics, minor uses with the stickers and humor.
    Story: 8.3 Still has a bit of its humor left
    Game Play: Solid 9.2 Nice to control sticker peeling fun
    Fighting Mechanics: 6.5 Fairly Simplistic sticker usage limitation
    RPG Elements: 5.5 Very Slimmed Down Compared To Other PM Games
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  15. Nov 8, 2015
    7
    It's a good game, but not a great RPG.
    In Paper Mario: Sticker Star, you don't level up or gain new moves. You find stickers to use in battle, so the game is more about managing resources rather than grinding for levels. There's no reward for battling other than coins, and the only thing you spend coins on are more stickers. The game is pretty easy, I beat it in only a week, but the
    It's a good game, but not a great RPG.
    In Paper Mario: Sticker Star, you don't level up or gain new moves. You find stickers to use in battle, so the game is more about managing resources rather than grinding for levels. There's no reward for battling other than coins, and the only thing you spend coins on are more stickers. The game is pretty easy, I beat it in only a week, but the boss battles are tough, and cause massive spikes in difficulty. But the game is still good; the visuals are nice, it has some good ideas to it, and it's very fun to play. It has some lost RPG elements, but it's still fun to play, and it shouldn't be overlooked.

    Paper Mario: Sticker Star gets a 7/10
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  16. Jan 13, 2016
    7
    In my opinion, this is the most underrated Mario game out there. People constantly talk about how this game is terrible because it isn't like the first two Paper Mario games, but that doesn't make the game bad. Super Paper Mario is by far my favorite Paper Mario game, due to how creative, clever, and overall fun it was. Sticker Star has some unique ideas, but there are some notable flawsIn my opinion, this is the most underrated Mario game out there. People constantly talk about how this game is terrible because it isn't like the first two Paper Mario games, but that doesn't make the game bad. Super Paper Mario is by far my favorite Paper Mario game, due to how creative, clever, and overall fun it was. Sticker Star has some unique ideas, but there are some notable flaws that it has.

    Essentially, Sticker Star has a lot in common with the original Paper Mario games in that you have platforming in a free-roam environment, and the return of turn-based combat. The combat allows Mario to pull off attacks, use healing items, and all sorts of unique things depending on the stickers he has equipped. You don't have stickers, you can't battle-it's as simple as that. Experimenting with all kinds of stickers is a lot of fun, and you can still block to reduce damage taken from attacks. However, what I find flawed here is the complete lack of leveling up or experience. This means that Mario never gets stronger, except for the fact that some stickers are more powerful than others. This gets a bit old after a while, and it makes the bosses feel like they go on way too long.

    Another point I find both good and bad about the game is the story. It's incredibly simple, especially compared to the other Paper Mario games. It's still about as funny and charming as ever, but don't expect the darkness of Thousand-Year Door or the emotional characters of Super Paper Mario.

    The game's strongest point is how well the paper gimmick is used. So many amusing gags, puzzles, and the stickers in general prove this. Sticker Star may have its flaws, and it may be very confusing at times, but it's still very enjoyable overall. For that, I give it a 7/10.
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  17. Aug 30, 2016
    7
    The things I like from the game is the paper environment for Mario, and the decent plot, but as everyone says (and I agree with them), the game lacks original characters. I mean, there's Kerstie, but she is the only original character. Another thing that I didn't like is the worlds. This is Paper Mario, not Super Mario Bros., and the last thing the game can improve on is the combatThe things I like from the game is the paper environment for Mario, and the decent plot, but as everyone says (and I agree with them), the game lacks original characters. I mean, there's Kerstie, but she is the only original character. Another thing that I didn't like is the worlds. This is Paper Mario, not Super Mario Bros., and the last thing the game can improve on is the combat systtem. Sure, the thing that this game is focused on is stickers, but come on! If you want to try it out, go ahead I'm okay with it, but I didn't enjoy this game as much as I did with Super Paper Mario Expand
  18. JPK
    Jun 8, 2019
    7
    The Kingdom Of The Crystal Skull Of Paper Mario
    What I mean by that is that it gets decent reviews from critics but gets absolutely destroyed by fans. And like Kingdom Of The Crystal Skull I thought Sticker Star wasn’t nearly as great as the previous 3 games, But still thought it was decent.
  19. Jan 10, 2018
    7
    It's an okay enough game. It's fun and looks nice, but it's not my Paper Mario. No characters, RPG elements, or story to be found anywhere in this game.
  20. Apr 2, 2018
    7
    O jogo é bom, trouxe uma ideia boa, mas após um tempo você se enjoa de batalhar, assim simplesmente desviando dos inimigos, e as batalhas são inuteis você só ganha moedas e stickers, preferia a mecanica antiga!
  21. Jul 31, 2019
    7
    Good game, awful Paper Mario game. While it doesn't capture the magic of the first 3, its still enjoyable for what it gives you.
  22. Jun 11, 2023
    7
    As someone who has played quite a bit of Super Paper Mario, and has begun playing the first two Paper Marios, I can understand why many people dislike this game, as, yes, it is almost, if not totally completely lacking in a compelling story or unique characters, locales, & races. And I will admit, the combat is not as well designed as previous installments. In spite of all of this, I can'tAs someone who has played quite a bit of Super Paper Mario, and has begun playing the first two Paper Marios, I can understand why many people dislike this game, as, yes, it is almost, if not totally completely lacking in a compelling story or unique characters, locales, & races. And I will admit, the combat is not as well designed as previous installments. In spite of all of this, I can't help but admit that I do enjoy this game a bit. The visuals are quite nice, if bland in terms of uniqueness, I can get a chuckle every now and then from the dialogue, and it was quite fun to collect the stickers. While I will admit that it is far from perfect, overall, sticker star is a bit of a guilty pleasure game of mine. Expand
  23. Dec 20, 2020
    7
    Es ist ein gutes Spiel meiner meinung nach, weil es viele kreative Ideen hat. Ich verstehe den Hate nicht.
  24. May 14, 2023
    7
    One of the most overhated games on the internet, but to be fair it is the weakest Paper Mario games (though I haven't played Color Splash). Isn't horrible by any means, but don't go in expecting a proper RPG. Music is great.
  25. Sep 1, 2020
    7
    This review contains spoilers, click expand to view. the game is good overall but the sticker album is either cluttered or empty but other than that the game is very interesting. the game has puzzles that take a second to think about and can be difficult at times Expand
  26. Mar 15, 2021
    7
    This game is alright. The Story is fine, graphics are good, music is SLAPPIN, gameplay is ok, Alright game for what it is.
  27. Apr 14, 2022
    7
    This game was a regression from the thousand year door, especially the beginning. I think the last three worlds revive some of the adventure, with some memorable moments like sniffit or wiffit, the boo house, and the final boss. The beginning of the game was boring and monotonous and there are some places where I think a guide is necessary unless you enjoy trial and error as a puzzle.
  28. Sep 29, 2013
    6
    This game isn't very good but its not bad. The sticker system could've worked, but making the basic attacks based off this was bad. Its confusing since they have a mix of level and open world layout that doesn't work because it requires to go astray from the linear path they chose, but it doesn't allow much freedom justifying it. The Humor and Graphics are still top notch, but this gameThis game isn't very good but its not bad. The sticker system could've worked, but making the basic attacks based off this was bad. Its confusing since they have a mix of level and open world layout that doesn't work because it requires to go astray from the linear path they chose, but it doesn't allow much freedom justifying it. The Humor and Graphics are still top notch, but this game would've been much better if it wasn't for the sticker system. Expand
  29. Dec 12, 2012
    6
    Paper Mario: Sticker Star is a game that I wanted to love, and my 3ds was desperately waiting for a great RPG. This, however, is not that game. The humor, visuals, and music are all wonderful.. the only problem, is the main concept. There is very little RPG elements left in this game. Stickers do a defined damage, there are no stats, no leveling up.. no experience points. You arePaper Mario: Sticker Star is a game that I wanted to love, and my 3ds was desperately waiting for a great RPG. This, however, is not that game. The humor, visuals, and music are all wonderful.. the only problem, is the main concept. There is very little RPG elements left in this game. Stickers do a defined damage, there are no stats, no leveling up.. no experience points. You are collecting stickers, getting some money for beating baddies... so that you can buy a few more stickers. Hopefully being able to buy more than you used in the battle. It's sad how pointless battles are in this game. Strategy is limited, skill is almost a non-factor.. Those things that made the GC title (The Thousand Year Door) shine are gone. WIll the ever return? Is this the direction of the portable title alone? Will this style infect console Paper Mario titles? I can only hope this doesn't do well sales-wise.. which is sad because I'm a huge fan of Nintendo, and Paper Mario... this game was a let down for me.

    Rent it, but it used. Don't support this title. It's a disgrace to the other great PM games.. :(
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  30. Nov 19, 2012
    6
    Meh. I really don't care for the new style. There are a ton of problems I have with this game and I'm just into the second level. I'll limit it to my three biggest gripes with this game. First, the gameplay makes you conserve your stickers for more powerful enemies which isn't fun at ALL. Second, the story. It's just SO boring. Just Bowser causing trouble again. But honestly my biggestMeh. I really don't care for the new style. There are a ton of problems I have with this game and I'm just into the second level. I'll limit it to my three biggest gripes with this game. First, the gameplay makes you conserve your stickers for more powerful enemies which isn't fun at ALL. Second, the story. It's just SO boring. Just Bowser causing trouble again. But honestly my biggest gripe comes with how the art style is just overcompensating for the title "Paper Mario". Why? This wasn't a problem, even with the first game, why now? It's a decent game and while it isn't going to be everyone's cup of tea, I say it's worth a try. Expand
Metascore
75

Generally favorable reviews - based on 69 Critic Reviews

Critic score distribution:
  1. Positive: 45 out of 69
  2. Negative: 1 out of 69
  1. Pelit (Finland)
    Feb 21, 2013
    78
    Brilliant humor and an interesting world won't save Mario's latest RPG offering. Even though the stickers add a lot of variety to the turn based battles, an RPG without any character development tends to turn repetitive eventually. Unfortunately for Mario such is the case with Sticker Star. [Feb 2013]
  2. Hyper Magazine
    Feb 10, 2013
    80
    A great reinterpretation of what makes Mario work. [March 2013, p.72]
  3. Feb 7, 2013
    70
    Unfortunately for it, Paper Mario: Sticker Star has to deal with being a “pretty good” entry in a series that is usually considered amongst the best games on their respective consoles. While I did have fun with it, there were times when I felt like I was just going through the motions, and very little of the innovation or character of previous entries shone through.