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5.5

Mixed or average reviews- based on 613 Ratings

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  1. Jun 11, 2023
    7
    As someone who has played quite a bit of Super Paper Mario, and has begun playing the first two Paper Marios, I can understand why many people dislike this game, as, yes, it is almost, if not totally completely lacking in a compelling story or unique characters, locales, & races. And I will admit, the combat is not as well designed as previous installments. In spite of all of this, I can'tAs someone who has played quite a bit of Super Paper Mario, and has begun playing the first two Paper Marios, I can understand why many people dislike this game, as, yes, it is almost, if not totally completely lacking in a compelling story or unique characters, locales, & races. And I will admit, the combat is not as well designed as previous installments. In spite of all of this, I can't help but admit that I do enjoy this game a bit. The visuals are quite nice, if bland in terms of uniqueness, I can get a chuckle every now and then from the dialogue, and it was quite fun to collect the stickers. While I will admit that it is far from perfect, overall, sticker star is a bit of a guilty pleasure game of mine. Expand
  2. May 14, 2023
    7
    One of the most overhated games on the internet, but to be fair it is the weakest Paper Mario games (though I haven't played Color Splash). Isn't horrible by any means, but don't go in expecting a proper RPG. Music is great.
  3. Apr 14, 2022
    7
    This game was a regression from the thousand year door, especially the beginning. I think the last three worlds revive some of the adventure, with some memorable moments like sniffit or wiffit, the boo house, and the final boss. The beginning of the game was boring and monotonous and there are some places where I think a guide is necessary unless you enjoy trial and error as a puzzle.
  4. Dec 12, 2021
    5
    you're probably sure how mediocre and boring this game is, the characters are also boring, but its not a bad time actually. Its kinda aggravating, but still playable. 5.3/10
  5. Apr 29, 2021
    5
    It‘s very bad that this game has not really a story and only generic (exept Kersti). There‘s a overworld map like in the Mario Games,
    no really chapters, also no background stories of characters, no really battle system, where you don‘t choose who to attack and it also doesn‘t have experience points (XP) what makes the battles almost useless because you don‘t really have a disadvantage
    It‘s very bad that this game has not really a story and only generic (exept Kersti). There‘s a overworld map like in the Mario Games,
    no really chapters, also no background stories of characters, no really battle system, where you don‘t choose who to attack and it also doesn‘t have experience points (XP) what makes the battles almost useless because you don‘t really have a disadvantage just to go around the standart battles.
    Also you don‘t have any partners.
    Also you have stickers (with are the only items with you can attack) etc.
    But it made some fun to play it the first time and it also have some little riddles.
    It‘s sad that this game was so great at the beta and it got ruined.
    But you can have fun with this game
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  6. Mar 15, 2021
    7
    This game is alright. The Story is fine, graphics are good, music is SLAPPIN, gameplay is ok, Alright game for what it is.
  7. Dec 20, 2020
    7
    Es ist ein gutes Spiel meiner meinung nach, weil es viele kreative Ideen hat. Ich verstehe den Hate nicht.
  8. Nov 13, 2020
    5
    Is Paper Mario: Sticker Star really as bad as people say?

    Well in some ways, no. This game has some redeeming qualities that no one seems to talk about, like clever and funny dialogue, extremely good music, and fun boss fights, even though the battle system isn't that good. And that's the main problem with this game. The game revolves around these stickers, which you collect throughout
    Is Paper Mario: Sticker Star really as bad as people say?

    Well in some ways, no. This game has some redeeming qualities that no one seems to talk about, like clever and funny dialogue, extremely good music, and fun boss fights, even though the battle system isn't that good. And that's the main problem with this game. The game revolves around these stickers, which you collect throughout your journey and use for battles. The attacks are really cool, but you can only use them one time then they're gone forever. You almost never have to worry about running out since each level is filled to the brim with them. But despite that, I always avoided fights whenever I could to save stickers for bosses. That's not a good thing.

    Like all Paper Mario games, you will have to solve puzzles to progress through the game. While some of the puzzles are brilliant, others are practically impossible without a guide, because they revolve around these "things." "Things" are 3D objects found within the game's 38 levels. Once you collect these "things", you can then go to Decalburg, which is the hub world, to paperize them which will allow you to use them. You can paperize as many "things" as you can, as long as your inventory has the space for them. They can also be used in battles, and some battles require the use of a specific one. But there's no real way to tell which of the 64 "things" you need to use without a guide.

    So is this game good? Well if you haven't played a Paper Mario game that was released prior to Paper Mario Sticker Star, you will enjoy this game. But longtime fans of the series will be disappointed that this game is not like its predecessors, with no exp or leveling up, no real reason to battle, and the lack of interesting characters. As for me, the perfect word to describe this game is "ok". It's not bad, but it's far from a magnum opus.
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  9. Sep 1, 2020
    7
    This review contains spoilers, click expand to view. the game is good overall but the sticker album is either cluttered or empty but other than that the game is very interesting. the game has puzzles that take a second to think about and can be difficult at times Expand
  10. Aug 23, 2020
    5
    ****************Garbage.************************* -COLOR SPLASH is better..
  11. Jul 16, 2020
    6
    Okay, this game isn't great, but it's not as horrendously bad as it's often made out to be. Yes the battle system isn't great, yes the new characters are non existent, yes the story is bland, but besides that the rest of the game is pretty decent. However, the issue is that it has some critical flaws that hold it back from achieving greatness.
  12. Jul 31, 2019
    7
    Good game, awful Paper Mario game. While it doesn't capture the magic of the first 3, its still enjoyable for what it gives you.
  13. Feb 2, 2020
    6
    This review contains spoilers, click expand to view. I'm not saying this is a bad game, far from it. I just think once you beat the game, there isn't much content afterwards. Yes there is achievements and the sticker museum but after that it pretty much lacks a post-game. But besides that, this is quite satisfying and fun to play. It's mechanics is what brings me back even to this day. It's just the lack of post-game is what kills it for me. Expand
  14. Nov 10, 2019
    6
    Great exploration and tough puzzles are hampered by pointless battles and annoying characters. Not that bad but probably one of the worst games Nintendo has made.
  15. JPK
    Jun 8, 2019
    7
    The Kingdom Of The Crystal Skull Of Paper Mario
    What I mean by that is that it gets decent reviews from critics but gets absolutely destroyed by fans. And like Kingdom Of The Crystal Skull I thought Sticker Star wasn’t nearly as great as the previous 3 games, But still thought it was decent.
  16. Apr 2, 2018
    7
    O jogo é bom, trouxe uma ideia boa, mas após um tempo você se enjoa de batalhar, assim simplesmente desviando dos inimigos, e as batalhas são inuteis você só ganha moedas e stickers, preferia a mecanica antiga!
  17. Feb 25, 2018
    6
    This Was.....Decent? I Guess You Could Say That. A lot Of Things Were Dropped, It Was Also Kinda Bland....Uhm...It Just Wasn't Too Good....But Not Bad Either..There's Really Nothing Else To Say Since That's It. Still. It Was A Solid Game, Nintendo Just Could Of Done WAAAAYYYYY Better. My Final Rating Is...
    X Best
    X Buy
    > Bad
    X Barter
  18. Jan 30, 2018
    6
    This game was good at capturing ones attention for a while and getting people hooked at the very beginning, which was why I enjoyed playing the game. However, I had trouble with having the motivation to play the game, as I got stuck on tasks many times. I do think that it was enjoyable for the first few times that I played, and I loved all the stickers that I collected so I am notThis game was good at capturing ones attention for a while and getting people hooked at the very beginning, which was why I enjoyed playing the game. However, I had trouble with having the motivation to play the game, as I got stuck on tasks many times. I do think that it was enjoyable for the first few times that I played, and I loved all the stickers that I collected so I am not completely mad about it. Expand
  19. Jan 10, 2018
    7
    It's an okay enough game. It's fun and looks nice, but it's not my Paper Mario. No characters, RPG elements, or story to be found anywhere in this game.
  20. Sep 8, 2017
    6
    Paper Mario:Sticker Star is an okay game. i've enjoy a few but, hated alot of how this game is. if your looking for the old Paper Mario experience. then i don't recommend getting this one. if you're new to the franchise, then go ahead.
    while, yes sticker star bring back the battles. like in Paper Mario 64 and TTYD. it's not the best one out their.
  21. Nov 10, 2016
    5
    [Re-edited on November 11th, 2016] People, hate on Sticker Star all you want, but don't hate on it being a normal game, hate on it being a Paper Mario game. If you take Sticker Star as its own self, you can make a great game out of it. Unfortunately, this game screwed many things with the franchise itself yet if they're all taken to different media like a movie or another video game, they[Re-edited on November 11th, 2016] People, hate on Sticker Star all you want, but don't hate on it being a normal game, hate on it being a Paper Mario game. If you take Sticker Star as its own self, you can make a great game out of it. Unfortunately, this game screwed many things with the franchise itself yet if they're all taken to different media like a movie or another video game, they can be great things. This game behaves a lot and builds a relationship with the main series. This caused a few things wrong.

    The entire Paper Mario franchise builds up in eight different chapters of progressing. Sticker Star took it down to six and worse, it's not even chapters, it's worlds. What is this? A Super Mario game or something? It says Paper Mario on it, not Super Mario. Please get it right. Bowser does not say a single word. Literally, not even a single letter. Not even a dialog box. Alright, we get that you're trying to make it like a platformer more than a RPG, but come on, this is a RPG. You must respect its genre and it's a must. No denies and counters. In the Paper Mario franchise, Mario is the silent one. Make it that way.

    Sticker Star does have a story, but it's clichéd and predictable from the start. Mentions of previous Paper Mario characters are featured in this game, but there are no new Paper Mario characters in this game or even returning ones, except for Kersti, which ironically doesn't sound original whatsoever. And whatever you do, get at least some fighting stickers or you're already prepared for a game over. No, you cannot level up either. It's impossible to determine what level Mario is in this game.

    The music (I'm looking at you, Supreme Sparkling King; Bowser Battle) is great which is quite ironic to say, but most of them doesn't even fit their respective scenarios. How am I going to fight Bowser for the final battle with some cheesy running music and not some menacing feeling like in the first three games? At least Shadow Queen and Super Dimentio had better final battle themes. Bowser even had one of the most menacing one in the series and ironically, he also have the least menacing one in the series. I can make most of the music fit onto YouTube videos and you could just pretend they didn't even come from this game. If you have read my Ghostbusters (2016) review, I have compared this game to that movie with a note of a reason. They both screwed their beloved franchises loved by many people, except Sticker Star is better at just being a good game than the reboot I would not love to call Ghostbusters.

    Onward, character design is very generic. It just rehashes previous Mario characters from already-existing Mario games. I've heard of this phrase before and it describes what this game needs. "Get it right and make it that way. Leave it alone."

    Sticker Star is like a near 8/10 if you just make it a game itself, a 5/10 if you make it an RPG, but when you put it onto the Paper Mario series, you disappoint many people, 2/10. I can now see where people are getting the 'Paper Mario 3D Land' title thing from. November 11th is Veterans Day, but what does Veterans Day have to do with the topic anyways? Sticker Star is released on the same day. This Veterans Day, don't think bad, think about veterans... and then you can flame Sticker Star on it being a Paper Mario installment afterwards.
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  22. Sep 27, 2016
    5
    This game is bad, but not as absolutely awful as some have suggested.
    The main bad thing about it is that it ditches some of the basic elements of an RPG, while still pretending to be one. I actually quite liked the gimmick of using stickers in battle, and having a certain amount of consumable attacks. However, the sticker interface is clunky and not user-friendly; it can take ages to
    This game is bad, but not as absolutely awful as some have suggested.
    The main bad thing about it is that it ditches some of the basic elements of an RPG, while still pretending to be one. I actually quite liked the gimmick of using stickers in battle, and having a certain amount of consumable attacks. However, the sticker interface is clunky and not user-friendly; it can take ages to find the stickers you want to use and sometimes you might find you don't even have the ones you've been looking for for ages. A menu would have been better. Another concern about battles is the fact that you no longer gain EXP at the end of a battle, which means that there is absolutely no incentive to play battles at all unless they are unavoidable. The bosses are quite fun but very easy with the right stickers available and sometimes impossible without them.
    Also, the areas are more bland, and lack the original characters that made the first 2 PM games so great, in fact every character is called 'A Toad'. It really wouldn't have been hard to at least give them names or different colored spots, or have female toads. The fact that you are going through a linear level instead of looking around areas to complete quests makes it boring as well.
    I mean, it's still an entertaining game. There are small amounts of humor and a few more interesting areas, including a roller coaster queue and a quiz show. The soundtrack is average, and the graphics look good in 3D.
    You can find fun in this game. But if you want a game similar to the first 2 Paper Mario games, prepare to be extremely disappointed.

    Rating: 5.9
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  23. Aug 30, 2016
    7
    The things I like from the game is the paper environment for Mario, and the decent plot, but as everyone says (and I agree with them), the game lacks original characters. I mean, there's Kerstie, but she is the only original character. Another thing that I didn't like is the worlds. This is Paper Mario, not Super Mario Bros., and the last thing the game can improve on is the combatThe things I like from the game is the paper environment for Mario, and the decent plot, but as everyone says (and I agree with them), the game lacks original characters. I mean, there's Kerstie, but she is the only original character. Another thing that I didn't like is the worlds. This is Paper Mario, not Super Mario Bros., and the last thing the game can improve on is the combat systtem. Sure, the thing that this game is focused on is stickers, but come on! If you want to try it out, go ahead I'm okay with it, but I didn't enjoy this game as much as I did with Super Paper Mario Expand
  24. Jul 21, 2016
    6
    This is not a bad game but is very disappointing ggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggg I added a bunch of gas to make the review 150 characters long
  25. Jun 16, 2016
    6
    There are mnay things wrong, so I can not name them all.
    1. Dumbed down battle system
    2. No story
    3. Bowser is final boss
    4. Confusing puzzles
    5. You need a certain sticker to beat a boss so you need to back track finding it, and once you beat it you feel no acomplishment
    And so on...
  26. Mar 24, 2016
    5
    Paper Mario Sticker Star is quite the mixed bag. It holds itself as a Paper Mario game, but in fact, it diverges from its roots a far bit. When you hear about what the game could have been, you can't help but be disappointed. It might be unfair to compare it to its predecessors, but there are many flaws in this game ignoring the fact that it deviates from the Paper Mario formula.
    I can't
    Paper Mario Sticker Star is quite the mixed bag. It holds itself as a Paper Mario game, but in fact, it diverges from its roots a far bit. When you hear about what the game could have been, you can't help but be disappointed. It might be unfair to compare it to its predecessors, but there are many flaws in this game ignoring the fact that it deviates from the Paper Mario formula.
    I can't deny that the game doesn't look gorgeous. One thing the game got right was its visuals; the game finally has its paper aesthetic realized to a great potential. However, there isn't much variety in the visuals and characters themselves. The environments mostly adhere to the world formula of the sidescrolling platformers: grasslands, dessert, etc, etc. It even uses a world map in the same vain as Super Mario World or Super Mario Bros 3. There are no unique characters or enemies. In fact, all the Toads are the same. The story is barebones and really just acts as bookends for the unfocused adventure. What's frustrating is that this art direction is to be blamed by Miyamoto who was so adamant for the developers to stick with the existing Mario characters without altering them.
    On that note, Miyamoto is also to blame for the change in gameplay. There are no companions, and the battle system uses stickers for attacks rather than a menu. Now, it's great that the game is trying something different, but in this case, it was not executed well at all. Battles in almost every case aside from boss battles are unnecessary. Unnecessary in the fact that stickers - which substitute for actions in previous games such as hammer attacks, jump attacks and healing items - are completely expendable. A sticker album is used to 'organise' these stickers on the touch screen, and I put these in air quotes as there really isn't any order in it. Additionally, regular battles provide no real reward besides coins (which you can use to buy stickers, but why would you when you can just find aplenty them in the overworld). The experience points model is completely scrapped in this. There is no incentive to battle.
    As an action platformer, the game design mostly focuses on puzzle solving with this new gimmick of finding real world things aptly called "things". You use these "things" to clear a path or stop the flow of water, for example by deducing with logic (or common sense) which thing to use. For example, there are cardboard bowling pins blocking the way, a bowling ball is needed. However, it's not quite intuitive in how we find or retrieve these said "things" which can drag the pacing of progression by quite a bit from back tracking and searching to no end for these "things". It's also worth mentioning that all this platforming will have the ocassional ecounter with an enemy.
    It is a shame that this is what became of Paper Mario for the 3DS. It could have been great fun, even with its new ideas. But these new gameplay mechanics were poorly implemented and many gameplay elements from previous entries were sacrificed.
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  27. Mar 14, 2016
    6
    It's a good game, but sadly it's not a Paper Mario game.
    The graphics are great, that's all i have to say that is good about it. While this game needs some strategy while using stickers to defeat bosses, the sticker system is not good, in Paper Mario you can jump and use a hammer without any costs, and use the special attacks with the Hammer/Jump costing you FP, but now everything has a
    It's a good game, but sadly it's not a Paper Mario game.
    The graphics are great, that's all i have to say that is good about it. While this game needs some strategy while using stickers to defeat bosses, the sticker system is not good, in Paper Mario you can jump and use a hammer without any costs, and use the special attacks with the Hammer/Jump costing you FP, but now everything has a cost, stickers. This system is far from being the best, it's good, but it's a betrayal for Paper Mario fans, but that's not the problem.
    The huge letdown this game has is lack of charm, this game is good on it's own, but the charm Paper Mario had is not there. Where are the original characters (aside from Kersti)? Where is the new Goomba partner? Where's the new Koopa partner? Where's the new Bomb partner? Even Super Paper Mario had these, but now everything we have is Toads, and there's no one behind Mario, it's just him and his stupid stickers. The great story, where is it? Why is everything based on a gimmick (stickers)?
    I actually remember when this game was announced back in 2010, Mario had a chomp partner (something we never had), he was useful in both battles and in the overworld. It was something that made me excited when i was 9 years old. But sadly, you made this game a excuse of a game, i mean, how the heck can you make a game destined to be great be a excuse? It WAS going to be great, it HAD a partner system which would qualify this game as a Paper Mario game, but then you removed the new partner system, and basically turned it into Super Mario 3D land, with unoriginal worlds and characters. I remember a lot of Toads which were original in the Paper Mario and Paper Mario TTYD, but then you made all of them silly Toads, without diversity. There's not even Enemies NPCS or at least not those who where partners or lived on a village. And the battles are almost pointless, you can earn coins to buy new stickers, but there's no leveling up, something that made Paper Mario great. Well, that's all i have to say.

    Intelligent Systems, please add at least ONE thing that was great on Paper Mario, all i want are Partners, no, not a new Kersti please, at least 7-9 partners, i beg you. I'm actually fine with a system like Sticker Star's, but all i want is someone behind me, someone to help me, someone to make the game more challenging, that's all i want.

    I would say this is my 4th favorite Paper Mario game, but it's not even one, it's just a Super Mario 3D Land copy with a Mario made of paper on it.
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  28. Jan 13, 2016
    7
    In my opinion, this is the most underrated Mario game out there. People constantly talk about how this game is terrible because it isn't like the first two Paper Mario games, but that doesn't make the game bad. Super Paper Mario is by far my favorite Paper Mario game, due to how creative, clever, and overall fun it was. Sticker Star has some unique ideas, but there are some notable flawsIn my opinion, this is the most underrated Mario game out there. People constantly talk about how this game is terrible because it isn't like the first two Paper Mario games, but that doesn't make the game bad. Super Paper Mario is by far my favorite Paper Mario game, due to how creative, clever, and overall fun it was. Sticker Star has some unique ideas, but there are some notable flaws that it has.

    Essentially, Sticker Star has a lot in common with the original Paper Mario games in that you have platforming in a free-roam environment, and the return of turn-based combat. The combat allows Mario to pull off attacks, use healing items, and all sorts of unique things depending on the stickers he has equipped. You don't have stickers, you can't battle-it's as simple as that. Experimenting with all kinds of stickers is a lot of fun, and you can still block to reduce damage taken from attacks. However, what I find flawed here is the complete lack of leveling up or experience. This means that Mario never gets stronger, except for the fact that some stickers are more powerful than others. This gets a bit old after a while, and it makes the bosses feel like they go on way too long.

    Another point I find both good and bad about the game is the story. It's incredibly simple, especially compared to the other Paper Mario games. It's still about as funny and charming as ever, but don't expect the darkness of Thousand-Year Door or the emotional characters of Super Paper Mario.

    The game's strongest point is how well the paper gimmick is used. So many amusing gags, puzzles, and the stickers in general prove this. Sticker Star may have its flaws, and it may be very confusing at times, but it's still very enjoyable overall. For that, I give it a 7/10.
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  29. Dec 12, 2015
    5
    As a long time fan of Paper Mario, I was truly excited for a handheld installment. Unfortunately, I don't feel this game lives up to the reputation of the past three in the series. While it has a few charms here and there, they are mostly overshadowed by its flaws. Battles are fun when you first start, but the lack of reward you get for battling makes them more pointless as you go along.As a long time fan of Paper Mario, I was truly excited for a handheld installment. Unfortunately, I don't feel this game lives up to the reputation of the past three in the series. While it has a few charms here and there, they are mostly overshadowed by its flaws. Battles are fun when you first start, but the lack of reward you get for battling makes them more pointless as you go along. The sticker concept is an interesting idea, but the stickers themselves had many flaws, such as many being over powered and unnecessary to use against almost any enemy. The boss battles were either tough as nails or complete pushovers depending on if you had the right stickers to use. I can say that many of the puzzles the game had to offer were fairly clever and really did get you thinking on which sticker you needed to solve it, Lastly, the lack of a story and creative Paper Mario staples made it feel like I was playing a main game rather than a Paper Mario game. All in all, I'd highly recommend playing the first three games before going to this one. Expand
  30. Nov 8, 2015
    7
    It's a good game, but not a great RPG.
    In Paper Mario: Sticker Star, you don't level up or gain new moves. You find stickers to use in battle, so the game is more about managing resources rather than grinding for levels. There's no reward for battling other than coins, and the only thing you spend coins on are more stickers. The game is pretty easy, I beat it in only a week, but the
    It's a good game, but not a great RPG.
    In Paper Mario: Sticker Star, you don't level up or gain new moves. You find stickers to use in battle, so the game is more about managing resources rather than grinding for levels. There's no reward for battling other than coins, and the only thing you spend coins on are more stickers. The game is pretty easy, I beat it in only a week, but the boss battles are tough, and cause massive spikes in difficulty. But the game is still good; the visuals are nice, it has some good ideas to it, and it's very fun to play. It has some lost RPG elements, but it's still fun to play, and it shouldn't be overlooked.

    Paper Mario: Sticker Star gets a 7/10
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Metascore
75

Generally favorable reviews - based on 69 Critic Reviews

Critic score distribution:
  1. Positive: 45 out of 69
  2. Negative: 1 out of 69
  1. Pelit (Finland)
    Feb 21, 2013
    78
    Brilliant humor and an interesting world won't save Mario's latest RPG offering. Even though the stickers add a lot of variety to the turn based battles, an RPG without any character development tends to turn repetitive eventually. Unfortunately for Mario such is the case with Sticker Star. [Feb 2013]
  2. Hyper Magazine
    Feb 10, 2013
    80
    A great reinterpretation of what makes Mario work. [March 2013, p.72]
  3. Feb 7, 2013
    70
    Unfortunately for it, Paper Mario: Sticker Star has to deal with being a “pretty good” entry in a series that is usually considered amongst the best games on their respective consoles. While I did have fun with it, there were times when I felt like I was just going through the motions, and very little of the innovation or character of previous entries shone through.