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5.5

Mixed or average reviews- based on 613 Ratings

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  1. Sep 8, 2023
    0
    Trash!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
  2. Sep 6, 2023
    2
    I CANNOT begin to describe my disappointment in this game. I remember being so hyped back in middle school to play a paper Mario on handheld. Loved the first 3. Had the preorder at GameStop went in on release day and I only ever played it on that day. No charm. Combat sucked. Gimmicky trash. I would score it lower but it’s fairly functional and still has the nice paper Mario style. Wish II CANNOT begin to describe my disappointment in this game. I remember being so hyped back in middle school to play a paper Mario on handheld. Loved the first 3. Had the preorder at GameStop went in on release day and I only ever played it on that day. No charm. Combat sucked. Gimmicky trash. I would score it lower but it’s fairly functional and still has the nice paper Mario style. Wish I could forget this ever existed. Expand
  3. Mar 7, 2023
    4
    most of the game is boring and inoffensive, plus theres some parts of this game that are outright frustrating. combat sucks too, you get rewarded more from running away from fights than actually doing them, coins are plentiful and have basically no purpose. There is some good here though: I REALLY like the OST and visual style of it, plus the animations for things are really nice andmost of the game is boring and inoffensive, plus theres some parts of this game that are outright frustrating. combat sucks too, you get rewarded more from running away from fights than actually doing them, coins are plentiful and have basically no purpose. There is some good here though: I REALLY like the OST and visual style of it, plus the animations for things are really nice and filled with personality. the writing is good too, when it happens (as in just individual characters and not the actual story, the story sucks). overall: dont play it, listen to the ost on youtube or something, maybe watch an LP of it. a lot of this game are ideas that sound good on paper but are horrible in execution though. i think its completely wrong to call this game soulless though.

    as a paper mario game however, this is completely awful and much much worse than games 2, 3 and 6 (i havent played 1 and 5). just dont play it
    Expand
  4. Jan 23, 2023
    3
    Imagine ruining your franchise that much. Like how do you make a game that much worse than the first 3 Paper Mario games?
  5. Oct 14, 2022
    0
    - de "puzzels" zijn zo abstract dat ik nergens geraak.

    - de combat is pointless

    - de bazen hebben "dingen" nodig om verslaan te worden die in andere levels/ werelden zijn

    conclusie:
    als je het concept van deze game toch leuk vindt dan kun je beter Color Splash spelen
  6. Dec 22, 2021
    0
    This review contains spoilers, click expand to view. This is the worst Paper Mario game by far and maybe one of the worst games Nintendo has ever released. Who thought it was good game design to need a certain sticker to beat certain enemies? I just wonder what happened between the beta showcase and the final release date, because this was a huge disappointment. Super Paper Mario, while it does have its own fair share of flaws, still feels like a Paper Mario game, Sticker Star, on the other hand, doesn't even feel like it was made by Nintendo. I wish I could wipe this game from my memory, because I had a miserable time with it, and would steer clear of ever playing it again. Expand
  7. Nov 27, 2021
    4
    +Art style is nice
    +Soundtrack is pretty good
    +Fun at first

    -Battle system sucks and is not fun
    -Quite lacking story(not telling you to avoid spoilers)
    -Sticker system works nice at first,but turns to be a huge drawback
    -Boss battles are lame,depsite what gameplay shows
    -No assistants to help in battle
    -Feels unrewarding
  8. Aug 27, 2021
    3
    Recuerdo que cuando se anuncio este juego estaba re feliz porque los 3 anteriores habian sido re buenos, pero cuando lo jugue me quise morir, entiendo que miyamoto le dijo a intelligent sistems que no hicieran muchos OCs pero dime tu que tiene que ver eso con que no puedas ganar experiencia, que no hayan otros personajes casi que no sean toads, que ni siquieran tienes gorros o algo paraRecuerdo que cuando se anuncio este juego estaba re feliz porque los 3 anteriores habian sido re buenos, pero cuando lo jugue me quise morir, entiendo que miyamoto le dijo a intelligent sistems que no hicieran muchos OCs pero dime tu que tiene que ver eso con que no puedas ganar experiencia, que no hayan otros personajes casi que no sean toads, que ni siquieran tienes gorros o algo para diferenciarlos, literal es el mismo sprite puesto una y otra vez, que no hayan compañeros, y que hayan hecho un sistema de combate tan primitivo, el juego tiene cosas buenas como la musica o los graficos que para ser la 3ds estan bastante bien, y esto no tiene nada que ver con el gameplay, pero fijate si es malo el juego que puse el juego en la 3ds, y murio, osea, la musica del menu esta sonando, pero no puedo hacer nada, mientras estoy escribiendo esto, la 3ds sigue trabada, y esa es la unica razon por la que estoy escribiendo esto Expand
  9. Aug 16, 2021
    0
    Sadly, you can see creative restrictions around every corner. This game marks the downfall of the Paper Mario series!
  10. Jun 23, 2021
    3
    Unfortunately this game marks the end of the traditional Paper Mario games, which were known for their unique characters, interesting story and strategical gameplay and the beginning of an era of mediocre videogames.

    With this game they took out all of the traits, that made Paper Mario so beloved: The leveldesign is bland and similar to standard levels from the NSMB series. Similar to
    Unfortunately this game marks the end of the traditional Paper Mario games, which were known for their unique characters, interesting story and strategical gameplay and the beginning of an era of mediocre videogames.

    With this game they took out all of the traits, that made Paper Mario so beloved: The leveldesign is bland and similar to standard levels from the NSMB series. Similar to that, the interesting characters were mostly replaced with nameless Toads, whose individual oneliners are not even worth remembering.
    Also fights are not as fun anymore, as you do not gain experience points anymore and badges, partners, counters and many more elements, that made them more strategical, were removed.

    This is just the beginning, of what I would have to critisize Paper Mario Sticker Star for. In the end I just cannot understand, why the producers (such as Kensuke Tanabe) would follow through with such flawed gamedesign in the next games.
    Also, instead of completely followng through with their new ideology, they seem to be bringing some of Paper Marios best elements back, but only in an extremely halfhearted way!
    (For example the ,,badges´´ or ,,partners´´ in The Origami King, which had almost no significance for thr overall gameplay)

    At this point I am not even disappointed anymore by newer Paper Mario games.

    To anyone, who read this,

    -play Bug Fables! It is a great alternative for Paper Mario, as it builds on the style of the first 2 titles.
    -I would recommend, supporting Arlo´s petition for Paper Mario.

    Thank you for reading!
    Expand
  11. Mar 31, 2021
    4
    This review contains spoilers, click expand to view. This game depicts the fall of Paper Mario. Compared to the previous titles, Sticker Star is just uniquely bland. I originally had high hopes for this game, I mean it was the first Paper Mario game I ever laid eyes on. The moment I saw that E3 trailer I thought it was going to be an excellent game. It's an excellent disappointment, that's for sure. I really thought that this was what Paper Mario was meant to be.

    The description claims that it also has exciting combat mechanics, but instead of having a fun turn-based battle system or digital pixies...were using item attacks during the whole freaking game. Oh, didn’t you know that Mario can’t jump unless he has a jump sticker?

    Sticker Star...while it may have nice graphics and music, looks aren’t everything. Most of the time you’ll be forced to backtrack over and over again just to get a missed “Thing”. And these are really important “Things”, so important that they make up most of the game. You can grab a pair of scissors for instance and turn it into a sticker to use in battles and to solve some blockade puzzles.

    While these attacks may be cool they get old real fast. And if your prime gimmick is this new battle system, what am I supposed to learn from it? I’m not gaining any experience from these battles, they're just annoying. I might as well just run away from these foes because they disappear anyway, even if I retreat. And these levels, some of them are passable and yet they're all so generic. You might as well call it “New Super Paper Mario Bros” because we don’t really have any original characters round these parts. Were you hoping to play as good guy versions of Bowser’s minions? Well too bad, this world mainly consists of poetic Toads for some reason.

    The short story is, a big celebration is held every whatever amount of years to honor the great Sticker Comet(Not to be confused with the Star Festival from Super Mario Galaxy)which has the power to make wishes come true. But then Bowser crashes the party and steals one of the comet’s fragments, a Royal Sticker, and gains the ultimate, shiny power!
    We don’t really see what happens after that, but I guess after Mario jumps on Bowser I assume Bowser knocks him out in battle and if that’s a reference to the first game it doesn’t deserve it. Or the Paper Mario Parade! It doesn’t even feel like this game is in the same universe. Everything is a little too colorful, not only is there a lack of dark elements that helped the series stand, but this is just a repeat of the original story when you really think about it.

    So Mario and the Sticker Fairy Kersti are on a quest to recover the Royal Stickers. First off, my biggest complaint in this game is that the tutorial level where you have to search for Toads, drags on way too long. Fifteen minutes in and I was still searching! These morons are hidden too well, you may not even get to try out the new battle system because this level just drags on way too long.

    And it gets worse with the Paperization puzzles. Every once in a while, you have to stop time and pull off a piece of the world and stick it in its rightful place in order to continue through the level. While it may be a creative feature it's hard to know when to use it, some of these objects blend into the background and you find yourself circling around the area for an hour unsure of what to do. A good puzzle helps sharpen the mind, but these levels are just tedious. As for positives, World 3 probably has the best levels. No generic Goomba gangs, we’re instead recovering lost inventory in the spider tunnels, traversing through poisonous rivers, competing in a toxic Snifit game show? That’s the Paper Mario I know and love.

    As for the boss fights, most of them are just big enemy battles. Sure these battles are fun to watch, but the gameplay is just a bunch of button mashing that doesn’t get better with the “Thing Attacks”. In order to power your attacks up, timing is key. Just wait till the yellow signal appears next to Mario if you wish to know when to press the A button. Though it doesn’t appear in a few Thing attacks for some reason, so have fun randomly mashing your controls hoping to get the move to work.

    As for the final showdown with Bowser, you first have to go through a painful magic carpet ride. And the battle has a few fun moments but it feels like Bowser’s minions are doing all the work. And after it looks like Bowser is defeated he transforms into his giant form...where have I seen this before...I think I had more fun beating Kamek with flip flops, then dealing with yet another giant Bowser battle. I just blasted my boom box and then sent out a flurry of Thing attacks, the 2nd stage of the battle was a lot easier than the first. This game isn’t even worth replaying. Everything on display is just a sad reminder for the rise and fall of the Paper Mario series.
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  12. Jan 1, 2021
    2
    A hollow shell of the OG Paper Mario games.

    Good - the cardboard and paper themes are really well done, probably the most well done in all of the paper Mario games. The attention to detail when I came to how objects interacted with the elements, like wind, was very well depicted. - the 3D looks really good. - peeling stickers off of walls on the floor feels quite satisfying,
    A hollow shell of the OG Paper Mario games.

    Good

    - the cardboard and paper themes are really well done, probably the most well done in all of the paper Mario games. The attention to detail when I came to how objects interacted with the elements, like wind, was very well depicted.

    - the 3D looks really good.

    - peeling stickers off of walls on the floor feels quite satisfying, and putting stickers onto missing parts of the levels also felt quite nice.

    - I like how the music transitions into a different remix of the same song when I enter a new world on the map

    - the roulette is pretty fun to use, as I got good at the timing. Made the random battles go by much quicker.

    Bad

    - you don't even need the time block that well. The window to block is so huge that it's really hard to fail it. There's just no challenge when it comes to countering. I'm also really upset at the removal of super guard, because it removes the option of very skilled players to attempt it.

    - because there is no XP, the wild enemies became a matter of how well i could Dodge them, because there was absolutely no reason for me to fight them since they offered nothing besides some coins, which I could already find plenty of in the level, and after the level.

    - the combat is also very shallow. There are no special timing moves. All the qte's were timing the hammer and timing the jumps. Which is way less diverse than the original two paper Mario games.

    - some of the scraps that you have to turn into stickers aren't very obvious as to where you're supposed to use them. And collecting the three tablets that you need to access world 2-5 was also very ambiguous as to their location. It was never made clear that each piece was hidden in a separate world, inside of a chest. The game never stated that I needed to combine tablets, never did they mention that the tablets were scattered across three different worlds, and never did they mention that each piece was hidden in a chest. As a consequence, I was trying to paper eyes random scraps in world 2-5, obviously to know avail. And now my scrapbook was stuck with a bunch of scrap stickers which took up all the space from regular stickers.

    - it's completely unintuitive and annoying that you must turn objects into stickers in order to use them against the boss. It basically meant I had to fight the boss one time without the super effective sticker, probably lose, restart, go back to deckleberg, make the object into a sticker, travel to the boss again, then fight him. I felt the game should have just allowed me to use the object without having to turn it into a sticker.

    - because battles gained me nothing, I avoided them. But this caused another issue. because I tried to avoid as many battles as I could, there were many puzzle clues that I missed because I was trying to escape the enemy.

    - sometimes puzzles require certain stickers to be solved. if you didn't have those stickers, it meant you have to walk all the way back to the entrance, then all the way back to the store to buy the stickers you need, then travel all the way back to where the puzzle was. This was extremely tedious.

    - Overly cryptic puzzle: 3-5 random hidden blocks to cross broken bridge

    - Overly cryptic puzzle: 3-4 wiggler segment hidden in random bush

    - Overly cryptic puzzle 5-5: refrigerator freezes entire volcano?!

    - Overly cryptic puzzle 5-5: falling rocks don't create hole in cracked ground except on a single crack. How am I supposed to know that one crack is special?!

    - for the log River level, how does running on a raft make it move? The logs are clearly connected, or else they would have drifted apart. and if they are connected, there is no way one can run on the raft to make it move. They should have just given Mario a paddle, which makes way more sense.

    - I think the biggest problem with this game is having to convert things into stickers inside of shops. This means that if I encountered puzzles requiring a thing sticker, I would need the thing itself. If I didn't, I'd probably be trying a bunch of different s*** that doesn't work, until I looked at a guide to see the thing that I was missing. At which point, I would have to backtrack to a certain world to get the thing. Then go to a shop to convert the thing into a sticker. Then travel all the way back to the world with the puzzle, and all the way to where the puzzle is actually located. Only then can I apply the thing sticker. This is completely unintuitive backtracking. And is almost impossible to solve if you haven't found that thing when trying to solve the puzzle.

    - they removed everything good from the paper Mario series. Partner abilities, star Spirit abilities, partners in general, XP, and an actual hub world. Instead of learning new abilities to open the way to the next world, the progression is made way more linear, and when it isn't, you're forced to trial an error thing stickers to attempt to open the way.
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  13. Oct 25, 2020
    3
    Someone would usually say they played TTYD for its great battle system and unique plot. But someone who plays Sticker Star just has less things to say. The only thing they would probably think of are its decent levels and its charm. TTYD isn’t flawless, as its linearity is a bit annoying, as well as the exploration. But TTYD’s positives are much greater as it had a complex plot, amazingSomeone would usually say they played TTYD for its great battle system and unique plot. But someone who plays Sticker Star just has less things to say. The only thing they would probably think of are its decent levels and its charm. TTYD isn’t flawless, as its linearity is a bit annoying, as well as the exploration. But TTYD’s positives are much greater as it had a complex plot, amazing battle system, and lots of creativity. Sticker Star doesn't do that. Paper Mario games usually consist of three things: a good story, a burst of creativity, and a good battle system. These three things are what make Paper Mario great. This is why I still recognize Super as a good game, it had at least two of those things and its positives outweighed its negatives by a large margin. Sticker Star has none of those things, it may have decent level design as well as a healthy dose of charm, but its negatives outweighed the positives. Some may say TTYD fans like me put the new games to an impossible standard, and that we have our nostalgia goggles on too tight. But that is a lie. Bug Fables is a game that shows what Paper Mario should be today, it had a good plot, a great battle system, and creativity shooting through the roof. Overall, it was an amazing game, a good 9.5/10. This was done by a small Indie studio, if they can do something like that, it is not impossible for Nintendo to live up to TTYD’s standards. Sticker Star had the chance to bring the series back from the still great but disappointing Super Paper Mario. But it ended up going to the worst point in the series. Sticker Star can only be enjoyed by a small number of people with certain gaming tastes. But for me Sticker Star isn’t a true Paper Mario, it wasn’t anything like the original three and had nothing in common with them other than it being attached to the Paper Mario franchise. Up to this point the games were all either great or amazing games, but this game tarnished the name of Paper Mario and the series has still not recovered from this. I’m going to be generous and give Paper Mario Sticker Star a 3/10. Expand
  14. Oct 8, 2020
    1
    The game that started the unfortunate downfall of a once great series, everything that made the first three game's so special is completely erased in this game. The diverse and memorable cast of character's and playable partners, the fun and engaging gameplay and the storytelling are completely replaced by generic Toad's and other overused NSMB characters, an unfun unrewarding and poorlyThe game that started the unfortunate downfall of a once great series, everything that made the first three game's so special is completely erased in this game. The diverse and memorable cast of character's and playable partners, the fun and engaging gameplay and the storytelling are completely replaced by generic Toad's and other overused NSMB characters, an unfun unrewarding and poorly designed gameplay mechanic that relies on disposable items and gives you no leveling up or experience from defeating enemy's that make battles a complete waste of time. Instead of a new deep story with an epic adventure which was present in the original trilogy the plot in this game consists of the same boring overused Bowser kidnapped the princess plot which is literally taken from a New Super Mario Bros game. two more games in this series were released after this game and they are unfortunately just as bad or in some cases even worse than this game and with each new release it is looking less and less possible that this series will ever get a decent title that comes close to resembling the quality and creativity that was present in Paper Mario 64, Thousand Year Door and Super Paper Mario. Expand
  15. Aug 17, 2020
    4
    A true disappointment of a game, Sticker Star fails to realize the aspects that made its series great. It encourages frustrating mechanics paired with trial-and-error boss fights, combined with a complete lack of incentive to fight enemies, uninspired gameplay, and a joke of a story that just leaves the game feeling completely hollow and boring.
  16. Aug 17, 2020
    0
    I would rather chew on glass than play this horrible waste of time and money again, Paper Mario: Sticker Star is so horrid is not worth being called a video game
  17. Aug 7, 2020
    0
    Ahh the worst Paper Mario game ever Sticker Star its straight up garbage u know why? there
    the battle system suck you use stupid stickers and theres no reward on battles theres no reward on battles the only thing u get was coins and coins use to buy stickers why just use them for puzzles and boss
    the story was boring and stupid WTF nintendo!! its another Bowser kidnapped Peach cliche the
    Ahh the worst Paper Mario game ever Sticker Star its straight up garbage u know why? there
    the battle system suck you use stupid stickers and theres no reward on battles theres no reward on battles the only thing u get was coins and coins use to buy stickers why just use them for puzzles and boss
    the story was boring and stupid WTF nintendo!! its another Bowser kidnapped Peach cliche
    the NPCs are boring there just Toads
    this game feels like another NSMB game with rpg elements and theres a stupid world map is this a paper mario game anymore?? The gameplay was boring
    The Puzzles was boring
    i swear i would destroy this piece of **** if i see it Thank god the Origami King improved heavily
    Expand
  18. Aug 2, 2020
    0
    This game is by far the worst Paper Mario game and is the worst 3DS game. in fact, let me list off all of the problems. It has no story, no memorable characters or locations, a frustrating battle system, poor navigation, etc, etc, etc. but seriously, don't buy this, it's a waste of time and money.
  19. Aug 1, 2020
    0
    Terrible combat, terrible story, no real characters. For your own sake, avoid at all costs.
  20. Jul 24, 2020
    0
    This is the game that ruined the franchise, no more RPG elements, no more partners, no more original characters, unnecessary battles and a tedious battle system. Thanks to this game Color Splash and The origami King are not great games. Sticker star is a catastrophe thanks to Tanabe and Miyamoto's outdated ideas
  21. Jul 24, 2020
    1
    This review contains spoilers, click expand to view. I... Really wanted to love this game... I really did... but I couldn't... I don't hate this game because it's not like the previous 3 paper Mario games, I really liked colour splash, and I'm actually pretty excited to get my copy of Origami king, which looks good to me, anyways back to this.
    Like I said, i don't hate this game because it's a paper Mario game, I hate this game because it's bad as a game, period.
    To quickly go over the small amount of positives that saves this waste of an idea from getting a 0, i have to give props to the music, it's great, if anything amazing.
    Well... onto my main problem with this game... the battles... there is no point to battling in this game, all you get is more stickers for more battles or more coins to buy more stickers for more battles, that's it. At least in something like colour splash you can get a better paint capacity, which is VERY useful in the grand scheme of things. Normally you'll find yourself running from all the non-required battles, as well... it's just a waste of time for a battle system that isn't even too fun in the first place.
    My second big problem with this game:
    The writing... It's so bland, where the rest of the series has really nice and witty humour, for an example:
    Bowser, probably one of the BEST characters in the series with his amazing dialogue... is horrible in this game, from what I know, he has around one or two lines in the final battle, which aren't even funny, where in colour splash and the other games, even if he doesn't speak that much, we see the good old Bowser in cut scenes explaining some of the plot, mainly colour splash.
    Also... the main partner of this game is so bland and boring Kersti is a horrible companion, the best part about her is the pun in her name "Ker-sti, Stiker" Which should be pretty obvious, but the same can be said with someone like Huey, referencing colour hues, alas it's not that great anyways.
    Next terrible part of this game:
    The story... or the lack of story.
    Here is the plot:
    Bowser invades the sticker-fest and touches the sticker-star (Roll credits) splitting it and making him all powerful, Mario must then find the 6 royal stickers to fight Bowser and save peach.
    That is it, wherein the other paper mario games have so much more to them, even colour splash which seems quite bland.
    This game doesn't fail because it's a "Bad paper mario game" It fails as it's a bad game, period...
    This game goes against the core values of what makes a good game, alas making it my least favourite game of all time.
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  22. Jul 23, 2020
    1
    After the greatness of Paper Mario, Paper Mario: The Thousand Year Door, (And debatably,) Super Paper Mario, Nintendo followed up with this piece of crap. The story aims for a generic “Bowser kidnaps the Princess” story, unlike its predecessors, which had really unique stories. But the gameplay is even worse. You attack by using stickers, which are really annoying and isn’t anything likeAfter the greatness of Paper Mario, Paper Mario: The Thousand Year Door, (And debatably,) Super Paper Mario, Nintendo followed up with this piece of crap. The story aims for a generic “Bowser kidnaps the Princess” story, unlike its predecessors, which had really unique stories. But the gameplay is even worse. You attack by using stickers, which are really annoying and isn’t anything like an RPG, but unlike Super Paper Mario, it isn’t fun. The characters suck. Thousand year door had 10X more character development with about 7 more characters. Instead of partners, you get stuck with an annoying punk named Kirsti. She isn’t likeable at all, unlike the first 3 games. The only good thing are the graphics. They are pretty, but that doesn’t make up for a crappy storyline and god-awful gameplay. Avoid at all costs. Expand
  23. Jul 23, 2020
    1
    I remember hoping that this game would get good, but I made it to the end completely unfulfilled. Disposable stickers were a terrible design choice.
  24. Jul 20, 2020
    0
    sticker star is a stupid ****ing **** **** **** **** **********************
  25. Jul 20, 2020
    0
    this game is trash. the other 3 paper Mario games before it were much better. play those instead
  26. Mar 23, 2020
    2
    Alright, here we go. This is the worst Paper Mario game, and it doesn't even deserve to be called Paper Mario. This game was a train wreck, and I'll tell you why.
    Now Mario games aren't really known for their story, but this made me want to puke.
    ANOTHER BORING BOWSER TAKES PEACH CLICHE' It isn't even just boring, now just b l e h. Also, you have to collect these Comet pieces across
    Alright, here we go. This is the worst Paper Mario game, and it doesn't even deserve to be called Paper Mario. This game was a train wreck, and I'll tell you why.
    Now Mario games aren't really known for their story, but this made me want to puke.
    ANOTHER BORING BOWSER TAKES PEACH CLICHE'
    It isn't even just boring, now just b l e h.
    Also, you have to collect these Comet pieces across the world to save Peach. Woohoo.
    If the gameplay was good, it might make up for it. Sadly, it was so bad we didn't even level up. We collect coins in which we use for stickers, which we attack enemies with. That's okay, but if you go into an actual battle you will find yourself playing a tedious, grinding turn taking RPG with no personality. The puzzles in this game had you backtracking, and it was confusing. The game was difficult, and not in the way you would like. The ending was very basic. Other than Toads whom had no personality, we had no characters other than Mario, Peach, and Bowser. Your sidekick, Kertsi, was an annoyance more than a help. The only actual enjoyment I had playing this game other than getting done with it so I could review it was the jazzy soundtrack. It was alright. I dug it.
    If you enjoy frustrating, energy grinding, zero charm, zero story, and zero personality games with the dumbest combat system imaginable, this one is a hit. I would give it a 1, but that might be a bit too harsh, even for this garbage. 2 it is!
    Expand
  27. Nov 25, 2019
    0
    This game is **** soooooooooooooo much **** in this mother ****ing dumb piece of **** atrocity
  28. Nov 10, 2019
    0
    Me and chuggaa feel the same way about this game: a disappointment even after doing it 100%
  29. Nov 4, 2019
    0
    This game started to make the Paper Mario Series Gone Downhill thanks to ALL NPCS BEING TOADS and ONLY TOADS!!!!!!!!!!!!!!!!!!!!!!
  30. Jun 3, 2019
    3
    Worst Paper Mario ever.

    i won't say details, ill only say that the game sucks, taking all of the spirit that paper Mario series have.

    Don't play this game.
Metascore
75

Generally favorable reviews - based on 69 Critic Reviews

Critic score distribution:
  1. Positive: 45 out of 69
  2. Negative: 1 out of 69
  1. Pelit (Finland)
    Feb 21, 2013
    78
    Brilliant humor and an interesting world won't save Mario's latest RPG offering. Even though the stickers add a lot of variety to the turn based battles, an RPG without any character development tends to turn repetitive eventually. Unfortunately for Mario such is the case with Sticker Star. [Feb 2013]
  2. Hyper Magazine
    Feb 10, 2013
    80
    A great reinterpretation of what makes Mario work. [March 2013, p.72]
  3. Feb 7, 2013
    70
    Unfortunately for it, Paper Mario: Sticker Star has to deal with being a “pretty good” entry in a series that is usually considered amongst the best games on their respective consoles. While I did have fun with it, there were times when I felt like I was just going through the motions, and very little of the innovation or character of previous entries shone through.