User Score
7.7

Generally favorable reviews- based on 52 Ratings

User score distribution:
  1. Positive: 37 out of 52
  2. Negative: 7 out of 52

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  1. Feb 22, 2015
    5
    This game is a mediocre experience to me, The graphics are amazing and the power ups make you very excited when you get them, Boss battles are a bit hard but okay. Re-spawns are to fast for enemies and you die often but this game is still a little good
  2. Sep 26, 2015
    7
    This game changed a lot, but not for the better. While it still has that shine that Gunman Clive 1 has, I feel like the platforming and overall replay-ability have been forcibly numbed down.

    For me, ultimately, this game feels like less of a "you can experiment and use the best results that you find to succeed" game, and more of an "if you don't press these specific buttons in this
    This game changed a lot, but not for the better. While it still has that shine that Gunman Clive 1 has, I feel like the platforming and overall replay-ability have been forcibly numbed down.

    For me, ultimately, this game feels like less of a "you can experiment and use the best results that you find to succeed" game, and more of an "if you don't press these specific buttons in this EXACT pattern that we want you to press them in, you will die and restart at the beginning of the level" kind of game.

    The biggest example of this came from the first panda-riding level (level 10), where if you don't jump at the edge of a ramp, keep your 3-bullet shotgun through the ENTIRE level, or if you don't jump up a building - and forcibly have to climb instead - chances are you aren't going to survive the giant saw-blade chasing you. And that's not fun for anyone.

    *Here's an idea: how about when you're being chased by the giant saw blade, maybe you can have the option to turn around and shoot it, so that the saw moves back slightly. This gives you the choice to either press left to aim backwards to shoot at the saw, or press right to move faster on the panda. You could experiment with both options that way.*

    The colors and music are nice and uplifting, but it wears down on me when I see/hear the same stuff over and over again from dying to randomly new enemies, or oddly placed ones, which you can only walk past (because they're too high away, run away before you can hit them, or completely dodge everything you throw at them). And then there's spikes: your own fault for landing on in the first game, soul-crushingly EVERYWHERE in the second one.

    In my personal opinion, this game is in it's brother's (Gunman Clive 1) shadow, and it deserves that. And while I complained that the first game didn't have too much variety in terms of platforming (as opposed to this one), maybe it's better that way. Because as much as it looks and feels amazing and fun (respectively), there's always that overbearing feeling that somewhere, somehow, there's a new enemy in the shadows, ready to kill you back to the beginning of the level, which have notably increased in length, making it much more of a chore to complete.

    P.S. Nice Tertis homage in that one level (I don't know which); it was cool, and funny.
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  3. Sep 22, 2017
    7
    I completed Gunman Clive 2 with the Gunman character on a ''new'' 3DS XL last week. I was not expecting much from this game (especially for $2.99 tax), but I was pleasantly surprised! There are only 25 levels which are not very elaborated, but they are still interesting. The graphics are simple, but well done. The game is fairly easy in general, but difficult at times especially theI completed Gunman Clive 2 with the Gunman character on a ''new'' 3DS XL last week. I was not expecting much from this game (especially for $2.99 tax), but I was pleasantly surprised! There are only 25 levels which are not very elaborated, but they are still interesting. The graphics are simple, but well done. The game is fairly easy in general, but difficult at times especially the bosses. I would give it 7.5 out of 10. Expand
  4. Oct 18, 2019
    6
    Gunman Clive is an amazing game.
    It has a lot of action in it, but as much for storytelling it doesn't offer that much.
    The art style seems to come out of a draft a little kid drew. The beautiful levels will keep you stunned every time but can't keep up at it's level in later levels. However, to make up for it the game has some original and creative bosses that I've ever seen in a
    Gunman Clive is an amazing game.
    It has a lot of action in it, but as much for storytelling it doesn't offer that much.
    The art style seems to come out of a draft a little kid drew.
    The beautiful levels will keep you stunned every time but can't keep up at it's level in later levels.
    However, to make up for it the game has some original and creative bosses that I've ever seen in a video game.
    The soundtrack for every level is simply delicious, that's the word I would choose if I had to describe it in one word.
    A tasty game for fans of Mega man and Indie titles!
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Metascore
80

Generally favorable reviews - based on 20 Critic Reviews

Critic score distribution:
  1. Positive: 15 out of 20
  2. Negative: 0 out of 20
  1. Aug 30, 2015
    80
    While it’s over sooner than you’d like, Gunman Clive 2 is a gorgeous little indie game regardless of if you’ve played the first title or not. The gorgeous level design and constant variety make this a short burst of challenging fun that every 3DS owner should own.
  2. Nintendo Force Magazine
    Apr 20, 2015
    85
    The value and quality for the price is tremendous, and if you've got an itch for some old-school platforming action with a unique aesthetic that's old-school in a whole other way, then we really cannot recommend this latest Clive adventure enough. [Issue #14: Old vs. New – March/April 2015, p.27]
  3. Apr 3, 2015
    82
    A fun, challenging, stylistically original and short (but not expensive) platform/action game. Well spent money.