User Score
7.2

Mixed or average reviews- based on 226 Ratings

User score distribution:
  1. Negative: 43 out of 226

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  1. Nov 19, 2020
    2
    Revelation isn't just the worst of the Fates trio, it's the worst Fire Emblem game, period.
    *The story is a nonsensical journey strung together by one "shocking" revelation after another. Worse still, because this is seen as the golden route, Birthright and Conquest are effectively invalidated.
    *Unit balance is a mess, ranging from flagrantly overpowered units like Ryoma or Xander, to
    Revelation isn't just the worst of the Fates trio, it's the worst Fire Emblem game, period.
    *The story is a nonsensical journey strung together by one "shocking" revelation after another. Worse still, because this is seen as the golden route, Birthright and Conquest are effectively invalidated.
    *Unit balance is a mess, ranging from flagrantly overpowered units like Ryoma or Xander, to lv.10 unpromoted units that can barely survive the maps they're recruited in, giving you little room for experimentation.
    *The gimmicky level design and inconsistent enemy strength makes repeated playthroughs a chore
    Expand
  2. Jan 29, 2023
    0
    Fails as a game.
    Fails as a story.
    It's probably the worst FE experience in the franchise. The gameplay, cast and story are all pathetic. I have no idea what the critics saw in this one. Then again, user reviews are usually more accurate.
  3. Apr 22, 2016
    1
    I am not happy to admit that I thoroughly loathe this game. NOW LISTEN- I adore the FE series my favorite being Blazing Sword (known as just Fire Emblem in USA). Which is why I despise this game. Every Fire Emblem game ads something new and meaningfull to the general gameplay of the series- refinements that have 0 downsides. For example- Sacred Stones started the trope of choosing multipleI am not happy to admit that I thoroughly loathe this game. NOW LISTEN- I adore the FE series my favorite being Blazing Sword (known as just Fire Emblem in USA). Which is why I despise this game. Every Fire Emblem game ads something new and meaningfull to the general gameplay of the series- refinements that have 0 downsides. For example- Sacred Stones started the trope of choosing multiple classes- much appreciated. But what does fates offer- the emphasis on player choice. Sounds cool right?It is. but in execution, this game falls flat on its face. selling hardly different endings for 3/4 the price of the game itself. Big mistake on all fronts. not to mention, the different versions offer nothing but different story, no gameplay improvements anywhere. speaking of gameplay, nothing has changed since awakening, meaning its good, but has gone nowhere, not to mention all models and textures are ripped from the last game, and results in this game being a cash grab with, copy-paste anime characters with no interesting characteristics, thus going against one of Fire Emblems concepts, new ,original, and developing characters (Hector for example). this game gets low ratings from me because im attatched to the traditional FE formula of being original and adding new, game- changing concepts. I dont want to hate this game, but in truth... it... *inhales*... sucks. Expand
  4. Apr 5, 2016
    1
    This review contains spoilers, click expand to view. Fire Emblem Fates: Revelation is an attempt to fill in the plot holes that are left by the other two routes, thus completely undermining the idea that the three games are separate and are complete. However, it is immediately undermined by the fact that both families turn on Corrin, the main character, for refusing to fight ignoring everything they've done in the last ten years. The main purpose of this story is to fill in the plot holes left by the other two routes. Chapter 5's attack was done by a strange purple cloaked figure, which you encounter again over the course of Revelations. The writing is definitely the weakest due to inconsistencies. They declare Corrin their enemy in Chapter 6 only to start siding with him by Chapter 10, literally the next time they meet and fight. By Chapter 16, the people of Nohr and Hoshido meet again and are suddenly best friends, even allowing you to marry some of the characters from opposing royal families together. The second half of the story rests entirely on an actual leap of faith. Over the course of a very short period of time, they go from "Death to the traitor" to "We will jump off a cliff with you" attitude. During the story, there are three character deaths that could have been avoided (they literally heal one of them while leaving the other four to die) and bringing back characters just to die again for no real reason. To top it off, there is almost no voice acting in the game other than in the pre-rendered scenes, including the private quarters scenes, unless you count random grunts and sound effects.

    Another major problem with Revelations is the excessive use of Dragon Veins and turn based puzzles. While these are interesting at first, they force you to choose members of the royal family in your team because they are the only ones that can use the Dragon Veins. The rest of the characters are kind of there to support them when you are forced to separate your team in two like on most maps. If you earn new units on the map, they count against your team limit and further restricts your ability to choose your own team. To top it off, they often come under leveled. To make things even worse, the Dragon Veins have to be operated every turn, putting multiple characters out of combat just to make sure you don't die from damage over time or endless enemy spawns.

    The only thing that saves this game from being abysmal is some of the gameplay features. The combat and pairing features are great. Any maps without arbitrary turn related puzzles and dragon veins are great. Enemies make use of the terrain and special weapons on the map in order to slow your advance. It's just too bad they still didn't give most enemies skills and just gave them higher stats.
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  5. Jun 17, 2017
    0
    Really weird maps with tedious gimmicks, awful unit balance where most of the cast joins significantly underleveled to the point where grinding is practically necessary to get them up to speed with enemies let alone your stronger units, and a trash story sets Revelation apart in terms of being the weakest Fates game, and probably weakest overall Fire Emblem game. Even the music was prettyReally weird maps with tedious gimmicks, awful unit balance where most of the cast joins significantly underleveled to the point where grinding is practically necessary to get them up to speed with enemies let alone your stronger units, and a trash story sets Revelation apart in terms of being the weakest Fates game, and probably weakest overall Fire Emblem game. Even the music was pretty phoned in with a new area for this version of Fates being full of glorified elevator music. Expand
  6. Jul 17, 2016
    3
    Revelation is, without a single doubt, the worse path of Fire Emblem Fates. Not only that, but it is a solid contender for worse Fire Emblem game ever. The most important feature of the series, i.e. the gameplay, is terribly lacking. Maps are quite weak in terms of strategy, but they are also a hassle to complete, not because of their difficulty, but because they are lengthy on purpose. IRevelation is, without a single doubt, the worse path of Fire Emblem Fates. Not only that, but it is a solid contender for worse Fire Emblem game ever. The most important feature of the series, i.e. the gameplay, is terribly lacking. Maps are quite weak in terms of strategy, but they are also a hassle to complete, not because of their difficulty, but because they are lengthy on purpose. I stopped at chapter 12 (out of 27). Expand
  7. May 21, 2018
    0
    I bought this game due to good reviews. I feel as if I've been duped because it lacks a soul. The story is so generic and bare, and the horrible voice acting sounds just like it's been copied from Pokemon. I may have enjoyed the game if I was 12, but no.
Metascore
88

Generally favorable reviews - based on 21 Critic Reviews

Critic score distribution:
  1. Positive: 20 out of 21
  2. Negative: 0 out of 21
  1. Jun 23, 2016
    90
    Overall, it’s impressive that the model works – a branching story that acts as ‘either/or, then both’ could feel like a cash-in quite easily. The fact that each version of Fates manages to offer something unique is an impressive feat. I hope it doesn’t become an ongoing trend in the series, but as an experiment with the formula it feels just right.
  2. 90
    The best of the Fire Emblem Fates trilogy and one of the best portable strategy games ever made, with a perfect blend of the best elements of the first two chapters.
  3. Jun 8, 2016
    90
    Revelations is another great addition of 3DS, offering engaging gameplay and beautiful visuals, while its biggest asset is its captivating story. As such, it is highly recommended to approach it after you complete Birthright and Conquest, the previous two chapters of this saga.