Metascore
63

Mixed or average reviews - based on 40 Critic Reviews

Critic score distribution:
  1. Positive: 10 out of 40
  2. Negative: 2 out of 40
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  1. Nov 17, 2012
    88
    A delightful, engaging, and clever tribute to one of Mickey's greatest games. In many ways, it surpasses the original Castle of Illusion. In fact, this is the best title starring Mickey in years.
  2. Dec 14, 2012
    85
    There was a lot of wasted potential here. To its credit though, Epic Mickey: Power of Illusion looks fantastic.
  3. Hyper Magazine
    Jan 24, 2013
    80
    Polished, thoughtful, and joyful. [Feb 2013, p.79]
  4. Nov 27, 2012
    80
    Power of Illusion comes together brilliantly; the modern additions to the classic action are intelligent ones that invite you to explore, to replay, and to enjoy every last bit of this great platformer.
  5. Nov 26, 2012
    80
    A delightful tribute to not one, but two classic Mickey Mouse games. The platform game isn't just a simple but good successor to the Mega Drive game Castle of Illusion, but also offers Disney nostalgia as we know it from the last Epic Mickey-game. With beautiful, detailed graphics and amazing music, Epic Mickey: Power of Illusion is one of the best 3DS games this year.
  6. Nov 21, 2012
    80
    Disney Epic Mickey: The Power of Illusion combines traditional jump'n'run gameplay and the Disney-air to form a great 3DS game.
  7. Nov 18, 2012
    80
    Epic Mickey: Power of Illusion must not be overlooked; it may be marketed towards today's youth, but it's adult gamers who grew up in the '90s that will truly appreciate it.
  8. Jan 28, 2013
    75
    You will get a bitter taste in your mouth of wanting more.
  9. Dec 20, 2012
    75
    Power of Illusion finds its roots in a classic platformer, and its gameplay lives up to that legacy. Unfortunately, the other gameplay elements really break up the action; object manipulation by painting is novel but awkward, and the side quests are just pure filler. Despite those slowdowns, it's a lot of fun to play. For fans of the original, it's a walk down memory lane, but it's also an excellent platformer that stands on its own.
  10. 75
    Power of Illusion is a game for Disney fans, specifically those with fond memories of playing the Disney games made by Capcom and Sega on Super Nintendo and Genesis. It has ample amounts of fan service and finely tuned platforming, but some of its periphery elements, such as the paint and thinner mechanics, just fall short. In a way, the game is oddly similar to the first Epic Mickey on Wii: a rock-solid concept hampered by a few stifled gameplay ideas.
User Score
5.8

Mixed or average reviews- based on 39 Ratings

User score distribution:
  1. Positive: 13 out of 39
  2. Negative: 10 out of 39
  1. Nov 18, 2012
    9
    Great old school 2D action game, for veteran gamers this game will take you back to the beautiful 2d scenarios with a mix of 3d graphics, theGreat old school 2D action game, for veteran gamers this game will take you back to the beautiful 2d scenarios with a mix of 3d graphics, the music is also awesome, nearly a must have 3ds game Full Review »
  2. Nov 29, 2012
    7
    This game really is incredibly charming, and it's clear that the creators were fans of the disney platformers from the good old days. IThis game really is incredibly charming, and it's clear that the creators were fans of the disney platformers from the good old days. I couldn't help but smile seeing things like Aladdin showing up and stunning an enemy by throwing an apple at him, or the numerous pete shaped enemies and hazards making me think back to that 2 player game starring Mickey and Donald. On top of that, the graphics are incredibly nice. The backgrounds are richly detailed and colourful and the sprites are easy on the eyes. People have slammed this game for using 2D sprites, but honestly, the console's 3D works best with that kind of style. Just play Mutant Mudds. I'm glad 2D sprite based gaming lives on in spirit. However, this game is far from perfect. It sadly inherits all the problems I had with Henry Hatsworth and Monster Tale. Mickey walks at a snail's pace and his jump is incredibly floaty. Also, this game's idea of difficulty is giving the enemies way too much health and having them everywhere, surrounded by narrow corridors, usually made of spikes. It's nice and at the same time nostalgic to see the level aesthetics and enemies from Aladdin, but while in that game, it takes one swift, satisfying jump to beat down the bad guys, in here, you'll be jumping on them 4 or 5 times before they finally decide to die. I find that combat tends to get rather repetitive because of this. And while you can upgrade Mickey in the shop, it really doesn't seem to make much of a difference. Plus in a 2D sidescroller that harkens back to days of old, I don't feel like I should be required to grind money and buy abilities. Feels like a waste of time. On the topic of time, another problem I had with this game was the drawing mechanic. It works fine at first, but you really notice how long it takes for your drawings to come to life in the second boss fight (which you might remember if you're a fan of a certain SNES game I've mentioned twice). He destroys the platforms you walk on, and you have to redraw them. The fact that it takes a split second for him to destroy them and a good 3-5 seconds for them to re-appear after you've drawn them makes this mechanic feel really flow breaking. Having said that, it's still a fairly decent game. Tolerate the flaws and you'll really be able to enjoy the lovely visuals and creative callbacks. Full Review »
  3. Nov 20, 2012
    8
    Great game, however it has its flaws, like the incorporation of the mechanic of having to draw, it feels forced, and after a few times it canGreat game, however it has its flaws, like the incorporation of the mechanic of having to draw, it feels forced, and after a few times it can get repetitive. Full Review »