Real-Time Games
Myth: The Fallen Lords
Platform:
PC
October 31, 1997
Myth is arguably the first real-time strategy game to put the player in a true 3D landscape, with an emphasis on tactical battlefield action rather than base construction. Myth also happens to be one of Bungie's most successful pre-Halo releases, and shows off the company's range and ability in genres outside of first-person shooters. A single player mode features an engrossing and enjoyable plot, with you battling the evil and eponymous Fallen Lords, their evil leader, Balor and all manner of undead creatures, but Myth's multiplayer is where it really stands out. Bungie.net's game-matching technology has been much-emulated since, and at Myth's release, was something truly special. Multiple game modes including King of the Hill, Steal the Bacon and even co-op added huge variety to what was an outstanding and standard-setting game - and it still is. If ever an older game deserved another visit, it's Myth, with a huge, loyal and highly motivated following. [Bungie]
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Sid Meier's Gettysburg!
Platform:
PC
September 30, 1997
Experience victory in Sid Meier's Gettysburg! It's the most engrossing and sophisticated real-time strategy game ever. In a stunning 3D battlefield, you plan the tactics, lead the troops, and take history into your own hands. Attack from the trees to protect your brigade,rally around a General for a quicker recovery, entrench your troops as your cannons blast the hillside, and much, much more with just a click of the mouse! Complete multiplayer support via internet, LAN, modem and serial link. [Firaxis]
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Age of Empires
Platform:
PC
September 30, 1997
Age of Empires is an epic real-time strategy game spanning 10,000 years, in which players are the guiding spirit in the evolution of small stone age tribes. Starting with minimal resources, players are challenged to build their tribes into great civilizations. Gamers can choose from one of several ways to win the game, including: world domination by conquering enemy civilizations, exploration of the known world and economic victory through the accumulation of wealth. Age of Empires was developed by Ensemble Studios and features the expertise of Bruce Shelley, co-designer of the hit strategy game "Civilization." [Microsoft]
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Total Annihilation
Platform:
PC
September 27, 1997
Long ago, the galaxy had known peace. Paradise was ruled with the hand of science, and the hand was that of the galactic governing body known as the Core. Ironically, it was the Core's ultimate victory, the victory over death itself, that brought about the downfall of its paradise and started the war that would decimate a million worlds. The immortality process, known as "patterning," involved the electronic duplication of brain matrices, allowing the transfer of consciousness into durable machines. Effectively it meant immortality, and the Core decreed the process mandatory for all citizens in order to ensure their safety. However, there were many citizens unwilling to toss aside their bodies so casually, many indeed who regarded patterning as an atrocity. They fled to the outer edges of the galaxy, forming a resistance movement that became known as the Arm. War began, though it was never officially declared by either side. The Arm developed high-powered combat suits for its armies, while the Core transferred the minds of its soldiers directly into similarly deadly machines. The Core duplicated its finest warriors thousands of times over. The Arm countered with a massive cloning program. The war raged on for more than 4,000 years, consuming the resources of an entire galaxy and leaving it a scorched wasteland. [Cavedog Entertainment]
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Command & Conquer: Red Alert
Platform:
PC
November 22, 1996
Surrender is not an option. Dark experiments have permanently altered time. Or have they? Now, Soviet tanks crush city after city while Allied cruisers shell bases. Spies lurk, land mines wait, and strange new technologies aid both sides in their struggle for ultimate control.Command & Conquer: Red Alert gives you the opportunity to be more devious, cunning and ruthless than ever before. Easy to play and highly addictive, Red Alert puts the fate of the world in your hands! [Westwood]
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Command & Conquer
Platform:
PC
September 26, 1995
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