ZTGD's Scores

  • Games
For 4,834 reviews, this publication has graded:
  • 64% higher than the average critic
  • 6% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Undertale
Lowest review score: 0 Ultracore
Score distribution:
4837 game reviews
    • 80 Metascore
    • 75 Critic Score
    The visual style is going to be a love or hate affair. I walked away really enjoying the visuals, and would love to see more games with this odd Claymation, obscure style. Yet the gameplay, for better or worse, seems to be almost the exact same. I couldn’t really tell much of a difference between the two other than new backgrounds, new visuals, and new sound and music. I feel like a sequel should usually try to mix things up a bit or do more, but Nidhogg 2 feels like a safe bet. More of the same and just a different look. For newcomers, it’s no worries, for fans, it could be a slight disappointment. It’s still a fun and frantic game, and that quality shines throughout, regardless of walking the same line as the first.
    • 72 Metascore
    • 60 Critic Score
    I’m not totally sure as to who the target audience is for this collection. Older gamers who would have enjoyed these games in an arcade have had several other ways in which to play a lot of these games through the years. And that isn’t including games such as Pac-Man Championship Edition, which brings the classic gameplay up to date with modern gaming mechanics. Younger gamers, who may have never played any of these games, probably won’t enjoy most of them due to their money stealing design. I certainly would encourage youngsters to try out Pac-Man, Galaga and Dig Dug, as they are genuine classics, but $30 for two or three games that I would play long-term just doesn’t seem like good value. This game is probably best being held off on until a price drop.
    • 73 Metascore
    • 80 Critic Score
    Coming in at 19.99, this is a collection that man Mega Man fans will surely want to add to their collection. It’s a great spot to have all 4 of these titles in one place, and fairly accurate to their original releases. Some new players might be off put by the jump in quality between the older and newer games in the pack, or even the difficulty some of these provide, but for the price, it’s a nice little package to have.
    • 73 Metascore
    • 70 Critic Score
    While I had some issues with both the puzzle selection and the game’s execution on Android, it’s still a great value for the $16 asking price, especially considering that according to Level5 this game is identical to the 3DS version coming later this year, at likely more than twice the price. That makes it a compelling choice for those who own a 3DS, and a no-brainer for any puzzle lover who doesn’t own Nintendo’s handheld.
    • tbd Metascore
    • 50 Critic Score
    Here we have a franchise, put into the Warriors mold and relying entirely too much on knowing the series already to get the most out of it. It’s entertaining, but doesn’t do anything these games haven’t done before. It’s the epitome of being a game for fans and only for the fans if they like the gameplay loop, otherwise all that’s left is a story to follow and if that’s all the fun, the game might as well have been another visual novel.
    • 61 Metascore
    • 60 Critic Score
    This genre is for a special crowd of players that either love the genre or have loved it since they were kids. They’re not the deepest experiences, and they are definably better with friends. Playing alone can be a bit of a drag, as some levels go on longer then needed. Though bring a few friends, get on the couch, have some snacks and enjoy a few hours of old school arcade fun. Sometimes that’s all you need.
    • 74 Metascore
    • 65 Critic Score
    Super Cloudbuilt is a game I thought I would enjoy playing and ignore the story. The reverse ended up happening. The narrative is interesting and the one thing that kept me playing. The game surrounding it fell flat for me on so many levels. I wanted to love it more than I did, but in the end it never clicked with me.
    • 64 Metascore
    • 60 Critic Score
    Fallen Legion is a title that showed promise, with great 2D sprite work and a combat engine that is reminiscent of Tri Ace’s classic, Valkyrie Profile. However, due to a myriad of factors, it falls short of fully realizing its aspirations due to its humdrum story and chaotic, oftentimes dull combat.
    • 68 Metascore
    • 40 Critic Score
    I wouldn’t go as far to say this twin stick shooter is bad or even a horrible experience, as there is fun to be had, and if players are into the theme and style, it can offer a handful of hours of entertainment. Survival mode is an additional mode to keep players busy, and co-op is always fun, but being limited to local only is a missed opportunity. The red planet can be an extremely exciting setting in videogames, but here it’s just another color palette.
    • 83 Metascore
    • 75 Critic Score
    The single player feels much more fleshed out, and Salmon Run is a blast. There are just two many weird setbacks to how the game works. Rotating only two maps per mode, keeping Salmon Run online locked behind events, and of course the online app. Sure Nintendo has promised lots of updates to Splatoon 2, and I believe them, but right now I feel like there are too many barriers for me to enjoy it to its fullest potential.
    • 71 Metascore
    • 60 Critic Score
    Despite the outside-the-box premise and the unboxing mechanic, this package is a by-the-numbers platformer with a few rough edges. Feel is a huge part of a platformer and in that regard, Unbox: Newbies Adventure is fine for the majority of the time, that is, until the physics decide to freak out.
    • 64 Metascore
    • 65 Critic Score
    Yonder has some interesting aspects to it, and while they really tried to throw in everything and the kitchen sink into it minus combat, many of them fall flat or shallow. The exploration is the best part of the game by far, and while the other parts of the game may be to shallow for me, others may find enjoyment out of them. Even then, the pacing is well done and players will have a pretty view the entire time. I’d say wait for price drop, but when that happens check it out.
    • 76 Metascore
    • 70 Critic Score
    TGC2 represents my introduction to this series, as I did not play the original entry. Quite honestly I found this advantageous while writing this review, because I didn’t have any preconceived notions about the series going in. While this created some challenges for my initial onboarding into the game, I feel like it allows me perspective to judge the games merits objectively, without chalking weaknesses up to “well it’s better than the last one”. In general I feel like this is a solid budget title with a fantastic course creator and a lot of options, but it’s hard to recommend it to less hardcore fans of the sport.
    • 56 Metascore
    • 60 Critic Score
    Perception isn’t really doing a whole lot gameplay wise that the majority of these types of games haven’t done before. If players are a fan of narrative driven, creepy experiences, Perception offers that, and even if the game can be completed in a few hours, it’s entertaining. Where I really appreciated Perception is in the ability to make me consider how much my life would be different if I myself was blind, and that thought alone is scary. Perception gave me an even greater appreciation and understanding of potentially how a blind person goes through daily life, and while I may never know how that truly feels, even a glimpse of that life, experienced through a videogame, has touched my heart in a way I never expected.
    • 50 Metascore
    • 50 Critic Score
    Although having a few highlights in both the art design and soundtrack, AereA falls down in almost all other areas – a dungeon crawler that offers nothing new, other than a cool concept, and fails in the things that are essential to an action game, such as combat and quest design. It may offer local 4-player co-op, but even playing with friends won’t bring this game to life.
    • 86 Metascore
    • 80 Critic Score
    Final Fantasy XII is the reason remasters were invented. It takes a game a lot of players likely missed out on and brings it into the new age. It helps that the design and characters fit well in today’s gaming space. It was great seeing this game release, especially for players like myself who never got to give the game a chance when it originally released. It isn’t the most unique or interesting game in the series, but it is definitely one worth checking out for those that missed out on it the first time around.
    • tbd Metascore
    • 80 Critic Score
    Poi
    I really enjoyed Poi. It scratched that itch I didn’t know I still had after Yooka Laylee and Snake Pass. It takes all the ideas from one of my favorite games of all-time and injects its own personality. It also helps that it plays like a dream. Fans of that era of platformers should definitely not sleep on this game. It is well worth the time and money.
    • tbd Metascore
    • 80 Critic Score
    All day and a Night ($9.99), adds 8 new wardens, 8 new prison maps, and 8 new plots of land for prison building. Each warden has a unique perk and the prison maps are premade prisons that a player can takeover. The included DLC obviously makes for better value, but not by a considerably margin. If the base game price dips in any meaningful way, then that is the way to go.
    • tbd Metascore
    • 80 Critic Score
    The Psych Ward DLC ($3.99 separately) allows the intake of criminally insane individuals as well as the opportunity to hire Psychiatrists to assist them. These prisoners bring in as much money as the “normal” maximum security prisoners. The included DLC obviously makes for better value, but not by a considerably margin. If the base game price dips in any meaningful way, then that is the way to go.
    • 75 Metascore
    • 80 Critic Score
    the majority of my time with the game was stimulating and enjoyable. Hours flew by and it was hard at times to find a stopping place – there was always some project that I needed, and wanted to get done. Prison Architect allows for freedom and creativity with its deep simulation systems and the multitude of player options. Players may become surprisingly invested in their prison and in their prisoners, something that can only be achieved by letting them mess with every small detail.
    • 54 Metascore
    • 60 Critic Score
    Valkyria Revolution is a title that undoubtedly suffers due to the comparisons to its superior predecessor. However, when viewed as a standalone title, it features an interesting story with a cast of characters well worth exploring. Even though the combat engine is dull and flawed in many ways, it’s serviceable for the scenarios that the game presents and at a bargain price, you could do worse than pick up Valkyria Revolution.
    • 57 Metascore
    • 55 Critic Score
    World Series has tons of potential. It controls well, has some really great ideas, and even has an addicting formula that would keep players coming back for more. The issue is that this game lives and breathes by the player based and right out the gate, there’s no one to play with forcing players to then play with the AI which is just not fun at all. I would suggest this game only to people that have a group of friends that are all on board in getting it to play with. Until then, I’d wait for a significant price drop and even then, just know that when you do get it, you will more than likely be playing by yourself.
    • 80 Metascore
    • 80 Critic Score
    The N.Sane Trilogy is the epitome of what is right with the gaming industry. Seeing Activision bring back a fan-favorite game, and giving it the proper work it deserves is awesome. The price of $40 for all three games is a bargain, and this isn’t just a quick and dirty port, Vicarious Visions really retained what made these games so special to us all those years ago. I really wish Crash Team Racing was included, but there is always hope it comes later down the line. Now about that Jak and Daxter remaster…
    • 74 Metascore
    • 75 Critic Score
    In theory, combining two of my favorite games into one sounds like a foolproof way to make one of the best games of all time. Unfortunately, the reality is not quite so grand as the mixture of the two elements has diluted the unique flavors to something that feels lacking but not entirely unpalatable.
    • 76 Metascore
    • 80 Critic Score
    There’s not much to say in the end. It’s a $15 DLC that gets players a new class to play and level up in Diablo III. Diablo III is an amazing RPG to begin with, and I think that the Necromancer adds some enjoyment out of it all. Hardcore players of Diablo III and those looking for a reason to go back to New Tristram should most certainly pick this DLC up. For the casual player, maybe wait for a price drop a bit. Even then, just know, you’re getting a new class and that’s about it. Granted, that class is just as fun to play as the rest of them.
    • 86 Metascore
    • 90 Critic Score
    There is a lot to see and do in DiRT 4, and it is all well-designed. I feel like the career mode has a little too much micromanagement for my tastes, but I appreciate the additions. For fans of classic rally games this is by far the best it has been in years. DiRT Rally left me feeling a little empty with its focus on simulation style, but DiRT 4 strikes a nice balance between being accessible to anyone, but deep enough for hardcore fans.
    • 75 Metascore
    • 80 Critic Score
    At the end of the day, Get Even took me by surprise. I was expecting a standard FPS and what I got was a strange, intriguing psychological thriller that had just as many puzzles and investigation parts as it did shooting and stealth parts. The storytelling is superb and the overall design is something to really take a look at. At $30, I’d say you can’t go wrong with Get Even. It has really jumped up there in my best sleeper hits list and I suggest people really check it out if they’re looking for a good catalyst for storytelling.
    • 88 Metascore
    • 95 Critic Score
    I have always been a massive fan of Super Stardust HD, but I never thought Housemarque would be able to reach those dizzying heights again. I was wrong. Nex Machina takes all that was good about SSHD and turns the dial up, making this game my new favorite Housemarque game and one that I urge each and every one of your to go out and buy. Be warned however, it’s going to make your thumbs sore.
    • 38 Metascore
    • 35 Critic Score
    Overall I was left feeling empty whilst playing Randall. A game that tried very hard to shine with its varying gameplay styles, but ends up failing on all fronts; and totally messes up the platforming elements, making it frustrating to play.
    • 59 Metascore
    • 75 Critic Score
    Cars 3: Driven to Win is an excellent title that simply feels underappreciated. Especially for XB1 and PS4 owners who don’t have access to the king of the genre. Even on Switch this is a solid purchase for fans young and old. Avalanche continues to prove they have the chops to make great games, sadly they never seem to get the recognition, or chance to really shine. Don’t skip this game. It is more than worth the price of admission.
    • 55 Metascore
    • 65 Critic Score
    While I can most definitively say that Akiba’s Beat is a marked improvement over its predecessor, I can’t help but feel that in its aspiration to become like the much beloved Persona and Tales series, it has lost an identity of its own. Despite its improvements, with the stellar lineup of games all bidding for your time this year, it’s hard to recommend Akiba’s Beat over its superior alternatives.
    • 71 Metascore
    • 75 Critic Score
    For $20, players get a decent adventure game that has some pretty good puzzles and a decent story. Granted, it’s not the longest game out there and completionists can get pretty much everything on their first run if they really try. Conarium came out of nowhere and surprised me when I finally played it. It takes a few moments to get into it, but when it ramps up, it gets pretty good. Give it a shot if you enjoy adventure games and a decent horror story.
    • 77 Metascore
    • 70 Critic Score
    ARMS is a truly unique experience that digs into my nostalgia with games like Punch Out! I just hope the free DLC will make it feel more fleshed out. Quality cannot be argued here, but content definitely feels far too light at launch.
    • 60 Metascore
    • 65 Critic Score
    The town of light does some really unique and innovative things for the horror genre but its adventure game aspects are simultaneously mundane and confusing. Still, its real-life horrors stick with you longer than the more fantastical and gruesome images that are commonly seen in other games.
    • 53 Metascore
    • 45 Critic Score
    While the concepts are interesting and really have something special in mind, the execution and technical issues really hold back Friday the 13th from living up to its own hype. There are a few moments of fun here and there, but the Xbox One version is still having issues finding games for people, myself included. I hear the other versions are in better shape than this one, so if you’re still really interested in it, maybe get if for PC or PS4. Even then, I must warn you, there is some fun to see, but in the end it is still a clunky, random experience that I feel needed a few more months of development.
    • 73 Metascore
    • 65 Critic Score
    Starpoint Gemini Warlords still feels a little incomplete. While I would not go so far as to describe it as anything approaching a disaster, there are a lot of problems here that need addressing. The good news is, theoretically, many of the performance issues can be fixed – and I think this would really improve the overall experience. The bad news is, the game’s core foundation – its blend of simulator/RPG/strategy – doesn’t really work as well as it could, at the moment. It’s a structural problem – one born from an over-ambitious attempt to do too many things at once. It has a lot of promise, but the delivery is lacking. There is an enjoyable game in here, but it currently lives down the road. For now, however, Starpoint Gemini Warlords is a product that doesn’t do any one thing well enough to justify its price point and the accompanying time investment it requires of players.
    • 77 Metascore
    • 80 Critic Score
    Portal Knights certainly takes inspiration from Minecraft, but does enough different to stand on its own. It’s procedurally generated environments and visuals impress the most, which make for a nice laid-back adventure.
    • 81 Metascore
    • 80 Critic Score
    Tekken 7 feels like the return for the series. After some bumps in the PS2 and PS3 era this series really feels like it is regaining its footing. There is a lot of content here for casuals and solo players, and the hardcore will love the under-the-hood changes. There is something for everyone, which most fighting games fail to capitalize on. If you have been out of the Tekken game for a while, it is finally time to return.
    • 79 Metascore
    • 85 Critic Score
    Getting the $39.99 Overkill Edition will give you the base game and both DLCs. They’re both worth it, so that would be the best bet for people wanting to get the most out of Victor Vran. As far as the game goes, it is just as competent as the heavy hitters in the dungeon crawling genre. The online works well, and with four player co-op, it can be a blast to play with friends. I highly suggest Victor Vran to any action RPG fan.
    • 86 Metascore
    • 80 Critic Score
    At its core, Rev 2 is more or less the same game as Revelator. While that might seem like a damning statement at first, given the excellence of the original, it’s not entirely a bad thing. Still, I must confess that there is a creeping feeling that this glorified update is lacking in content, though the discounted full price and the option to purchase an upgrade for owners of Revelator makes it easier to recommend. Here’s to a more substantial installment for the next iteration of Guilty Gear.
    • 82 Metascore
    • 70 Critic Score
    Rime is a beautiful game with some ugly drawbacks. Still, I recommend checking it out. The world is gorgeous and the adventure worth seeing. I hope the developers make an effort to clean up the frame rate at some point, but I also hope to see a follow-up with some of the issues addressed. There is too much beauty for this game to not return.
    • 74 Metascore
    • 70 Critic Score
    As someone thoroughly tired and uninterested in anything Musou, I can say without hesitation that Spirit of Sanada did very little in changing my opinion on the genre. Having said that, the focus on telling a tighter, more involved story along with the addition of a variety of RPG elements is a step in the right direction and deserves praise- hopefully pointing towards a renaissance for the genre.
    • 62 Metascore
    • 80 Critic Score
    There is little to complain about with Spellspire. It’s a jolly little game, with a colorful art style and some nice touches of humor. But this is a word puzzle game; if you’re not great with word games like Boggle or Scrabble, then it may not be the game for you. But at $9.99, if you fancy taking your brain for a workout, instead of your fingers, then Spellspire is the perfect distraction.
    • 66 Metascore
    • 65 Critic Score
    The quality of Street Fighter II is unparalleled, and it is still one of the most balanced fighting games ever created. The addition of Violent Ken and Evil Ryu doesn’t do much to the roster, and Way of the Hado is a diversion at best. However, the $40 price tag stings. Yes, we have all heard of Switch tax, but this feels like Switch robbery. This game should have launched at $15-$20 at most. This is a very solid game, just not one worth its current price of admission.
    • 78 Metascore
    • 80 Critic Score
    Those familiar with the franchise will no doubt be happy to see that Lo Wang has returned. With his trusty katana and arsenal of bad jokes, Wang once again returns to slice and dice his enemies into snack-sized bits. While some things remain the same, the second game also adds randomized levels and plenty of loot to collect. It is a mash-up of styles that work surprisingly well together.
    • 42 Metascore
    • 50 Critic Score
    Tango Fiesta has a few nice touches here and there, but nothing really in the way of originality. It’s not the best twin-stick shooter out there, by a long mile. And it isn’t even the best eighties action film inspired game either. If you like some couch co-op shooting action, then it may be worth a look, but wait until it goes on sale.
    • 80 Metascore
    • 85 Critic Score
    Fans of 4X gaming cannot really go wrong here. Endless Space 2 is a well-crafted game, that is expansive in all the right places, precise where it needs to be, complicated in an engaging way and truthfully, wonderful to look at. It’s also, after a bit of a time-investment (the tutorial is well-structured in this regard), pretty welcoming to any curious passers-by. Endless Space 2 has that special, addictive, one-more-turn quality about it. There is real style here, and a hell of a lot of substance to back it up.
    • 60 Metascore
    • 50 Critic Score
    I look at Skylar and Plux as the Little Engine that Could, but it ends up being the one that just couldn’t. I really wanted to like it, but with the glaring issues, it’s hard to recommend without a significant price drop. The platforming and jumping works and is actually very tight. That’s what kept me going. It’s bland in most aspects, but there is something there behind the surface. If you can find it, you may get some enjoyment out of it. Even then, I would still wait for a price cut.
    • 89 Metascore
    • 95 Critic Score
    Injustice 2 is a lot more of what I loved about the first game. The gear really adds to the single player aspect. I find myself grinding characters and decking them out with the latest fashion. It is addictive, and will likely keep me playing for months. It is impossible to argue the value they packed into this game. Whether their style of fighting game is up your alley is another story. Injustice 2 won’t suddenly change anyone’s opinion of the developer’s work, but it will thrill fans of it.
    • 74 Metascore
    • 70 Critic Score
    The Surge is a nice addition to the genre. The combat feels great even when the story and mechanics start to sputter out. The claustrophobic nature of the level design adds to the tension, and it feels good to have a game in this genre that isn’t chock full of gothic horror themes. It brings new ideas to the familiar mechanics and executes on them well.
    • 81 Metascore
    • 80 Critic Score
    Despite having many of the series’ staple complexities stripped away, Shadows of Valentia proves a thoroughly enjoyable adventure. Those who found the Fire Emblem series too intimidating due to its difficulty and overwhelming depth need look no further for their accessible entry point to the franchise.
    • 72 Metascore
    • 55 Critic Score
    There’s not much I can say about Narcosis. It was too short of an experience to really gather a lot for it. At the same time, this was made for VR and I’m sure if I had played it in VR it would have had a bigger effect on me. Unfortunately, while this is supposed to be a horror game, I never once jumped or was creeped out. To be honest, I was more slightly confused and annoyed with some of the choices the developers made when it came to both exploration and platforming. If you’re still interested, there are a few redeeming qualities, but not many. I’d still hold off until a price drop.
    • tbd Metascore
    • 45 Critic Score
    At times I could see the appeal, but there’s just too many core problems with this game to recommend it to anyone who hasn’t already immersed themselves in the series. The mixture of boredom and confusion made me wish I was doing just about anything else.
    • 66 Metascore
    • 70 Critic Score
    NBA Playgrounds scratches an itch I didn’t know I had. Growing up in arcades I spent many a quarter on games like NBA Jam. Outside of the failed attempt by EA a few years back to resurrect the franchise, we really haven’t had a good alternative. Playgrounds fills that void nicely, even with its shortcomings. Anyone wondering if it had to be the shoes would do well to check it out.
    • 73 Metascore
    • 80 Critic Score
    In the end Human: Fall Flat is exactly what I expected it would be, but with more to it than I anticipated. I loved digging through each area. Even when Bob fell to his death, respawning and trying again never bothered me. The simplistic design and clever physics-based puzzles offer up an enjoyable romp that is more than worth the price of admission.
    • 85 Metascore
    • 70 Critic Score
    Ultimately, though, Crusade does what all good expansions should do – it takes a base game and improves upon it in significant ways. There is a great amount of new content here that will give existing players a fresh experience when returning to Galactic Civilizations III. It’s also competitively priced, which should entice newcomers as well. There are a few bugs and the rather large shadow of Stellaris that hang over this game, but all in all this is a really decent strategy title that should appeal to any fan of 4X gaming.
    • 66 Metascore
    • 60 Critic Score
    Flatout 4 feels like a game destined to reinvigorate the franchise and just ran out of steam. I am a massive fan of the original game and its sequel, and while this is light years beyond the abomination that was the third game, it still falls short. More tracks, more variety, and some much needed polish would have gone a long way in bringing back this cult classic. As it stands though, arcade racers still sit dormant in today’s gaming landscape.
    • 84 Metascore
    • 80 Critic Score
    Coming into this game expecting maybe an above average alien shooter, I was actually really impressed. It has the makings of a BioShock or System Shock while keeping it fresh with new abilities and full exploration to play how I wanted. The horror elements are there and work well, and while the story isn’t the best out there, it is enough to keep people playing. If you’re looking for a new horror game or even a game much like Dishonored where freedom to do what you want is the main crux, Prey is the game for you.
    • 72 Metascore
    • 80 Critic Score
    The look and feel all work well with each other. It really does look like a game from 1996. Even the level splash screen looks like Doom. From the over abundance of gore and blood to the industrial rock soundtrack, it just oozes 90’s nostalgia. While it may be a slightly short experience, there are multiple difficulty levels to try out. This could go either way. It could be a game you pick up and play all the way through, or a game that you try for about 20 minutes and never look at again. It really all depends on what kind of mood you’re in. If you’re in a mood for a fast paced old school run and gun kind of game, this is it and it does really well for itself. If you’re not or are looking for something with more substance, you may want to look elsewhere. Butcher is more for the players that want to turn off their brain for a little bit and just shoot some stuff, and you know what? It does a decent job with that.
    • 83 Metascore
    • 80 Critic Score
    Trails in the Sky 3 is a departure from its predecessors in more ways than one, and is undoubtedly the weakest of the three titles. However, the foundation of what made the first two titles feel special still remains with charming, multi-layered characters I’ve fallen in love with all over again, and writing that plays my heartstrings like a god damn fiddle.
    • 65 Metascore
    • 80 Critic Score
    I enjoyed my time with Birthdays the Beginning. It’s not an action game or even much of a strategy game. It has some fun elements to it that allow players to create and relax. Finding all the life forms is a fun endeavor, and one that I think people who enjoy games like Viva Piñata and to a sense, Minecraft, will have a lot of fun with it. Players wanting to create and explore is really what thing game is for. While never boring, it does have a few slow spots to it, and in here is where the players will generate their own fun creating their ecosystem.
    • 81 Metascore
    • 95 Critic Score
    It had been a long time since I last thought about a good game of Tetris, and I had never even seen a Puyo Puyo before, but having these two games come together in such a way has been a true delight. This is also a perfect game to have on the switch. Great on the go when you just need to pass the time, but equally as good on the big screen with some mates to challenge.
    • 57 Metascore
    • 45 Critic Score
    There are a lot of cool ideas here; the crafting system for example is robust and interesting, but it doesn’t make up for all the issues the game has. Tie that in with the complete lack of originality and Sniper Ghost Warrior 3 feels like a half-baked attempt at the genre. It could have been great; it SHOULD have been interesting, but in the end it just ends up frustrating and disappointing. There are much better games in this genre, and there is little reason to invest in this sniper’s mission.
    • 83 Metascore
    • 80 Critic Score
    Housing over 180 cubed filled levels to solve at a bargain price of only $4.99, it’s easy to recommend Bye-Bye Boxboy to anyone who enjoys a good puzzle game.
    • 81 Metascore
    • 80 Critic Score
    Cities Skyline is a welcome addition to the Xbox One, and consoles in general. It’s a competently made city building game, one that hasn’t been dumbed down for those that prefer a console to PC. It may take a while for the game to open up and kick into gear, but when it does, there is no limit to what you can build.
    • 76 Metascore
    • 75 Critic Score
    Dragon Quest Heroes II is a solid sequel to a refreshing take on the musou genre. I love that Omega Force has been expanding on the style for a while now. These themed entries are often much more interesting than the standard ‘Warriors’ games. Still, some of the changes feel not for the best, and the combat started to drag on the longer I played.
    • 77 Metascore
    • 80 Critic Score
    Dawn of War III certainly isn’t the type of sequel that fans of the series may have anticipated, albeit it is still a title that is faithful to the Warhammer franchise. However, Relic’s gamble of adapting their franchise in a way that more closely aligns with the popular MOBAs of the day has largely paid off, even if the game does suffer from a bit of an identity crisis in the process. It was a brave, risk/reward move – while it may disappoint some fans, it will certainly gain others and gives the series a fresh look rather than replicating more of the same.
    • 92 Metascore
    • 90 Critic Score
    Mario Kart 8 Deluxe is a hard game to review. On one hand, the value is insane. The tracks, modes, and sheer amount of content found in the game are unmatched. On the other hand, hardly any of it is new for those of us who bought the game on Wii U. Another factor in the mix is that the Switch simply is lacking another big blockbuster to purchase after Zelda, so MK8 Deluxe is certainly tempting. Either way the game is still just as fun as it was on Wii U, and that is the most important bullet point.
    • 75 Metascore
    • 90 Critic Score
    Without redefining the foundations of the original, Outlast 2 weaves an intriguing tale- paced expertly through environments that breed a sense of tension and paranoia only the best in the genre can muster.
    • 64 Metascore
    • 65 Critic Score
    In the end, The Silver Case is a strange, but interesting title. I can’t really fault it too much for its design. This is a game from 1999 after all, but some of the dialog choices made and what could have been fixed a bit in a new translation could have helped the hokey exchanges from time to time. While it’s not a bad game, it is most certainly an acquired taste, but when you dive into it, the story is what will propel you to keep going, and it’s actually not bad as long as you can look past the old mechanics.
    • 75 Metascore
    • 80 Critic Score
    A Rose in the Twilight is a title with a dreadfully oppressive atmosphere that stars a tragic heroine whose trials and tribulations are heartbreaking to experience. It features solid, albeit sometimes frustrating puzzles and an abundance of backtracking. It’s a title with a niche appeal, but to those that can appreciate a dark fairy tale and have the stomach to suffer through some disturbing imagery as well as some obtuse puzzle designs, this might be a flower worth cultivating.
    • 73 Metascore
    • 70 Critic Score
    When I started playing Talent Not Included, I was blown away by its tight controls and stage setting. Towards the end, I was still enjoying it, but my enthusiasm waned considerably compared to where it once was. Still, its unique presentation and complementary design does make for a good time.
    • 80 Metascore
    • 75 Critic Score
    Wonder Boy: The Dragon’s Trap is a fun, nostalgic romp that brings some of its legacy issues along for the ride. For those that can adapt to that, it is a great game. I am all for bringing back lesser-known titles, especially from consoles such as the Master System, as long as the same love and care is poured into them.
    • 83 Metascore
    • 70 Critic Score
    Sexy Brutale is a title with an intriguing premise, backed up by a story well worth experiencing. However, the lackluster characterization and singular, uninteresting solutions to its puzzles hold it back from greatness.
    • 50 Metascore
    • 40 Critic Score
    Now, while for the most part the game was inoffensive, it did feel rather boring and broken in some ways, but at the $29.99 price tag they’re asking for, I feel inclined to do more than just blow it off and ignore it. I now have to actively tell people to avoid this title. Even with the amount of races offered in single player, there is no way I would spend up to 30 dollars on this title. I would go as far as maybe ten bucks at the most. With the unfortunate physics, the bland presentation, and some broken mechanics, I can’t really suggest this game at full price. As I said earlier, ten dollars is kind of the sweet spot for this one and even then, it can be a stretch. It teeters on bad, but in the end, ends up being just bland and a bit boring.
    • 76 Metascore
    • 80 Critic Score
    On a whole this is one outstanding collection granted players come into it with proper expectations. Sure the original Duck Tales is a blast, but most of these games have not aged as well as one would hope. Still, I cannot recommend it enough, it brought back memories. From the music to the insane difficulty, I had a blast. The rewind feature allowed me to see them all, and the new leader boards and modes make it worthwhile.
    • 67 Metascore
    • 65 Critic Score
    The term so close, yet so far away fits perfectly here. I adore so much of what this game does, but the combat becomes its Achilles Heel. With some tweaking this could easily be a franchise action RPG I would gladly play every few years. As it sits now, the frustration kept me from enjoying the best parts of Shiness and its world.
    • 77 Metascore
    • 80 Critic Score
    LEGO City Undercover is a great game, and one many players likely missed on its first go-around. This is a prime example of a smart re-release. It also helps that each version is improved, and co-op is now an option. For anyone that missed this game on Wii U, there is no longer any excuse. Check out what I think is TT Games best effort in the LEGO genre.
    • 85 Metascore
    • 90 Critic Score
    Enter the Gungeon is a roguelike game that works for players who usually find the genre frustrating. I enjoyed it more than I thought I would, and while it might be long after the PC/PS4 release, Xbox One owners finally have a chance to see what the fuss is about. Don’t sleep on this game, it mixes the old with the new for a quality package worth shelling out the bullets for.
    • 33 Metascore
    • 20 Critic Score
    Troll and I was a miserable experience in just about every way imaginable. There are technical problems abound and the sum parts of its design baffle. Don’t play it out of curiosity, you won’t enjoy it.
    • 93 Metascore
    • 90 Critic Score
    With all the issues I had with the game, it doesn’t take away from the fact that Persona 5 is one of the best games in the series, as well as one of the best JRPGs to come out in years. The story is well told and exciting while still being emotional, the combat is fun and really engrossing and allows for some great combinations, and the presentation is both stylish and really fun. There is so much to do in this game that it would take another three pages to go over it all, and in the end, if I haven’t convinced you to pick this game up by now, I have nothing else to give you. If you’re an RPG fan by any means, you need to get this game. It’s a great time with both deep mechanics and a deep story. Not to mention, it oozes style the entire time.
    • 85 Metascore
    • 90 Critic Score
    To say I’m pleased with my return to the series after a brief hiatus is an understatement. This feels exactly like the Show I remember with some fantastic additions. The only thing that keeps it from getting higher marks are the online connectivity issues and some other small concerns (including some strange ball physics in the outfield that has led to a lot more ground rule doubles than seems realistic). If you’re a fan of the sport and you have a PlayStation 4 you have to buy this game. If you don’t, you’ll be missing out on a tremendous entry in this seminal series.
    • 82 Metascore
    • 70 Critic Score
    Remasters are part of this generation whether we like them or not. Bulletstorm is a game perfect for this trend as a lot of players likely missed it the first time around. The addition of Duke Nukem and all the DLC is nice, but the sticker shock is real. This is the kind of game that would have done much better with just a little lower price of entry.
    • 82 Metascore
    • 80 Critic Score
    With some notable flaws and lack of originality, the Ringed City is a bit of a mix bag. Even so, the new areas are fun enough to explore, and the epic final encounter is something that absolutely needs to be experienced by anyone that calls themselves a Souls fan. It’s unclear if this truly marks the end of Souls as a series, but if it is, it can rest well knowing it has left an indelible mark in gaming that will never be forgotten.
    • 64 Metascore
    • 65 Critic Score
    Viking: Wolves of Midgard is a solid clone of the genre, but ultimately feels half-baked. The asking price feels a bit too steep when compared to other games, but I did have a good time playing co-op. I just wish there was more, and it was more polished. This will be a great game when it drops in price, but for $60 it is hard to recommend it over others doing similar things.
    • 76 Metascore
    • 70 Critic Score
    Bullet Soul is a little on the short side, even by shmup standards, with only five stages available to take on. However, the Steam version is priced competitively, and like all decent shmups, Bullet Soul provides some decent replay value incentives with multiple characters to experiment with, additional gameplay modes and the never-ending high score chase. While this isn’t the most overwhelming amount of additional content ever seen in a shmup, Bullet Soul’s overall package and price point is fair. It should entertain newcomers and enthusiasts alike.
    • 61 Metascore
    • 40 Critic Score
    In the end, Anoxemia is a decent game with a really bad mechanic. Or rather, missing a big mechanic. A checkpoint here or there wouldn’t break the game, but at the same time, it would have made that game pretty short. I see why they did it, but that doesn’t stop the game from getting frustrating quick due to both restarting levels as well as not being able to actually control the one thing that can die and force me to start over. It’s a budget title, but even then, I would suggest either a price drop or an avoidance altogether.
    • 73 Metascore
    • 70 Critic Score
    Yooka-Laylee is exactly what Playtonic promised, and also exactly what I expected. While some of the levels are not great, the overall package takes me back to a different time where the genre thrived. For better or worse this game recaptures what made those games special, and frankly if it starred a certain bear and bird combo, it could have easily been a sequel to a game from that era. For those that long for collecting endless arrays of useless items, this game is a must play, for everyone else that grew out of that genre long ago, there is nothing here to bring you back. Except maybe for that music, my goodness is it good.
    • 74 Metascore
    • 80 Critic Score
    Snake Pass is a unique experience and a throwback to classic puzzle/platform games of yesteryear. It is a genre lost in time, and I am thrilled to be seeing a resurgence this year. For the price it is hard not to recommend Snake Pass. It is unique, fun, colorful, and challenging. Definitely worth checking out, even in this blizzard of awesome games hitting already in 2017.
    • 66 Metascore
    • 65 Critic Score
    Chaos Code -New Sign of Catastrophe- is a solid, albeit unremarkable fighter that plays well, and even though it lacks many features I would consider a staple in a modern day fighting game, the budget price point helps to forget what is unaccounted for. However, what can’t be ignored is the incredibly small player base where it’s a struggle to find a single match online. In a market steeped with excellent titles like Blazblue, Guilty Gear and UNIEL, just that one glaring flaw alone is enough to make it very difficult to recommend.
    • 77 Metascore
    • 75 Critic Score
    The Inner World is a solid adventure game that’s whimsical yet dark, and accessible to those who may not have much experience with adventure games. I think I’ll be playing through this again, somewhere down the line. For an adventure game, that’s high praise from me.
    • 77 Metascore
    • 85 Critic Score
    Monster Hunter fans should check this game out. It has a lot of depth to it while still being an accessible hunting game without all the preparation needed. It feels a bit more action-based, while still feeling familiar. At the same time, action RPG players will find a lot of fun here with Toukiden 2, and people always wanting to get into the Monster Hunter genre can find an easy time here. I highly suggest this game to action fans as well as fans of the RPG genre, and yes, I know how a lot of Monster Hunter purists are, but they should really try this one out as well. It may not be as deep in some aspects but it does have its merits. I can easily see myself playing this game for the next few months, and if you let it hook its demon hand into you, you will too.
    • 87 Metascore
    • 90 Critic Score
    The Nonary Games is a fantastic bundle with games that are both fun to play and very entertaining in the story department. Any fan of puzzles games and visual novels should pick this bundle up without a doubt. Even people looking for a great story should give this a look. It has the makings of a good “starter” visual novel. I can’t suggest it enough. Now, if you’ll excuse me, I need to go play Zero Time Dilemma.
    • 83 Metascore
    • 90 Critic Score
    To the uninitiated to the wild world of Danganronpa, at the bargain price point only $39.99, there is really no excuse for any PS4 owner that isn’t severely adverse to the idea of reading to not pick this up. This collection features some of the most exciting and mind-bending adventures I’ve had the pleasure of reading, and it remains just as it was three years ago, highly recommended.
    • 80 Metascore
    • 85 Critic Score
    Forget about 1,2 Switch; Snipperclips is the perfect way to show off the multiplayer aspect of the Switch. Whether you want to team up to solve puzzles or throw down in a papercut match to the death, this game is an absolute hoot; and all at an extremely reasonable price tag.
    • 71 Metascore
    • 65 Critic Score
    I like this game. It plays really well, but the sexualized content is not for me at all. If this is your kind of thing, this is a great game to play. If you really can’t get along with the anime breasts, I would say stay far away from this one. Even then, the combat is a pretty well done.
    • 76 Metascore
    • 80 Critic Score
    Mass Effect Andromeda is a great game with some serious side effects. The bugs and glitches take me out of the experience at times, and some of the story falls apart, but the exploration and characters constantly drag me back in. It is a rough start for sure. I wondered a few hours in if I was going to keep going, but it finally sucked me in and never looked back. It feels safe, it feels like Mass Effect, but that is also what makes it worth playing.
    • 77 Metascore
    • 75 Critic Score
    It is hard not to recommend Momodora: Reverie Under the Moonlight to anyone craving that Castlevania vibe. I just wish it had more to it. The lack of upgrades and short lifespan make it feel half-baked at times. However, with a hardcore mode to unlock and neat hidden upgrades scattered throughout, it more than justifies its price tag.
    • 66 Metascore
    • 45 Critic Score
    Even with the WRC and FIA license, coupled with lots of content and a split screen mode cannot make up for the performance issues I experienced; resulting in a game that I am unlikely to go back to. If you are hankering for some rally action, I would recommend waiting until June to see if Dirt 4 scratches your itch.
    • 72 Metascore
    • 65 Critic Score
    Styx is a solid game with polished mechanics that simply fails to justify its higher asking price. Combine that with its release date being sandwiched between so many ‘must-have’ titles and it doesn’t even fill a void of having nothing to play. Still, it is a solid stealth game, and one that provides plenty of entertainment in its solid campaign. I just cannot justify the steeper price for what still feels like a lower-budget title.

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