Yahoo!'s Scores

  • Games
For 2,271 reviews, this publication has graded:
  • 46% higher than the average critic
  • 4% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 20 Mission: Humanity
Score distribution:
2272 game reviews
    • 68 Metascore
    • 70 Critic Score
    Root of Evil puts itself across as a lighthearted, if slightly demented, kid's game. But it can be much more challenging than such a presentation implies, and the disconnect is sometimes jarring.
    • 68 Metascore
    • 70 Critic Score
    Kept from greatness by the terrible camera, pacing issues, short quests, and general lack of continuity, making it a sequel that actually tacks more criticisms on to the series, instead of fixing them.
    • 68 Metascore
    • 60 Critic Score
    Although it is mindless fun in short bursts, its problems, such as rare restart points, dodgy graphics and the flying stages really overwhelm the good stuff -- weapon selection, general violence and mayhem -- and leaves the overall package as somewhat disappointing.
    • 68 Metascore
    • 60 Critic Score
    The simple truth is that Juiced is behind the curve. The racing isn't bad, but the game places emphasis on the wrong reward system.
    • 68 Metascore
    • 70 Critic Score
    It's a solid first-wave title, while the awesome 3D engine and multiplayer game makes it a truly new experience in the portable arena. Let's just hope the next legend that SOE tells has more surprises.
    • 68 Metascore
    • 80 Critic Score
    It's a pleasingly solid sequel, and doesn't leave the inexperienced out in the cold.
    • 68 Metascore
    • 70 Critic Score
    Terminator 3: The Redemption is more interested in being a playable movie than a real game. There's little to no choice for players, who just have to sit back and shoot everything.
    • 68 Metascore
    • 80 Critic Score
    If you're going into Sigma Star Saga looking for the next R-Type or Thunder Force, you'll be sorely disappointed. But if you want a good, solid GBA game that brings something new to the table, it's a shoo-in.
    • 68 Metascore
    • 80 Critic Score
    Glyphyx bit off a little more than it could chew, as the bugs and hiccups show. Still, the developer dishes out a thrilling tale with varied gameplay that will keep you immersed through the end.
    • 68 Metascore
    • 60 Critic Score
    For all its brilliance – and there are undoubtedly some very special moments here – Mafia III never manages to maintain its initial momentum. There are too many other open-world games that do what it does better, smarter, and with more stability. Like its motley cast of gangsters, Mafia III is simultaneously likable and unpleasant, a tempting offer that all but the most dedicated gamers would do well to refuse.
    • 68 Metascore
    • 70 Critic Score
    In choosing to take their inspiration from such a strong game ["RollerCoaster Tycoon"], the developers have invited comparison with it, and, perhaps inevitably, it's a little wanting in that context.
    • 68 Metascore
    • 70 Critic Score
    What you're really looking at is more of the same.
    • 68 Metascore
    • 90 Critic Score
    Whether you sit down for three minutes or three hours, there is little to dislike here. Just be careful when playing -- it's quite easy to get a bit carried away with the stylus. It any game is going to test the durability of your DS's touch screen, this is it.
    • 68 Metascore
    • 60 Critic Score
    Gets many things right - gameplay, map design, game modes like trailer, and the physics really do make for a promising experience, but the complete lack of a community (in Europe), the poor netcode and the ho-hum single-player bot AI make for a decent effort that'll, at the moment, just gather dust on your shelf.
    • 68 Metascore
    • 70 Critic Score
    One thing that has not changed is the game's unparalleled sense of atmosphere...But its faults cannot be overlooked, and though supremely entertaining, it has failed to carry the baton that its prequel held so loftily.
    • 68 Metascore
    • 80 Critic Score
    Each iteration of the Medal of Honor series has been better than the last, and Rising Sun is no exception. It would have been nice to see EA take a few risks and break formula, but the game's a great war shooter nonetheless.
    • 68 Metascore
    • 90 Critic Score
    The ultimate laugh-out-loud party game.
    • 67 Metascore
    • 80 Critic Score
    Offering 20 characters, 16 levels, and a ton of replay value, this title is great for kids and adults alike, and shouldn't be dismissed as a mere licensed game (or "merchandise") -- it's the real deal.
    • 67 Metascore
    • 80 Critic Score
    Whether it's a licensed track by Moby or Timo Maas, or a Bemani original such as Genom Screams or the Shining Polaris, the selections vary in style, speed, and genre.
    • 67 Metascore
    • 60 Critic Score
    The unyielding linear story, the decidedly average puzzles and the ease with which you sail through the levels will ensure that it gathers dust on your shelf after the first play.
    • 67 Metascore
    • 50 Critic Score
    While Aftermath is a brave try, it lacks variety and strategic depth, relying instead on dumb but heavily armed enemies to provide a challenge. It's of passing interest, but ultimately destined to be abandoned in frustration in most cases.
    • 67 Metascore
    • 50 Critic Score
    [It's] like my relationship with broccoli. Playing it was definitely not love at first fight, but after a while, you warm up to it...an in-depth wargaming experience.
    • 67 Metascore
    • 70 Critic Score
    Zen-state gamers who just want to cruise around and blow stuff up will need all their hands -- or at the very least, two of them -- on deck for this peculiar mix of navy action, splinter-theory weirdness and no-nonsense ship design.
    • 67 Metascore
    • 60 Critic Score
    War of the Ring's primary flaw is that it fails to really make use of its license. Remove the LOTR backdrop and names, and you could be playing any generic fantasy RTS game. It's missing the dramatic scope of the books.
    • 67 Metascore
    • 50 Critic Score
    Also aggravating is the half-assed presentation. Cutscenes are crap, and voiceovers are all delivered by stand-ins instead of authentic actors. Even Paulie sounds like he's being voiced by someone's roommate.
    • 67 Metascore
    • 60 Critic Score
    By modern standards, it's decidedly lacking, but it's still a classic.
    • 67 Metascore
    • 70 Critic Score
    A game that is jack of all trades, but master of none. It's fun to play at first, but tends to get fairly tedious when you realise it's rather limited - when you realise you can't change your ship, actually take on any missions, or do anything of any real interest.
    • 67 Metascore
    • 70 Critic Score
    The combat difficulty level is forgiving, and the game guides you through the puzzles with helpful clues and hints from the other characters. Less experienced gamers -- who, let's face it, are really the ones the game is aimed at -- will find its light touch very rewarding.
    • 67 Metascore
    • 70 Critic Score
    The path of progression can get a little dry, despite the depth of combat. Interacting with objects in the environment and strategy-laden boss battles help spice things up, but there are also times when you may realize this isn't the most fun game in the world.
    • 67 Metascore
    • 70 Critic Score
    Most of the massive problems that have plagued next-gen versions of Live have receeded, leaving a game that's fun, accessible, and while flawed, full of enough personality.

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