Yahoo!'s Scores

  • Games
For 2,271 reviews, this publication has graded:
  • 46% higher than the average critic
  • 4% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 20 Mission: Humanity
Score distribution:
2272 game reviews
    • 83 Metascore
    • 80 Critic Score
    Even more surprisingly, the enemies evidently know that you know you're supposed to save certain persons and -- right buggers that they are -- actually go out of their way to bring harm to your would-be charges!
    • 83 Metascore
    • 90 Critic Score
    Remix gives PSP owners a massive, compelling experience, while at the same time making the hardware look golden. After all, it's not only a port of a best-selling console game -- it's better!
    • 83 Metascore
    • 80 Critic Score
    The difficulty level is impressively even, remaining challenging enough to hold the attention, but rarely crossing too far into frustration.
    • 82 Metascore
    • 80 Critic Score
    Vegas 2 may be formulaic, but when the formula's still tastes great, it's hard to complain too much. Rainbow Six's action-movie realism and smooth look still make the game every bit as gripping as its illustrious predecessor.
    • 82 Metascore
    • 80 Critic Score
    Unfortunately, one of X-Men Legends II's greatest strengths is also its greatest weakness. There is virtually nothing different about the actual gameplay.
    • 82 Metascore
    • 80 Critic Score
    Have your driving your way, while still getting enough substance and structure that doesn't feel like a mere test drive.
    • 82 Metascore
    • 80 Critic Score
    The developer's first baby possesses a real joie de vivre and handles like a dream.
    • 82 Metascore
    • 70 Critic Score
    It's not one you can pick up and play for five minutes at a time or without reading the manual, but is extremely involving once you get into it.
    • 82 Metascore
    • 70 Critic Score
    With extensive gameplay, a great range of cars and replay value that will keep you motoring on even long-haul journeys, GT Advance is a great start for the racing genre on the GBA.
    • 82 Metascore
    • 80 Critic Score
    Maybe being a villain isn't all that the brochure promised, but those giddy early levels and powerful later ones just might make the middle slog worthwhile.
    • 82 Metascore
    • 90 Critic Score
    The gameplay is solid and fun for any skill level, but what's really amazing is just how good this game looks. The faces are scarily accurate.
    • 82 Metascore
    • 70 Critic Score
    It's too hard to steal bases against the computer and throw computer stealers out. Computer batters are far too patient at the plate... It is worth checking out.
    • 82 Metascore
    • 80 Critic Score
    Act of War strikes an ideal balance between demanding and engaging. It's returned our faith to the modern real-time strategy game, and promises an impressive new franchise from Atari.
    • 82 Metascore
    • 80 Critic Score
    If Franchise mode is your bag, then yes, you’ll want the new model. The upgraded run mechanics and countless small improvements certainly keep it a step ahead of Madden 16. But those looking for a game-changing, highlight-reel play should hold off. EA has moved the needle again, but not the final score.
    • 82 Metascore
    • 70 Critic Score
    Most of its faults are forgiveable, and the excellent controls coupled with the intense action often make for an engrossing experience.
    • 82 Metascore
    • 80 Critic Score
    It's witty, smoothly produced, and absorbing.
    • 82 Metascore
    • 80 Critic Score
    For the gamers who want a combat-heavy fantasy world to lose themselves in without the frustrations of the first generation of MMORPGs, Dereth is where you'll want to head.
    • 82 Metascore
    • 60 Critic Score
    We're still waiting for something that is truly a progression in EVERY way for a genre that has seemingly stagnated over the last two years.
    • 82 Metascore
    • 90 Critic Score
    A linear game that simply doesn't feel linear, and that's a major achievement. By tightly focusing the action and constantly engaging the player, the developers have managed to make you feel a part of the action without holding your hand.
    • 82 Metascore
    • 90 Critic Score
    It's no "Baldur's Gate II," nor is it a "Planescape: Torment," but the way things are going it's the closest we're likely to get this century.
    • 82 Metascore
    • 80 Critic Score
    EA's challenge is not to simplify their simulation or stop adding detail, but to integrate those features so well that players can simply marvel at how advanced the game has become. The Superstar revisions are a step in the right direction, since they allow players to focus on the entire game one player at a time, but otherwise that's just not the case.
    • 82 Metascore
    • 70 Critic Score
    Memorization is only a small part of success, and we suspect that some inhuman quality is required to fully conquer the game.
    • 82 Metascore
    • 80 Critic Score
    Action/RPGs tap into some inherent need to button-mash and kill countless foes, while still strategizing a bit with your party and their attributes so you don't feel brainless -- and this may be the best sci-fi themed entry in the genre to date.
    • 82 Metascore
    • 60 Critic Score
    The game's biggest problem is all the filler between the reasonably exciting combat sequences. This New York City consists of two subway stations and about eight neighborhoods separated by long loading screens. You'll get sent back and forth across them all. Get this key. Visit that character. Trigger this sequence. Kill that guy. Along the way, we counted exactly two (2!) optional missions.
    • 82 Metascore
    • 80 Critic Score
    Drive Unlimited has blurred the line between single and multiplayer gaming almost out of existence.
    • 82 Metascore
    • 80 Critic Score
    Adding cop chases back to the franchise, retaining the free-roaming world setup from "Underground," and introducing the Speedbreaker are all welcome items.
    • 82 Metascore
    • 70 Critic Score
    By inherently alienating new players in combining two genres, and then providing too little incentive to win over RTS vets, the game becomes more of an upgrade for fans of the franchise, who want to control new races and explore some of the new features.
    • 82 Metascore
    • 80 Critic Score
    A solid title, featuring a believable and interesting storyline, plenty of missions to work through, and even good graphics. However, it can get very tedious at times, testing the patience of the most tolerant of gamers.
    • 82 Metascore
    • 70 Critic Score
    A definite step-forward for fans of Ghost Recon...However if you found problems with the original title, particularly in its engine limitations, then don't expect these to have disappeared.
    • 82 Metascore
    • 90 Critic Score
    A perfect place to jump into the Age of Wonders series. It's "Age of Wonders II," only sporting a few refinements and a lot of extra content.

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