XenGamers' Scores

  • Games
For 181 reviews, this publication has graded:
  • 38% higher than the average critic
  • 4% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 6.9 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Madden NFL 2003
Lowest review score: 0 Jeremy McGrath Supercross World
Score distribution:
  1. Positive: 91 out of 181
  2. Negative: 26 out of 181
181 game reviews
    • 69 Metascore
    • 75 Critic Score
    It has a few nagging flaws like the lack of a good third-person view or in-menu loading screens, but it is playable and should keep motocross fans busy.
    • 69 Metascore
    • 58 Critic Score
    The animation and voice acting are really spot-on, bringing the characters to life better than many motion pictures. Unfortunately, the combination of a disorienting camera and consistently sloppy framerate go a long way towards negating Herdy Gerdy’s fun factor.
    • 69 Metascore
    • 67 Critic Score
    While not perfect, Haven: Call of the King works on many levels—as a platformer, as vehicular racing title, as a centerpiece for fine soundtrack work.
    • 68 Metascore
    • 58 Critic Score
    An appropriately nasty, brutish and short-lived game.
    • 68 Metascore
    • 58 Critic Score
    The forbidding graphics and refreshingly mature storyline are a plus, but the somewhat wonky controls and melodramatic dialogue tend to become tiresome quickly.
    • 68 Metascore
    • 33 Critic Score
    This is just the kind of flatly tepid, uninspired, marketing department driven pablum I was afraid Microsoft would make upon entering the console wars.
    • 67 Metascore
    • 42 Critic Score
    Questionable gameplay and graphics undermine the witty and unique style of this quirky ‘60s spy FPS.
    • 67 Metascore
    • 67 Critic Score
    A unique title with controls too complex for an arcade title and action too ridiculous for a simulation.
    • 67 Metascore
    • 67 Critic Score
    Even without the bells and whistles that other recent rhythm-based games have offered, PaRappa the Rapper 2 is a lot of fun.
    • 67 Metascore
    • 67 Critic Score
    It isn’t a bad game; it’s just not exceptionally good, either.
    • 66 Metascore
    • 75 Critic Score
    The background graphics, however, ruin the overall effect. The backgrounds, while using very moderate levels of cel-shading, simply don’t look congruent to the car’s graphics.
    • 66 Metascore
    • 50 Critic Score
    Essentially the game takes the original premise, adds a few minor twists, and slaps some mediocre next-generation 3D graphics onto the product.
    • 66 Metascore
    • 50 Critic Score
    The action is solid enough and there's plenty of challenge to keep you busy for a while, but key features of the game were scrapped entirely, and what's present at all is still buggy and unfinished.
    • 66 Metascore
    • 42 Critic Score
    It’s as though Wow Entertainment couldn’t decide whether it wanted the game to be a sim or an arcade-style title. It ends up borrowing elements from both sub-genres, and as a result is decidedly average.
    • 65 Metascore
    • 75 Critic Score
    The graphics are amazing, but it’s the gameplay that will win you over.
    • 65 Metascore
    • 42 Critic Score
    Skill may be virtually impossible to develop in TP2002. The batting interface is so basic it’s nearly laughable.
    • 65 Metascore
    • 83 Critic Score
    A really fun game with great music, solid graphics, and a good degree of difficulty, but its very basic gameplay and lack of options doesn’t give it a whole lot of staying power.
    • 65 Metascore
    • 50 Critic Score
    It sounds great, as all Star Wars games do, but the graphics are bland at best and nauseating at worst, and the action is a redundant mess of blaster fire and jumping puzzles.
    • 65 Metascore
    • 58 Critic Score
    In this game a good offense is your best defense-attacking indiscriminately is simply more effective than trying to use the clumsy block button. There is a target button similar to Zelda and Soul Reaver, but the difficulty in selectively targeting a particular enemy is troubling.
    • 65 Metascore
    • 58 Critic Score
    Too short and on the easy side.
    • 65 Metascore
    • 75 Critic Score
    Full of strategy, tactics, bullets, and explosions, this title is a fun diversion from current squad-based shooters.
    • 65 Metascore
    • 16 Critic Score
    The once fresh and inviting Megaman franchise has grown putrid.
    • 65 Metascore
    • 67 Critic Score
    While containing a wealth of songs to master and many bonus games to unlock, the relatively difficult control mechanics may hamper its appeal.
    • 65 Metascore
    • 50 Critic Score
    An interesting conundrum of challenging gameplay and flat out irritation.
    • 65 Metascore
    • 67 Critic Score
    While it may get 10 out of 10 for style, this title is plagued by clunky controls and a rather short shelf life. [Import]
    • 64 Metascore
    • 83 Critic Score
    The details and references to the TV show will provide non-stop amazement.
    • 64 Metascore
    • 50 Critic Score
    An interesting concept marred by a poor save system, lackluster visuals, a frustrating time system, and slow-as-molasses gameplay.
    • 64 Metascore
    • 50 Critic Score
    A flimsy plot and disorienting soundtrack frame an otherwise nondescript action RPG.
    • 64 Metascore
    • 50 Critic Score
    The only facet of the game that even comes close to satisfying is the abundance of match types.
    • 63 Metascore
    • 50 Critic Score
    In the form of fine visuals and interesting gameplay, it has some redeeming qualities. It doesn't have the depth or character designs to make it a memorable fighting title.

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