XboxAddict's Scores

  • Games
For 1,961 reviews, this publication has graded:
  • 63% higher than the average critic
  • 6% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 0.6 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 SoulCalibur II
Lowest review score: 10 Steel Battalion: Heavy Armor
Score distribution:
1962 game reviews
    • 89 Metascore
    • 95 Critic Score
    There’s a lot to love about DEATHLOOP, from the characters, the powers, and a story that is just asking to be made into a movie. There are some audio hiccups that hurt the experience, but they are easily overlooked because the rest of the package is extremely entertaining. I put just under 40 hours into DEATHLOOP before I rolled the credits and I plan on going back to knock out some achievements and side quests. I am very excited to see what the team at Arkane is putting together for us early next year with Redfall. DEATHLOOP is and will always be a part of Gamepass, the best value in gaming today and it should not be missed or passed up. Play this game!
    • 77 Metascore
    • 83 Critic Score
    Coming in at approximately 5 hours for a basic run, and around 8 hours for a complete 1000 achievement points, Trifox was lighthearted and had a good mix of exploration, puzzles and combat. It was more than I expected, and I really hope we’ll see a Trifox 2 someday. If you’re a fan of 3D or isometric platformers (old or new) you’ll likely enjoy a run with Trifox.
    • tbd Metascore
    • 63 Critic Score
    Once I got the hang of the controls, how to set my destinations and fumbling through the menus like radioing stations before arrival, I started to really enjoy my time with Train Life: A Railway Simulator. Yes it’s not as simulation based as other games in the genre, and that’s alright, it still offers entertainment for those that want to conduct along the rails and allows for the company management aspect of gameplay as well. While it’s much more expensive on console ($38.99 CAD) compared to PC, I’m still getting back onto the rails for a scenario here and there.
    • tbd Metascore
    • 75 Critic Score
    I had high hopes for Unusual Findings. The concept, graphics and overall aesthetic really captured my attention when I first saw the trailer and I was excited to play it. It has a promising premise, but the convoluted puzzles just didn’t keep me invested or engaged as I had hoped. I consider myself to be quite smart and good at puzzles, but at times I felt dumb playing this. If you are not good at critical thinking games, you will have a tough time with this. However, the witty writing and pure throwback to my youth with the music, clothes, décor, and pop culture references has to pull on my heart a bit. Unusual Findings may not be perfect, but any fan of the genre or 80's should take a trip to Southplanes and see where the story takes them.
    • tbd Metascore
    • 88 Critic Score
    I have to admit that normally I pass on indie games because I feel that the entertainment experience to price point actually devalues the game when you have something that may not be as polished, interactive, or even enjoyable, but priced out of the market. We've all had that game where we've bought it and then kicked ourselves later for doing so. Family Man isn't that game, and in fact, I can say that it's this game itself that has made me take a more serious interest in indie titles. Priced at $19.99 USD, Family Man should definitely be on your radar if you're looking to enjoy an amazing gaming experience that is innovative and refreshing, yet incredibly challenging and stressful.
    • 69 Metascore
    • 80 Critic Score
    When I first started playing Serial Cleaners I was very frustrated because I didn't see any way not to get captured, so I put it down for a couple of days. Once I went went back to it, I have since changed my tune. Serial Cleaners is very bloody and gruesome and at times annoying. Still, once you figure out that you need to learn the patrols and see what kinds of things you can do to distract the officers, this opens up a fantastic opportunity to mess with cops in ways you can't necessarily do in real life, such as hacking a computer and turning the lights off on the other side of the room, or using a chainsaw to make an officer pass out from fear. I also really got a kick out of the fact that when you are cutting up a corpse, it gets censored. I have really enjoyed Serial Cleaners, I just suggest that if you have kids, play this one after they go to sleep as it is quite bloody.
    • 77 Metascore
    • Critic Score
    It’s been a long time since a Call of Duty campaign has really impressed me to this level, honestly, probably since 2007’s original Modern Warfare. While I’ve played the vast majority of each since for the most part, none have been really all that memorable as a whole. Call of Duty: Modern Warfare II may not have the shock value that Modern Warfare 2 (2009) had with news outlets talking about its infamous “No Russian” airport mission, but it doesn’t need to with its movie quality campaign that was not only satisfying in almost every way, but left me craving a direct sequel for its campaign. A first for me. [Campaign Review Score = 93]
    • 71 Metascore
    • 88 Critic Score
    At the end of the day, whether NHL 23 is worth purchasing is a subjective decision. It’s a better game than those which came before it, but it doesn’t feature any massive or earth shattering updates or changes. Thus, it’s not a huge upgrade despite being one. If you’re happy with NHL 22, you’ll be fine. However, I enjoyed my time with NHL 23 and look forward to playing it a lot more.
    • 78 Metascore
    • 79 Critic Score
    PGA Tour 2K23 may have skipped a year, and maybe that’s where my expectations were higher than they should have been, but there’s really not a massive upgrade from 2K21 overall. Yes the gameplay is still solid and I really loved the addition of the 3-Click Swing, but the heavy microtransactions and a useless Free Clubhouse Pass is a bit of a turnoff and shows 2K’s influence on the great HB Studios.
    • 81 Metascore
    • 75 Critic Score
    With Potion Permit having an art style like Stardew Valley, though not as bright and colourful, it was often hard to see what the item was, but eventually you figure it out. The required materials at the Bulk and Build are also hard to read as the required number is in red. I found that hard to see. Gameplay is solid for even those that are younger. The idea is rather straightforward and easy to understand. I’d recommend Potion Permit for anyone honestly looking for a chill time killer because I could spend hours foraging and loving every minute of it. Other than that, I think my time at Moonbury Town is done for now. I’m going to head back to the potion house to have a nap!
    • 85 Metascore
    • 98 Critic Score
    Over the 15 to 20 hours the campaign will take to complete you get completely entranced into Amicia and Hugo’s struggles, becoming attached to the returning siblings and astonished within the world they explore. The contrast of the dark and deadly world versus the goodness from within the cast is a great juxtaposition that isn’t always easily executed. Asobo Studio has performed magic, crafting a tale worth telling that’s emotionally charged and enthralling to experience from start to finish. Everything from Innocence is improved upon, from its combat, gameplay, visuals, audio and even narrative. A Plague Tale: Innocence was my Game of the Year in 2019 and they’ve taken that title again in 2022 with A Plague Tale: Requiem.
    • tbd Metascore
    • 73 Critic Score
    It’s a solid entry into the Let’s Sing series. It was the same as other entries as far as gameplay, so the only real difference was the music and new avatars, and that was enough for me to find it enjoyable. ABBA sits alongside only a handful of acts that seem to have longevity and cross generational appeal. I’d hazard to say they are up there with the likes of The Beatles and Queen. For this reason, they are a perfect choice for this outing of the Let’s Sing franchise. Voxler didn’t give us anything new but delivered what was promised and that’s enough for me.
    • 64 Metascore
    • 90 Critic Score
    Session is obviously built for the hardcore fans of skating games or skaters themselves. The seriously difficult but rewarding trick system, the aesthetics, and sometimes feel of the city itself all bring Session together well as a unique representation of the sport. Session is a true skateboarding simulator; a fun, challenging and rewarding game.
    • tbd Metascore
    • 70 Critic Score
    I found Construction Simulator packed with all kinds of neat little 'treats' as I played, like the fact that you can overfill your transport vehicles, but you get a warning that it's going to happen. You can also spill your dirt if you happen to overestimate your distance and dump your load. I found it entertaining that sometimes you have to shake your bucket because dirt got stuck. I had a friend play this game who used to be in the construction industry, and every time, he made a comment about how he had driven that exact machine or the part of the job in-game was something he had actually built. I had felt like I was contracting out my work so I didn't have to do it. So if you like simulators or you are really into construction, maybe you know someone who is, Construction Simulator feels like maybe after a few turns with someone experienced in the machines I could almost use these in real life.
    • 68 Metascore
    • 69 Critic Score
    Nickelodeon Kart Racers 3: Slime Speedway is a solid sequel to a really impressive licensed kart racer. It’s too fast (and chaotic) for its own good at times, and its technical problems currently hold it back from being as good as it could be, but it’s still pretty fun. I honestly prefer the last game, though.
    • 75 Metascore
    • 88 Critic Score
    Asterigos: Curse of the Stars is quite approachable even given its Soulslike mechanics, and with my first playthrough finishing at just over 15 hours or so, I started up New Game+ right away to get back into Hilda’s world. For a newer developer, Acme Gamestudio has crafted a wonderful world with plenty of content, replayability and quite polished for the most part, not something I’d expect from a $45 (CDN) title or from a studio's first major release.
    • tbd Metascore
    • 85 Critic Score
    With the simplistic style, rotating generic customers and tasks, some might find the game tedious, but I think this was brilliant. Let me focus on the tasks at hand and just take care of the customers. One of the cutest things was when customers would order a whole cake to themselves and then finish eating it in just a few bites. We’ve all had that feeling while gobbling up our favourite treats, I’m sure. Lemon Cake is a recipe filled with luscious graphics, sweet characters, and game play that I just devoured. I highly recommend you pick up this indie gaming morsel to satisfy your gaming sweet tooth.
    • 86 Metascore
    • 92 Critic Score
    An odd mix of relaxing and stressful, Hardspace: Shipbreaker is a really clever and addictive puzzle game at its core, unlike anything else I’ve really played. Sure the zero gravity controls take a little getting used to, as does the ‘proper’ way to disassemble a derelict ship, but once all this comes together you’ll truly see how satisfying it really can be to earn the maximum rank on a ship, just make sure that OSHA isn’t watching while you work.
    • tbd Metascore
    • 60 Critic Score
    Because of the issues with seasonal items and lack of things to do, I don’t think this game has longevity or a lot of replayability for most people. It was cute enough for the four hours I spent with it, but there really wasn’t anything to keep me interested with the limited décor items to work with. If you’re looking for something adorable to fill your time or to just take a break between more eventful games, it’s cute, chill and made me smile, but I can’t see myself investing similar amounts of time to other park style games.
    • 72 Metascore
    • 82 Critic Score
    Far from a perfect game, Soulstice feels like it has a soul and some heart. Made by a smaller studio you can absolutely see the Devil May Cry and Bayonetta influences, and while it may not hit that level quite yet, it’s a great homage regardless, a game that should be enjoyed by fans of the genre.
    • 74 Metascore
    • 75 Critic Score
    I’ll admit, I learned a substantial amount about the world of trains and locomotives thanks to Train Sim World 3, and while non-fans might not see the enjoyment of running a train for over an hour getting from point A to B, I oddly become quite addicted to the relaxing enjoyment it brought. Veterans are sure to be excited about all of the authentic content, though due to its niche audience, casual or new fans might find it difficult to understand at first.
    • 80 Metascore
    • 93 Critic Score
    There is just so much to talk about, and really more worth experiencing than just reading about. Upgraded graphics with really impressive hair and skin, the ability to download the app to scan your face and put yourself into the game, and even the real contest, there's simply a massive amount of things to do. Make sure you also check out the shoe creator, which lets you design your own kicks and for your created player, give power-ups to give you that on-court advantage you have always wanted, and I absolutely love it. Definitely give NBA 2K23 a chance. Yes, the controls can be hard to learn but if you practice and work at it and do the drills, just like in real-life ball, you too can show you have what it takes to make it in the NBA.
    • 88 Metascore
    • 86 Critic Score
    Beacon Pines is a simple game. There is nothing earth shattering in its gameplay mechanics. It’s full of cute animals, a mystery in a small town and is a chill story game to just sit and lose yourself in. I loved ‘choose your own adventure’ books as a child and something about this game has captured my attention in a way that I haven’t experienced in some time. It may not be for everyone, but I would highly recommend this charming ‘cozy horror’ game to anyone, especially as we draw nearer to Halloween.
    • 80 Metascore
    • 80 Critic Score
    Overall, Ludic Studios made a pretty good game for its low price at under five bucks. Its simplistic style makes all the visuals and soundtrack feel well put together when it comes to its neon aesthetics and audio, adding to the atmosphere and makes Akane stand out and unique. Death will be common for a while the first time you play, but once you get into the flow of combat, Akane eventually becomes very entertaining. Until the repetitiveness kicks in due to the lack of different levels, bosses and not too much variety in enemies, you'll have a hard time putting it down for a while. Akane is a worthwhile try and I could see myself going back to play for a little every once in a while.
    • 74 Metascore
    • 50 Critic Score
    Overall, I thought I was going to be more impressed with You Suck at Parking, but as I played it more I found myself feeling like I had done the same exact thing before in the previous dozen levels and that there was no real change in what was happening, just that it got more difficult to park.
    • 85 Metascore
    • 80 Critic Score
    Vastly improved visuals from its original release, actually decent voice overs and a soundtrack that never overstays its welcome, the generally logical puzzles were a pleasant surprise for someone like me that never played the original releases, now able to enjoy it on my console of choice. The constant ebb and flow of frustration and elation is why I generally enjoy puzzle games like Q.U.B.E. 10th Anniversary, going from feeling like an idiot one minute to a genius the next.
    • tbd Metascore
    • 75 Critic Score
    While the gameplay may seem simple and you’d think it would get repetitive, I didn’t find that the case as Justice Sucks was fairly short. That isn’t a criticism, as I think if it were much longer the game mechanics might have become repetitive. I enjoyed my time, and I would have liked to have a bit more. Justice Sucks: Tactical Vacuum Action had some minor faults, but I really enjoyed my time with Dusty in his alternative universe. The writing was funny and the nostalgia definitely had me in it’s grasp, even if the cutscenes progressively become over the top. It was chaotic, nonsensical mayhem, and I wouldn’t have wanted it any other way.
    • 74 Metascore
    • 73 Critic Score
    Easily my favorite in the series, Isonzo offers class based and slow paced World War I gameplay that surely takes some getting used to, but is also a very unique experience compared to other shooters in the genre. The verticality of the level design of cliffside battles and unique classes is what keeps me coming back for one more onslaught on the battlefield, even if the map variety is a bit low and only having a single mode can be tiresome at times. While Isonzo may not have the polish and same experience of a top shelf AAA shooter, it’s quite clear to see that it’s a labor of love and passion from a smaller team that aims to bring a historically accurate representation of WWI combat that should appeal to its specific niche audience.
    • tbd Metascore
    • 73 Critic Score
    While I quite enjoyed the turned based strategic combat of choosing my ideal performers and how they all best worked with one another, I struggled early on with understanding the management aspect. With enough time you’ll get the hang of it, but there’s almost too much going on, feeling quite overwhelming initially. Fans of Darkest Dungeon should feel right at home, but newcomers and casual players will most likely feel quite overwhelmed in the opening hours until it all starts to make sense and come together.
    • tbd Metascore
    • 77 Critic Score
    In short, Little Orpheus is filled with myths, legends and beautiful artwork. There are nods to history and some throwback nostalgia to old time TV when things were simpler. References and nods to other Sci-Fi classics like Journey to the Center of the Earth are obvious. If you know what a matryoshka is, you’ll understand the layering in the story telling. A matryoshka is a Russian nesting doll, every time you open one, there is another layer or surprise inside. This is the same way the story in Little Orpheus unfolds, and is indeed, its strong point. The voice actors do all the heavy lifting in my opinion, and I would happily sit and listen to those two characters banter for hours, spinning a yarn by a campfire.

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