Xbox World 360 Magazine UK's Scores

  • Games
For 808 reviews, this publication has graded:
  • 38% higher than the average critic
  • 5% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 11.5 points lower than other critics. (0-100 point scale)
Average Game review score: 63
Highest review score: 100 Battlefield: Bad Company 2 Vietnam
Lowest review score: 1 Fruit Ninja Kinect: Storm Season
Score distribution:
808 game reviews
    • 87 Metascore
    • 72 Critic Score
    A short campaign which is never spectacular and never very clever, but always solid enough. [Feb 2011, p.99]
    • Xbox World 360 Magazine UK
    • 87 Metascore
    • 70 Critic Score
    A bit pricey for a game so close to "Bejeweled," but the RPG element genuinely adds to the package. [Christmas 2007, p.98]
    • Xbox World 360 Magazine UK
    • 84 Metascore
    • 74 Critic Score
    A superb technical showcase, but the engine will be put to bolder use in time. [June 2011, p.85]
    • Xbox World 360 Magazine UK
    • 84 Metascore
    • 70 Critic Score
    Some amazing moments, some truly abysmal. Saints Row is wildly imaginative but the lack of technical polish and the weak combat mar the creativity. [Feb 2012, p.100]
    • Xbox World 360 Magazine UK
    • 83 Metascore
    • 60 Critic Score
    N+
    A great game and one of only a few platformers on Xbox; keep a spare pad handy though. [Apr 2008, p.96]
    • Xbox World 360 Magazine UK
    • 83 Metascore
    • 70 Critic Score
    Individually this game should be superb and if you’ve never played a previous version this should be your first point of call. However, taken as part of a continuous series, this is a fairly pointless offering as it offers very little in terms of innovation.
    • 83 Metascore
    • 70 Critic Score
    Fun enough, but not the facelift we were hoping for. Plus, online totally carries it. [Sept 2008, p.70]
    • Xbox World 360 Magazine UK
    • 83 Metascore
    • 60 Critic Score
    It's the definitive version of SPF, but still one for the experts or those with lots of time to spare. [Nov 2007, p.96]
    • Xbox World 360 Magazine UK
    • 82 Metascore
    • 60 Critic Score
    Too hard to be fun, too mean not to frustrate, but challenging enough to be rewarding. [Christmas 2008, p.92]
    • Xbox World 360 Magazine UK
    • 82 Metascore
    • 70 Critic Score
    Not quite the number of the beast - but from Schafer it's a minor disappointment. [Christmas 2009, p.94]
    • Xbox World 360 Magazine UK
    • 82 Metascore
    • 60 Critic Score
    The grind-heavy mechanics may be for online obsessives, but solo players shouldn't bother. [Dec 2008, p.103]
    • Xbox World 360 Magazine UK
    • 82 Metascore
    • 72 Critic Score
    It's good, but not good enough - proving the loudest car on the grid is rarely the healthiest. [July 2010, p.88]
    • Xbox World 360 Magazine UK
    • 82 Metascore
    • 70 Critic Score
    It's certainly a good game, but we want to wage war against Sawyer from Lost, not our 360 controller.
    • 82 Metascore
    • 66 Critic Score
    Too much streamlining has blunted FFXIII's hooks. This isn't epic, it's arduous. [May 2010, p.67]
    • Xbox World 360 Magazine UK
    • 82 Metascore
    • 60 Critic Score
    A timeless classic, but one we've played to death before. Still, 400 points isn't bad value. [Dec 2007, p.96]
    • Xbox World 360 Magazine UK
    • 82 Metascore
    • 72 Critic Score
    The infrastructure is definitely in place for a corker of a kickabout but the important thing - that intangible soul - is still frustratingly missing.
    • 82 Metascore
    • 68 Critic Score
    Promises much but proves to be a limited, lacklustre take on the RTS. [Apr 2009, p.77]
    • Xbox World 360 Magazine UK
    • 82 Metascore
    • 70 Critic Score
    It's a game of two halves, but the good half carries the bad. [Dec 2011, p.103]
    • Xbox World 360 Magazine UK
    • 81 Metascore
    • 63 Critic Score
    Okay if you're looking for feature-filled b-ball - but EA do it better. [Jan 2008, p.78]
    • Xbox World 360 Magazine UK
    • 81 Metascore
    • 70 Critic Score
    Vision of the future, relic of the past - after such a long wait, Rage turns out to be both a triumph and a tragedy. In 2011, this just doesn't cut it. [Christmas 2011, p.104]
    • Xbox World 360 Magazine UK
    • 81 Metascore
    • 60 Critic Score
    Lacks the appeal of a "Hexic" or a "Lumines," but a surprisingly solid puzzler nonetheless. [Apr 2008, p.96]
    • Xbox World 360 Magazine UK
    • 81 Metascore
    • 61 Critic Score
    Newcomers are likely to get more out of this new trilogy's opening than veterans, who know much better. [Feb 2009, p.74]
    • Xbox World 360 Magazine UK
    • 80 Metascore
    • 66 Critic Score
    A so-so game on an engine so old it's literally powered by steam. [Christmas 2009, p.92]
    • Xbox World 360 Magazine UK
    • 80 Metascore
    • 60 Critic Score
    It's a bridge between loon-o-shooters and interactive modern FPS'. That's it, though. [Christmas 2008, p.60]
    • Xbox World 360 Magazine UK
    • 80 Metascore
    • 60 Critic Score
    Starts off crap, gets a bit better, ends up disappointing. It's a rollercoaser, for sure - but no Diddy Kong Racing. [Aug 2010, p.121]
    • Xbox World 360 Magazine UK
    • 79 Metascore
    • 60 Critic Score
    Another tortuously brutal NES-styled slice of gaming masochism for the hardest of the hardcore. [July 2010, p.121]
    • Xbox World 360 Magazine UK
    • 79 Metascore
    • 68 Critic Score
    A prototype for others to follow, but the concept doesn't support an entire game. [Jan 2009, p.72]
    • Xbox World 360 Magazine UK
    • 79 Metascore
    • 70 Critic Score
    A fan-pleasing extension of canon, but not the game it should have been. [Sept 2009, p.90]
    • Xbox World 360 Magazine UK
    • 79 Metascore
    • 72 Critic Score
    The series' next gen debut plays it safe, but will doubtless charm the pants off fans. [Aug 2009, p.80]
    • 79 Metascore
    • 71 Critic Score
    It would score higher if it was a quid. [Dec 2011, p.112]
    • Xbox World 360 Magazine UK

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