Xbox Tavern's Scores

  • Games
For 2,226 reviews, this publication has graded:
  • 52% higher than the average critic
  • 9% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 4.3 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Trine 5: A Clockwork Conspiracy
Lowest review score: 6 The Language Of Love
Score distribution:
2230 game reviews
    • 80 Metascore
    • 75 Critic Score
    The combat and traversal in Kingdom Hearts III is simply outstanding, with each massively in-depth system intertwining perfectly to produce a widely compelling basis that constantly excites. There’s a fantastic amount of variation as far as the game’s worlds, its enemies, and its activities are concerned, bolstering its already impressive value. Unfortunately, some sloppy development choices and a convoluted plot hold it back from greatness.
    • 61 Metascore
    • 50 Critic Score
    Dawn of New Riders will likely please its young target audience, and to its credit, it just about manages to capture the fantastical vibe of its source material. It’s a shame then, that outside of its well designed puzzles and its distinct locations, there’s little else to praise. Whilst its technical issues hinder the experience, it’s the game’s lack of depth, its weak gameplay variation, and its poor overall quality, that greatly holds it back.
    • tbd Metascore
    • 55 Critic Score
    Whilst the depth and diversity of its content will be bolstered through post-launch community contribution, Animal Super Squad, at its core, feels far too bare for its own good. There’s nothing particularly wrong with its physics-based gameplay, and there’s certainly some fun to be had throughout. However, the big drawback here is that it’s just not exciting enough nor interesting enough to maintain traction in the long run.
    • tbd Metascore
    • 65 Critic Score
    This is one local multiplayer bomb-based game that anyone can pick up, play, and enjoy. There’s a nice, steady influx of unlocks to earn through little more than natural play, ensuring that even the youngest and lesser skilled of players will witness everything that the game has to offer. The drawback, however, is that outside of its technical issues, it all becomes fairly repetitive before too long, more so when playing solo.
    • tbd Metascore
    • 59 Critic Score
    Despite housing a generous amount of content, the game’s core systems lack depth and variety, and whilst DayD: Through Time makes a few functional improvements when compared to Gnomes Garden, it still falls short due to its tedious loop. That said, if you’re a fan of this simplistic concept, DayD is certainly going to be serviceable. If, on the other hand, you prefer something robust and challenging, look elsewhere.
    • 69 Metascore
    • 90 Critic Score
    Genesis Alpha One is a tremendous roguelike that rarely holds back. Its many systems are well balanced, its plethora of unique objectives remain fresh, and its random generation solidifies its already impressive variation. There’s room for minor improvements, and there’s some slight visual blemishes across the entire board, but this takes little away from the constant uncertainty that the game relays at a tense and frequent rate.
    • 85 Metascore
    • 90 Critic Score
    Sequels often tread in muddy water, either playing it too safely and failing to innovate, or, stepping too far from the concept of their predecessors at the expense of their identities. Rarely do we see a sequel that truly builds upon what came before it, whilst staying faithful to its roots and its character. Guacamelee! 2 is of the latter, delivering an adventure that’s remarkably fluid, constantly enthralling, and thoroughly entertaining.
    • tbd Metascore
    • 35 Critic Score
    Disregard the game’s sickeningly inaccurate description. Throughout its entirety, Heroes Trials plays like a horrendously designed Zelda dungeon, complete with a shoddy story, lackluster visuals, and worse, combat that’s dire, and control feedback that’s ultimately imprecise. It doesn’t help matters that the game suffers from some pretty frustrating bugs and technical issues on top of that. Avoid.
    • 75 Metascore
    • 70 Critic Score
    The Walking Vegetables doesn’t quite manage to rub shoulders with the best of its kind, but, it certainly offers a fun and entertaining twin-stick shooting experience, nevertheless. Special mention goes to its tight handling and its responsive feedback, which merges remarkably well with its non-stop, fast-paced gameplay structure. The only problem here is, by design alone, there’s one hell of an initial grind to overcome.
    • tbd Metascore
    • 70 Critic Score
    JackQuest’s sizable interconnected world, together with its immediately fluid and precise gameplay, collectively go hand in glove to set an instantly captivating stage. There’s a good blend of combat, puzzles, and platforming throughout, making for a worthwhile adventure that rarely loses traction. The only real downside here is that it lacks diversity across all of those aspects, pulling it just shy of greatness as a result.
    • 66 Metascore
    • 55 Critic Score
    Despite its short length, 39 Days to Mars is a game that certainly knows how to boggle the mind through its cleverly structured co-op puzzles. Unfortunately, these intelligently designed moments are frequently broken up by needless, senseless, and boring filler. This ultimately makes for a very hit and miss experience, one that will likely only be appreciated by puzzle enthusiasts.
    • 56 Metascore
    • 60 Critic Score
    At Sundown sports a tense and interesting hide and seek-like style of play through the use of its cleverly implemented light and shadow stealth system. However, despite its fairly healthy variation across its weaponry, its modes, and its maps, it all falls victim to repetition a lot sooner than expected. It doesn’t help matters that, even on launch day, its online component seems painfully devoid of popularity.
    • 74 Metascore
    • 60 Critic Score
    Steamroll manages to get a lot right with the few systems that it consists of. The game’s well structured puzzles are relayed through its clever level design, together with its interesting steam-based concept and its balanced micromanagement. The big drawback is that it’s all tethered to a story that’s about as interesting as watching paint dry, with visual and audio design that’s equal to that.
    • 93 Metascore
    • 100 Critic Score
    Whether you’re returning to Raccoon City after a number of years, or, this is your first trip to the ill-fated locale, there’s no better way to experience Resident Evil 2 than this remake. While remaining true to the overall arc of the original game, everything here has been tweaked, updated, and twisted into a truly brilliant survival horror. One that proves that no one does it quite like Capcom. Make no mistake about it, this, is a must-have.
    • 77 Metascore
    • 81 Critic Score
    The game’s hands-off approach allows for a more relaxed and carefree affair, which is massively refreshing when we consider the current farming trend that tends to favor realism and constriction above all else. Putting its slightly convoluted mechanics aside, Farm Together offers a relatively light-hearted and fun experience that, although repetitive in the long run, manages to stand tall and firm.
    • 79 Metascore
    • 97 Critic Score
    Skies Unknown, quite simply put, is aerial combat at its absolute finest. The jaw-dropping graphical power that supports the experience is second to none, consistently upholding the game’s tight and responsive action-packed gameplay. Whether you’re here for its explosive campaign or its deep and intense multiplayer, Ace Combat 7 will not disappoint. It doesn’t get any better than this for flight game enthusiasts.
    • 52 Metascore
    • 50 Critic Score
    The Grand Tour Game sports a unique content delivery system, but it’s one that goes in and against the game’s favor. That being said, this all means very little in the face of its undefined framework. Whilst the game does a good job of representing the show’s stylish character and imitating its format in fun ways, it predictably falls short where it really matters. This is, at very best, a mixed bag of pros and cons.
    • 74 Metascore
    • 85 Critic Score
    Onimusha: Warlords still holds up exceptionally well nearly twenty years since its original release. Capcom’s ability to merge historical events with such a fantastical and engaging plot, together with a gameplay foundation that’s well paced, deep, and constantly exciting, is precisely why this classic is so highly regarded. Whilst Warlords is indeed unforgivably short, this is one Capcom comeback that you simply must have.
    • 62 Metascore
    • 60 Critic Score
    Technical issues aside, Absolver’s deep and innovative combat system, together with its seamlessly integrated social elements, easily stand as the game’s greatest achievements. Unfortunately, the game’s gorgeously ruined world is merely superficial beauty, being that outside of necessary acquisition, there’s little else to enjoy. This lack of overall depth is surely going to have a negative impact on its player count before too long.
    • 69 Metascore
    • 65 Critic Score
    Aftercharge’s fun and unique cat and mouse-like concept is both neatly structured, and finely balanced. However, whilst the game offers a decent amount of depth through its well designed and diverse cast of interesting characters, it’s greatly held back due to its lack of gameplay variation. The bottom line here is that distinction alone will only go so far, Aftercharge needs to cover more ground, and soon.
    • tbd Metascore
    • 35 Critic Score
    Void Vikings would have been more interesting if its needless debt structure was stripped away to allow the game’s core functionality to shine. However, even if that was so, there wouldn’t be much justification to warrant a recommendation. The game lacks refinement across the entire board, making for an experience that, despite its decent variation, is more convoluted than it needs to be, and a lot less fun than its peers.
    • 80 Metascore
    • 85 Critic Score
    Despite the occasional flaw, the game does a remarkable job of keeping things simple and easy to understand, at the same time as embedding depth through its fluid, interconnected gameplay elements. Whether you’re here for the satisfying combat, the deep and engaging story, or the vast and diverse quests within, Tales of Vesperia will certainly deliver. That, together with its additional extras, makes this edition a must have.
    • tbd Metascore
    • 25 Critic Score
    Planet Rix-13 consists of little more than constant fetch questing, with the majority of its necessities nonsensically strewn in plain view throughout its hour-long run. The problem that this generates, amidst its poorly structured story and its feeble puzzle work, is that it all feels far too guided. Despite its cheap cost, and unless you’re only looking to bulk up your Gamerscore, this game isn’t worth your time nor your attention.
    • 63 Metascore
    • 60 Critic Score
    If you’re looking for accessible arcade fun, Legendary Eleven isn’t really a bad choice. The game’s field of play and its fairly robust features remain well set for the most part, allowing even newcomers to sink right in and score some outlandish, memorable feats. Unfortunately, however, the game’s bugs, its technical issues, and its constant screen tearing, massively holds it back from greatness in the long run. Wait for fixes.
    • tbd Metascore
    • 45 Critic Score
    The core loop that made Road Rash such a classic is just about present here. However, it doesn’t come without problems. Whilst it’s fun to have a vehicular duel as you tear along the road, such weightless impact, its floaty physics, and the heavy reliance on randomly generated tracks and objectives, massively pulls the game short in the long run. The foundation is on the right track, but it definitely needed more time in the oven.
    • 85 Metascore
    • 95 Critic Score
    Thronebreaker: The Witcher Tales slots into the world in which it’s set magnificently well. The game’s writing and its pacing is top notch, collectively pushing forward a story that’s deep, unique, and thoroughly engaging. Minor and infrequent framerate issues to the side, Thronebreaker offers an exceptional adventure, a compelling RPG, and above all else, a rich and entertaining card battling experience.
    • tbd Metascore
    • 68 Critic Score
    Hellfront: Honeymoon trades depth for gameplay simplicity, and in doing so, will likely turn away those that prefer deeper action strategy games. If you can overlook that, there’s a lot to like about the experience at hand. The game’s constant action sits remarkably well with its quick-fire matches. Though, as with any game that’s relatively bare, repetition sinks in soon enough. Still, this is one PvPvPvP that’s fit for those party nights.
    • 69 Metascore
    • 80 Critic Score
    Odium is one hell of a challenging side-scroller, so much so that it walks a very fine line between being fun and being irritating. That said, Odium does a wonderful job at keeping its gameplay fresh through the steady flow of new, tricky additions. Furthermore, the game offers quite a decent chunk of replay value, and, thanks to its gorgeous monochromatic art style, together with its epic techno music, it rarely grows tiresome.
    • 49 Metascore
    • 38 Critic Score
    Nippon Marathon is a waste of digital space. The game’s seemingly fun Takeshi’s Castle-like concept is completely undermined by its several technical issues and questionable design choices. Even with that cluster-mess to the side, the game at its core attempts to be both wacky and innovative through the character of its outlandish foundation, but only comes off as poorly developed, boring, and ultimately frustrating.
    • tbd Metascore
    • 73 Critic Score
    Knights of Pen & Paper 2 feels more like an extension to Knights of Pen & Paper than that of a true sequel. That’s not necessarily a bad thing when we take into account that the first game is a lot of fun, but, poor design choices from the first game do indeed creep into its follow up. By and large, this is a very safely constructed sequel. That is to say that if you enjoyed the first game, you’ll enjoy this. If not, this is highly unlikely to sway you.

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