X-ONE Magazine UK's Scores
- Games
For 1,514 reviews, this publication has graded:
-
34% higher than the average critic
-
4% same as the average critic
-
62% lower than the average critic
On average, this publication grades 10 points lower than other critics.
(0-100 point scale)
Average Game review score: 65
| Highest review score: | Gears of War 2 | |
|---|---|---|
| Lowest review score: | Fighter Within |
Score distribution:
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Positive: 496 out of 1514
-
Mixed: 782 out of 1514
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Negative: 236 out of 1514
1514
game
reviews
- By Date
- By Critic Score
-
- X-ONE Magazine UK
Posted Apr 25, 2011 -
- Critic Score
Ill-suited to the 360 platform and massively overpriced. [Issue#71, p.101]- X-ONE Magazine UK
Posted Apr 25, 2011 -
- Critic Score
Not exactly ambitious, but it is expertly made, brilliant fun to play and absolutely fantastic value. [Issue#71, p.100]- X-ONE Magazine UK
Posted Apr 25, 2011 -
- Critic Score
If you have any of the recent versions, there's no reason for you to upgrade here. [Issue#71, p.86]- X-ONE Magazine UK
Posted Apr 25, 2011 -
- Critic Score
A wildly ambitious kids' title whose signposting marginally can't keep up. More of this but clearer, please! [Issue#71, p.84]- X-ONE Magazine UK
Posted Apr 25, 2011 -
- Critic Score
Won't win the series any new fans but should restore some faith in existing ones alarmed by the regrettable, to say the least, direction it went in the last time out. [Issue#71, p.83]- X-ONE Magazine UK
Posted Apr 25, 2011 -
- Critic Score
A great concept with plenty of content that will have you and your friends in stitches while it lasts, but the technology is a bit ropey and the initial charm wears off pretty quickly. [Issue#71, p.82]- X-ONE Magazine UK
Posted Apr 25, 2011 -
- Critic Score
Like playing through a slideshow of a friend's apocalyptic holiday snaps: beautiful at first, but you'll be tired of it by the end. [Issue#71, p.80]- X-ONE Magazine UK
Posted Apr 25, 2011 -
- Critic Score
EA Tiburon may collect a handful of inexperienced fans with this release, but it'll lose a whole lot more from the other end of the scale. [Issue#71, p.78]- X-ONE Magazine UK
Posted Apr 25, 2011 -
- Critic Score
In need of stronger incentives for those who play alone. [Issue#71, p.76]- X-ONE Magazine UK
Posted Apr 25, 2011 -
- Critic Score
A truly baffling headline gimmick causes obvious problems for the game, but even if you can get your head around that, notably odd physics routines are the true enemy here. [Issue#71, p.74]- X-ONE Magazine UK
Posted Apr 25, 2011 -
- Critic Score
Harder than Geoff Capes and Superman combined, making this an excellent value grind for people of a certain mind. [Issue#70, p.102]- X-ONE Magazine UK
Posted Mar 30, 2011 -
- X-ONE Magazine UK
Posted Mar 30, 2011 -
- X-ONE Magazine UK
Posted Mar 30, 2011 -
- Critic Score
We guarantee that you'll be bored with what this has to offer after a couple of hours. [Issue#70, p.101]- X-ONE Magazine UK
Posted Mar 30, 2011 -
- Critic Score
The boredom of playing as this droid isn't helped by the drab nature of the game's design. [Issue#70, p.100]- X-ONE Magazine UK
Posted Mar 30, 2011 -
- X-ONE Magazine UK
Posted Mar 30, 2011 -
- X-ONE Magazine UK
Posted Mar 30, 2011 -
- Critic Score
Maturity be damned! We'll make no excuses for Bulletstorm - it's great precisely because it's fun on such a base level. [Issue#70, p.88]- X-ONE Magazine UK
Posted Mar 30, 2011 -
- X-ONE Magazine UK
Posted Mar 30, 2011 -
- Critic Score
Fully fledged and extensive, this is a great tennis simulator that becomes much more enjoyable once you get past the initial frustrations. [Issue#70, p.86]- X-ONE Magazine UK
Posted Mar 30, 2011 -
- Critic Score
The 'big' new mode is pointless and instantly forgettable, but the rest of the game is as solid and cocksure as ever. [Issue#70, p.84]- X-ONE Magazine UK
Posted Mar 30, 2011 -
- Critic Score
Solid, but the story never grips you like was hoped, and before you know it the end credits are rolling. [Issue#70, p.83]- X-ONE Magazine UK
Posted Mar 30, 2011 -
- X-ONE Magazine UK
Posted Mar 30, 2011 -
- Critic Score
An undeniable classic - and, for once, one not showing the ravages of age. If only the letters "H" and "D" signified something more than numbers. [Issue#69, p.102]- X-ONE Magazine UK
Posted Mar 3, 2011 -
- Critic Score
Perfectly competent from a mechanical point of view, yet somewhat lacking in appeal over the long term. [Issue#69, p.101]- X-ONE Magazine UK
Posted Mar 3, 2011 -
- Critic Score
Cutesy looks mask a videogame of near malicious difficulty, though it still proves to be endlessly entertaining for those with the patience. [Issue#69, p.100]- X-ONE Magazine UK
Posted Mar 3, 2011 -
- Critic Score
We'd love to see a sequel that builds on the cool mechanics that the game already boasts. [Issue#69, p.99]- X-ONE Magazine UK
Posted Mar 3, 2011 -
- X-ONE Magazine UK
Posted Mar 3, 2011 -
- Critic Score
A short and throwaway campaign, held together with repetitive combat, Mindjack is, just another by-the-numbers shooter to add on top of the pile. [Issue#69, p.89]- X-ONE Magazine UK
Posted Mar 3, 2011