Worth Playing's Scores
- Games
For 6,725 reviews, this publication has graded:
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61% higher than the average critic
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6% same as the average critic
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33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics.
(0-100 point scale)
Average Game review score: 73
| Highest review score: | Fight Night 2004 | |
|---|---|---|
| Lowest review score: | Navy SEALs: Weapons of Mass Destruction |
Score distribution:
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Positive: 3,893 out of 6725
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Mixed: 2,422 out of 6725
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Negative: 410 out of 6725
6725
game
reviews
- By Date
- By Critic Score
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- Critic Score
Is Joy Ride Turbo worth checking out? Absolutely! It doesn't reinvent the wheel and actually seems quite content to imitate the standard Mario Kart formula. However, that formula is pretty well realized, and even without an interesting license to back it up, it's a lot of fun to play with friends.- Worth Playing
- Posted Jul 9, 2012
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Easy to learn, difficult to master and packed with content, Velocity is not only an excellent Mini, but it may also be one of the best offerings on Sony's diminutive platform. Playable in small chunks or for extended gaming sessions, Velocity is a perfectionist's dream. This is one game guaranteed to give you your money's worth, many times over.- Worth Playing
- Posted Jul 6, 2012
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At $10, the price is fine, but if you enjoyed the demo, it would be best to wait for this to go on sale.- Worth Playing
- Posted Jul 5, 2012
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With a little more polish, LEGO Batman 2 could have been a high point of the franchise. Instead, it's merely another enjoyable entry in the lineup of LEGO games.- Worth Playing
- Posted Jul 2, 2012
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The mechanics are smooth and the gameplay is fun, but The Amazing-Spider-Man is relentlessly average and destined to be forgotten in the annals of time. The game displays a bunch of promise that it never manages to fulfill.- Worth Playing
- Posted Jul 2, 2012
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Like most Suda51 games, Lollipop Chainsaw is an acquired taste. There might not be too many people who will be fine with the short gameplay length, the humor and dialogue may be offensive to some players, and the scattershot mix of minigames and combat may not sit well with those who are looking for a more straightforward title.- Worth Playing
- Posted Jun 28, 2012
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For Tales of the Abyss, what we're left with is a bad port of an old, polarizing game that is mediocre at best and dangerous at worst. Given all of its flaws, there's really not much of a reason for this port to exist, outside of it being The First Pretty RPG for the 3DS. If that's enough for you, then by all means, grab this on the cheap and play it in 2-D mode. Otherwise, you're better off waiting for games made expressly for the system.- Worth Playing
- Posted Jun 27, 2012
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Pokemon Conquest ends up being a fun title thanks to its simple but effective take on the strategy RPG genre.- Worth Playing
- Posted Jun 25, 2012
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It's a fun experience, but unless you have kids who "need it now," it's difficult to justify full price for what is on offer.- Worth Playing
- Posted Jun 21, 2012
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Inversion isn't bad, but it isn't good, either. It's a generic, dull third-person shooter that is competent enough. Aside from some issues with aiming the Gravlink, everything works about as well as it should, but that's the kindest thing one can say about the title. Forgettable enemies, bland locations, boring gunplay and a clichéd story combine into a product that has little entertainment value.- Worth Playing
- Posted Jun 20, 2012
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Awesomenauts manages to live up to its name by providing a fun and awesome experience to those who enjoy team-based play. The presentation, from the graphics to the sound, may be lighthearted, but the action is intense as the constant back-and-forth between teams keeps players on their toes.- Worth Playing
- Posted Jun 15, 2012
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When compared to any other strategy game on the market, Battleship has nothing distinctive to offer. The attempt to add in some action with the duel mode is a neat, but ultimately flawed, idea. The fact that it borrows so heavily from Advance Wars doesn't help, forcing players to continually compare it to better titles. If you're absolutely dying for Advance Wars on the Wii, there aren't really better options, but that is about the game's only selling point. For everyone else, it will be a bland and forgettable adventure.- Worth Playing
- Posted Jun 14, 2012
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Were this priced right, the bite-sized platforming combat would be worth checking out, but $20 is a little too steep. Unless you're really hungry for some new Vita games, it's best to wait for a sale before giving it a shot.- Worth Playing
- Posted Jun 6, 2012
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As long as you're one of the franchise's faithful, there's a lot to like here among the plethora of unlockables, an in-depth story mode, and solid online play.- Worth Playing
- Posted Jun 4, 2012
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Much like a "new and improved" cereal at your grocer, Trials Evolution successfully makes small improvements to its predecessor to cater to its fans. In that area, RedLynx has succeeded. Anyone who enjoyed Trials HD will no doubt love Trials Evolution. Unfortunately, those looking for something more than "more of the same" aren't going to find it here. As the name implies, this is just an evolution of what came before; it's not a revolution.- Worth Playing
- Posted May 31, 2012
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While not a true sequel, Alan Wake's American Nightmare does a fine job of expanding on the franchise's universe. It may not have the depth of exposition of the original game, but for 1,200 Microsoft points ($15), there's enough here to please fans and newcomers alike.- Worth Playing
- Posted May 30, 2012
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When it comes to re-releases of classic games, the most important aspect is ensuring that the original experience is preserved. While Dragon's Lair gets it mostly right, the sloppy Kinect controls and odd issues with the UI make it feel rushed. At 800 MSP ($10 USD), it's not the most expensive purchase, but it's also not a definitive version of the game. There are better ports out there- Worth Playing
- Posted May 29, 2012
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When all is said and done, Hitman: Sniper Challenge feels more like a polished PSN or XBLA title than the typical demo or cheap DLC item that is bundled with preorders. All it really needs is a few more levels, and it would likely sell well on the digital storefronts. Here's hoping IO and Square make it a full game one day.- Worth Playing
- Posted May 29, 2012
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Dragon's Dogma is a fantastic combat system wrapped in a boring package. When it is on, it is one of the most intense, exciting and engrossing games I've ever played. When it is off, it can put you to sleep before you see a sign of a chimera or Cyclops.- Worth Playing
- Posted May 26, 2012
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As a fighting game, Street Fighter X Tekken is a solid offering that is sure to appeal to both Street Fighter and Tekken franchise fans. If the PC is your only gaming option and you play primarily offline, then go ahead and pick up this one up. You won't be disappointed. If you also game on a console, though, there is little reason to go PC. Sure, you can get a higher resolution image and minimal loading times, but in terms of overall patch level and feature set, the PC version is currently inferior to the console options.- Worth Playing
- Posted May 24, 2012
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My only real gripes come in single-player action. Max has a very annoying habit of automatically switching to a handgun any time he's about to enter a cinema screen despite the fact that he might be carrying a perfectly usable assault rifle. There were some occasions the strongest rifle I was carrying in my arsenal practically disappeared after a bit of storytelling. This sometimes put me in precarious positions where I had to pull out a ridiculous combination of Bullet Time, rolling and melee (not always Max's strongest suit) to reach a weapon with more ammo in it. That led to a few expletive-laden moments, but it wasn't enough to get me to stop playing.- Worth Playing
- Posted May 23, 2012
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With sub-working core gameplay, Diabolical Pitch ultimately becomes little more than an exceptionally creative example of the limitations of Kinect. On a more effective control medium, it could have been a beautiful, if small, take on Suda51's every gaming hallmark. Instead, it is an elegant symbol of the Kinect's weaknesses. Even big fans of Grasshopper Manufacture should wait until they've played the demo multiple times before buying, even at 800 Microsoft points ($10). In as many words, this was a swing and a miss.- Worth Playing
- Posted May 22, 2012
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- Posted May 21, 2012
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Coupled with a solid co-op mode, the game tacks on several more hours to its relatively short eight-hour campaign. The thin story and dodgy AI are balanced against great set pieces and a decent ending that almost begs for a sequel.- Worth Playing
- Posted May 21, 2012
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Given the amount of development time and the public nature of the game, Fez no longer seems like a revolutionary title. The puzzle mechanics has been used in several different ways in other games (that were released earlier), and the move away from realism and into a more whimsical, older look has also been done by other titles. The graphics and sound are still charming, even if it falters in a few places. More importantly, the game does a great job of throwing in a number of obtuse and brain-melting puzzles, and the sense of elation when you finally solve them is second to none. Those who love a good challenge will have some fun with this well-made puzzle platformer.- Worth Playing
- Posted May 19, 2012
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Anomaly: Warzone Earth is an exciting strategy game that enthusiasts and casual fans should play. The role reversal does wonders in making tower defense feel fresh again; route and formation planning are excellent replacements for guiding enemies in other games. The ability to control an on-screen commander who has to worry about a myriad of things certainly adds a new wrinkle to the proceedings and ensures no lulls in game activity. The great controls and graphics make up for the sound issues, and the length and difficulty of the game feel spot-on. With the game available on more than one platform, that's one more chance for people to try it out.- Worth Playing
- Posted May 15, 2012
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Deep Black: Reloaded shows potential that may never be reached. The proprietary engine shows some promise, and the underwater action isn't that bad compared to what other games try to do. However, the land-based gameplay is quite poor with pretty bad AI, and the hit system lacks consistency. Your hero lumbers around way too much to make the player feel powerful, the weapon variety isn't imaginative or useful, and the water mechanic isn't used for anything interesting. With nothing of value to bring to the table, there's little reason for anyone to pick up this game over other, better executed titles.- Worth Playing
- Posted May 11, 2012
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As I said before, Minecraft is what you make of it. The game has no real end goal and a minimal set of instructions, so you decide what you want to do. It is a sandbox in the truest sense of the word, so it'll please those who like making things up as they go along. It still needs updates to unlock the true vision and potential, but what you have here is a very enjoyable and versatile experience that should be played at least once.- Worth Playing
- Posted May 10, 2012
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Skullgirls is definitely worth a look, even if you're feeling a bit burned out by the fighting game revival.- Worth Playing
- Posted May 9, 2012
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If you're a major fan of the TV show, then Deadliest Warrior: Ancient Combat might be appealing as a novelty, but don't expect much in the way of serious action.- Worth Playing
- Posted May 7, 2012
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