Worth Playing's Scores

  • Games
For 6,725 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Fight Night 2004
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6725 game reviews
    • 83 Metascore
    • 85 Critic Score
    It's only awkward because it's stretching old and tired muscles in new and interesting ways, however, and for the people it resonates with, I predict this game will become quite the cult classic.
    • 85 Metascore
    • 88 Critic Score
    In the long run, although you'll find yourself bothered by the control scheme, the just-above-average graphics, and the minor sound quibbles, you'll forget it all as you get sucked in to the story of Indigo Prophecy.
    • 83 Metascore
    • 90 Critic Score
    It has everything I look for in an RPG - a quality story, superb visuals, excellent music, a hint of humor that doesn't overstay its welcome, and above all else, a sense of immersion that sweeps me away to another world.
    • 53 Metascore
    • 80 Critic Score
    A solid brawler with a nice selection of new and familiar characters. It sports a great deal of interactivity with the environment, and gives a number of fighting styles to work with.
    • 86 Metascore
    • 88 Critic Score
    The variety of mission types and the addition of multiplayer co-op mode definitely make this a worthy sequel to the original "Katamari Damacy."
    • 74 Metascore
    • 82 Critic Score
    Through its immense playability that never gets too complicated, Genji is just another one of those games for people who play video games. At absolute worst, this is Rental of the Year for 2005.
    • 62 Metascore
    • 50 Critic Score
    SCEA's Gretzky team needs to go to skating camp and really work on building a hockey game from the ice up. Until then, they will be left with a lame game, no matter what sort of bells and whistles they tack onto the box.
    • 58 Metascore
    • 68 Critic Score
    The super-simplified combat soon trounces those expectations, however, as you realize that many characters' moves are gussied-up versions of web attacks and fireballs.
    • 78 Metascore
    • 87 Critic Score
    Not only did Kingdom Under Fire: Crusaders come out of nowhere, but Kingdom Under Fire: Heroes also came from the exact same direction and still remains an excellent title to have a great deal of fun with while using one's strategy bone.
    • 84 Metascore
    • 92 Critic Score
    The most enjoyable gaming experience I've had this year. The story was one of the best ever, and the acting is top-notch.
    • 84 Metascore
    • 83 Critic Score
    Fetch-quests and sometimes tedious level-grinding aside, Raven Software has refined and polished their product to a shiny sheen, and you should reward them for it with your money.
    • 94 Metascore
    • 96 Critic Score
    One of the greatest action games in recent memory. Upon further examination, it may be one of the best of all time.
    • 82 Metascore
    • 79 Critic Score
    While I wouldn't dare touch the single player mode ever again, I will still enjoy multiplayer sessions with friends, and, no matter how easy the game is, we will still have fun.
    • 80 Metascore
    • 75 Critic Score
    In the end, the feeling of playing Myst V, much like the tone of the game itself, is rather bittersweet.
    • 59 Metascore
    • 60 Critic Score
    A simple puzzle game. It follows a well-beaten path, and it lacks polish in almost every area one could care to polish, but it's still fairly addictive, simple and long.
    • 78 Metascore
    • 85 Critic Score
    The action-packed gameplay is extremely well done, and the overall polish of the whole experience might be found in the console version of the game.
    • 76 Metascore
    • 85 Critic Score
    While perhaps too Saturday-morning to capture the imagination of hardcore real-time strategists, Battalion Wars, existing as it does between playful and dramatic, warlike and dopey, feels at home on Nintendo's console.
    • 77 Metascore
    • 82 Critic Score
    The combat system is easy to learn but has enough depth that it will take time to master.
    • 78 Metascore
    • 82 Critic Score
    The combat system is easy to learn but has enough depth that it will take time to master.
    • tbd Metascore
    • 75 Critic Score
    The deep tuning component and the long career mode make the drag racing complex and enjoyable, even for someone like me, who finds drag racing to be a fairly boring sport.
    • 55 Metascore
    • 70 Critic Score
    Simply has too few games to offer much replayability, and it tends to become old rather quickly.
    • 57 Metascore
    • 45 Critic Score
    Nothing, and I mean nothing, could justify purchasing this game unless you have an extremely powerful need to wade through an assault of boring training missions so you can take down your friend in system-link.
    • 66 Metascore
    • 65 Critic Score
    Despite its look, Resurrection is so clearly a PSOne game at heart that it is difficult to stomach as a modern release, and despite the extremely slick production values, it is not the sequel fans were hoping for, nor the proper modernization that the series deserves.
    • 76 Metascore
    • 73 Critic Score
    A solid expansion, although I really wouldn't call it a must-have because it's a little light on content for its price tag.
    • 90 Metascore
    • 92 Critic Score
    The sense of speed is upped a couple notches, the tracks are much more interesting, with alternate routes and lots of ramps, Crashbreaker races are immensely fun, traffic checking adds more wreckage and destruction (which is a good thing), the huge, multi-tiered crash stages are a big step up, and once again, even more speed.
    • 68 Metascore
    • 65 Critic Score
    The biggest problem with Evil Dead: Regeneration isn't that it's not simple fun, but that it never rises above that in any way that Evil Dead fans might hope, or that comedy-horror genre fans might expect.
    • 60 Metascore
    • 59 Critic Score
    The barely tolerable story mode does little to cover up the fact that Urban Reign is little more than pummeling goons in the face for three hours, and then bam, you're done.
    • 86 Metascore
    • 95 Critic Score
    With 175 single player events and ad-hoc multiplayer (support for infrastructure mode would've been great) for up to four players, Burnout Legends will likely stay in your PSP for a good long time.
    • 89 Metascore
    • 92 Critic Score
    The sense of speed is upped a couple notches, the tracks are much more interesting, with alternate routes and lots of ramps, Crashbreaker races are immensely fun, traffic checking adds more wreckage and destruction (which is a good thing), the huge, multi-tiered crash stages are a big step up, and once again, even more speed.
    • 66 Metascore
    • 65 Critic Score
    The biggest problem with Evil Dead: Regeneration isn't that it's not simple fun, but that it never rises above that in any way that Evil Dead fans might hope, or that comedy-horror genre fans might expect.

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