Worth Playing's Scores

  • Games
For 6,708 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Pac-Man Championship Edition DX
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6708 game reviews
    • 51 Metascore
    • 58 Critic Score
    This game isn't worth $45 or $50, but it does have a small degree of potential.
    • 58 Metascore
    • 58 Critic Score
    I can't recommend it at its current price point. The car combat is fun for a couple of hours, but everything else is riddled with so many problems.
    • 67 Metascore
    • 58 Critic Score
    Unfortunately, due to the shortcomings and bad translations, it's just not as good as it could have been.
    • 55 Metascore
    • 58 Critic Score
    Hats off to Cavia for twisting the concept of a third-person shooter and making a game that is enjoyable in spite of its flaws.
    • 56 Metascore
    • 58 Critic Score
    Nothing special as far as real-time strategy games go. It doesn't break any new ground, and it doesn't rise to stand on top of the pile of other games in the genre.
    • 51 Metascore
    • 58 Critic Score
    It borrows heavily from other titles, but it needed some more refinement before it could have been a smash hit.
    • 58 Metascore
    • 58 Critic Score
    It is perhaps the very definition of mediocre. Combat is repetitive and boring, but not particularly flawed in any way, except perhaps for the weak AI.
    • 53 Metascore
    • 58 Critic Score
    Just seems like a huge step back from what was achieved in "Spider-man 2."
    • 69 Metascore
    • 58 Critic Score
    It's unbelievably short, not very fun, and quite unpleasant on the eyes. The potentially fun online play and solid soundtrack manage to save NiGHTs from total failure, but even these elements can't do much to improve the overall experience.
    • 59 Metascore
    • 58 Critic Score
    I can say with complete and total confidence that Godfather: Mob Wars is not going to keep you interested for long with its lackluster combat and controls.
    • 61 Metascore
    • 58 Critic Score
    Better suited as an arcade shooter than anything else. Nothing about the game particularly stands out, the level design is simple, the storyline is generic, the graphics are of the current generation, and the gameplay is mediocre at best.
    • 65 Metascore
    • 58 Critic Score
    Not to sound like a petulant child, but Warhammer: Mark of Chaos - Battle March is underwhelming and not fun. The gameplay is inconsistent because the title is constantly fighting with itself about being an RTS or RPG.
    • 70 Metascore
    • 58 Critic Score
    Saints Row: The Third – The Full Package is no masterpiece. It never was. However, it is a fun action game that could've been a decent open-world game on the Switch. Instead, it is one of the most poorly optimized ports we've seen on the system thus far, making it hard to recommend. It is not unplayable and it is still somewhat fun, but the technical limitations get in the way almost all the time. For the $40 price point, The Third isn't worth the price of admission.
    • 64 Metascore
    • 58 Critic Score
    It's highly unlikely you'll be able to find a steady group for the title's very formulaic multiplayer, and the single-player campaign can be completed in less than six hours on the normal difficulty setting.
    • 69 Metascore
    • 58 Critic Score
    For the most part, it succeeds, but slippery control, merely average graphics, and short playtime leave this one to be a rental at best.
    • 56 Metascore
    • 58 Critic Score
    Shrek the Third isn't a terrible game, but it's not a terribly fun — or long — one, either. It suffers from boring, repetitive combat with extremely frustrating platform jumping, and while the story and dialogue are hilarious, the voice actors providing poor impersonations tend to detract more than enhance from the entire experience.
    • 64 Metascore
    • 58 Critic Score
    Murder in the Abbey shines due to its unique graphics, stirring soundtrack, and the care given in telling its somewhat-familiar story. The clunky gameplay has too many problems to make it feel as if it were worth the effort, though, even with the occasional fun moments that manage to creep in.
    • 73 Metascore
    • 58 Critic Score
    It's worth mentioning that the ending of the game is different from the ending of the movie, but arguably not for the better.
    • 68 Metascore
    • 58 Critic Score
    At the end of the day, Close to the Sun is the exact opposite of what its name implies. It's not aiming for the sun, and while that also means it doesn't get burned by it, it's such a safe distance away that it doesn't feel like it's even trying. It's unfortunate to say for such a pretty, atmospheric game, but the superb presentation and a decent story are contradicted by slow gameplay that doesn't deliver the satisfaction that the setup deserved. Even at a highly reduced price, Close to the Sun had a lot of promise but ultimately fails to create a memorable experience due to its unengaging and bland gameplay.
    • 68 Metascore
    • 58 Critic Score
    While I think the building and prospecting aspects of the title could have been interesting components for a larger Sims game, there's just not enough here to consider it a fully realized title.
    • tbd Metascore
    • 58 Critic Score
    Between a modest array of games, inapplicable scoring system, and generally lacking feel for making these sorts of exercises enjoyable and producing the effect that you're actually progressing in training your brain, Brain Training for Dummies lacks what it would take to make a good experience in the edutainment genre.
    • 52 Metascore
    • 58 Critic Score
    Trainwreck Studios tried with Time Ace. They tried hard. But it's obvious that while they do have some skill in game design (some of the less prohibitive levels, especially later in the game, are quite enjoyable), their first attempt lived up to the company's unfortunate name.
    • 55 Metascore
    • 58 Critic Score
    Running around as a green, humanoid wrecking ball in New York's sandbox of steel and concrete castles can be fun for a while until it starts feeling like a repetitive exercise in dealing with missions that try and enlist the Hulk as a nanny for stolen gear or have him destroy yet another group of bad guys who don't have the good sense to stay out of his way.
    • 67 Metascore
    • 58 Critic Score
    The high concept of reality blood sports shows is fairly cool, but they didn't develop it far enough.
    • 59 Metascore
    • 58 Critic Score
    Golem is nothing to scoff at. It looks and sounds beautiful, it has an open world that can be explored freely, and the sword combat feels satisfying. On the other hand, cumbersome and awkward controls, a decent amount of motion sickness, and a few frustrating game mechanics prevent the title from reaching its potential. If you have a strong stomach and think you can make do with the controls, Golem will provide some joy, even though it is far from a VR masterpiece.
    • 60 Metascore
    • 58 Critic Score
    If you're a huge Spider-Man fan, this game may be for you. Anyone else will be content renting it and amusing themselves for a few hours exploring the Big Apple and returning it before the dullness sets in.
    • 56 Metascore
    • 58 Critic Score
    When Velvet Assassin gives up on stealth at the end of the game and decides to spawn waves and waves of soldiers, I regrettably also gave up trying to enjoy the gameplay.
    • 65 Metascore
    • 58 Critic Score
    Smarty Pants has all the groundwork for a fun title that's good for gathering up your friends and enjoying a nice, simple Wii experience. Unfortunately, the developers refused to settle for a basic trivia game and instead opted to throw in every little idea they had for ways to make it more "interactive."
    • 61 Metascore
    • 58 Critic Score
    When Velvet Assassin gives up on stealth at the end of the game and decides to spawn waves and waves of soldiers, I regrettably also gave up trying to enjoy the gameplay.
    • 59 Metascore
    • 58 Critic Score
    MX Vs. ATV: Untamed won't make you tear out your hair or stomp on your PSP, but it's pretty much in the middle of the pack when it comes to PSP releases.

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