WHAM! Gaming's Scores

  • Games
For 584 reviews, this publication has graded:
  • 52% higher than the average critic
  • 5% same as the average critic
  • 43% lower than the average critic
On average, this publication grades 1.6 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Grand Theft Auto: San Andreas
Lowest review score: 13 Crash Boom Bang!
Score distribution:
  1. Negative: 50 out of 584
584 game reviews
    • 78 Metascore
    • 80 Critic Score
    Heroes is not one of those games that will immediately sieze you by the breastplate but once you have mastered the multi-tasking and on-the-spot strategizing that's required, it really does grow on you like a Shambling Mound and in this case, that's a good thing.
    • 76 Metascore
    • 80 Critic Score
    Kim does not miss[] a step in the leap to bigger and better things due to the ingenuity of the BVG developers who decided to take the series in a different direction while still maintaining all of the components that have made it so popular.
    • 87 Metascore
    • 80 Critic Score
    But considering the title, it's a strangely sweet and charming little thing, so much so that anyone looking for cheap, violent thrills will quickly tire of Bully's mostly pacifistic tone.
    • 79 Metascore
    • 79 Critic Score
    A fantastic game that becomes a lot deeper than it first seems once you start learning some of the advanced techniques. A perfect fit for the Xbox Live Arcade.
    • 70 Metascore
    • 78 Critic Score
    Most importantly, it has the all-important replayability that can sometimes make or break a game. This game stands up to any FPS out right now, and surpasses some.
    • 74 Metascore
    • 78 Critic Score
    One additional factor that can’t be overlooked is the addictiveness of this game. Zoo Keeper has been in my DS for weeks now, and as much as I complain about the weight of the DS, or the similarities between Zoo Keeper and "Bejeweled," I don’t think I’m going to change it out for anything else that soon.
    • 75 Metascore
    • 78 Critic Score
    Casual gamers, and fans of other “real-time” mech based games beware though: Front Mission 4 will probably be either too technical, too boring, or just not your cup of tea.
    • 80 Metascore
    • 78 Critic Score
    A clunky combat system and too many immersion-breaking design oddities mar an otherwise excellent RPG adventure.
    • 68 Metascore
    • 78 Critic Score
    The other big reason for shooter fans to check this game out is because of the online multiplayer, which is surprisingly well done.
    • 75 Metascore
    • 78 Critic Score
    It's not an essential purchase, but certainly one that makes more inventive use of the hardware than some other Wii launch titles.
    • 65 Metascore
    • 78 Critic Score
    The biggest complaint that I had, and many others agree is that the game needed to be longer than just 5 cases, maybe 10 or so would have done the trick.
    • 69 Metascore
    • 78 Critic Score
    There are several game modes, all of which are quite fun and challenging – as long as you can stop yourself from using unlimited hints in the Puzzle Mode.
    • 73 Metascore
    • 78 Critic Score
    Episode 2 should take only about 40 hours to finish, short by the standards of the genre today and half the length of Episode 1.
    • 82 Metascore
    • 78 Critic Score
    The visuals and sound design really do drive the package well enough to create what's hopefully as close an experience to the real thing as any of us would like to have.
    • 72 Metascore
    • 78 Critic Score
    Given its target audience, you’d have a hard time finding anything on the market quite this good that is also targeted at the 12 and under crowd.
    • 76 Metascore
    • 78 Critic Score
    What it comes down to, though, is that this package is full of what are some fantastic, fun games. All the extra stuff is cool, but even without it all, the games stand on their own.
    • 81 Metascore
    • 78 Critic Score
    Embodies what a handheld game should be. It has short levels, and the learning curve is very low. You'll find yourself whipping through the game in a short amount of time, but the replay value is there with over 90 levels to try and get that gold star on.
    • 84 Metascore
    • 78 Critic Score
    Does exactly what it's supposed to do - kill time and appease the masses before its full follow up comes a few months from now.
    • 73 Metascore
    • 77 Critic Score
    Once again Nintendo creates a game for the DS that is perfect for casual gamers, but if that doesn’t describe you, your hatred for this cute title will probably know no bounds.
    • 81 Metascore
    • 77 Critic Score
    Day 1 has upped the ante, and created something far better then their original, but only those who crave Mech games, and need their online fix should give it serious consideration.
    • 64 Metascore
    • 77 Critic Score
    The Legend Tour is limiting, and there isn’t really a challenge system like other Tiger games out there. Also there is a lack of information given to the player, which often keeps you guessing.
    • 67 Metascore
    • 77 Critic Score
    A mixed bag of fun. When you're in the cockpit of your Arwing you'll forget where the time went, but drop you onto the ground and you'll be asking "are we done yet?" within minutes.
    • 66 Metascore
    • 77 Critic Score
    For such a short game, a Little goes a long way as far as we’re concerned.
    • 77 Metascore
    • 76 Critic Score
    Wildly addictive, and only the best players will be able to earn the highest-coloured belts.
    • 74 Metascore
    • 76 Critic Score
    Its streamlined and action oriented gameplay fit the PSP well and it has been given an exceptionally nice graphical polish.
    • 75 Metascore
    • 76 Critic Score
    Had the developers spent a little more time fixing the control and camera issues and making it in general more user-friendly, Chibi-Robo would go from being above-average to being great. As it is, it's still an original, fairly addictive title that has enough going for it to leave gamers satisfied.
    • 54 Metascore
    • 76 Critic Score
    There's really not much to this game, yet it still had me coming back for more, trying to finish the single player mode.
    • 71 Metascore
    • 76 Critic Score
    The graphics in Nanostray are some of the prettiest on the DS, hands down. The environments are varied, there is a ton of vibrant colours and except for some very rare slowdowns, the game runs at a smooth 60 FPS, no small feat considering how much is always going on on both screens.
    • 54 Metascore
    • 76 Critic Score
    Had it made use of the wireless adapter it might have been able to duplicate the traditional Mario Party feel.
    • 62 Metascore
    • 76 Critic Score
    It’s a straightforward backgammon game that’s great for a round or two when you’re waiting for your game of Quake to load (ohhh, dis)

Top Trailers