Wccftech's Scores

  • Games
For 1,631 reviews, this publication has graded:
  • 56% higher than the average critic
  • 6% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 0.7 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Total War: Three Kingdoms
Lowest review score: 15 Babylon's Fall
Score distribution:
1649 game reviews
    • 77 Metascore
    • 75 Critic Score
    It’s easy to see why Luigi’s Mansion 2 HD stood out in its original form on the 3DS, and even today, there’s plenty of reason to like the green guy’s spooktacular sophomore outing. That said, limited efforts to update the original material, particularly some of the game’s more frustrating structural and design choices, makes this Mansion feel just a bit creaky.
    • 92 Metascore
    • 100 Critic Score
    Elden Ring: Shadow of the Erdtree expands the base game by offering more of what made it one of the best open-world games ever. It features a well-sized map dense with secrets to discover, new masterfully designed dungeons, and introduces new, fun tools to help the Tarnished tackle some of the most challenging enemies in the game's dark and brutal world. While the lack of new gameplay mechanics may disappoint some, don't let this deter you. Shadow of the Erdtree is every bit as good as the base game, and it is an essential purchase for all those who loved FromSoftware's amazing action role-playing game.
    • 77 Metascore
    • 60 Critic Score
    While Still Wakes the Deep offers up its fair share of thrills, railroad-style level design, a short runtime, and a surprisingly superficial story result in an experience that may entertain in the moment, but will likely be forgotten rather quickly. Still Wakes the Deep may well float your boat at a discount, but there are better, scarier fish in the sea.
    • 66 Metascore
    • 60 Critic Score
    Killer Klowns from Outer Space serves up a sum total of five maps and a single game mode of launch. Those maps are a decent size and feature some randomization, but after only 4 or 5 hours, I felt I’d pretty much mastered them. I give IllFonic credit for not stuffing the game with microtransactions at launch, but with the lack of content on offer, $40 is a big ask, particularly given how thin the source material is. While IllFonic has vaguely promised some post-launch content is on the way, I question how many scarves they can pull out of their sleeves.
    • 88 Metascore
    • 80 Critic Score
    While the new Paper Mario: The Thousand-Year Door preserves the gonzo charm that made the original game a cult classic, not a lot has been done to deal with its padding and other design quirks. If you’re a hardcore Thousand-Year Door fan, worry not, you’re going to love this spiffy new version. If you’re new to the game or weren’t entirely sold the first time around, you’re still likely to find plenty to enjoy here, but you may also notice a few tattered edges.
    • 81 Metascore
    • 80 Critic Score
    Senua's Saga: Hellblade II keeps virtually the same scope and structure of the independent triple-A game made in 2017 by Ninja Theory. The story is just as poignant, the visuals are stunning, and the experience is one that every Game Pass user should check out for themselves. However, those hoping for a more traditional game in the vein of the God of War reboot will inevitably be disappointed, and this is unlikely to have nearly that level of success, which is what Microsoft still desperately needs.
    • 53 Metascore
    • 47 Critic Score
    Solid core mechanics are not enough to make Die by the Blade the compelling spiritual sequel of the Bushido Blade series fans have been waiting for a long time. Bland character design, clunky animations, horrendously slow progression system, extreme lack of content and mediocre visuals are only some of the issues that mar an experience that is very hard to recommend to anyone in its current state.
    • 75 Metascore
    • 85 Critic Score
    Homeworld 3 marks a successful return to a long-revered series. Bringing back the successful space strategy series, but improving the combat by a large amount with a more tactical approach, Blackbird Interactive has successfully made their mark. With exceptional tactical combat, made all the more important by the fact that everything carries over, and one bad mistake could cripple you much further down the line. The additional War Games mode only enhances this, making for a very engaging title.
    • 88 Metascore
    • 86 Critic Score
    Animal Well is a fantastic breakout title from both a new developer and publishing studio. Fans of Fez and Tunic will feel right at home jumping into this well.
    • 83 Metascore
    • 90 Critic Score
    V Rising may not have the deepest survival game mechanics around, but that is hardly a problem. The game crafted by Stunlock Studios masterfully weaves mechanics from very different genres to provide an experience like any other on the market. While solo players may find the experience becoming a little stale over time, everyone else will find plenty of reasons to remain in this world, whether it's to perfect their characters or build the most haunting vampire castle ever seen.
    • 60 Metascore
    • 75 Critic Score
    Endless Ocean Luminous offers some agreeable laid-back moments, but a lack of depth and complexity, even compared to the 15-year-old Wii entries in the series, waters down the game’s appeal. Endless Ocean Luminous was always destined to be a niche product, but even the diehards may find the game’s narrow focus on procedural generation and unexceptional online play over almost anything else a bit fishy.
    • 71 Metascore
    • 80 Critic Score
    Sand Land is a fitting farewell to Akira Toriyama as the game elevates itself above most digital adaptations of his work, delivering a well-presented story, solid action, and satisfying exploration. Some aspects of the game’s design may be a bit overfamiliar for open-world veterans, but newer players and fans just looking to explore a fresh world from the master will likely enjoy burying themselves in this sandy adventure.
    • 81 Metascore
    • 90 Critic Score
    Taking a step back from Kim Hung Tae's character designs for a moment, Stellar Blade is a phenomenal action RPG that evolves from the framework of NieR Replicant and NieR Automata to become one of the next cult classics.
    • tbd Metascore
    • 70 Critic Score
    The Dead Island 2 SoLa DLC is a much better expansion than the previous one, featuring the same enticing blend of wacky characters and explosive zombie slaying action of the base game. The new additions, however, don't expand the core gameplay significantly, making the expansion a worthy purchase only for the most die-hard fans of Dambuster Studios' rendition of zombie-infested Los Angeles.
    • 76 Metascore
    • 85 Critic Score
    Tales of Kenzera: ZAU proves that innovation isn't always necessary to craft a compelling experience. With its heartfelt story, compelling protagonist, and solid metroidvania gameplay featuring excellent pacing, Zau's journey is one that resonates, especially for those grappling with similar grief to the young shaman.
    • 74 Metascore
    • Critic Score
    So far, I'm having a lot of fun with Top Spin 2K25, though there are some obvious shortcomings, like the lack of online doubles and custom matches, the very limited roster of pro players, and the too-long rallies. I'll reserve final judgment after proper testing of the 2K and World Tour modes when they go live.
    • 79 Metascore
    • 85 Critic Score
    While its premise, story beats and main characters echo Suikoden II a little bit too much, Eiyuden Chronicle: Hundred Heroes manages to stand on its own with a compelling tale, excellent characterization, classic JRPG gameplay and great presentation, which make it easy to look past some of its shortcomings, such as balancing and minor gameplay issues. The world of Allraan may never get into the spotlight again due to the unfortunate departure of its creator, but it is undeniable that it couldn't have been introduced to JRPG fans in a better way.
    • 71 Metascore
    • 75 Critic Score
    Harold Halibut is an extraordinary accomplishment in a lot of ways, presenting a gorgeously-realized handcrafted world and a story swimming with unique sci-fi ideas and affecting emotional beats. Unfortunately, a lack of stimulating puzzles or gameplay results in a title that delivers quite nicely on a surface movie-like level, but doesn't dive as deep as you might expect.
    • 70 Metascore
    • 30 Critic Score
    REVEIL feels like a game that tries to be like its inspirations but fails to deliver on what makes them stand out. The game doesn't appropriately do much with the potential it has and the atmosphere and tension it builds doesn't really go anywhere. The twist at the end also comes out of nowhere and exists only to deliver a shock that really isn't deserved.
    • 59 Metascore
    • 30 Critic Score
    South Park: Snow Day! is a roguelike shooter experience that is short and extremely mediocre to the point of being bad. While it isn't incredibly broken, it still fails to provide a meaningful experience, especially compared to the games that came before it. The shift from 2D to 3D isn't important at all. Rather, it's the incredibly repetitive and boring approach it takes alongside its formulaic plotline that makes it feel like one of the worst episodes in the series.
    • 76 Metascore
    • 70 Critic Score
    Rise of the Ronin struggles to find its identity in ways that hinder what would otherwise be one of Team Ninja's finest works. A compelling story told against the backdrop of the 1850s Bakumatsu Period is instead overshadowed by a vapid and uninspired open-world setting and a narrative that rarely feels like the player has agency.
    • 74 Metascore
    • 85 Critic Score
    Princess Peach: Showtime! is a treat, offering fun, approachable, and excitingly diverse gameplay as well as the most appealing (and downright cool) version of Nintendo's heroine to date. The game is fairly brief and has some performance hiccups, but its target audience of younger players, and those just wanting to see Peach ditch the damsel role, will likely be too busy applauding her latest turn in the limelight to care.
    • 88 Metascore
    • 80 Critic Score
    This review may read quite negatively, but it's only because of the lofty expectations that surrounded Dragon's Dogma 2. The original game was an amazing foundation to build upon, and yet CAPCOM seemed content with keeping the same strengths without improving much on the weaknesses. Twelve years later, though, the effect cannot be the same. Still, make no mistake: Dragon's Dogma 2 is a highly enjoyable fantasy action/adventure with RPG elements that will provide you with about 40 hours of pure fun. Its peerless sense of exploration, meaty combat system, and stunning visuals will motivate you throughout the entire playthrough. Just don't expect to find a fantasy world simulator or, indeed, a narrative worth remembering.
    • 63 Metascore
    • 70 Critic Score
    Alone in the Dark is the best entry in the franchise in over two decades, although there wasn’t much competition for that title. So-so combat, technical issues, and a frustrating lack of consistency sometimes cast a shadow over the game, and yet, there’s still something enticing here. The game’s intricately-designed Derceto Manor hub, thick Lovecraftian atmosphere, and surprisingly-varied level design ought to be enough to light a spark of enthusiasm in some hardcore survival horror fans’ dark hearts.
    • 69 Metascore
    • 55 Critic Score
    Outcast - A New Beginning is a missed opportunity, abandoning the unique elements of its predecessor for a conventional open-world design that doesn't work well. With uninspired open-world exploration, clunky movement, lackluster combat, and mediocre quest design, it's a hard sell for everyone but Cutter Slade's biggest fans who wish to know how the character's story continues, as there are far superior titles on the market that have executed similar concepts much more effectively.
    • 70 Metascore
    • 75 Critic Score
    With its excellent level design, challenging gameplay, and twists on the classic formula, Contra: Operation Galuga offers a compelling reimagining of one of the most beloved arcade games ever made. However, despite its strengths, the game's short campaign length, limited amount of content and lack of online multiplayer may deter some players, especially considering its price. While the inclusion of extra characters and a Challenge Mode adds some variety, they fail to provide a good reason to continue playing the game after having gone through the eight stages multiple times.
    • 69 Metascore
    • 40 Critic Score
    While The Outlast Trials is a game that can be completed, it has many issues that currently keep it from being a fun experience. The game is very repetitive and cumbersome while the balance that it has is all over the place. Unfortunately, these issues seem to be only fixable with a lot of reworks and massive patches. Even then, it still won't address the boring gameplay loop and the lack of actual challenge outside of modifiers that only exist to make the game even more frustrating. This is a game that only hardcore Outlast fans can be invested on and thus, it is hard to recommend.
    • 81 Metascore
    • 80 Critic Score
    With the release of WWE 2K24 this series no longer feels like a carny outcast amongst the other big sports franchises. While the game’s core action could stand to be even further refined, fun new mechanics, match types, and a fully-developed suite of modes, including significantly improved Showcase and MyGM offerings, are worth cheering for. While maybe not quite the total package just yet, WWE 2K24 feels like it’s ready for the bright lights.
    • 92 Metascore
    • 100 Critic Score
    Final Fantasy VII Rebirth takes the second chapter of Cloud Strife's struggle to save the planet he calls home and surpasses the highs of Final Fantasy VII Remake in every way.
    • 59 Metascore
    • 70 Critic Score
    It can be difficult to square the decade-plus Skull and Bones development cycle with its lack of features in some areas, but this isn’t the wreck many expected it to be. The game’s naval combat is simple yet engaging, its world is striking, ship customization is satisfying, and there are plenty of varied things to do, even if most of them don’t involve getting off your ship. Skull and Bones can be repetitive and it doesn’t exactly capture that devil-may-care pirate lifestyle, but keep expectations in check and there’s fun to be had sailing these pleasantly predictable seas.

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