Wccftech's Scores

  • Games
For 1,641 reviews, this publication has graded:
  • 56% higher than the average critic
  • 7% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 0.7 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Disco Elysium: The Final Cut
Lowest review score: 15 Babylon's Fall
Score distribution:
1660 game reviews
    • 77 Metascore
    • 80 Critic Score
    Dawn of War 3 may not be revolutionary, but it's certainly an improvement on the previous iteration. Bringing in the best of Dawn of War 2 to the RTS elements of the first, the game is only let down by a rather boring campaign that acts more as a tutorial for the excellent multiplayer.
    • 38 Metascore
    • 40 Critic Score
    Dying: Reborn is a textbook example on how to set up the groundwork for an 'Escape Room' experience, but it largely feels unfinished and content is repeated in order to fill in those gaps.
    • 68 Metascore
    • 77 Critic Score
    An action role-playing game that does a lot of things well, such as the deep battle system, exploration, and setting. At the same time, none of these are truly original, preventing it from being truly great. Still, those who love action RPGs from the 90s will find plenty to like in the game since Shiness is quite fun for the whole duration of the adventure, despite its predictable story, lackluster writing and somewhat wonky battle controls.
    • 92 Metascore
    • 88 Critic Score
    Ultimately, this might just be the best version of the very best Kart racer there is. If you're a Mario Kart 8 veteran then I'm not sure how much here will draw you in, but new players and multiplayer fanatics will find dozens of hours of fun.
    • 72 Metascore
    • 78 Critic Score
    Episode One - Tangled Up in Blue is not perfect, much like the gang of the Guardians of the Galaxy, but with plenty of comedy, action and interesting stories, this might yet turn into one of Telltale's most beloved series.
    • 79 Metascore
    • 82 Critic Score
    Much more than a fresh coat of paint, Wonder Boy: The Dragon's Trap is a new classic nearly thirty years in the making and truly a project of passion for Lizardcube.
    • 77 Metascore
    • 86 Critic Score
    Aaero seamlessly blends twin-stick shooting with trance music to create a sensory experience unlike any other.
    • 73 Metascore
    • 70 Critic Score
    A solid, yet not perfect, beginning of the new saga, sporting enjoyable characters, that sadly don't get the development they deserved, outside Sophie and Plachta, and interesting mechanics, such as the new alchemy system. Some of the new mechanics, such as the removal of the time limit, do create some pacing issues, but the development of the main characters' relationship is so good that it's easy to look past this issue. Just don't expect to play the best Atelier game ever released.
    • 65 Metascore
    • 60 Critic Score
    The Crow's Eye is a strange title. It's a horror game in some ways, with great atmosphere for the most part. However, it's also not scary. For the most part it's more of a puzzle game, than horror game and has side-stories far more compelling than the main plot. In all, it offers an interesting, if flawed experience.
    • 77 Metascore
    • 80 Critic Score
    While there are a few minor technical problems, I haven't played a puzzle adventure game that's absorbed me like The Sexy Brutale has in a long time. A great story well worth telling.
    • 87 Metascore
    • 83 Critic Score
    The Nonary Games contains two of the best-known escape room games (except for perhaps Crimson Room) together in a timeless package. The updates to 999 make it the most definitive version to date, although Virtue's Last Reward feels just the same as it did the first time around.
    • 93 Metascore
    • 96 Critic Score
    Surpassing its predecessors in every way, Persona 5 redefines the Japanese RPG with a stylish band of rogues that should please any fan of the genre.
    • 72 Metascore
    • 75 Critic Score
    Mass Effect Andromeda could have been one of the best RPGs ever, but sadly the game never realizes its full potential. While the gameplay experience and RPG mechanics are mostly well done, with the best combat system of the entire series, the predictable story, uninteresting characters, and generally mediocre writing make the Pathfinder's quest to find a new home for humanity not as memorable as it could have been.
    • 68 Metascore
    • 85 Critic Score
    It might not be as good as your vague memories of the hallowed games of Rare, but Yooka-Laylee has a little bit of that old lovable magic in it. It may be made for children, but there is a little something that can make the old and miserable smile again. That alone is worth it.
    • 62 Metascore
    • 45 Critic Score
    FlatOut 4 is a frequently irritating game that's held down by incredible amounts of grind, it has some saving graces with a variety of game modes and track types, but they don't do enough to balance out against the negatives like AI, physics and more.
    • 81 Metascore
    • 80 Critic Score
    Good tracks and great racing combine in this well-positioned futuristic racer. It’s nothing groundbreaking, and is very similar to its predecessor, but it has enough new content and multiplayer fun to keep me coming back for hours.
    • 78 Metascore
    • 70 Critic Score
    Blaster Master Zero tries to recapture the joy of the NES classic, but the out-of-vehicle segments are just as frustrating as they were nearly thirty years ago.
    • 82 Metascore
    • 80 Critic Score
    The Ringed City is possibly the best DLC of the series - Bloodborne's Old Hunters included. It's challenging, intriguing and mysterious, like a good entry in the Souls series should be, but takes all of those factors to the max. A wonderful conclusion to the series, but we can't help but want more.
    • 86 Metascore
    • 80 Critic Score
    Out of the Park Baseball 18 is one of the best sport-simulation games on the market. Lagging slightly behind its football rival primarily due to a terrible interface. Once you get sucked in, though, it's extremely compelling and a great learning aid if you know little about baseball.
    • 66 Metascore
    • 60 Critic Score
    WRC 6 has its positives. It's certainly more approachable than other rally games, but it's simply not improving enough. It's the best of the series but pales in comparison to its major competitor, Dirt Rally.
    • 66 Metascore
    • 86 Critic Score
    LEGO Worlds does an interesting job in standing out from the competition. It has had years to develop its own brand of digital block building, and for the most part it succeeds. Although its controls are a little fiddly, its freedom to build and explore are amazingly detailed.
    • 84 Metascore
    • 90 Critic Score
    What Yacht Club Games managed to achieve with Shovel Knight was extremely impressive, and they’ve continued their streak with Spectre of Torment. This latest expansion has overshadowed Shovel of Hope as being the best Shovel Knight game. Spectre of Torment demonstrations that with time, Yacht Club Games can create an expansion that outclasses Plague of Shadows with ease. Featuring a remixed soundtrack, a new look to each level and the coolest character in the Shovel Knight series, Spectre of Torment is better than I could’ve ever imagined. Considering what is available on the Switch right now, there is absolutely no reason for you not to own this game.
    • 77 Metascore
    • 78 Critic Score
    Toukiden 2 improves pretty much on every feature of its predecessors, with an interesting approach to open world gameplay, a good number of customization possibilities, an engaging story featuring a charming cast of characters, and plenty of intense action. Sadly, combat tends to become a bit stale after a while in single player, as good equipment and skills allow players to just mash their way through the hordes of Oni infesting the land. Toukiden 2 is, without a doubt, a quality title and the best entry in the series, but with other recent games delivering better open world design and combat it may be difficult for some to be enthralled by the Omega Force developed game.
    • 76 Metascore
    • 80 Critic Score
    From beginning to end, Momodora: Reverie Under the Moonlight remained a masterful example of a small project with big inspiration. While it may pull from a number of other more famous titles, what it utilizes are the strengths it draws inspiration from to combine into a challenging adventure that still feels fresh. Momodora 4 is a great title for those that enjoy a hard-as-nails adventure, though those that might be new to the genre might find themselves without hope.
    • 69 Metascore
    • 65 Critic Score
    Ghost Recon Wildlands is just another in the long line of Ubisoft's vapid open world games packed full of content (collectibles and quests) with no real meaning. The setting is absolutely stunning and a joy to view, but there's nothing in the world to actually incentivise you to travel around. It's a sturdy, but average shooter with no variety. At the end of it all, it's mostly boring interspersed with moments of fun.
    • 70 Metascore
    • 82 Critic Score
    Touhou Genso Wanderer packages together one of the most approachable roguelikes and one of the more mediocre Castlevania type titles into one complete package for any tourist of Gensokyo.
    • 72 Metascore
    • 68 Critic Score
    By no means a perfect game, Styx: Shards of Darkness is still an improvement on the first. As the series continues to progress we can hope to see some better storytelling, world building and crisper graphics and sound, but for now at least we have an enjoyable experience with some interesting ideas to experiment with.
    • 44 Metascore
    • 45 Critic Score
    Husk is a psychological horror game with broken combat and stealth systems that consistently undoes any sense of tension it tries so hard to build.
    • 89 Metascore
    • 95 Critic Score
    Horizon Zero Dawn is a pure sign of what can be completed with an exceptionally designed open world. Not only that, it has exceptional characterisation and a sincere story that doesn't shoehorn elements, allowing for the organic growth of characters. This is a game that I can barely find any faults with, except borrowing some elements from other open world games. Even so, it made each and every element its own in one of the best games to date.
    • 78 Metascore
    • 80 Critic Score
    For Honor has big production values and great combat, but a myriad of issues - server stability being chief among them - prevent it from being a classic.

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