VideoGamesLife's Scores

  • Games
For 147 reviews, this publication has graded:
  • 54% higher than the average critic
  • 4% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Lumines
Lowest review score: 20 Street Racing Syndicate
Score distribution:
  1. Positive: 83 out of 147
  2. Negative: 22 out of 147
147 game reviews
    • 71 Metascore
    • 40 Critic Score
    If you’re the sort of gamer who’s obsessed with statistical accuracy in your sports sims and can live with the uncanny feeling of déjà vu, Moto GP 4 proves to be a run of the mill arcade racer that will give you the most up-to-date bike game on the market, however bland it is.
    • 35 Metascore
    • 20 Critic Score
    It's clear that the game is aimed at a younger audience, but this is no excuse for repetitive levels, broken controls, lazy design and releasing a game that's so frustrating, it'll make you turn off the console in disgust.
    • 80 Metascore
    • 40 Critic Score
    The fusion of many games into one is uninspired and lazy, which is all the more depressing when you consider the basic frame of the game is a solid one.
    • 47 Metascore
    • 20 Critic Score
    Predator: Concrete Jungle deserves to be murdered, flayed and strung up by its heels at your local games emporium as a shining example to all. If not, we’ll do one better: DO NOT BUY THIS GAME.
    • 56 Metascore
    • 40 Critic Score
    A frustrating and deeply flawed experience from start to finish.
    • 84 Metascore
    • 40 Critic Score
    Has neither the dexterity of "Outrun 2," nor the thrill of "Burnout 3." It does little to either further the genre or master a particular element, yet to a degree this is a title that can be enjoyed in short spurts.
    • 54 Metascore
    • 20 Critic Score
    Had Sega stuck to its rumoured plan of releasing this on the Dreamcast five years ago, we'd probably have given it a more favourable write up.
    • 71 Metascore
    • 40 Critic Score
    But this overbearing sense of familiarity is what dogs Cold Fear down into the lower echelons of the genre – it just doesn't do enough to further survival horror in any way at all. In fact most of the time it just feels like a step back.
    • 68 Metascore
    • 40 Critic Score
    It’s certainly good for wiping away memories of the God awful movie, that’s for sure.
    • 71 Metascore
    • 40 Critic Score
    If you’re looking for the next big thing that uses Sony’s diminutive webcam as its principle control means, this definitely isn’t it.
    • 71 Metascore
    • 40 Critic Score
    Yet again, it is the inability of Tak 2: The Staff of Dreams to deal with 3D and learn from what has gone before that will leave the majority of gamers unenthused. There is nothing new to be learned here and no moments that are particularly original or unique.
    • 62 Metascore
    • 20 Critic Score
    Sadly, this by-product of the world’s current obsession with illegal racing, ugly street cars being given garish makeovers by plebeians and all things neon or blacked out can do little to impact upon the success of other racers.
    • 44 Metascore
    • 40 Critic Score
    Yet another crap Army Men game, only about as good as all of its many predecessors put together. It's quite ugly, hard to control and really easy: it's like your first girlfriend. You'll have fun with it for a couple of hours but after a day or so you'll change your phone number and hope it doesn't go psycho.
    • 51 Metascore
    • 29 Critic Score
    The frame-rate problems, aiming issues and short lifespan of the game, all conspire to ruin what could have been a reasonably fun blaster. Serious Sam Advance is yet another argument that modern first-person shooters have no place on the Game Boy Advance.
    • 31 Metascore
    • 32 Critic Score
    Not once did we raise a smile during the experience: it just isn’t funny. In the slightest. The puzzles within the game are also unlikely to raise a smile, due to the irrational way they are designed.
    • 51 Metascore
    • 29 Critic Score
    Rest assured that this is no "March! Off-World Recon," but it’s not quite as good as the pathetic "Medal of Honor: Rising Sun." In a year that has seen the release of the wonderful and technologically gifted "Far Cry," it’s inexcusable of CDV for even contemplating letting Breed out of development hell.
    • 52 Metascore
    • 21 Critic Score
    Midnight Nowhere is offensive, crude, disgusting, sick, foul, and stock full of jokes about necrophilia.
    • 63 Metascore
    • 37 Critic Score
    The simplicity ultimately ends the enjoyment prematurely. It only takes a few hours for the combat to grate, and as it’s the only thing you do, it’s the worst thing for an Action RPG to end up doing.
    • 66 Metascore
    • 48 Critic Score
    Fans of the original Fallout games are clearly not going to enjoy this bastardisation of their favourite game, and those who enjoyed the "Baldur's Gate: Dark Alliance" titles will find Fallout: Brotherhood of Steel to be inferior to that franchise.
    • 58 Metascore
    • 35 Critic Score
    Far too ambitious and the multitudes of bugs make playing a hugely intricate strategy game a trial.
    • 37 Metascore
    • 49 Critic Score
    Look at this game as a collection of linear puzzles as opposed to the poorly constructed and under-evolved adventure-type creature it is, and you may be able to glean a little entertainment in the wake of titles like In Memoriam. If you love the genre. Maybe.
    • 48 Metascore
    • 25 Critic Score
    Don’t play this. And if you must go near it, make it only in the spirit of exploring just how wrong a game can be.

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