VideoGamer's Scores

  • Games
For 3,038 reviews, this publication has graded:
  • 38% higher than the average critic
  • 5% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 3.2 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Super Mario Odyssey
Lowest review score: 10 Fight Crab
Score distribution:
3051 game reviews
    • 86 Metascore
    • 80 Critic Score
    An impressive PSP game and a considerable improvement over the first GTA outing on the system.
    • 73 Metascore
    • 60 Critic Score
    The game suffers from far too many core gameplay problems for it to be a worthy contender to "PES 6," and it's only really the online play that is worth investing any time in. You can have a decent few hours playing online or perhaps with friends that don't know any better, but EA needs to change things considerably next year.
    • 74 Metascore
    • 60 Critic Score
    It's not massively inspiring, nor is it innovative, but it is a solid and at times addictive little number.
    • 66 Metascore
    • 60 Critic Score
    Tunguska suffers from a lack of true writing quality, which in the end is what matters the most, and what made the classic LucasArts adventure games so much fun to play. One for genre fanatics only.
    • 64 Metascore
    • 70 Critic Score
    Even clearly noticeable repetition and developer laziness can't fully erase what is in essence an almightily addictive and emergent base structure.
    • 68 Metascore
    • 70 Critic Score
    Even clearly noticeable repetition and developer laziness can't fully erase what is in essence an almightily addictive and emergent base structure.
    • 59 Metascore
    • 70 Critic Score
    Even clearly noticeable repetition and developer laziness can't fully erase what is in essence an almightily addictive and emergent base structure.
    • 72 Metascore
    • 70 Critic Score
    There's no denying that Dark Messiah has a certain bloody charm, with battles against numerous enemies being both challenging and rather gory. By the end though, things do become a little repetitive, and this prevents the game from being anything truly special.
    • 82 Metascore
    • 80 Critic Score
    If you're a fan of the "X-Men Legends" games that have appeared over the last few years you'll know what to expect from Marvel: Ultimate Alliance, but you'll probably still be surprised at how polished and lengthy the game is.
    • 81 Metascore
    • 80 Critic Score
    If you're a fan of the "X-Men Legends" games that have appeared over the last few years you'll know what to expect from Marvel: Ultimate Alliance, but you'll probably still be surprised at how polished and lengthy the game is.
    • 82 Metascore
    • 80 Critic Score
    If you're a fan of the X-Men Legends games that have appeared over the last few years you'll know what to expect from Marvel: Ultimate Alliance, but you'll probably still be surprised at how polished and lengthy the game is.
    • 75 Metascore
    • 70 Critic Score
    The only serious criticisms I have are the brutal loading times, which seriously detract from the pick up and play appeal of the game, and the fact that we're going to need to buy numerous collections to get all the great Capcom oldies.
    • 75 Metascore
    • 80 Critic Score
    While other first-person shooters will deliver moments of brilliance, F.E.A.R. gives you the tools and lets you create your own moments.
    • 66 Metascore
    • 50 Critic Score
    The jointed Tokobot moves work well, and the opening sections are good fun, but the ideas soon run out, leaving a game that isn't brilliant as an all out action platformer, nor as a puzzle-based adventure.
    • 73 Metascore
    • 70 Critic Score
    This remake has been handled with an unusual level of respect and a commitment to the original, and the graphical overhaul strikes a happy balance between old and new.
    • 57 Metascore
    • 70 Critic Score
    A thoroughly enjoyable game with a deliciously retro feel, despite the somewhat improved (but still lack lustre) graphics and the adorably camp accents.
    • 75 Metascore
    • 60 Critic Score
    The gameplay is solid enough, but it just seems to be lacking effort, failing to make best use of the PSP hardware (multiplayer dogfights, but no online support) and not taking the series forward creatively.
    • 69 Metascore
    • 70 Critic Score
    Magical Starsign offers nothing particularly original or special to appeal to the RPG fan that doesn't have a particular interest in this cute eastern subgenre, but for the casual gamer and RPG newbie it is a gentle and well-crafted introduction to a rich and complex area of gaming.
    • 73 Metascore
    • 80 Critic Score
    It's got a great look and can be played without causing too much stress. The DS is the perfect console for casual gaming and Contact fits that bill perfectly.
    • 77 Metascore
    • 90 Critic Score
    In relation to the other titles on the Live Arcade, it's a high price, but this is a game that you'll be coming back to months down the line, making it an essential download.
    • 87 Metascore
    • 80 Critic Score
    Bully is a surprisingly simple and rather tame game by Rockstar's standards, but that's part of its charm. The sense of grandeur seen in the likes of San Andreas isn't here, but Bully has a sense of character that is unique.
    • 85 Metascore
    • 80 Critic Score
    The double agent element gives the game a slightly unique feeling, but at times it's hard to shake the thought that you're playing a Chaos Theory expansion pack; albeit a very attractive one.
    • 80 Metascore
    • 80 Critic Score
    This is definitely a case of evolution over revolution and, although the franchise makes a confident leap into the future, 2142's engine and gameplay are firmly rooted in the past. The action is still fast and frantic, the warfare is epic and exciting and the loading times remain as excruciating as ever.
    • 77 Metascore
    • 70 Critic Score
    A game that comes frustratingly close to excellence without ever justifying such a tag. Though the gameplay has depth and simplicity, it often feels more like a multiplayer game with single-player tacked on, than a genuine single-player title in its own right.
    • 74 Metascore
    • 70 Critic Score
    An improvement over the original, but these improvements are marginal, and it still has a lot of the same issues that occurred in the first game.
    • 68 Metascore
    • 50 Critic Score
    While a decent dungeon crawler in its own right, it just feels unimpressive in comparison to its rivals. Unless you must have a DC Comics dungeon crawler, you'd be better off looking at "Marvel Ultimate Alliance."
    • 80 Metascore
    • 80 Critic Score
    Had the course count been on par with the current-gen releases there'd be no question over which version you should buy, but even with nine less courses, I'd still recommend you go with Tiger's next-gen offering.
    • 68 Metascore
    • 70 Critic Score
    The Sims 2 Pets isn't anything more than The Sims 2 on consoles with pets. It feels like an expansion pack, and if that's what you want, you won't be disappointed.
    • 52 Metascore
    • 50 Critic Score
    A surprise and a disappointment at the same time. The in-game visuals far exceeded what I was expecting, but the arcade racing soon becomes rather dull and repetitive.
    • 56 Metascore
    • 40 Critic Score
    All in all Who's Watching Who? is another disappointing video game entry for Scooby and the gang, but this fact is unlikely to affect sales to the kids that lap up anything with Scooby's face on it.

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