VideoGamer's Scores

  • Games
For 3,038 reviews, this publication has graded:
  • 38% higher than the average critic
  • 5% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 3.2 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Super Mario Odyssey
Lowest review score: 10 Fight Crab
Score distribution:
3051 game reviews
    • 84 Metascore
    • 80 Critic Score
    Super Mario RPG is unapologetically fun. While a simple combat system and lack of challenge may not appeal to hardcore RPG fans, brilliant writing, iconic characters, and a world bursting with charm make it a delight to experience all the way through, and a perfect example of a remake done right.
    • 66 Metascore
    • 80 Critic Score
    Fun can be found in the simplest of things, and Wheelman nails car combat to the extent that it carries the whole game on its wheels. There are clear issues, with re-spawning enemy drivers causing a whole heap of hassle at times, and the aforementioned on-foot combat is forgettable at best, but for the most part you'll want to stay behind the wheel.
    • 75 Metascore
    • 80 Critic Score
    A visually stunning, epic adventure that continues Crystal Dynamics' excellent run. We reckon it's the best completely original Tomb Raider (Anniversary was, of course, a remake) we've had in years, and is only let down by the odd control quirk and camera issue.
    • 81 Metascore
    • 80 Critic Score
    Assassin's Creed Origins has vastly improved combat and an astoundingly beautiful world to explore, but it felt a little afraid of going all in with its new direction.
    • 78 Metascore
    • 80 Critic Score
    The overriding feeling you'll get from Viva Piñata is one of depth.
    • VideoGamer
    • 80 Metascore
    • 80 Critic Score
    Judgment tinkers with the Yakuza template enough that it provides something for fans, as well as those who have always thought about visiting Kamurocho.
    • 79 Metascore
    • 80 Critic Score
    Metroid Other M is one of the most accomplished action games on the Wii, but it's let down slightly by some clumsy controls and awkward storytelling.
    • 77 Metascore
    • 80 Critic Score
    The game isn’t above jolting you with the odd jump scare, but it’s far happier to politely trouble your sleep.
    • 75 Metascore
    • 80 Critic Score
    It's Rock Band, but with Green Day songs. If you like Green Day and you like Rock Band, you're going to like Green Day: Rock Band. Go figure.
    • 87 Metascore
    • 80 Critic Score
    Rayman Origins has an awful lot to give: it's a passionate tribute to the days when platform games ruled the Earth, but beyond that, it's also one of the best examples of the genre we've had in recent memory.
    • 84 Metascore
    • 80 Critic Score
    Feels like such a thorough piece of fan service, it's difficult to see how NetherRealm Studios will ever be able to follow it up, as it feels like there's little left to do. Still, for now that doesn't matter. Mortal Kombat feels like the return of an old friend - a thoroughly unhinged friend, but one we're delighted to have back.
    • 82 Metascore
    • 80 Critic Score
    Even with its faults, it's impossible to dislike The Darkness. It's such a stunningly put together game that succeeds far more often than it fails, with storytelling and direction that puts many other games to shame.
    • 82 Metascore
    • 80 Critic Score
    Extraction stands shoulder to shoulder with SEGA's Overkill as a great example of the modern on-rails shooter, showing just what the Wii's capable of when developers put their minds to it.
    • 77 Metascore
    • 80 Critic Score
    A quirky little title which stands out in a market swamped with clones.
    • 75 Metascore
    • 80 Critic Score
    As long as you're not offended by strong language and an extreme amount of blood (trust me, this is one of the most obscene games I've ever played) Overkill should be added to your collection as soon as possible. For a lightgun shooter you'll get a great deal of time from the main campaigns, and there are plenty of unlockables and multiplayer modes to keep you coming back.
    • 87 Metascore
    • 80 Critic Score
    Rayman Origins has an awful lot to give: it's a passionate tribute to the days when platform games ruled the Earth, but beyond that, it's also one of the best examples of the genre we've had in recent memory.
    • 86 Metascore
    • 80 Critic Score
    Feels like such a thorough piece of fan service, it's difficult to see how NetherRealm Studios will ever be able to follow it up, as it feels like there's little left to do. Still, for now that doesn't matter. Mortal Kombat feels like the return of an old friend - a thoroughly unhinged friend, but one we're delighted to have back.
    • 71 Metascore
    • 80 Critic Score
    It's the only game of its type on the 360, it's got brilliant microphones and it at least tries to allow you to expand the potential track-list to infinity. If you like karaoke, and you have friends or family that like karaoke, it's a damn sight better in-law entertainment option than charades this Christmas, and for that we should be eternally grateful.
    • 71 Metascore
    • 80 Critic Score
    It's a modernised take on dungeon crawling that brings a few new ideas to the series.
    • 88 Metascore
    • 80 Critic Score
    Those intoxicated by the game’s dreamy brew may argue that there are no detours—that, like the Zero, you’re either on it or you’re not. If you’re anything like me and Conway, however, you’ll be somewhere in-between.
    • 85 Metascore
    • 80 Critic Score
    A game that's best enjoyed with likeminded fight fans, on the same couch and with the same competitive spirit. There's still room for the perfect MMA game, one that's more organic, more convincing and probably even more violent, but for now, just strap those gloves on and enjoy the madness.
    • 83 Metascore
    • 80 Critic Score
    Sine Mora, crucially with Digital Reality's contribution, strikes a deft balance between madness and shoot-em-up fun.
    • 85 Metascore
    • 80 Critic Score
    To my mind, BattleBlock Theater is (a crude) Adventure Time to Super Meat Boy's Ren And Stimpy: just as crazy, but more forgiving.
    • 82 Metascore
    • 80 Critic Score
    The vibrant, retro look reinforces the game's charm even further.
    • 72 Metascore
    • 80 Critic Score
    It's a modernised take on dungeon crawling that brings a few new ideas to the series.
    • 80 Metascore
    • 80 Critic Score
    Early-game issues aside, Volume is an entertaining and addictive mix of Metal Gear Solid and Trials.
    • 75 Metascore
    • 80 Critic Score
    This is an extremely solid RPG for beginners that only really suffers because it's something kids won't be familiar with. Had this been attached to a recognisable cartoon we'd be looking at one of the best children's games of the year.
    • 72 Metascore
    • 80 Critic Score
    The game is designed to simply let you get on with it. The lack of loading screens means you can continuously chug through a 10-12 hour game without the usual stop-and-start pausing at static screens, like you're being bullied by a traffic warden.
    • 78 Metascore
    • 80 Critic Score
    Beautiful and intriguing, frustrating and flawed, Everybody's Gone to the Rapture is nevertheless still worthy of your time.
    • 81 Metascore
    • 80 Critic Score
    Easily the best game in the series to date, and a must-buy for WWE fans - especially if you've been giving it a wide-berth for a few years. The controls are refined, the game modes are plentiful, the presentation is top class and the customisation features will excite the little kid in WWE fans the world over.

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