Vgames' Scores

  • Games
For 578 reviews, this publication has graded:
  • 53% higher than the average critic
  • 7% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 4.5 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 Clair Obscur: Expedition 33
Lowest review score: 30 Cobra Kai 2: Dojos Rising
Score distribution:
  1. Negative: 13 out of 578
580 game reviews
    • 70 Metascore
    • 40 Critic Score
    Scorn was one of my most expected horror games, after a long while, what we got is a fairly boring game with bland mechanics and mostly just environments. I wish this would be an experiment for Ebb Software, but there is just so much wasted potential here which left me with just disappointment.
    • 67 Metascore
    • 45 Critic Score
    Stunning visuals and a well-thought story cannot compensate for this game’s lackluster gameplay. Recurrent frame drops, detached development decisions and generic fight mechanics make Gotham Knights nothing more than a disappointing grind-fest and serve as a stern reminder for the cruciality of player feedback during the development cycle.
    • 62 Metascore
    • 40 Critic Score
    Concord is a hero shooter game that came to the scene 8 years too late, it doesn't renovate the genre in any way, just another live service game to the live service well...
    • 57 Metascore
    • 30 Critic Score
    Goblin Slayer -Another Adventurer -Nightmare Feast is a game I'm just not interested in recommending. If you enjoy visual novel games, you might find some enjoyment out of the concept and the combat, but otherwise, don't bother.
    • 56 Metascore
    • 40 Critic Score
    Drawn to Death has tons of potential, so it's a shame to see almost all of it go down the drain. The game promised a cool and fun arena style shooter with tons of funny and creative weapons and characters, all with the amazing sketchbook art style. What we got instead was a shallow game, full of unnecessary profanity, mostly useless weapons, forgettable soundtrack and an annoying announcer. The art style is cool and the arenas and characters are fun to look at, but even they can't.
    • 56 Metascore
    • 40 Critic Score
    Mafia 2: Definitive Edition is a complete mess. It's technical flaws and lack of effort hold it from being a great remaster to an otherwise fantastic game that still manages to shine 10 years later.
    • 56 Metascore
    • 40 Critic Score
    The snowball that started rolling in Black Ops: Cold War has reached its biggest form, which is basically its lowest point yet. A game that's good on the surface but is laced with the constant feeling of disrespect to its fans and consumers. How the mighty have fallen.
    • 56 Metascore
    • 40 Critic Score
    Ghost Recon: Breakpoint is a bland, boring experience that brings nothing new to the table and goes as far as to make the franchise stray further away from what made it unique years ago, a ghost of its former self.
    • 54 Metascore
    • 45 Critic Score
    Even if I ignore all the bugs, glitches and disconnects I had, Anthem is still, by and large, a mediocre game. The lackluster story, loot system and gameplay make this game one to pass on. At least in its current state.
    • 51 Metascore
    • 30 Critic Score
    Balan Wonderworld is a very ambitious looking game, and yet it manages to accomplish very little. I was very much expecting a new IP I would enjoy and ended up sorely disappointed by it. I don’t know what Square Enix's higher ups are thinking right now, but I'm guessing that it's not “This is the next big thing".
    • 42 Metascore
    • 35 Critic Score
    VR Karts features nothing but being an exclusive karts game on the VR platforms. The gameplay isn’t tight enough, it lacks original fun content and even the power-ups are totally boredom. With so many good karts game on the gaming history, it’s surprising that a game developer will deliver such a bad experience.
    • tbd Metascore
    • 30 Critic Score
    Cobra kai 2: Dojos rising finds the perfect direction for a great Cobra Kai game but doesn't walk a single step towards it. With a dull fighting mechanism, bad menu design and some performance issues you will probably prefer to put the controller down and keep dreaming about the possibility of playing a good Cobra kai game someday.
    • tbd Metascore
    • 30 Critic Score
    As a kid who grew up playing licensed video games, it hurts seeing what GameMill is doing to this sub-genre.
    • tbd Metascore
    • Critic Score
    RuneScape: Dragonwilds is an ambitious spin-off that brings the charm of RuneScape to the survival genre, set in the dragon-filled, mysterious continent of Ashenfall. In early access, it offers a compelling foundation with familiar skill systems, creative base-building, and innovative magic mechanics, but stumbles with a thin story, optimization issues, and clunky inventory management. [Early Access Score = 75]
    • tbd Metascore
    • Critic Score
    Morbid Metal is a promising debut with a combat system that earns real respect. Screen Juice has built something genuinely worthwhile here - a fast, expressive, multi-character action game that holds its own alongside its clear inspirations, even if it hasn't matched them yet. The roguelike structure introduces limitations that blunt some of that momentum, the bugs in the current build are disruptive in a system where precision matters most, and the story hasn't yet justified its ambitions. But the foundation is strong, and Ubisoft's decision to back this small German studio looks, at least so far, like one of the smarter calls they've made in a while. The full release could be something worth getting loud about. [Early Access Score = 65]

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