Vandal's Scores

  • Games
For 6,585 reviews, this publication has graded:
  • 69% higher than the average critic
  • 7% same as the average critic
  • 24% lower than the average critic
On average, this publication grades 1.7 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Journey
Lowest review score: 10 Make it indie!
Score distribution:
6588 game reviews
    • 77 Metascore
    • Critic Score
    Pearl Abyss delivers an exceptionally ambitious open-world epic that pushes technical boundaries with its proprietary BlackSpace Engine. Although the combat is visceral and the world is visually breathtaking, the title currently suffers from a lack of focus and inconsistent narrative quality. Despite these flaws, its sheer magnitude makes it a fascinating, if uneven, experience for RPG enthusiasts.
    • 43 Metascore
    • 40 Critic Score
    Despite its charming visuals and some thematic variety, Tamagotchi Plaza suffers from overly simplistic and repetitive minigames, minimal interaction with its large cast of characters, and a lack of meaningful progression or rewards, making it hard to recommend even to young fans of the series.
    • 39 Metascore
    • 40 Critic Score
    MindsEye offers an original narrative and a powerful level creator tool within a dystopian open world, but it suffers from repetitive, uninspired gameplay and poor technical performance, especially on mid-range PCs and Steam Deck. Despite well-crafted cutscenes and a promising concept, the lack of polish, outdated design choices, and insufficient support for the creation system greatly limit its appeal.
    • tbd Metascore
    • 30 Critic Score
    There will be unwary people who get carried away by the tracing, but a tracing is not a fake. To copy well you need an exhaustive knowledge of the reference that Viking Survivors misses, not through its fingers, but like a sieve. Added to zero progression is a lack of brutal content, both in the variety of enemies and skills. Finding reasons to play it is practically impossible for us.
    • 53 Metascore
    • 45 Critic Score
    Die by the Blade captures the essence of Bushido Blade with its lethal combat and limb-targeting mechanics, offering a unique blend of strategy akin to soulslike games, though it lacks key aspects of any combat style, such as depth and longevity. The game's realism in weapon-based combat shines through intense duels, yet its brief matches undermine strategic potential, and this, together with its lack of content, makes it hard to recommend.
    • 44 Metascore
    • 45 Critic Score
    The game disappoints with its lack of content and subpar combat mechanics, failing to capture the essence of the anime despite its appealing character roster. Additionally, its online-focused approach limits its longevity, making it a hard sell even for die-hard fans.
    • 29 Metascore
    • 30 Critic Score
    he negative criticisms of 'The Walking Dead: Destinies' are more than deserved—it is an infamous and resource-lacking clone of action-adventure games that fails to engage as an adaptation, with poor graphics, performance, and gameplay.
    • 40 Metascore
    • 40 Critic Score
    Quantum Error is too ambitious for its own good, and try to polish the least interesting aspects while abandoning its original ideas. The result: something that feels repetitive and unsatisfying.
    • tbd Metascore
    • 49 Critic Score
    There is a great idea behind Q, but the difficulty and its imprecise control make it hard to recommend.
    • tbd Metascore
    • 49 Critic Score
    Quotation forthcoming.
    • 33 Metascore
    • 40 Critic Score
    LOTR: Gollum is a failure on almost every level. Beyond an interesting story, it’s hard to salvage anything worth your time in this adventure.
    • 46 Metascore
    • 45 Critic Score
    Brawls has an interesting idea for a video game, but its gameplay is so simple that stops being fun after a few hours.
    • 66 Metascore
    • 45 Critic Score
    Biomutant is some sort of Frankenstein’s monster, a bunch of things from other games mixed up together where all the promising ideas that we liked so much got lost.
    • 54 Metascore
    • 42 Critic Score
    This is a remaster of a game that hasn’t aged particularly well, and it’s hard to recommend unless you’re a big fan of the original and want to play it on modern platforms.
    • 39 Metascore
    • 40 Critic Score
    Broken Porcelain has a great foundation, but it is soon ruined by its terrible combat, it’s trial-and-error design, bugs and, overall, poor gameplay.
    • 75 Metascore
    • Critic Score
    This is an interesting toy, but as a game it’s definitely limited. We’re sure younger players will love it, although we would have liked to see a more ambitious take on the concept.
    • tbd Metascore
    • 40 Critic Score
    Road to Guangdong is based on an interesting concept, fixing an old family car, but everything else doesn’t really come together. Technical issues and the topics it deals with end up creating a disappointing experience.
    • 40 Metascore
    • 40 Critic Score
    Tamarin is boring, repetitive and full of issues. Unfortunately, this team of ex-Rare members have been unable to replicate the glories of their past.
    • 42 Metascore
    • 45 Critic Score
    Blades doesn’t live up to the expectations players have for this franchise. It has some interesting features, but its gameplay and an old-fashioned free-to-play design make it very forgettable.
    • 54 Metascore
    • 40 Critic Score
    Follia could’ve been an interesting game, but its gameplay is just not good enough. It feels like we’ve played this game too many times, and it doesn’t do anything well enough to recommend it over the dozens of alternatives available. We understand the limited resources this small Italian team had; however, the core mechanics are just not fun.
    • 83 Metascore
    • Critic Score
    It is a complete experience that fulfills its objectives in a remarkable way, a video game with all the usual elements in a role story and that gives a fun purpose to the fact of sweating, and is one of the best exergaming games we have seen.
    • 41 Metascore
    • 40 Critic Score
    Dollhouse has some interesting ideas, but currently there are to many bugs, including some game-breaking bugs. When it works, its repetitive nature shows up, and even if the developers fix the bugs, we don’t think we would have a particularly good game. At least for now, if you’re interested in the game, wait for a few patches.
    • 54 Metascore
    • 45 Critic Score
    We don’t think Minecraft-ish graphics are a great choice for a horror game, but even leaving that aside, The Padre is very confusing and dull. It might have been a good comeback for the classic survival horror, but all its good ideas get lost in its very poor design.
    • 56 Metascore
    • 45 Critic Score
    This is a very limited version, where you barely find any management options, and that doesn’t live up to what you would expect from this franchise.
    • 28 Metascore
    • 35 Critic Score
    First of all, hats off to Square Enix for trying something different. We would’ve loved for this game to be good, but it fails at pretty much everything it tries. It’s a sad outcome for an interesting concept, and we hope this doesn’t discourages the team from trying to make something unique again.
    • 42 Metascore
    • 25 Critic Score
    There’s pretty much nothing good about this game. We know it’s made for children, but even children won’t be able to enjoy this at all.
    • 34 Metascore
    • 45 Critic Score
    Agony has good ideas, but the developers have underrated the complexity of the survival horror genre, and delivered a frustrating experience. Add its poor performance and bugs and you get a forgettable game.
    • 29 Metascore
    • 35 Critic Score
    An empty world, without story, repetitive and full of microtransactions. Unless you really, really love the setting and you are looking for this exact concept to play with friends, there is no reason to play this game.
    • 49 Metascore
    • 45 Critic Score
    It's a game without a purpose. VR can be a great medium if you have the right idea, but this is not the case. If you are a big fan of the franchise, you might enjoy it, but if not, there are better options out there.
    • 55 Metascore
    • 45 Critic Score
    This is a missed opportunity to make something memorable.The franchise has a lot of potential, but the result is a mediocre experience and its fans deserve a better game.

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