USgamer's Scores
- Games
For 899 reviews, this publication has graded:
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44% higher than the average critic
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5% same as the average critic
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51% lower than the average critic
On average, this publication grades 0.9 points higher than other critics.
(0-100 point scale)
Average Game review score: 76
| Highest review score: | Dragon Quest XI: Echoes of an Elusive Age | |
|---|---|---|
| Lowest review score: | AR-K Episode 1: Gone With The Sphere |
Score distribution:
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Positive: 526 out of 899
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Mixed: 342 out of 899
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Negative: 31 out of 899
924
game
reviews
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- Critic Score
There are so many ways that Dragon Quest Heroes could have gone wrong. Thankfully, Omega Force does right by the classic franchise, and they take the opportunity to streamline their own formula as well. The story could have been better, and the repetitive gameplay comes close to wearing out its welcome, but otherwise Dragon Quest Heroes counts as another win for Omega Force.- USgamer
- Posted Oct 13, 2015
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Indivisible's unique blend of platforming and action-heavy monster fights will take some getting used to, but everything feels good once it clicks into place. Indivisible has some problems with its camera and map, but you'll be too busy marveling at its wonderful graphics to feel much of a sting.- USgamer
- Posted Oct 7, 2019
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Despite an uneven final episode, the bond between Chloe and Rachel cements the surprising prequel, sometimes even soaring above the heights of the original game. It still has all the faults of Life Is Strange as a series, but its domestic focus helps it resonate even greater than its successor. If Rachel Amber is the Laura Palmer of Life Is Strange, then Before the Storm is her much-deserved Fire Walk With Me.- USgamer
- Posted Dec 20, 2017
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It's a shame that Namco-Bandai didn't decide to pair Symphonia with a Tales game much more worthy of the re-release treatment, because Tales of the New World is disposable at best. But if you still want to play one of the best installments of the series, and don't feel like digging out old hardware, Chronicles could be an ideal opportunity to revisit Tales' finest hour.- USgamer
- Posted Feb 24, 2014
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A bold experiment in marrying passive and interactive elements to create a narrative game, Quantum Break almost succeeds. It looks utterly stunning, and it's fun to play, but overall the game doesn't quite gel with its TV show-style episodes to elevate its experience into something new. What we're left with is an enjoyable game and a half-decent TV show that coexist together, but don't feel like they're fundamentally entwined.- USgamer
- Posted Apr 6, 2016
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World of Final Fantasy is great. It's a bit on the linear side so far, and I haven't encountered too many situations that will tax a veteran of the series. But approach it as an all-ages take on the franchise, a Final Fantasy that works for both newcomers and old-timers alike (albeit on different levels), and it's surprisingly great.- USgamer
- Posted Oct 25, 2016
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Azure Striker Gunvolt looked like a second coming of Mega Man Zero. It's not, and that's no bad thing; it works on its own terms. However, between a lack of variety and some wild variances in difficulty, you get the impression that IntiCreates needed considerably more time and budget to invest in Gunvolt.- USgamer
- Posted Aug 29, 2014
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FuturLab demonstrates a fine understanding of what once made puzzle games so great. If you own a Vita, you should buy this -- particularly at such a generous price point.- USgamer
- Posted Feb 4, 2014
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Arms has a lot to love, and unfortunately, a lot to forget too. After a year of planned updates, I imagine the Arms we see a year from now will be a drastically different game. A fuller one, at that. In the meantime, though, while it has potential with layers of depth, the core game simply doesn't have enough variety among its many arms and fighters to keep the experience feeling fresh for long.- USgamer
- Posted Jun 7, 2017
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NHL 17 has some real strengths, but it still feels like it hasn't quite made it out of the previous generation. The gameplay is strong but increasingly dated; the feature set feels haphazard, and there are lots of niggling quality-of-life issues. It feels more and more like the series is stuck in a rut, and it's hard to say where EA Canada should take it next. For now, NHL 17 is another decent outing, but the next step remains elusive.- USgamer
- Posted Sep 8, 2016
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There's scope for additions and improvements in future updates, of course, but right now Eldritch feels more like a game with a lot of potential than the next big thing in roguelike-inspired games -- a game worth playing, for sure, but one which could perhaps use a bit more time in the otherworldly oven.- USgamer
- Posted Oct 30, 2013
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While the core game has changed very little since its original appearance on Wii U a little more than a year ago, Poochy & Yoshi's Woolly World giveth, and it taketh away. If you don't mind the visual downgrade and the loss of cooperative play, you'll probably enjoy the new additions on tap here (most of which, unsurprisingly, revolve around Yoshi's canine companion Poochy). At its heart, this is the best follow-up to Yoshi's Island to date, so it's absolutely worth your time if you missed it on Wii U.- USgamer
- Posted Feb 1, 2017
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Fantasia brings something completely new to the music/rhythm game genre. It's fun - if somewhat tiring - to play, and packs a broad and interesting array of tunes that you can remix on the fly. Very clever stuff - but will it be the last of its kind? Only time will tell.- USgamer
- Posted Oct 28, 2014
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Call of Duty: Infinite Warfare comprises a trio of game modes that are all very well produced and enjoyable to play through – but largely tread familiar ground in terms of their design. The spectacular-looking, well-written campaign packs strong characters and plenty of over-the-top moments, while Zombies in Spaceland is an enjoyable shoot 'em up romp that's best played with a team. The multiplayer mode is perhaps the game's weakest element. It's slick and polished, but feels a little too much like a remix of Black Ops 3.- USgamer
- Posted Nov 9, 2016
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XCOM: Chimera Squad retains much of what makes XCOM such a special tactics series, in the process adding in some genuine improvements to its already excellent formula. But these improvements are undermined by some strange art choices, as well as a general reluctance to maximize some of its bolder changes. All in all, an interesting experiment, but one that still has a ways to go before reaching its full potential.- USgamer
- Posted Apr 23, 2020
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While it still carries some common adventure game problems, Kathy Rain acts as a nice update to the genre that still looks like a product of the '90s. Adventure game veterans and newcomers should find a lot to love with this one.- USgamer
- Posted May 12, 2016
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NHL 20 isn't a huge update over last year's version, and its graphics continue to lag behind the competition. Still, it brings with it plenty of solid refinements, and its franchise mode continues to stand out as a strength. Returning players may be disappointed by this year's features, but if you're a hockey fan who hasn't picked up the series in a while, I think you'll be pleasantly surprised.- USgamer
- Posted Sep 13, 2019
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If you haven't yet entered the deadly world of Hitman, IO Interactive's newest installment makes for the most approachable take on the series yet. The amount of content may seem undersized for an episodic series, but the sheer amount of ways to approach each level will have you playing them over and over again to perfect the art of murder.- USgamer
- Posted Mar 10, 2016
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Aviary Attorney might look like nothing more than a silly riff on Ace Attorney, but thankfully, there's a lot more to it than that. The era-appropriate illustrations and music set the perfect atmosphere, while the short cases with multiple endings provide a great incentive to jump back in and shoot for happier resolutions. Aviary Attorney doesn't quite hit the heights of Capcom's own series, but it's still a fine way to kill an afternoon.- USgamer
- Posted Jan 13, 2016
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After the pure RTS of Dawn of War and the RPG leanings of Dawn of War II, Relic Entertainment decides to settle in the middle ground with Dawn of War III. Base-building returns, heroes get an overhaul with Elite units, and combat becomes more aggressive and faster-paced. Dawn of War III is a game that pulls from its past, while taking some elements from modern day gaming to make something new in the franchise.- USgamer
- Posted Apr 20, 2017
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The Foundation wins in filling out the world of Control. The additional lore and answers about various facets of the Oldest House like Control Points and Power Boxes is exactly what I want from Control. That was what pushed me forward, deeper and deeper into the DLC. Of the two major new powers, Shape makes you feel like the superhero you are, while Fracture is a pretty boring addition. I just wish those powers could be brought back into the base game, for further new combat or exploration opportunities within the Oldest House. If the world of Control is your thing, the Foundation delivers.- USgamer
- Posted Mar 26, 2020
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The Disney Afternoon Collection makes it easy to re-live the part of the '90s that's worth re-living, i.e. the part that has doesn't involve neon shoelaces.- USgamer
- Posted Apr 18, 2017
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Once again, SWERY injects a detective story with his patented brand of weirdness, though this time he's finally free of the technical limitations that hampered his past work. D4 isn't a flawless experience, but, as with Deadly Premonition, it offers a world and set of characters you won't want to leave behind.- USgamer
- Posted Oct 8, 2014
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If you enjoyed the first season of Batman: The Telltale Series, the first episode of The Enemy Within is a great start to this season. The inclusion of one character feels a bit forced, like widget just placed to take the spot of an outgoing character, but all in all, the relationships you have to contend with here feel believable.- USgamer
- Posted Aug 7, 2017
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Destiny feels like it wasn't ready, but it was shipped anyway. It tantalizes with glimpses of brilliance, but then confounds with clunky design decisions and baffling oversights.- USgamer
- Posted Sep 16, 2014
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I liked Tacoma though, even with its fumbles. I felt more engaged watching (and rewinding, pausing, fast-forwarding) how things played out than I had in a lot of games like it. That's likely because it's the rare game where the player is in direct control of what, when, and how they see everything.- USgamer
- Posted Aug 1, 2017
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Trials of Mana is a strong remake of the classic 2D Super Famciom RPG that Western fans pined after for so very, very long. Its story is a bit weak, Charlotte's English voice acting might make you retch, and there's some notable repetition in the game's environments, but fighting through enemy hordes feels great. It's a considerable step above the 2018 revamp of Secret of Mana, so no worries there.- USgamer
- Posted Apr 22, 2020
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While its overly long story mode amounts to a tragic waste of resources, Persona 4: Dancing All Night's strongest qualities can be found in just how well the series' pop art aesthetic meshes with the rhythm game genre. This might not be the most complex or inspired take on rhythm games to date, but DAN certainly knows how to have a good time.- USgamer
- Posted Sep 22, 2015
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Master x Master is a damned good time. It's not the best at any one thing, but it offers such a variety that you can't help but find something to enjoy.- USgamer
- Posted Jul 9, 2017
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If you pick up Devil May Cry 4 Special Edition, know that you're essentially getting a prettier version of a 2008 experience. That may sound extremely obvious, but, over the last seven years, character action games have changed greatly, making some of DMC4's choices feel absolutely dated.- USgamer
- Posted Jun 24, 2015
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