UploadVR's Scores

  • Games
For 443 reviews, this publication has graded:
  • 31% higher than the average critic
  • 30% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 5.8 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Demeo
Lowest review score: 20 Heavy Fire: Red Shadow
Score distribution:
  1. Negative: 43 out of 443
546 game reviews
    • tbd Metascore
    • 40 Critic Score
    If you are an action junkie just here to wreck enemies, there are better roguelites available in VR with more engaging combat than Street Gods. Even as a power fantasy, the lack of weapon variety, uninspired enemies, repetitive locations, and power-ups make Street Gods a struggle to hold your attention for long.
    • tbd Metascore
    • Critic Score
    Laser Dance is one of the easiest games to play ever made. It's not endlessly replayable, at least not yet, but it belongs in most libraries and should be a go-to party game. Thomas Van Bouwel is introducing us to the idea that dodging your furniture is just part of the fun as mixed reality lasers buzz when you get too close and cut into your carpeting with murderous energy.
    • tbd Metascore
    • Critic Score
    ZIX
    ZIX may not win everyone over on presentation, though it does offer one of the most engaging combat systems I’ve played in a long time. The combination of vertical movement and gesture-based weapon switching creates fluid combat encounters with kinetic rhythm that feels unique in a crowded genre. It’s not perfect, but the core experience is strong enough to recommend, even in Early Access. If you’re a fan of free-flowing combat and don’t mind a few rough edges, ZIX is absolutely worth your time.
    • tbd Metascore
    • 40 Critic Score
    There's nothing remarkable here. Between the underwhelming graphics, compromised design, and gimmicky use of motion mechanics, this feels like an early Wii game. This reeks of the same ilk as Dead Rising: Chop Till You Drop, but at least that was built from the fantastic Resident Evil 4 Wii Edition. World War Z VR isn't so lucky. All it achieves is a reminder that sometimes, dead is better.
    • tbd Metascore
    • Critic Score
    Overall, The Pirate: Republic of Nassau has solid bones on this skeleton crew. While it's possible to count with your fingers the number of available activities, they faithfully deliver what you would expect of a VR pirate adventure. Naval combat, underwater treasure hunting, and bartering in the Caribbean to grow your outlaw society currently feel enjoyable enough. With the promise of multiplayer, treasure caves, and hand-to-hand combat down the line, I'll be watching out for this black flag.
    • tbd Metascore
    • 30 Critic Score
    All you'd need is some gore, darker lighting, a little harrowing music, and this could be a reverse horror game. In fact, a lot of these design decisions would make more sense if it was. Instead, it's a repetitious, contradictory, confused letdown. Little Thief's premise should make for a great game, but it fumbles its execution, much like its virtual cop fumbles at keeping his trousers on.
    • tbd Metascore
    • 40 Critic Score
    Sadly, The Phoenix Gene reads better as a concept than it plays as a game. While the idea of controlling a dragon-like creature through a chaotic multidimensional rail shooter sounds fun, the reality is that the game's let down by confusing controls, outdated visuals and poor design choices that leave it feeling clumsy and sluggish. Unlike Yuki, which delivers similar mechanics in a fast, responsive manner that celebrates the nostalgia of play, The Phoenix Gene somehow makes a chore out of using a toy-like avatar to blast robots into smithereens.
    • tbd Metascore
    • Critic Score
    Though it's in Early Access for now, Out of Sight VR is still a complete game that takes about three hours or so for a complete playthrough. While it's certainly on the shorter side, the game makes great use of its run time, and can easily be completed in a single session if you so choose. The current state of the game is still quite good, and very enjoyable - we're interested to see how the game evolves, maybe to see exactly how those additionally planned control modes work out in the long-run. Stay tuned for our final impressions later this year, once Flat2VR Studios feels confident that Out of Sight VR is ready for its final 1.0 release.
    • tbd Metascore
    • Critic Score
    To deliver a consistently engaging tabletop game with intuitive pick up and play mechanics that only get deeper as you progress is no easy feat. Vestiges: Fallen Tribes is a VR experience that will satisfy those craving a strategy-laden campaign without the need to sink hundreds of hours into it. And that alone might be appealing enough for some with not much spare time on their hands. We'll be back soon once we've had the chance to try out the multiplayer mode.
    • 79 Metascore
    • 40 Critic Score
    One of the most beloved aspects of the Civilization series is how it makes 4X strategy accessible and unusually nice to look at, at least compared to its many bureaucratic peers in the genre. This port sacrifices both of those defining facets without any meaningful consolation. Civilization VII VR is a good enough proof of concept that is desperately in need of its own flavour. Sure, it works, but at what cost?
    • tbd Metascore
    • Critic Score
    All On Board doesn’t feel like a complete experience right now — more of a work in progress. It’s a solid tabletop simulator with standout atmospheric set dressing, but there’s still a lot missing here that is not backfilled by the jovial banter between friends it can capably summon. Features evident on Kickstarter but absent at launch like expanded character customization and custom games feel as though they would really benefit the experience and turn it into a definitive one-stop-shop for VR tabletop. We’ll have to wait and see if it eventually achieves that goal, and I’m keen to return when these updates arrive.
    • 62 Metascore
    • Critic Score
    Attack on Titan VR: Unbreakable is a disappointing adaptation of the popular series. While UNIVRS has done well with the combat and the controls, everything else ultimately falls flat. Between the performance issues, inconsistent visual quality, unreliable allies during solo missions and a short yet repetitive campaign, what's here feels rushed and unpolished.
    • tbd Metascore
    • Critic Score
    By offering a compilation of sports instead of going all in on one, each game in Home Sports ends up feeling shallow. There's still fun to be had, it's visually appealing on Quest 3, and the mixed reality support works well. Hockey aside, every included sport has arguably been done better elsewhere, though the comparative convenience of being in one package helps. Ultimately, it's a decent collection of games that I can see appealing to a family-friendly audience; just don't expect anything particularly deep. I'll return to this review soon with my multiplayer thoughts.
    • 76 Metascore
    • Critic Score
    A good horror VR game needs that special formula to keep players coming back and while Phasmophobia is a highly enjoyable experience with friends, it's a tough sell as a single player game. There's still fun to be had and if you can overlook the janky mechanics, which are heightened by the make-believe recreation of a haunted house, then welcome to the life of a paranormal investigator.
    • tbd Metascore
    • Critic Score
    I can see this appealing to VR newcomers who've just bought a Quest 3S and existing Just Dance fans will likely have fun, but it's a tough sell for rhythm game veterans over something like Beat Saber. Because I haven't experienced the social hubs with other players yet, giving Just Dance VR a final score would be premature.
    • tbd Metascore
    • 40 Critic Score
    The novelty of Metal: Hellsinger VR showcases how the original's premise remains strong after two years. Despite having a decent list of visual and accessibility options to improve the experience, the Quest 3 version is heavily compromised by technical shortcomings. The stellar soundtrack is still a good incentive to push through despite everything. But given the current state of this version, you're better off playing Metal: Hellsinger in a non-VR fashion.
    • tbd Metascore
    • Critic Score
    For a game promising to fulfill the wonder-like fantasy of riding a hoverbike through a bustling city, it just isn’t fun. And that’s a real shame.
    • tbd Metascore
    • Critic Score
    Into the Radius 2's early access launch provides a solid foundation that balances the horror and realism elements well. Unfortunately, it's let down by bugs and issues aplenty. A lack of content also makes this hard to currently recommend, even for diehard fans of the first game, unless you're investing to help CM Games hopefully make a better game than its predecessor.
    • tbd Metascore
    • 40 Critic Score
    Hello Cruel World takes you to an underground facility where all sorts of nefarious experiments have taken place. Regrettably, the atmosphere isn't quite chilling and the villain isn't that insidious. Worse, puzzle mechanics lack the creativity to keep you engaged, nor the intuitive design to prevent you from smacking your forehead and going, "Who on earth would think of that solution?"
    • 69 Metascore
    • 40 Critic Score
    In the end, I came away disappointed. A diehard fan of Riven may find appreciation in its meticulous reproduction of a world from their memories, yet even then, it has issues that hold it back, some of which are exacerbated by its otherwise successful shift in perspective. If you’re a newcomer to this world, the choice is obvious: as majestic as its world may be, it’s difficult to recommend.
    • tbd Metascore
    • 40 Critic Score
    Taskmaster VR isn’t a complete waste of time. Some challenges and moments are legitimately fun and entertaining, capturing the iconic British comedy show's spirit, look, memorable characters, and comedic style. Unfortunately, the frustrating parts far outweigh them. The throwing mechanic is almost useless, even if you’ve got a Hawkeye-grade aim. Some tasks that you’ve clearly completed have to be done repeatedly to meet the game’s metrics of what it can recognize as completed, all while time melts away in challenges where every second counts. Those are crucial for a game where you only get one shot at pleasing the Taskmaster. Two points, there. It’s done.
    • tbd Metascore
    • Critic Score
    Death Horizon: Cyberfusion suffers from poor level design, uninspired objectives, ridiculous physics implementation, and tedious combat. The katana makes things too easy, and other armaments/mechanics are not as fleshed-out. As a result, it's currently a highly forgettable experience. I'll revisit the game later to see if these issues are addressed and when it introduces new core features like multiplayer support. As an early access title, Cyberfusion currently has very little to offer and I genuinely cannot recommend it.
    • tbd Metascore
    • Critic Score
    Blacktop Hoops is an incredibly cool way to play basketball in virtual reality. I’m sure it’s great fun to jump in and flex on people in real life basketball, but as someone who can’t do that, it’s a nice chance to pretend that I can jump and shoot some hoops after hours of practice. The character customization suite is excellent, it has a solid and heartwarming story, and the gameplay feels amazing. I'll return in the near future to see if anything changes, but for now, it's hard to ask for more.
    • tbd Metascore
    • 40 Critic Score
    It's hard not to feel disappointed by SOUL COVENANT. Thirdverse has created a somewhat intriguing premise here that's completely squandered by unsatisfactory combat, repetitive gameplay and a lacking narrative that screams of wasted potential. If you're after an anime-inspired fantasy action game, you'd be better off looking at Ruinsmagus; SOUL COVENANT is not worth it.
    • tbd Metascore
    • Critic Score
    Samba De Amigo: Virtual Party benefits greatly from an impressive VR transition. The vibrant presentation, varied soundtrack and enjoyable rhythm gameplay kept me invested, though the comparative lack of multiplayer options is disappointing compared to Party Central. More responsive controls make the VR edition preferable and Amigo's latest outing is well-suited for casual sessions. For anyone seeking a solo rhythm game, Virtual Party comes recommended. [Recommended]
    • tbd Metascore
    • 40 Critic Score
    As crucial as video games preservation is, some games are better left in the past. Perhaps the best thing that I can say about Bulletstorm VR is that it's a reminder of just how far both video games and VR have come. It reaffirms that VR doesn't need to serve as a second haven for old ideas and that VR can be, and often is, so much more than a generic shooting gallery. But at face value, I can't really recommend Bulletstorm VR unless you're feeling nostalgic for a bygone era and feel like revisiting Greyson and co for a quick 7-ish hour jaunt.
    • tbd Metascore
    • 40 Critic Score
    Despite some encouraging art direction and a well-crafted, evolving soundtrack, The Foglands is otherwise difficult to recommend. Offering a gameplay loop that feels listless and repetitive from the very beginning, The Foglands disappears under the pantheon of other roguelike titles without innovating or excelling on any level.
    • 64 Metascore
    • Critic Score
    Sony Pictures VR and nDreams have built a solid foundation for a decent co-op multiplayer experience with Ghostbusters: Rise of the Ghost Lord. We've found good mechanics and an overall engaging presentation in what we've played so far, but we'll need to play more to report properly on the online multiplayer experience and performance across different headsets. The biggest lingering question is whether there's enough variety to sustain players coming back for multiple sessions across the main campaign, let alone beyond that.
    • 76 Metascore
    • Critic Score
    Vertigo Games has summoned the particular 90s adventure game charm of The 7th Guest in this VR adaptation, reinterpreting it as a spooky, nuanced mystery that feels like a good fit for the medium. I did find myself bogged down by some frustrating puzzles and tension-scuppering interaction issues, but the promise of the narrative and consistent visual spectacle kept me invested throughout. As long as you’re patient enough for its puzzles, you’ll find plenty to enjoy in this malevolent virtual manor.
    • tbd Metascore
    • Critic Score
    Hellsweeper VR is a masterclass in virtual violence. For those with the stomach (or rather, the VR legs) for its unyielding intensity and a penchant for skipping straight to the action, Hellsweeper VR is unmissable – though it's worth keeping in mind the visual differences between platforms, as our review playthrough was on Quest 2. Filled with blistering battles that beg you to master a wide range of gameplay styles, it really is a hell of a good time. [Recommended]

Top Trailers