Twinfinite's Scores

  • Games
For 1,570 reviews, this publication has graded:
  • 50% higher than the average critic
  • 6% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 0.1 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Lost Judgment
Lowest review score: 20 Enforcer: Police Crime Action
Score distribution:
1577 game reviews
    • 71 Metascore
    • 50 Critic Score
    A faithful remaster of a game that time has not been kind to. It fails at modernizing it for 2018 standards, making it feel like a clunky mess to play. It pains me to say this because of how beloved the series is.
    • 64 Metascore
    • 50 Critic Score
    Ultimately, Gear.Club Unlimited it a very basic game in comparison to many other console racing titles.
    • 61 Metascore
    • 50 Critic Score
    Considering how enjoyable getting behind the wheel is in Need for Speed Payback, it is frustrating that so many elements don’t work in the overall experience. You may spend most of your time having fun racing but the b-movie story that stars unlikable characters, the presentation inconsistencies, and the poorly integrated upgrade system are frequent frustrations.
    • 38 Metascore
    • 50 Critic Score
    If you’re in the market for a good team-based, third-person shooter game, look elsewhere. You can certainly find better shooter games that aren’t plagued with sticky cover mechanics and awkward animations. And if you’re looking for the next terrifying Resident Evil game to satisfy your zombie-killing tendencies, this isn’t the game for you either; Umbrella Corps is simply a mediocre third-person shooter hiding under a Resident Evil skin.
    • 71 Metascore
    • 50 Critic Score
    Story of Seasons: Pioneers of Olive Town does have that compelling farming gameplay loop that we’ve seen time and time again in different series, but it lacks depth — much like the rest of the game — to keep farming sim veterans coming back. At a time where the likes of Stardew Valley continue to push the genre forward and provide greater longevity, it’s difficult to recommend this rough-around-the-edges excursion to Olive Town.
    • 68 Metascore
    • 50 Critic Score
    Overall, how much joy you’ll be able to find in Utawarerumono: Mask of Deception comes down to how patient you are willing to be with the game’s many missteps. If you manage to hang in there and look beyond the ugliness of the misogynistic themes and a cast that errs on the side of okay but falls short of its potential to be great, you will undoubtedly find an enchanting story that’s actually worth your time.
    • 64 Metascore
    • 50 Critic Score
    Blade Arcus from Shining is one of the best games to pick up if your interested in learning or teaching someone how to play a traditional 2D anime fighter. The simple mechanics and beautiful visuals are enough to keep someone enticed long enough to feel adequately comfortable to move onto more popular and complex fighters. But the bare-bones content and uninteresting story/characters certainly won’t keep most around very long outside that.
    • 62 Metascore
    • 50 Critic Score
    Scratch the surface and you’ll find a very shallow car combat game that simply doesn’t have what it needs to pull you back in over and over again. Destruction AllStars is unlikely to be the next PlayStation Plus success story.
    • 55 Metascore
    • 50 Critic Score
    Despite the fact that Red Game likely works better in its original mobile form, it still offers some fun.
    • 70 Metascore
    • 50 Critic Score
    Road 96: Mile 0 feels like a missed opportunity. Rather than building on what the original game had done so well, it deviates to tell an uninspired story with a gameplay mechanic that just doesn’t really feel all that interesting to play. Road 96 fans will find something to like here, but don’t go in expecting an epic sequel. Even at just five-hours, it can feel like a bit of a drag to finish.
    • 63 Metascore
    • 50 Critic Score
    Similar to how Citizens of Earth is a fun, yet imperfect, ode to Earthbound, so too is its sequel an interesting but flawed take on the RPG genre.
    • 64 Metascore
    • 50 Critic Score
    Little Town Hero is a classic case of “has potential, but woefully executed,” and that really sucks to say when it seems to have so much going for it on the surface. Lovely graphical style and aesthetic, pretty animations from both characters and monsters, and the occasional banger in the soundtrack. And yet, it wasn’t meant to be. Maybe next time, Game Freak.
    • tbd Metascore
    • 50 Critic Score
    There’s plenty of good here that’s sadly held back by a variety of issues that don’t necessarily lie with its developers, but most likely within finding the ideal balance between the genres it embraces.
    • 78 Metascore
    • 50 Critic Score
    Mutant Year Zero: Road to Eden feels entirely spread too thin. Without much depth to its name, it remains a unique setting devoid of personality.
    • 67 Metascore
    • 50 Critic Score
    Sticking with The Town of Light’s slow, meandering storytelling and linear exploration in the early chapters does pay off eventually, but if the dark and often distressing tale of Renee and the happenings in World War II era insane asylums doesn’t interest you, there is very little to see that wouldn’t be even more of a turn off.
    • 65 Metascore
    • 50 Critic Score
    Need for Speed is likely to disappoint just about anyone who tries it out. Whether you’re a casual fan looking to scratch a racing game itch, a younger player, or a loyal fan, there’s bound to be something that frustrates you. Its story is run-of-the-mill, its competitive gameplay is undercooked, and its open world features are dull. Need for Speed tries to cast a wide net and instead comes up empty.
    • tbd Metascore
    • 40 Critic Score
    Defiance 2050 is fun to muck around in for a couple of hours, but its lack of polish and outdated graphics severely hold it back from even getting close to the level of its current competition.
    • tbd Metascore
    • 40 Critic Score
    While the art and effects are certainly cool, the lack of gameplay depth and penalty for not ‘buying in’ to the game are huge turn-offs.
    • 67 Metascore
    • 40 Critic Score
    What I’m left with is a passable, extremely repetitive game that offers up brief bursts of catharsis muddled in a misguided sea of queasy colors, and all wrapped up in a convoluted and uncompelling plot.
    • 64 Metascore
    • 40 Critic Score
    Party Hard falls flat in execution and bores in some cases. It’s a dour middle ground between a playground for murder and a puzzle: too restrictive in weapon / trap choice and infuriating to enjoy completely, and too simple and redundant to boggle the mind.
    • 59 Metascore
    • 40 Critic Score
    That leaves The Executioner feeling more like a tacked on add-on than a true expansion. Fun, but better off as something separate from The Evil Within.
    • 46 Metascore
    • 40 Critic Score
    You won’t find anything that’s truly groundbreaking here, but you may find a relaxing experience if you’re the type of person that’s always wanted to grow a desk plant but just haven’t had luck with the real-world variety.
    • 56 Metascore
    • 40 Critic Score
    In the end, Roving Rogue makes a bit of a splash with its interesting means of storytelling, but that’s about it. From the frustrating controls to the uninspired level design, the rest of the game falls pretty flat. It’s not necessarily awful, mind you, just uninspired and a bit frustrating.
    • 65 Metascore
    • 40 Critic Score
    This game so difficult to play through in the first place: the clunky and robotic feel of your characters and their movements. Extended Dream Edition is a regurgitation of the same nightmare that surfaced last year, and I can’t recommend it to anyone who isn’t already utterly enamored with the game’s beautiful aesthetics.
    • 45 Metascore
    • 40 Critic Score
    Nobody expected the latest Bubsy game to be any good and I’m sorry to say that those expectations were completely correct. Stay far away from it. Go play Mario or something instead.
    • tbd Metascore
    • 40 Critic Score
    While it’s nice to see something that’s taking a new angle on the style, I just couldn’t find my way into it well enough to really enjoy it for what it was — and at the end of the day, a game that I’m not able to have fun with isn’t one that I’m going to keep playing until I get it right.
    • 64 Metascore
    • 40 Critic Score
    It doesn’t stack up to its counterparts on consoles or PC, but it’s certainly a serviceable port. The UI can be cumbersome and unintuitive, and the gameplay itself is incredibly slow paced, but the simulator style has made the transition largely unscathed.
    • 68 Metascore
    • 40 Critic Score
    If you’re a big fan of the hyper-precision platforming genre, it’s got a pretty good take on it with some great dressing. If you’re looking for an action-oriented stealth experience, though, steer yourself elsewhere.
    • 41 Metascore
    • 40 Critic Score
    The true problem of Babylon’s Fall is that it has no sense of identity. There’s nothing that sets it apart from games like it, and it only shows itself as a poor comparison to other, free, games. Babylon’s Fall feels like it was made to check a box, because it is just so empty and slapped together. The cookie-cutter levels only serve to wear you down as you just want to make it through main missions that are just about your only way to play the game.
    • 50 Metascore
    • 40 Critic Score
    Aside from some brief fun to be had with the three machines, Wolfenstein Cyberpilot is hugely disappointing. What could have been a perfect way of getting a different perspective on Wolfenstein’s world is actually a tedious action game with a severe lack of content and none of what makes the series great.

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