TouchGen's Scores

  • Games
For 1,054 reviews, this publication has graded:
  • 35% higher than the average critic
  • 11% same as the average critic
  • 54% lower than the average critic
On average, this publication grades 5.3 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Lili
Lowest review score: 10 Dragon's Den The Official Game
Score distribution:
1054 game reviews
    • 84 Metascore
    • 80 Critic Score
    Two working controls methods, excellent graphics and audio along with Game Center integration for leaderboards equal a great quality release. Now if I can only find a Buddhist monk to try the game.
    • 67 Metascore
    • 50 Critic Score
    Tactical Soldier – Undead Rising combines a lengthy eight hour campaign, decent storyline and good presentation with some awkward controls, linear gameplay and annoying pace. To me the game ended up being boring due to the linearity.
    • tbd Metascore
    • 40 Critic Score
    The idea behind it is splendid, but the execution isn't good enough. The Raging Dead is a frustrating experience for me.
    • tbd Metascore
    • 40 Critic Score
    Puzzle Planets does not manage to create a coherent gaming experience, and it fails to hook me.
    • 59 Metascore
    • 50 Critic Score
    WWE Superstar Slingshot is clearly an Angry Birds clone, and not a very good one at that.
    • 97 Metascore
    • 100 Critic Score
    Part puzzle game, part platformer, and always guaranteed to raise a smile… it's a real gem. Albeit one that's covered in gloop.
    • 51 Metascore
    • 70 Critic Score
    Resident Evil Mercenaries Vs, doesn't come close to the best multi-player iOS shooters out there. It does have some great ideas, and you will have fun online. But the control scheme is outdated now, particularly on a touchscreen, which severely dampens the overall package.
    • tbd Metascore
    • 40 Critic Score
    What Monsterball B has is instant playability, and a tendency to hook the player to give it one more go. The lack of content and middle of the road presentation hurt it quite a lot.
    • 57 Metascore
    • 60 Critic Score
    It's certainly trying to go for the Motorstorm vibe. But, with a limited amount of tracks, things do begin to get a bit stale. The higher performance cars make things a little more interesting, but as I said, without some kind of multiplayer I doubt players will stick with it for long.
    • 82 Metascore
    • 90 Critic Score
    Fun, and addictive in the sense that I have never started a level without finishing it.
    • tbd Metascore
    • 60 Critic Score
    For fans of the comic, and other comics published by Kickstart Production it is worth getting, but for us others it is just another quick casual action fix.
    • 67 Metascore
    • 80 Critic Score
    It's a great overall package which, for the most part, feels like it's been built as much as a personal passion of one man and his love of retro, than simply a product for consumption by iOS gamers.
    • 75 Metascore
    • 80 Critic Score
    Monkey Labour is all about the image inside the frame. Excellent replayable highly addictive gameplay in an uncompromising retro presentation. I love it, and hope to see more original games such as this.
    • tbd Metascore
    • 50 Critic Score
    In short bursts it is quite fun, but playing more than a level or two quickly turns the formula into a tedious exercise in memory. At a buck it is an ok investment, but don`t expect it to hook you as other line drawing games tend to do.
    • 77 Metascore
    • 80 Critic Score
    It doesn't exactly break any new ground, but it takes the best of the old and repackages it for a new generation.
    • 70 Metascore
    • 60 Critic Score
    A competent puzzle game for those already familiar with the original.
    • 75 Metascore
    • 80 Critic Score
    One of the most fun casual jumping games I have come across. It combines simple controls, a great concept and varied obstacles.
    • tbd Metascore
    • 70 Critic Score
    Pixel Pig is a nice casual game that works well for both the five minute break, and the two hour train ride. It lacks slightly in presentation, and music but makes up for it in playability.
    • 86 Metascore
    • 80 Critic Score
    If you're a patient gamer that likes to sit comfortable and slowly make their way through a story at their own pace then this is the choice for you! I have no doubt that this game will become an iOS cult classic, but maybe not for reasons related directly to gaming, and instead more in line with my opening statement… as an art piece.
    • 77 Metascore
    • 80 Critic Score
    Death Rally is still a fantastic game. The only major problem I had that I already knew about was the lack of multiplayer. Apart from that, the game is solid.
    • tbd Metascore
    • 40 Critic Score
    If it is hard to execute a solution because of cruddy physics it is easy to loose interest. The poor presentation, and lack of online functionality hurt it further.
    • 75 Metascore
    • 80 Critic Score
    Snowboard Hero is a great first stab at Extreme sports for Fishlabs. A few things hold it back from being perfect, such as the lack of more advanced controls for seasoned gamers; an SSX-style free ski mode, no multiplayer for one-on-one racing, and the aforementioned character styling.
    • 69 Metascore
    • 90 Critic Score
    The story is not that deep, but still the game manages to incorporate a lot of characters and locations. City of Secrets gets my warmest recommendation.
    • 73 Metascore
    • 80 Critic Score
    The kind of 99 cent game I like to see on the app store. The gameplay is frantic, and the birds are cute. It's not super deep, but has enough challenges to keep you coming back. It takes advantage of the iPad with "HD" graphics and some great animations,
    • 81 Metascore
    • 80 Critic Score
    Certainly a welcome return, but it doesn't offer as nearly as much as I had hoped. Tiger Challenge and the Facebook integration are strong additions, and the tight controls, particularly on the iPad version are second to none. But, somehow I expected more from EA… more content, more courses, more tightly integrated commentary, and much more in the visuals department (and that's coming from someone who cherishes gameplay).
    • 82 Metascore
    • 80 Critic Score
    If you like it, and can live without a linear level structure you have almost unlimited game life ahead of you. If you on the other hand want a clear goal with the game you owe it to yourself to at least play the free portion to sample this new exciting game developer.
    • 56 Metascore
    • 60 Critic Score
    I was expecting more from The Witcher: Versus. While there is a certain excitement that comes with sending out challenges and waiting to see how you performed, there is also certain frustration/disappointment when you watch yourself get slaughtered time and time again without much to say in the matter.
    • 75 Metascore
    • 80 Critic Score
    A great platforming title with a fun cool gameplay twist. It doesn't quite seem as fresh an idea as it did on Wii over a year ago, especially with many unique physics games already on the AppStore and on other consoles since, such as Super Scribblenaughts.
    • 76 Metascore
    • 80 Critic Score
    A great platforming title with a fun cool gameplay twist. It doesn't quite seem as fresh an idea as it did on Wii over a year ago, especially with many unique physics games already on the AppStore and on other consoles since, such as Super Scribblenaughts.
    • 78 Metascore
    • 60 Critic Score
    A fun casual one touch game that you can pick up and play for ten minutes when waiting for the bus. It does`t offer any depth, and in the end the casual nature is what hurts it.

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