TouchArcade's Scores

  • Games
For 4,638 reviews, this publication has graded:
  • 52% higher than the average critic
  • 23% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 2.8 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Game Dev Tycoon
Lowest review score: 20 QUByte Classics: Thunderbolt Collection by PIKO
Score distribution:
4661 game reviews
    • 68 Metascore
    • 70 Critic Score
    I’ll say upfront that I wasn’t the biggest fan of either of the included games in their original forms. I think Citizens of Earth has dull combat and can get a little obnoxious. Citizens of Space has better combat but its story and themes don’t hit as well for me. Both games are trying hard to be funny and that is always a risky play. When you put them together, and do it in the very unique way Citizens Unite does, you get something that is a bit better than the parts of its whole. You can easily switch between the two games, and indeed there is some extra content in here that plays on that. Tired of Earth‘s battles? Jump over to Space. Want something a bit more grounded than Space‘s far-out setting? Hop back to Earth for a bit. Frankly speaking, both of these games are best enjoyed in smaller bites, and this unified collection greatly facilitates that approach.
    • 68 Metascore
    • 70 Critic Score
    Regardless of the relative lack of content, I still think Ninja Throw tosses out enough interesting ideas to be worth a playthrough, even with the current oversaturation of physics-based puzzlers. However, don't expect much of a challenge for the most part.
    • tbd Metascore
    • 70 Critic Score
    Those who enjoyed Aero The Acro-Bat should naturally give Aero The Acro-Bat 2 a shot. I even think those who were slightly put off by the first game’s quirks might have a better time here. I really have to commend Ratalaika for stepping up its game with the emulation wrapper for this release. Perhaps I’m being greedy, but I’d love to see the first game updated with a similar interface just for consistency. A fine release for Aero fans and those on the look out for 16-bit platformers to play, and one that makes me optimistic for the remaining reissues of this series.
    • 77 Metascore
    • 70 Critic Score
    Add all of that together and you've got a game that's certainly worth playing for a little while to experience its high points, but one that is unlikely to hold your attention for all that long.
    • tbd Metascore
    • 70 Critic Score
    If you loved all of the previous games in this series, you'll probably enjoy Lifeline: Whiteout as well, but it's harder to make a case for the game if you fall outside of that particular category.
    • tbd Metascore
    • 70 Critic Score
    If you’re in the market for a new dual-stick shooter, definitely give Hero Siege a try.
    • 67 Metascore
    • 70 Critic Score
    You’ll probably love this though, especially if you see yourself enjoying a portable game of Operation, and although it’s not something I’d play repeatedly myself, it’s great for a touch of comic relief.
    • tbd Metascore
    • 70 Critic Score
    So is Tenement decent? Yes, I think I can say that. There’s certainly a bit of fun to be had here, but battling bots gets tiresome after a while. The missions do their best to keep you engaged and I can enjoy a nice unlock-fest as much as the next person, but what the game is truly crying out for is online multiplayer. I think a lot of effort went into making what’s here as good as it can be, but it feels like it’s in service to a core experience that runs out of gas before it runs out of content.
    • 73 Metascore
    • 70 Critic Score
    All I can really say is that the game is fine. Navigating the world was alright, there were some secrets to look for, the controls didn’t let me down, and it made me smile from time to time. If you have people to play it with, I think it’s definitely worth looking at. If you love these classic Disney characters, you’ll have a good time with the game. For anyone else, it’s a bit difficult to recommend Disney Illusion Island with too much vigor.
    • 60 Metascore
    • 70 Critic Score
    I still think the underlying game in Brother in Arms 3 is worth playing, but there are a lot of potential players that will be instantly turned off by all the freemium aspects. Sadly, I can’t say I particularly blame them in this case.
    • tbd Metascore
    • 70 Critic Score
    Regardless, if you’re a TD aficionado and are looking for the next great title to play through, by all means check out TowerMadness 2. However, don’t expect to see anything you haven’t already seen.
    • 73 Metascore
    • 70 Critic Score
    Gunvolt Records Cychronicle is a confusing release, but one elevated by its amazing music and solid gameplay. I wish it had more game modes and in-game content outside the core rhythm game though. On Steam Deck, Gunvolt Records Cychronicle looks and plays amazing even with touchscreen controls. I don’t see myself bothering with the game on Xbox or PS5 after how good it feels on Steam Deck out of the box.
    • tbd Metascore
    • 70 Critic Score
    Make no mistake, Technika Q is an excellent rhythm game and is a welcomed addition to the App Store. Unfortunately I think a lot of the extra layers on top of the core game do far more to detract from the experience than add to it.
    • tbd Metascore
    • 70 Critic Score
    While I wish the port was a bit nicer, there's plenty of joy to be had here.
    • tbd Metascore
    • 70 Critic Score
    SaGa Frontier Remastered, even with all of its improvements, isn’t here for the approval of the masses. It wants to make a couple of very good friends, even if it ticks off the rest of the room in doing so. You might be one of those friends. The odds aren’t in your favor, but when has SaGa ever cared about the safe bet?
    • 80 Metascore
    • 70 Critic Score
    Monster Trucks Nitro 2 has impressive graphics, loads of content to play through, and an over the top fun factor that makes it a recommended purchase.
    • 70 Metascore
    • 70 Critic Score
    I'd rather pay more for the game up-front and know that gold drops are balanced. When they implement random players, I hope they also add some sort of "party management" system allowing inactive players to be dropped and replaced.
    • 66 Metascore
    • 70 Critic Score
    Last Inua is a decent experience, it just feels like it could have been a lot more than that.
    • 64 Metascore
    • 70 Critic Score
    Lunar Lander Beyond is… fine. I wish I could say it’s more than that, or that it has the capacity to do more than preach to the Atari choir, but I don’t think it’s quite there. Some of its attempts to add some complexity to the concept don’t really click, and while the graphics and sound are pretty good, it feels like the core gameplay can’t fully live up to the level of ambition seen in other aspects. Still, if you have the requisite fondness for Atari and/or thrust-based spaceship games, you’ll likely enjoy your time with this well enough.
    • 70 Metascore
    • 70 Critic Score
    For the most part, Commando Jack offers a fairly standard tower defense game that doesn't change the formula too much. Obviously, the big outlier is the inclusion of a first-person mode, which I think does a lot to differentiate it from the hordes of other tower defense titles on iOS.
    • 70 Metascore
    • 70 Critic Score
    Perhaps those with a lot of patience will absolutely love Phantom Rift, and maybe I'm just more impatient than the teenager I was when I fell in love with this style of play in the MMBN games. But Phantom Rift could just be so, so, much better, even if what it does well it does really, really well.
    • 76 Metascore
    • 70 Critic Score
    The pace is pretty good, the game looks and sounds great, and on an individual level some of the puzzles are fun to untangle. The games shines with potential, and that does take it a good distance. As such, I’d probably still recommend the game, even if I can’t do so as enthusiastically as I would have liked to. It’s buggy, the design feels inconsistent, and the story keels over at the last minute, but you may want to put up with all of that if only to get at the bits that work.
    • tbd Metascore
    • 70 Critic Score
    If you've played Girls Like Robots or Joining Hands and enjoyed them, you should definitely check out Partyrs. It's not going to surprise you all that much, but it certainly provides a solid shot of puzzle gameplay with its own unique art style and mild gameplay twists. On the other hand, if you didn't get into similar games, or perhaps got your fill from them, Partyrs might not be your kind of party.
    • tbd Metascore
    • 70 Critic Score
    The gameplay is enjoyable enough that I'd recommend giving it a try, at least, but I imagine most players will quickly grow weary of waiting for another turn at the machine.
    • tbd Metascore
    • 70 Critic Score
    Overall, this is a decent pack of tables if not a great one. Mechanically, they try some interesting things that sometimes work and sometimes don’t, but the creativity is appreciated. It terms of the themes of each, I feel like some do a better job of adapting the material than others, but they all suffer badly from the lack of authentic voice acting and soundtracks. Budgets only go so far, but I’d be lying if I said I wasn’t severely bummed out the minute I fired up Deep Space Nine and didn’t hear that theme song. Fine enough, but I’d recommend grabbing Zen’s take on the Williams Star Trek: The Next Generation table ahead of this pack.
    • tbd Metascore
    • 70 Critic Score
    If you enjoy a tough challenge built around a relatively simple gameplay technique, Suited Up offers you a good amount of well-designed content with the potential for a lot more, but I think a lot of players are going to get their fill pretty quickly.
    • 65 Metascore
    • 70 Critic Score
    While Blitz Brigade offers an enjoyable experience in team-based FPS gameplay, the overall experience is still clouded by freemium add-ons that add unnecessary annoyances.
    • tbd Metascore
    • 70 Critic Score
    Dadish 3D takes the series into the third dimension with a surprising level of competency, and while it isn’t without its flaws it’s a really strong little 3D platformer for those looking for one. “Little" is a key point here, as it feels very pick-up-and-play thanks to its concise, well-paced stages. There are some growing pains here to be sure, particularly with the camera and gauging distances, but I have faith Dadish will overcome them in future installments.
    • tbd Metascore
    • 70 Critic Score
    As it stands, BrightRidge is all about exploration, and in this regard it does just enough to succeed. There’s a whole world waiting to explore in BrightRidge and I think it’s worth checking out.

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