Total Video Games' Scores

  • Games
For 1,399 reviews, this publication has graded:
  • 45% higher than the average critic
  • 4% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 0.8 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Uncharted 2: Among Thieves
Lowest review score: 10 LOL: Never Party Alone!
Score distribution:
1399 game reviews
    • 60 Metascore
    • 50 Critic Score
    Visually, it's very similar to Warriors Orochi on Xbox 360, while the gameplay and appeal are as stagnant and underwhelming as they've ever been.
    • 66 Metascore
    • 50 Critic Score
    It's passable for those just looking for some mindless action and fans of his films, but there's too many issues to hold this game aloft in the crowded action genre.
    • 68 Metascore
    • 50 Critic Score
    An unbelievably lazy title that just feels cheap. It has poor gameplay that the target audience will just fall asleep at, which only adds to the infuriating realisation that it will still sell thanks to the lightning scarred teen's name.
    • 51 Metascore
    • 50 Critic Score
    Linear to the point of offering little challenge beyond heading in a straight route through the entire game at an extremely sluggish pace, occasionally demanding you to pick up objects to solve frustratingly cryptic puzzles.
    • 61 Metascore
    • 50 Critic Score
    To new gamers there is appeal but if you already own a game like this then we are sure it can’t offer you anything new or remotely appealing!
    • 72 Metascore
    • 50 Critic Score
    It's hard to imagine why anyone would opt for The Saboteur when they've got Assassin's Creed II as an alternative. Beyond its Parisian setting, The Saboteur fails to add any new ideas to the sandbox genre other than breasts.
    • 54 Metascore
    • 50 Critic Score
    This is by far the most disappointing of the Revolution series to date. Whilst the changes made to the game have been done to accommodate the various features of the Nintendo DS, the fact is that it just doesn't feel like Rainbow Islands. Key elements are missing, including the all important strategy of the original.
    • 51 Metascore
    • 50 Critic Score
    Unfortunately within the first hour of realizing the game is little more then a series of samey battles, the tedium and monotony soon overtakes and leaves the rest of the game a mind-numbingly repetitive struggle - look elsewhere for your superhero action.
    • 43 Metascore
    • 50 Critic Score
    You almost have to ask whether Capcom closed Studio 8 out of sheer embarrassment.
    • 49 Metascore
    • 50 Critic Score
    Aliens vs. Predator Requiem has a short lifespan; it's very repetitive and has a multiplayer mode that may as well have been left out. Far from having Predatory instincts, the game would die from hypothermia if left out for 20 minutes on a chilly September evening.
    • 68 Metascore
    • 50 Critic Score
    An intriguing game on mobile phones makes a reasonable translation to the Nintendo DS, but it's hard to look past the fact that Orcs & Elves feels dated and overly simplistic. If anything Orcs & Elves makes us hope that nobody will contemplate bringing mobile phone games to the Nintendo DS ever again.
    • 45 Metascore
    • 40 Critic Score
    The restrictive control system and progression feels pathetic compared to the state of fluid titles such as "Prince of Persia" or "Galleon", whilst the overall experience is confounded by an awkward fixed camera system that makes it virtually impossible to see where you’re going.
    • 73 Metascore
    • 40 Critic Score
    There's absolutely no depth here – no character development, no feeling that you're on holiday, nothing – you just feel cheated out of any game whatsoever. The truth be told, this game is entirely based around perving on the women.
    • 45 Metascore
    • 40 Critic Score
    Following the format of releasing an uninspired superhero game on every conceivable format, Iron Man unsurprisingly offers little to anybody but the hardest Iron Man fanatic.
    • 58 Metascore
    • 40 Critic Score
    Horribly bland, boring, and broken.
    • 57 Metascore
    • 40 Critic Score
    A hugely disappointing update to a franchise that was once reverred in the videogames industry - why is there no 4P option?
    • 57 Metascore
    • 40 Critic Score
    Very much throwaway gaming, Conquest is wholly lacklustre, devoid of any real purpose, and is a real low point for Pandemic, which after Mercenaries 2 is really saying something. 'Must do better' is a gross understatement.
    • 62 Metascore
    • 40 Critic Score
    Easily the worst shooter we've seen so far this year and quite possibly the whole of last year as well, we can't see fans of either the film, comic, or third-person shooters enjoying Weapons of Fate.
    • 61 Metascore
    • 40 Critic Score
    Not only have they taken the 40 year legacy of James Bond way off track, but they have also taken the classic GoldenEye reputation and created a game that the fans were dreading. Not a classic ' not even an average game, GoldenEye: Rogue Agent is just about insulting to everyone in the target demographic.
    • 60 Metascore
    • 40 Critic Score
    Not only have they taken the 40 year legacy of James Bond way off track, but they have also taken the classic GoldenEye reputation and created a game that the fans were dreading. Not a classic ' not even an average game, GoldenEye: Rogue Agent is just about insulting to everyone in the target demographic.
    • 36 Metascore
    • 40 Critic Score
    It's ill-thought from the very start, which is demonstrated by the contradictions and flaws evident throughout the entire game.
    • 54 Metascore
    • 40 Critic Score
    Control issues prevent any true sensation of a classic Sonic title from emerging, while any subtle depth is virtually eradicated by the overwhelming sense of simplicity.
    • 45 Metascore
    • 40 Critic Score
    Only the "boss" encounters with the persistent helicopter provide anything even bordering on memorable, leaving a sloppy, completely unremarkable and tired shooter that's better left on the shop shelves.
    • 59 Metascore
    • 40 Critic Score
    A hugely disappointing update to a franchise that was once reverred in the videogames industry - why is there no 4P option?
    • 61 Metascore
    • 40 Critic Score
    Easily the worst shooter we've seen so far this year and quite possibly the whole of last year as well, we can't see fans of either the film, comic, or third-person shooters enjoying Weapons of Fate.
    • 47 Metascore
    • 40 Critic Score
    The restrictive control system and progression feels pathetic compared to the state of fluid titles such as "Prince of Persia" or "Galleon", whilst the overall experience is confounded by an awkward fixed camera system that makes it virtually impossible to see where you’re going.
    • 36 Metascore
    • 40 Critic Score
    It's ill-thought from the very start, which is demonstrated by the contradictions and flaws evident throughout the entire game.
    • 60 Metascore
    • 40 Critic Score
    Not only have they taken the 40 year legacy of James Bond way off track, but they have also taken the classic GoldenEye reputation and created a game that the fans were dreading. Not a classic ' not even an average game, GoldenEye: Rogue Agent is just about insulting to everyone in the target demographic.
    • 61 Metascore
    • 40 Critic Score
    Looks and feels more like a retro offering than a new game.
    • 41 Metascore
    • 40 Critic Score
    It's ill-thought from the very start, which is demonstrated by the contradictions and flaws evident throughout the entire game.

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