Total Video Games' Scores

  • Games
For 1,399 reviews, this publication has graded:
  • 45% higher than the average critic
  • 4% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 0.8 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Uncharted 2: Among Thieves
Lowest review score: 10 LOL: Never Party Alone!
Score distribution:
1399 game reviews
    • 84 Metascore
    • 80 Critic Score
    Killzone 3, like its predecessor, is in no danger of pushing any boundaries (despite the inclusion of Move and 3D support). Indeed, it feels very much like a game which has been created with a good knowledge of the competition and at times it threatens to lose its identity. However, there's just about enough top-notch shooting action in the single-player game to keep the franchise fans happy while the multiplayer genuinely feels like a step forward for the series. It's still Killzone, folks. Just about.
    • 81 Metascore
    • 80 Critic Score
    It's by no means a vintage year for Tiger, but a full-bodied one nonetheless.
    • 67 Metascore
    • 80 Critic Score
    PaRappa the Rapper is not only a rollicking trip down memory lane, it reminds you how groundbreaking the game was and the path it has laid down for so many pretenders in its wake. Well worth a look for PSP owners.
    • 63 Metascore
    • 80 Critic Score
    Forget the strive for realism, FIFA Street 2 is a pure unadulterated videogame take on footie. It's fun, fun, fun throughout the game and there's a surprisingly deep single-player experience to sustain your interest.
    • 84 Metascore
    • 80 Critic Score
    An amazing multi-player experience with the added bonus of a rather compelling one-player mode that provides a nice respite from the hectic online games.
    • 86 Metascore
    • 80 Critic Score
    Strikes a near-perfect balance and is likely to appeal both to fans of the genre and those fixated with the source material – perhaps the first time we’ve been able to say that about a videogame adaptation of Warhammer.
    • 91 Metascore
    • 80 Critic Score
    Dragon Age: Origins is yet another worthy title in BioWare's stunning catalogue. A richer, deeper experience that satisfies a more demanding PC audience, BioWare has once again showed its command over the genre.
    • 88 Metascore
    • 80 Critic Score
    This is case of refinement; Bizarre has continued to add and streamline their iconic franchise making it the best PGR yet.
    • 63 Metascore
    • 75 Critic Score
    I was actually surprised at how much I enjoyed Fatal Inertia EX. It's not that it's an absolutely incredible game, but the willingness to go back to the drawing board and tweak or change some options (stuff like removing the free-point races, for instance) meant the game turned out far better than the original release.
    • 75 Metascore
    • 70 Critic Score
    Vector Unit has certainly succeeded in its mandate of "big games in small packages" with Hydro Thunder Hurricane, and for that alone it's hard not to recommend. Despite its shortcomings Hydro Thunder Hurricane is ultimately a fun game to play and a worthy XBLA purchase.
    • 73 Metascore
    • 70 Critic Score
    The only thing lacking in the game is the gameplay. Sure the Actions mini-events are fun to play, but the fact is, the game is rather slow paced compared to "Burnout3" or "Gran Turismo."
    • 78 Metascore
    • 70 Critic Score
    Far more polished and balanced than the original title, Mercury Meltdown is the game that Archer Maclean's Mercury should have been twelve months ago.
    • 72 Metascore
    • 70 Critic Score
    The emphasis on driving, the lack of scope in the side-quests, and the subsequent compulsion to complete the main mission, are definite weak spots in the game, the result being that players will all to easily get bogged down in the general repetitiveness of the experience.
    • 61 Metascore
    • 70 Critic Score
    It's neither the best management title on the market [nor] can it rival "The Sims 2," however it does throw up an enticing mixture, which can be enetertaining in doses.
    • 83 Metascore
    • 70 Critic Score
    The story mode does provide a challenge and will last most around the 15 hour mark, however once that’s past the game has very little to offer largely because of the fundamental online options.
    • 69 Metascore
    • 70 Critic Score
    While the combat is a bit of a letdown, the high bar for difficulty is certainly more addictive than it is frustrating, which compensates for the title's shortcomings and fittingly punctuates a solid piece of work.
    • 69 Metascore
    • 70 Critic Score
    Your overall sense of immersion with the game is broken occasionally by the tempo of the game, however Battle of the Gods seems to be played at a much faster rate that should please anybody turned off by the occasionally pedestrian pace of its predecessors.
    • 64 Metascore
    • 70 Critic Score
    A small section of gamers could well find Crash: Twin Sanity not quite offering enough new ideas to please but the majority will probably find this the perfect mix of all that is best with the platforming/action genre, especially the diversity in graphic sets, which must be applauded, along with the mesmerising sound effects and in game animations that move the game along!
    • 62 Metascore
    • 70 Critic Score
    At times it just doesn’t glue together which is a shame, this could have been an all time classic. But still a good little game.
    • 48 Metascore
    • 70 Critic Score
    Beatdown: Fists of Vengeance is a really strange game; a mixture of ideas that comes across as extremely hit and miss. The amalgamation of traditional beat-em-up gameplay and one-on-one works really well; but on the other hand the disguise system seems flawed, who wants to buy a beat-em-up when the aim is to avoid confrontations?
    • 74 Metascore
    • 70 Critic Score
    Like every Ridge Racer title, RR6 oozes that instant fun playability that attracts gamers of every skill to play a quick race or a marathon session.
    • 75 Metascore
    • 70 Critic Score
    In the same vein as last year's "Destroy All Humans" (also from THQ, but developed by Pandemic), Stubbs the Zombie is very much a one trick pony. Though there is a consistent vein of humour running throughout ever aspect of the game from the visuals to the soundtrack, the dialogue, and the gameplay itself, Stubbs does stuff a tad from repetitiveness.
    • 80 Metascore
    • 70 Critic Score
    Galaxies is Geometry Wars for the masses, though whether the 'masses' will be happy to part with their cold hard cash for what is essentially a bulked up game released for seven quid two years ago, remains questionable.
    • 68 Metascore
    • 70 Critic Score
    When you're battling against the biggest bugs the game has to offer, Lost Planet 2 can be a blast particularly with a few friends. It is however a fundamentally frustrating experience, with control issues and questionable design choices that reduces the overall enjoyment the game has to offer.
    • 48 Metascore
    • 70 Critic Score
    It’s not bad at all, but it doesn’t offer anything too different. If you are looking for a boundary pushing title, then this isn’t it.
    • 65 Metascore
    • 70 Critic Score
    Far more enjoyable than its predecessor, The Godfather II presents a sufficiently different take on the open world formula to make it worthwhile - just forget the fact its based around Coppola's classic.
    • 82 Metascore
    • 70 Critic Score
    EA went with the idea that if they put in the ‘freestyling’ option, everyone would love the game – this may set the game alight, but by no means does it make the game stand out from the crowd – there just isn’t enough quality in the rest of the game.
    • 58 Metascore
    • 70 Critic Score
    An original take on the rhythm/action concept and generally well executed on the Wii. Battle of the Bands nonetheless suffers from long-term issues that prevent this from being a must have.
    • 71 Metascore
    • 70 Critic Score
    The repetitive and monotonous action just simply doesn’t cut it by today standards, whilst hardcore fans might even find themselves let down by the overall production.
    • 72 Metascore
    • 70 Critic Score
    Behind the typically lavish gloss and high presentation, 2006 FIFA World Cup really is only for those that need every version of FIFA that EA can squeeze out. The complete lack of innovation in any shape or form results in a game that fails to captivate your interest beyond a handful of games.

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