TierraGamer's Scores

  • Games
For 555 reviews, this publication has graded:
  • 69% higher than the average critic
  • 7% same as the average critic
  • 24% lower than the average critic
On average, this publication grades 6.5 points higher than other critics. (0-100 point scale)
Average Game review score: 81
Highest review score: 100 Hades II
Lowest review score: 50 Grand Theft Auto: The Trilogy - The Definitive Edition
Score distribution:
  1. Negative: 0 out of 555
555 game reviews
    • 66 Metascore
    • 64 Critic Score
    This game is a battle against yourself. A race against your own patience, response time and decision making in every second, in every race. It's something very technical. Is it the attachment to realism that makes Monster Energy Supercross - The Official Videogame 4 a title that scares off the most novice or less patient of players? Probably. But Milestone bets on those who indulge in this level of technical simulation that, although far from perfect, does invite you to lose yourself in it.
    • 86 Metascore
    • 85 Critic Score
    Crash Bandicoot 4 was one of the best family-friendly titles from 2020 and months later it comes back to spread the love in new platforms where it's more than welcome. The best thing is that the next-gen update improves one of the biggest weaknesses the game had initially, which was its loading times. Do not expect any kind of extra content, though.
    • 71 Metascore
    • 70 Critic Score
    Nioh 2 is already a remarkable game, still its additional content was not good enough to complement it. The First Sammurai is supposed to serve to complete the previous story of the franchise, but it does not offer anything beyond minor adjustments in the endgame. The latest Nioh 2 DLC offers a challenging new dungeon but getting through it may not bring great satisfaction to players. Despite its production levels with great designs on enemies, this DLC feels forced and very poorly planned.
    • 71 Metascore
    • 88 Critic Score
    In an era where everyone wants a new Silent Hill, The Medium is launched. This game by Bloober Team goes out of its comfort zone and shows us on a silver platter what the storage speed of the Xbox Series X | S can offer. Sure, it's not a perfect game, even the number of puzzles is questionable, however, the narrative is fresh, the use of split screen as a mechanic is something technologically remarkable, and the overall experience delivers when it comes to scaring and entertaining the audience.
    • 63 Metascore
    • 76 Critic Score
    Challenging the gods in Gods Will Fall is attractive at first, but its mechanics and game modes mean that, even with its random elements, it ends up being a repetitive and unappealing experience to be played more than once. Level design is beautiful and worthy of contemplation, although once you defeat the boss of the level you will not want to return again. A somewhat disposable game that only a specific niche will enjoy.
    • 87 Metascore
    • 89 Critic Score
    Finishing a trilogy successfully in any entertainment medium is not an easy task in videogames. However, IO Interactive managed to close the new story of Agent 47 in a remarkable way. Maybe it did not offer new gameplay mechanics, it even removed modes from past installments, but the level design did bring a new depth to Hitman III that we had not seen before. Without having to change the usual Hitman formula, IO Interactive gave us in Hitman III a game with replay value, challenges to overcome and content in the short, medium, and long term that will surely extend its life way after launch.
    • 79 Metascore
    • 90 Critic Score
    Little Nightmares 2 took the best elements of its predecessor, like the tense setting and art direction. In addition, it also improved the frustrating controls the original had, and finally, it gave fans what they wanted the most: a detail-filled narrative that is ready to be minced and interpreted from various standpoints, for years to come. Introducing a forced co-op with the machine and "combat" sounds controversial for a horror franchise that worked so well without it, but surprisingly, these new mechanics made it feel like an evolution from the original formula.
    • 89 Metascore
    • 83 Critic Score
    Super Mario 3D World + Bowser’s Fury is a great deal for those who didn't own the original Wii U game, but what about those who did? The game has discrete adjustments to both its mechanics and graphics and it doesn't feel like a common port. On the other hand, the Bowser's Fury experience is short and good, but also a forced addition to justify the relaunch of Super Mario 3D World on Nintendo Switch.
    • 78 Metascore
    • 80 Critic Score
    SNK vs. Capcom: Match of the Millennium on Nintendo Switch is an option that feeds the nostalgia of many gamers, especially since it does not have noticeable adjustments nor changes and the experience remains intact. Now, the price is quite reasonable and if you like this series of crossovers, it is a must-have.
    • 72 Metascore
    • 75 Critic Score
    While the ending of the Immortals Fenyx Rising expansion can be satisfying, especially after putting up with bad jokes and tricky puzzles, the truth is that A New God may not have been the best idea to extend the game. You're going to find yourself with lame level design and unnecessary features for Immortals Fenyx Rising that do not feel interesting at all.
    • 76 Metascore
    • 71 Critic Score
    Bravely Default II is a title whose solid gameplay mechanics and job system sustain the traditional story that has been going on for decades. The grinding is excessive, sometimes even ridiculous and tiring, unbalancing the experience in a regrettable way when past installments offered a much more balanced and fair package for the final experience.
    • 83 Metascore
    • 80 Critic Score
    Strikers is far from being only a Dynasty Warriors game with a Persona skin. Besides being a pleasant surprise that will exceed its followers expectations, we could be facing the game that will lay the foundations for the next battle system, in order for Persona 6 to steal our hearts again.
    • 80 Metascore
    • 75 Critic Score
    The difference between Capcom Arcade Stadium and other compilations that Capcom published in the past lies mainly in the quality of their presentation and the variety of options available to make the experience optimal for each user. The emulation is not perfect, but the intent is laudable and beyond pretense, this is a collection of games that should be enjoyed for what it is and nothing more.

Top Trailers