Thunderbolt's Scores

  • Games
For 2,038 reviews, this publication has graded:
  • 36% higher than the average critic
  • 4% same as the average critic
  • 60% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Red Dead Redemption
Lowest review score: 10 Big Rigs: Over the Road Racing
Score distribution:
2038 game reviews
    • 74 Metascore
    • 50 Critic Score
    Snapshot is not a title where you can sit down and expect to strap yourself in for an instant gratifying haul.
    • 86 Metascore
    • 90 Critic Score
    It's easy to pick up and play with just enough depth and difficulty to become an itch you'll need to scratch on a daily basis for a minute or two.
    • 83 Metascore
    • 60 Critic Score
    It's a generous buffet of the finest experiences the genre has to offer, the problem with this being that each offering is a discernibly weaker imitation in comparison to the original source it is drawn from.
    • 74 Metascore
    • 60 Critic Score
    They Bleed Pixels is a monument of pain and frustration packaged in nostalgia and wrapped in a pretty red bow. Every moment of relief is overcast by ten of anxiety. At least the soundtrack was awesome.
    • 68 Metascore
    • 70 Critic Score
    The controls are somewhat sloppy and perhaps a bit more time could have been spent on shoring up the artwork but above all else Grabbity is an entertaining game which will keep you coming back to your phone or tablet for another go.
    • 80 Metascore
    • 70 Critic Score
    Global Offensive is pure Counter-Strike. Hidden Path have made an inoffensive compromise between the best parts of the old versions. Whether it'll be the definitive thing is yet to be seen. However, it's an all-around decent FPS and is likely the most necessary one on PSN.
    • 79 Metascore
    • 90 Critic Score
    The game's a well-oiled, spit-polished masterpiece of casual gaming that needs to be on your iOS device.
    • 78 Metascore
    • 70 Critic Score
    It may be in competition with its predecessor but the disappointing world of Transformers video games has a new top dog. Perhaps not the crowning achievement but a steady improvement that will hopefully continue with any future instalments.
    • 74 Metascore
    • 80 Critic Score
    This is the kind of expansion that, if you haven't played Mass Effect 3 yet, you should add this to your first experience through the game. If you have played through Mass Effect 3 already, this will help make sense of some unanswered questions.
    • 84 Metascore
    • 80 Critic Score
    I'm pleased during this rather dull year to be surprised by Telltale's take on not only a monster that has been diluted by pop culture and monopolised for quick cash grabs (irony alert), but also on a decision making system that is constructed with functionality and maturity. As long as they don't botch the ending - I'm sticking by my guess of the final choice that came to me twenty minutes into the first episode, though I hope I'm wrong - this as one complete story will be the best of the year. Matt Sawrey was right, keep horror to the independents.
    • 79 Metascore
    • 60 Critic Score
    As an online game my apprehension is that if friends can't play together without hassle then soon they won't bother.
    • 81 Metascore
    • 60 Critic Score
    If you're into having your tears tugged at, this will definitely be a change from nights spent curling up on the couch spectating those romance flicks that no one else gets. If you're someone who winds up stuck with the aforementioned individual, originally promised beer and tricked into the awkward Kleenex duty, no guilt will be harbored from missing out.
    • 88 Metascore
    • 90 Critic Score
    My one major complaint is that the game never feels very difficult, especially on Normal. There are frustrating moments, hordes of baddies, and increasing difficulty levels, but the same feeling of utter defeat never really happens as it did in the past.
    • 72 Metascore
    • 80 Critic Score
    More than any of its clipping issues or framerate dips, it's Caballero's opening words that resonate throughout the entire experience, an emotionally raw dedication to his family that lingers in black and white, piercing each heartbreakingly symbolic interaction between Quico and Monster.
    • 78 Metascore
    • 100 Critic Score
    Its weird blend of influences coalesce into an experience that transcends its parts, creating a title that feels familiar enough for the average rhythm fan, but different enough to be considered on its own merits. Retro/Grade is a seamless mix of concept and execution, an essential entry into the music genre.
    • 83 Metascore
    • 70 Critic Score
    The last push and final confrontation are a union of repetition and frustration, overstaying its welcome and almost undoing the good work. Bookended by a flat beginning and ending, it's the entertaining centre of this adventure that is its strong suit.
    • 49 Metascore
    • 60 Critic Score
    Dungeon Twister is a strategy game defined entirely by its complexity and rules stacked on rules. Is it fun? Not necessarily, although it is designed to give strategy enthusiasts their money's worth with a ridiculous amount of things to learn. But in its translation into the medium of digital gaming, Dungeon Twister would've benefited from some streamlining and simplification.
    • 80 Metascore
    • 80 Critic Score
    Sleeping Dogs is a great action game with a compellingly melodramatic story and an atmosphere thick enough to cut with a knife. Control issues aside, it's a great PC port, too - on a beefy gaming PC, Sleeping Dogs looks far better than its console counterparts. For fans of Hong Kong cinema and/or open-world games, it's a must.
    • 80 Metascore
    • 80 Critic Score
    The main story can be completed in a fraction of the time you'll actually end up devoting to the world, and ironically, it's one of the few sandbox games whose sidequests offer substantial rewards. Thus, don't be put off by Sleeping Dogs' troubled development for it's a meaty package you'll struggle to put down. And best of all, it's darn good fun.
    • 83 Metascore
    • 80 Critic Score
    It provides a familiar formula wrapped in the guise of another familiar formula, and succeeds at picking the best parts of both.
    • 66 Metascore
    • 50 Critic Score
    It doesn't entirely make sense as a whole product. The best thing that can be said is it's the best Tony Hawk Robomodo's made.
    • 69 Metascore
    • 60 Critic Score
    The Amazing Spider-Man is a weekend's worth of fun and difficult to recommend purchasing for much more than that, yet that's quite the accomplishment considering the extremely quick turnaround.
    • 61 Metascore
    • 50 Critic Score
    There's nothing fundamentally wrong with Jeremy McGrath's Offroad so much as there's no compelling reason to recommend it over other racing titles that have more depth, variety, and make for a more engrossing racing experience for the same asking price. Instead, it's a barebones package with a famous name in the title that nails the basics and nothing else.
    • 87 Metascore
    • 90 Critic Score
    Spelunky is a game that you can finish, but one that you will never complete, and that's why I have played it for 15 hours: The finely tuned mechanics, addictive algorithmic based level design and provocatively challenging, magnificently creative difficulty represent tough videogame design at its finest. Spelunky isn't a game for the casual, or faint of heart, but if you can't stand the heat...
    • 76 Metascore
    • 50 Critic Score
    Garbed in retro aesthetics, an upbeat soundtrack, engaging puzzles, and a story that whispered promises of a long and grandiose experience, Resonance was definitely armed to the teeth. As a puzzle packed title, it does well enough to keep players immersed and plugged in. But as a story driven spectacle, expected from any point-and-click title, having things dim down prematurely is a sure disappointment and is best kept as a one time foray.
    • 76 Metascore
    • 70 Critic Score
    As it is, the story must be commended for tackling the horrors of war and the effect it has on the human mind, and the techniques it deploys to accomplish this. It tries things no other modern military shooter has even come close to, boldly stating that shooters don't always have to be wrapped in mundane and convoluted storytelling, and that's quite the accomplishment considering the oversaturation of the genre.
    • 57 Metascore
    • 50 Critic Score
    Those going into SOL: Exodus should be warned that it's a thoroughly average space shooter that doesn't innovate and is going to deliver a boilerplate experience.
    • 80 Metascore
    • 90 Critic Score
    The classic Civilization quirks still remain - completely illogical backstabbing AI players included! - but the game now provides a much richer toolbox for budding conquerors.
    • 75 Metascore
    • 70 Critic Score
    Dirt Showdown, is a curious deviation for the series, and one I happily experienced, but I was left hankering for what came before.
    • 78 Metascore
    • 70 Critic Score
    Of all the iOS developers using the free to play model, NimbleBit has come the closest to getting it right.

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