Thunderbolt's Scores

  • Games
For 2,038 reviews, this publication has graded:
  • 36% higher than the average critic
  • 4% same as the average critic
  • 60% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Red Dead Redemption
Lowest review score: 10 Big Rigs: Over the Road Racing
Score distribution:
2038 game reviews
    • 83 Metascore
    • 90 Critic Score
    Trine is one of the most playable and likeable downloadable ‘full’ games of the last few years.
    • 83 Metascore
    • 80 Critic Score
    Vigil Games has created a superb protagonist here, as Darksiders proves that its brawn isn’t a world away from the excellence of Bayonetta.
    • 83 Metascore
    • 90 Critic Score
    David Cage and the team at Quantic Dream have accomplished what they set out to, producing a game that integrates narrative and gameplay so tightly that they almost seem inseparable... Undoubtedly one of the finest adventure games of this or any generation.
    • 83 Metascore
    • 80 Critic Score
    Some stealth games end up solely being about moving from one shadow to another, but Monaco has a good balance between fast paced action and careful planning. That’s what makes it successful in the end, despite its – at times – confusing and cluttered visuals.
    • 83 Metascore
    • 90 Critic Score
    Unless you value multiplayer competition, Pac-Man’s latest effort is one that is worthy of attempting, and may just allow you to become infected with ‘Pac-Man Fever’ once more.
    • 83 Metascore
    • 80 Critic Score
    inFamous 2 doesn't make many missteps. It may lack the polish and big name license of the recent Batman games, but for a solid and dependable superhero videogame, there aren't many more enjoyable and more consistent than this excellent superpowered romp.
    • 83 Metascore
    • 80 Critic Score
    Nintendogs is more like one of those squishy stress balls than an actual game. Both are tools to ease some of the strain of everyday life, and both are at peak effectiveness when used in short bursts.
    • 83 Metascore
    • 80 Critic Score
    As a console exclusive, it delivers a great campaign with unique features that set it apart from the majority of first-person shooters on the platform.
    • 83 Metascore
    • 80 Critic Score
    The Scorchers is a fine way to re-familiarise yourself and extend the run-time of this under-appreciated throwback shooter.
    • 83 Metascore
    • 70 Critic Score
    As solid as ever and the best it’s been in quite a while. I just won’t be holding out hope for next year.
    • 83 Metascore
    • 60 Critic Score
    It’s a game that instantly endears itself to all who strap on the Wii Remote providing fun in short bursts and while the games main character is on the slightly chunky side, WarioWare: Smooth Moves regrettably doesn’t carry as much weight.
    • 83 Metascore
    • 80 Critic Score
    Once the excitement of the 3-D match engine dies down, and it will, the reality that you’re playing the exact same game that you played two years ago, albeit at a slower pace, ruins the experience. As stated in last years review, Si Games have rarely deviated from the successful formula, and if it ain’t broke then by all means don’t fix it, but Football Manager needs rejuvenating as well as a rocket up its backside.
    • 83 Metascore
    • 70 Critic Score
    Just another pretty good game.
    • 83 Metascore
    • 80 Critic Score
    Carrying the influence of several ex-Blizzard executives, some having oversight in the development of the first couple Diablo titles, Torchlight comes into its own as a recommended purchase and a good placeholder for Diablo III.
    • 83 Metascore
    • 80 Critic Score
    Nintendogs is more like one of those squishy stress balls than an actual game. Both are tools to ease some of the strain of everyday life, and both are at peak effectiveness when used in short bursts.
    • 83 Metascore
    • 60 Critic Score
    For hardcore racing nuts, Race 07 is probably equal to a second coming. It's detailed, intense, has multiple racing league licenses, and features racing both online and off. However, gamers who are used to having their disbelief suspended for a bit while their Ferrari does 250MPH down a city street and drifts perfectly around the block are in for a bit of an ass-kicking. The difficulty level in 07 is brutal.
    • 83 Metascore
    • 80 Critic Score
    A good game, and executed well in terms of in graphics technology, system implementation, and gameplay. If only the main quest was a bit longer and the difficulty balanced throughout, this game would be a classic.
    • 83 Metascore
    • 90 Critic Score
    Rhythm Heaven Fever is a late, essential pick-up for the Nintendo's fading console, coming in at an attractive budget price with an exceptional amount of polish.
    • 83 Metascore
    • 80 Critic Score
    While bloodless and far from a definitive version, it’s a still a fun and challenging game that any action fan worth their salt should play.
    • 83 Metascore
    • 60 Critic Score
    The game is incredibly repetitive. You get the standard different worlds of jungle, sand, sky, etc. but other than the colour palette and decor there wasn't anything unique about any of them.
    • 83 Metascore
    • 90 Critic Score
    It’s great to see that well-made games that are entirely capable of kicking our asses can still be made and here’s to another 20 years of Contra-ing to come... hopefully.
    • 83 Metascore
    • 90 Critic Score
    It speaks to so many things fans love about Nintendo and their products. The game shows off both the simplicity and complexity of DS, but more importantly, Rhythm Heaven is an insanely good time.
    • 83 Metascore
    • 80 Critic Score
    The Finnish developers have built a believable universe surrounded by a strong narrative, impressive storytelling techniques and enjoyable combat with a unique twist. It has its flaws with repetition, linearity and some poor presentational issues, but this is a world ripe for a sequel to improve upon every single aspect.
    • 83 Metascore
    • 70 Critic Score
    The last push and final confrontation are a union of repetition and frustration, overstaying its welcome and almost undoing the good work. Bookended by a flat beginning and ending, it's the entertaining centre of this adventure that is its strong suit.
    • 83 Metascore
    • 90 Critic Score
    Great fun but far from perfect, mainly due to a handful of little niggles.
    • 83 Metascore
    • 80 Critic Score
    Nintendogs is more like one of those squishy stress balls than an actual game. Both are tools to ease some of the strain of everyday life, and both are at peak effectiveness when used in short bursts.
    • 83 Metascore
    • 90 Critic Score
    To take a game that was supposedly complete and yet seamlessly expand it in such a way is laudable, and overall, this is a bravura performance.
    • 83 Metascore
    • 80 Critic Score
    Defeated levels give you points to use in the mall, a shop for unlocking everything from concept art to an exclusive theme of the game. Did you succeed in acquiring the hidden pair of shoes? More points to spend!
    • 83 Metascore
    • 80 Critic Score
    For all of you Castlevania followers out there, be prepared for yet another intriguing story of vampires, the undead, and the supernatural.
    • 83 Metascore
    • 70 Critic Score
    If you missed Diamond and Pearl or you just find yourself shaking in anticipation every time word of a new Pokémon release reaches your ears, then don’t miss out on Platinum, as it acts as a small step up from the package that the 2007 titles delivered.

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