This Is Game's Scores

  • Games
For 110 reviews, this publication has graded:
  • 41% higher than the average critic
  • 12% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 4 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 95 Blue Prince
Lowest review score: 60 Vampire: The Masquerade - Bloodlines 2
Score distribution:
  1. Positive: 79 out of 110
  2. Negative: 0 out of 110
110 game reviews
    • 76 Metascore
    • 72 Critic Score
    Replaced proves its visual and narrative artistry through an unprecedented blend of 2D and 3D graphics, alongside a profound story that explores the true meaning of humanity. However, it ultimately misses out on the essential fun of a video game, dragged down by glaring flaws such as an empty map design, excessively slow pacing, and exhausting combat. While it boasts a dazzling exterior, its lack of gameplay depth makes the overall experience feel more like a tedious chore than an enjoyable adventure.
    • 86 Metascore
    • 73 Critic Score
    OPUS: Prism Peak suffers from an overabundance of ideas, losing its focus by trying to cram too many elements into its frame. While the unrefined puzzles and convoluted narrative can be overwhelming, it still offers a charming experience of embarking on a photography journey in an unfamiliar world. Players willing to endure its slow pace and clunky mechanics to deeply explore its lore will still find something worthwhile here.
    • 66 Metascore
    • 70 Critic Score
    The intent to lower the barrier to entry is clear, and improvements to competitive Pokémon preparation and in-battle information are noticeable. However, persistent frame drops, the lack of a replay feature, and an unstable Pokémon acquisition system leave this battle-focused platform feeling unfinished.
    • tbd Metascore
    • 68 Critic Score
    Goritaire is a snack-sized game that delivers the fast-paced, aggressive thrill of chasing high scores using just two types of cards. While it lacks deep content and relies heavily on luck, its low price makes it a perfect choice for a quick, lighthearted play session.
    • 76 Metascore
    • 72 Critic Score
    Flashy visuals meet slick, high-energy combat. If you don't overhype it, ANTHEM#9 is more than enough to leave a lasting impression.
    • 73 Metascore
    • 68 Critic Score
    While the unique system where 'observation determines existence' is intriguing, the game suffers from a lack of depth in its application and primitive game design. Despite its aimless narrative, Cassette Boy still offers enough creative puzzle fun for players seeking a short, novel experience.
    • 72 Metascore
    • 70 Critic Score
    Terminator 2D: No Fate evokes deep nostalgia by perfectly recreating the original movie's atmosphere with 2D visuals and adding new endings. While the short playtime and repetitive content are drawbacks, it offers a worthwhile experience for gamers who cherish memories of the original film and 90s arcade games.
    • 71 Metascore
    • 67 Critic Score
    Possessor(s) boasts stunning visuals and a solid story, but its exploration—a core pillar of the Metroidvania genre—is severely undermined by critical flaws and frequent bugs. Ultimately, it's a game of 'all style over substance,' recommended for its characters and narrative rather than the joy of exploration.
    • 62 Metascore
    • 60 Critic Score
    An undercooked, janky action-RPG propped up only by Vampire: The Masquerade’s rich lore and TCR’s storytelling - a discounted curiosity for fans, a miss for most.
    • 82 Metascore
    • 73 Critic Score
    While the typical cleaning game centers on 'how' to provide satisfaction through diverse and intense mechanics, Undusted: Letters from the Past distinguishes itself by focusing on 'why.' The game delivers a compelling story and message by asking: out of countless old objects, what makes this particular one so vital to restore?
    • 81 Metascore
    • 69 Critic Score
    The concept was brilliant, and the gameplay was polished. But the game's second half, in its refusal to hold back, aggressively undermines everything that made it great. It's a shame such a lack of restraint ruined its potential.
    • 71 Metascore
    • 74 Critic Score
    Even with a new developer at the helm, Little Nightmares III proves to be a worthy successor that hasn't lost the series' signature appeal. The pivot to co-op gameplay and a noticeably different visual style mark a clear evolution, yet the foundation remains unshaken. The horror—stemming from a bleak, bizarre atmosphere and truly loathsome enemies—perfectly recaptures that classic 'Little Nightmares' feeling, as if to give a knowing smirk to the wave of similar games that have appeared since the series' rise to fame.
    • 76 Metascore
    • 73 Critic Score
    Lost Eidolons: Veil of the Witch is a unique game that blends SRPG gameplay with roguelike elements. Although it's built on a solid SRPG core and adds roguelike-style progression, the two genres regrettably fail to synergize well.
    • 83 Metascore
    • 73 Critic Score
    Even with over a hundred branches, many outcomes feel like dead ends — but the spectacle makes the ride worth it.
    • 76 Metascore
    • 72 Critic Score
    With its despairing yet fascinating world, gorgeous art style, and slick dialogue, there are few reasons not to dive into the wonderful indie game, No, I'm not a Human. It falls just shy of perfection; had it offered a more robust system for multiple playthroughs and greater save convenience, it would have been flawless.
    • 55 Metascore
    • 64 Critic Score
    Lost Soul Aside showcases the team’s decade of passion and dedication to action, yet beneath the surface its weaknesses show through—a familiar story, uninspired characters, and a repetitive structure that limits the experience.
    • 82 Metascore
    • 72 Critic Score
    Sword of the Sea is a poetic adventure, carried by smooth movement and enchanting music. Though it draws on familiar elements from the developer’s past titles, the result feels cohesive and rewarding, especially for longtime fans.
    • 73 Metascore
    • 71 Critic Score
    Mafia: Old Country delivers a richly cinematic narrative set in early 1900s Sicily, blending mafia intrigue with a tragic love story and stunning Unreal Engine 5 visuals. While its historical setting and film-like presentation are captivating, the gameplay remains linear and lacks depth, offering limited freedom and post-game content.
    • 76 Metascore
    • 67 Critic Score
    Putting aside the passionate performances from the cast and some notable concepts, the game's overall quality as a work of horror feels quite poor. Its ability to convey its message and atmosphere—the most vital element of popular art—is especially disappointing, overshadowing its few merits.
    • 72 Metascore
    • 73 Critic Score
    Artis Impact’s blend of pixel graphics and comic book-style cutscenes feels fresh and original, and the main character is quite appealing. While the humor can occasionally feel overdone and the combat a bit repetitive, the overall experience still has its charm.
    • 60 Metascore
    • 65 Critic Score
    It's unclear whether Destiny 2: Edge of Fate offers the meaningful changes the series needs. Many Guardians are growing weary of repetitive content.
    • tbd Metascore
    • 62 Critic Score
    The tension, which is the core of any horror game, wasn't bad, but the overall quality was disappointing. It's the kind of game that's more fun to watch someone else play than to play yourself.
    • 75 Metascore
    • 72 Critic Score
    Everdeep Aurora is like a gift box filled with charm and cuteness. While the game’s design can feel a bit rough around the edges, its steady stream of unexpected discoveries and stylish art direction continue to offer a consistently enjoyable experience.
    • 64 Metascore
    • 65 Critic Score
    FBC: Firebreak is Remedy’s intriguing foray into the cooperative genre, but it ultimately lacks the strengths needed to stand out among its peers.
    • 73 Metascore
    • 71 Critic Score
    to a T is a game that blends the unique premise of a T-shaped body with Keita Takahashi’s signature whimsical visuals and a heartwarming, relatable story. It’s a delightful experience for players seeking something both fun and uplifting.
    • tbd Metascore
    • 68 Critic Score
    Section 13 is a top-down shooter with a distinctive worldview reminiscent of the SCP Foundation and compelling hidden subplots that add to its appeal. Unfortunately, repetitive gameplay and lack of polish make the game feel tedious and frustrating to play.
    • 65 Metascore
    • 70 Critic Score
    Commandos: Origins is a meaningful revival of the real-time stealth genre, which has returned after a long silence. However, bugs, poor optimization, and game crashes diminish its impact. It needs to be reborn as a better game through patches and updates.
    • 68 Metascore
    • 65 Critic Score
    All in Abyss: Judge the Fake features captivating characters drawn into the madness of gambling, with intense scenes that seem inspired by Danganronpa. However, the process of deducing opponents’ tricks can feel tedious, and issues with the game's core mechanics—the “poker battles”—ultimately result in a somewhat underwhelming experience.
    • 79 Metascore
    • 73 Critic Score
    Civilization 7 falls short in maintaining the series' legacy in certain aspects. The new mechanics didn't seamlessly integrate with the expectations of veteran players, and it often felt more akin to a character-driven RPG than a simulation game. Consequently, the game left a lasting impression of hollowness.
    • 60 Metascore
    • 68 Critic Score
    SYNDUALITY: Echo of Ada introduces an intriguing mecha-themed take on the extraction shooter genre, but it struggles to fully capitalize on its potential. While the concept is compelling, the gameplay and visuals feel somewhat unpolished, making it difficult to stand out in an increasingly competitive market.

Top Trailers