TheSixthAxis' Scores

  • Games
For 3,999 reviews, this publication has graded:
  • 45% higher than the average critic
  • 7% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Ratchet & Clank
Lowest review score: 10 RollerCoaster Tycoon Joyride
Score distribution:
4124 game reviews
    • 65 Metascore
    • 60 Critic Score
    Shadow Labyrinth has a really great premise, but the execution leaves a lot to be desired. The progression is too slow to keep things fresh and interesting, the story is lacklustre, and the gameplay just doesn't meet the expectations you would have for what is supposed to be a big new turning point for Pac-Man.
    • 84 Metascore
    • 90 Critic Score
    The Drifter is a new standard in point and click adventures and deserves to be spoken about in the same breath as the very best the genre has to offer. The look, sound, and feel of the game are all superb and it tells a story that never stops being thrilling. All in all, it’s an essential purchase for anybody who has even a passing interest in the genre.
    • 79 Metascore
    • 80 Critic Score
    No Sleep For Kaname Date might not move forward the narrative of this franchise in a major way, but it does provide a really entertaining and engaging side story to AI: The Somnium Files that fans of anything from the mind of Kotaro Uchikoshi will absolutely adore.
    • tbd Metascore
    • 80 Critic Score
    Islanders: New Shores is a gorgeously vibrant and chilled experience, one that brings a zen-like vibe to the city-building genre. Accessible and addictive, you’ll wish you could stay in paradise just a little bit longer.
    • 72 Metascore
    • 80 Critic Score
    Unfinished Business is a great evolution of Teyon’s take on RoboCop, with the more focused narrative and progression helping the story to push you through some combat encounters, whilst also adding some excellent lore to the wider world of Alex Murphy. If you enjoyed the first game, and maybe even if you didn’t, then I can recommend this return to Detroit. You have more than ten seconds to comply, but resistance is futile.
    • 91 Metascore
    • 80 Critic Score
    Donkey Kong Bananza is an intoxicating cacophony of brawling, digging and platforming. It's a new style of 3D platformer from Nintendo that, for better and for worse, embraces the destructive chaos of letting players tunnel through and deform the world.
    • tbd Metascore
    • 60 Critic Score
    Chains of Freedom probably isn't going to interest anybody other than big fans of the XCOM-like tactical genre. If you are that person, the combat here is good enough to keep you going until the end, but there's a fairly narrow window of appeal.
    • 80 Metascore
    • 80 Critic Score
    Ready Or Not is an incredible co-op experiencing, blending tough-as-nails encounters with hilarious co-op shenanigans and dynamic objectives. It isn't nearly as much fun singleplayer, but it's definitely just as tense.
    • 84 Metascore
    • 100 Critic Score
    Eriksholm: The Stolen Dream deserves to go down as a landmark stealth game. The finely-honed sneaking mechanics are an absolute joy to experience, whilst the absorbing story and immersive world will keep you creeping from beginning to end. The fact that this is River End Games' first release makes their accomplishment all the more impressive. Quite frankly, I can’t wait to see what the team do next and I’ll be eagerly awaiting the chance to visit Eriksholm again.
    • 76 Metascore
    • 70 Critic Score
    The inclusion of both the original and its superior sequel make Patapon 1+2 a great value release at the very least, but Bandai Namco could have done so much more to make these games as palatable as possible for modern audiences.
    • 63 Metascore
    • 60 Critic Score
    The Gex Trilogy is a good window into the history of gaming and the 3D games are still fun collectathon platformers, albeit with all the camera and control issues of the originals, and the awful 2D original I never want to play again. I would have liked to see a more Gexpansive remaster, and the result may not be entirely Gexceptional, but offers enough Gexperience to give you the kind of Gexual healing that only true nostalgia can provide.
    • tbd Metascore
    • 70 Critic Score
    KinnikuNeko: SUPER MUSCLE CAT is a bizarre game that pays homage to it's otaku roots with full voice and no hesitation. The platforming gameplay falters pretty frequently, but it's worth the trouble to experience such a wild and clearly fan-driven experience.
    • 74 Metascore
    • 70 Critic Score
    Copycat is a short and focused emotional story that is well worth playing through for any fan of narrative games and/or cat owners. While the game itself is solid, it is really the writing and emotional impact of the story that elevates Copycat from being just another animal-based 3D platformer. I defy anybody not to be moved by Dawn’s turbulent experiences and the game as a whole forced me to pause and give my own cats a cuddle more than once.
    • tbd Metascore
    • 90 Critic Score
    Maestro is an addictive and satisfying experience. You have a selection of legendarily good music to conduct, from Ride of the Valyries to Duel of the Fates, and there's plenty of challenge once you've grown familiar enough to move onto Hard difficulty, though you may need to pick up your actual controllers for that.
    • 64 Metascore
    • 60 Critic Score
    I quite like FBC: Firebreak, but I wish I could like it more. There's the amusing ideas of plaguing players with haunted sticky notes and rubber ducks, there's discovering unique level quirks for how to deal with picking up radioactive orbs safely, and the inherent joy of getting through tense backs-to-the-wall moments with allies by your side, but those moments of delight dissipate through a clunky user interface, abbreviated mission structure and too few levels to take on. This can still grow into something special, but Remedy might have to explore new directions to manage that.
    • 67 Metascore
    • 70 Critic Score
    Rooftops and Alleys is close to being a flipping great parkour game. This trick-filled, point-scoring, freerunning experience has a banging soundtrack and hilarious online play, but the fussy and frustrating controls stop it from climbing to the next level.
    • 85 Metascore
    • 70 Critic Score
    Yakuza 0 Director's Cut is a good way for new players to get into the series, and plays great on Nintendo Switch 2... but it's also a good bit pricier than the game on other platforms and the added cutscenes, voice work and co-op mode don't feel like enough to overcome that difference.
    • 85 Metascore
    • 90 Critic Score
    I Am Your Beast is an excellent fast-paced first person shooter that has a lot of content to get through, and replayability where you will want to keep pushing for the top marks. There’s a well told and well acted story too. It looks and sounds great, but is slightly let down by the lighting in the night missions.
    • 71 Metascore
    • 70 Critic Score
    Ruffy and the Riverside takes us back to a time where the 3D platformer was king, controllers had three prongs, and analogue sticks were a new-fangled invention. There’s the same vibrancy and creativity here as classics like Banjo-Kazooie and Mario 64, cribbing a few of their tricks along the way while making something that still manages to feel fresh and unique.
    • 78 Metascore
    • 70 Critic Score
    I really didn’t know what to expect from Date Everything. I mean, a game in which you can get amorous with your curtains is not your average Nintendo Switch experience. But that unusual uniqueness is all part of Date Everything’s substantial charm, it’s a delight bantering with a larger-than-life cast of characters that you can’t help but grow to love. Funny and life-affirming, don’t swipe left when it comes to Date Everything.
    • tbd Metascore
    • 90 Critic Score
    Fuga: Melodies of Steel 3 may be mostly more of the same, but that’s no bad thing. From the visuals, to the mechanics, to the narrative, Fuga 3 impresses on all levels, ending the trilogy on an unbelievable high note. At times harrowing, at others hopeful, it’s a great experience from beginning to end and I don’t think I’ll ever stop extolling the virtues of this incredible series. In fact, I cannot wait to see what CyberConnect2 does next in this compelling furry universe.
    • 70 Metascore
    • 50 Critic Score
    Wicked Isle feels like a band releasing greatest hits albums to meet a contractual obligation. It's a remix of what came before, so if you just want more Atomfall for a future playthrough or haven't played the main game yet, this slots right in. If you were hoping for a narrative hook that keeps you invested on its own merits, you'll be disappointed. This is just more of the same, but without a compelling mystery to pull you in.
    • 89 Metascore
    • 80 Critic Score
    Despite repeating huge chunks of Death Stranding 1, almost beat for beat, Kojima pulls it out of the bag in the end. The core gameplay loop remains satisfying enough to get you through to the good stuff, but I can't help but feel disappointed just how similar this game is to its predecessor.
    • 67 Metascore
    • 60 Critic Score
    There isn't much to say about Zombie Army VR. It's not bad, but it also doesn't stand out from the zombie shooter hordes, and it even fumbles the series' only truly distinctive feature, the X-ray killcams. It's a by the numbers zombie shooter in VR that might be enjoyable enough if zombie shooting if your gaming version of comfort food, but there are better options out there.
    • 75 Metascore
    • 60 Critic Score
    Rematch can be fun in bursts and over time it should grow to have a decent community. The emphasis on player skill over unlocking perks and skill points is refreshing, but can be hindered by the control scheme and camera. Some issues also need to be sorted too. Rematch is a nice distraction as an arcadey football game, and it has its place, but it is a small club that needs to build over time to challenge the bigger ones.
    • 69 Metascore
    • 70 Critic Score
    TRON: Catalyst is a safe spin-off of the iconic TRON: Legacy world - it presents big ideas but only ever dips it's toes into those waters, wrapping things up as a mostly okay game that existing fans will likely find a lot of joy in nonetheless.
    • 84 Metascore
    • 60 Critic Score
    How does Bravely Default: Flying Fairy HD Remaster hold up in 2025? In short, it holds up poorly unless you’re a big fan of the franchise, or just love JRPG tropes with a passion. Even the combat mechanics that lends the game its name wear thin, leaving little about this game to really recommend against more inventive JRPGs or Switch 2 launch titles. For the first time ever I'd rather play a racing game than a JRPG.
    • tbd Metascore
    • 60 Critic Score
    There’s a satisfying strategy sim here, running behind design choices that try to streamline the experience, but don't necessarily make it more accessible. Awakening feels like a reshuffling of ideas without necessarily evolving the Nobunaga’s Ambition formula or pushing it forward. We’re hoping the next instalment is a little braver, or at least cherrypicks the best elements from past games, refining them into the ultimate Sengoku strategy game.
    • 75 Metascore
    • 80 Critic Score
    Raidou Remastered is one of those games that all Persona fans should pick up without question. There are a few too many niggles that hold it back from being perfect, but for many people this could just be one of the all-time greats, and the perfect game to tide you over as you wait for Persona 4’s upcoming remake.
    • 62 Metascore
    • 70 Critic Score
    While ‘Survival’ part of the title is clearly wrong, the ‘Kids’ bit is on the money. Survival Kids is a good option if you’re looking for a chill game with a less-experienced partner or your kid when they get home from school. It’s a colourful, amusing but altogether simple game that gets pretty samey if you’re looking for even a semblance of challenge.

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