TheSixthAxis' Scores

  • Games
For 3,999 reviews, this publication has graded:
  • 45% higher than the average critic
  • 7% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Ratchet & Clank
Lowest review score: 10 The Lord of the Rings - Gollum
Score distribution:
4124 game reviews
    • 71 Metascore
    • 80 Critic Score
    Heaven’s Vault is a fantastic narrative experience that offers a genuinely mature and intelligent take on science fiction and the interactions between technology and religion. Superbly realised characters, fascinating architecture, and a wonderfully detailed new language to decipher combine to make this a truly original and rewarding game. It’s a shame that the sailing is so repetitive, but Heaven's Vault will reward fans of slower paced and meditative games.
    • 71 Metascore
    • Critic Score
    Through all the little quirks and the awkwardness of the game on console, Portia remains a delight that surprises in so many ways. The world that Pathea have created is offbeat and quirky, wrapped in an art style that still works so very well, even at the Switch’s reduced quality. This is a big, sprawling slice of life simulation, and is an easy recommendation for fans of the genre on console.
    • tbd Metascore
    • 80 Critic Score
    An interesting divergence from the usual gory terror of the Corpse Party franchise. It's also a gargantuan crossover event that might leave players feeling lost or confused if they aren't caught up on every piece of Corpse Party media so far. Still, despite the somewhat daunting amount of catching up you'd have to do if you wanted to be totally in the loop, the latest Corpse Party is a wacky and absurd treat that any visual novel fan is sure to get a kick out of.
    • 51 Metascore
    • 40 Critic Score
    The lack of depth in RBI 19's basic mechanics has a crippling effect on the whole experience, first as frustration when trying to get used to timing-based batting, then with boredom after you're familiar. On top of that, it's an arcade baseball game that's presented like a sim, but without the depth to back that up or a hook to set it apart from actual sim games, it just feels barren and empty.
    • 71 Metascore
    • Critic Score
    Nintendo Labo VR Kit is the most creative use of virtual reality yet .
    • 44 Metascore
    • 30 Critic Score
    Submersed takes an interesting and original premise and does virtually nothing good with it. There are elements and ideas of a good game in the bare bones of this, but it is all so poorly executed and dull that it is difficult to recommend. The fact that it is a mid-price game on PS4 only compounds this amateur feel as there are hundreds of similar games available on Steam for a couple of quid. In the end this is far more snores than Jaws, and lacks any real bite.
    • 53 Metascore
    • 70 Critic Score
    RICO is meant meant to be played in quick bursts of ridiculous action. Spend too long with the game and infinite loop of smashing doors and clearing rooms becomes rather tiresome, but that's fine, not every game has to be an epic that requires you to bring a packed lunch. It may not be the best looking title, and it does have a few technical hiccups, but for a quick hit of over the top action it works really well, even more so if you have a friend to join in.
    • 62 Metascore
    • 80 Critic Score
    Dangerous Driving is the game Burnout fans have been waiting for. Insane speeds, takedowns, permanent wreckage and a raft of events make this not just a spiritual successor, but a new beginning for aggressive arcade racing.
    • 81 Metascore
    • 70 Critic Score
    Full of quirky characters and the convoluted cases to solve, Phoenix Wright: Ace Attorney Trilogy is still a great visual novel adventure, and it's been thoroughly spruced up for modern consoles. It's not the most adventurous of remasters, but there's a real charm to these games that's great for newcomers as well as fans revisiting the series.
    • 59 Metascore
    • 40 Critic Score
    12 is Better Than 6 has good combat and a great art style, but is held back by technical issues, unpredictable AI and some odd design decisions. The issues hamper the gameplay and, whilst there is a story, it's entirely forgettable and delivered in awkwardly written dialogue. It's probably best to stick this game's obvious influences.
    • 79 Metascore
    • 80 Critic Score
    If you're a fan of run and gun games like Contra or Metal Slug, Mechstermination Force really captures the essence of how tough those titles were, while pairing it with a modern look and a wild penchant for mech design. There's no easy mode.
    • 68 Metascore
    • 80 Critic Score
    Bow to Blood: Last Captain Standing is the kind of future sport I can get behind, with tons of style, plenty of bombastic airship action and an identity all of its own.
    • 67 Metascore
    • 60 Critic Score
    Elli is a lovely little puzzle platformer that's well worth spending a few hours with, though its relaxed vibe and accessible gameplay could see your attention waning before the end.
    • 78 Metascore
    • 80 Critic Score
    Tropico 6 feels like the kind of game that you can fall back on when every other game gets a little too stressful. The economy can be trick to get started, but you can soon start to kick back and take it easy. If you are finding it too hard though, turn on unlimited money and enjoy your break. It’s almost like going on holiday to the Carribean, which is fitting really.
    • 67 Metascore
    • 50 Critic Score
    An intriguing take on the long-running JRPG series, but it just doesn't do a good job of crafting a management experience that feels rewarding or engaging. Even once you're used to the overwhelming menus and systems, it never feels like you're a part of the town you're building from behind the walls menus, charts and numbers. It was a treat to see previous Atelier characters interact and talk to each other, but that bit of fanservice doesn't make up for the lacking gameplay.
    • 82 Metascore
    • 80 Critic Score
    The story is a bit shallow, but missions are well written and exceptionally designed, leading to an endgame built around tons of content and a deep loot system.
    • 62 Metascore
    • 50 Critic Score
    Splicing dino DNA with a very old school style of RTS, Warparty has plenty going for it conceptually, but it comes up short. Even if the gamepad controls weren't an obstacle to your success, the three races aren't balanced and it's all too easy to fall back on massed army tactics. A refreshing setting is not enough to drag this tired old school RTS out of the past.
    • 64 Metascore
    • 50 Critic Score
    There's a ton of potential in Xenon Racer, but while it looks and sounds the part, its difficulty level and overly weighty handling keep it firmly stuck in the slow lane.
    • 72 Metascore
    • Critic Score
    Basically, Assassin’s Creed 3 Remastered is better looking, but that’s about it. It’s the same game for better or worse, complete with all the bugs and awkwardness that were disliked the first time around, but also with the stuff that people enjoyed. The bugs are too numerous for me to really recommend it, but they were there last time round as well. If you could ignore them then, you can probably ignore them now and enjoy the game’s positives, but it’s still a shame that Ubisoft couldn’t have rounded off more of the rough edges in this remaster.
    • 79 Metascore
    • 80 Critic Score
    Yoshi's Crafted World is simply lovely. The arts and crafts style is used in so many quirky little ways, the soundtrack lodges itself in your brain, and there's the same kind of laid back family friendly collectathon platforming that the series is now known for. Its one real new trick is its art style, sure, but that doesn't make it any less charming and wholesome.
    • 58 Metascore
    • 70 Critic Score
    Hell Warders provides an innovative spin on the tower defence genre, fusing third person combat, RPG elements and online play to great effect. Look past the bugs and uninspiring visuals and you'll find a deep and rewarding action strategy game.
    • 36 Metascore
    • 20 Critic Score
    If it means having to play Eternity to save them, you're better off letting that last Unicorn go extinct.
    • tbd Metascore
    • 80 Critic Score
    Managing a racing team is a pretty niche topic for a video game, but if you have a curious nature when it comes to odd fringe sims, there’s definitely enough depth and customisability here to give you a unique gaming experience.
    • 86 Metascore
    • 90 Critic Score
    A masterclass in twin-stick shooting. The controls are simple, but the environments and enemy waves are complex and perfectly crafted. The huge variety of game modes and unlockables help give me a reason to keep coming back again and again. For a solo-player who loves some arcade action, or a group of friends looking for their next co-op challenge, Assault Android Cactus+ is a must buy.
    • 49 Metascore
    • 50 Critic Score
    Vane is a strange game. Its art direction and visual design frame a grandiose, otherworldly affair, but its puzzle design and narrative squash those expectations, ultimately providing a frustrating experience with fragments of its original vision.
    • 88 Metascore
    • 90 Critic Score
    Sekiro: Shadows Die Twice is an incredible blend of story, gameplay and world design. I don't think it trumps Bloodborne, personally, but it may well be the next best game that FromSoftware has created. It definitely has the most experimental aspects and rises above so many of its peers because it dares to punish you for not paying attention. As ever, the elation you find when overcoming a challenge is unparalleled. This is one for the masochists and the hard-headed, but it will welcome any who have the patience to learn it. Sekiro is bloody brilliant.
    • 72 Metascore
    • 60 Critic Score
    It takes elements from other Milestone games such as the improved visuals and track deformation, adds a few unique features of its own and provides a perfectly acceptable dirt racing game experience. But, in a world where acceptable isn’t quite good enough, I wish more developers dipped their toes into the bike racing arena to really push Milestone to another level. MEAS2FWCTOVG is solid but uninspiring.
    • 57 Metascore
    • 60 Critic Score
    The Princess Guide is an adorable, energetic game. It has gorgeous art and fun, well-written characters. It's just marred by grinding through messy and poorly designed combat. The AI squad-mates that are so integral to the action have terrible AI that make it impossible to consistently coordinate any of their actions. There's massive heart and care put into the narrative and visual design of The Princess Guide, but that is weighed down by how frustrating it is to play the game.
    • 74 Metascore
    • 70 Critic Score
    Fate/Extella Link is a major step in the right direction for this Dynasty Warriors spinoff series. It takes the ideas of the original and executes them all even better than before. Unfortunately, the story still flounders a bit, putting too much focus on new hero Charlemagne and not enough on the beefy supporting cast, and it's still a little repetitive at times, but the new Skill systems help ease that monotony a lot. Fate/Extella Link is fun and flashy as hell, and even though it still has some issues and annoyances, it's guaranteed enjoyment for any Fate fan.
    • 78 Metascore
    • 70 Critic Score
    Whilst Everspace does repeat itself, you can quickly brush through the more repetitive aspects in favour of its combat. This is where the game focuses and it is pretty great, with plenty of options to choose from when you happen upon them. If a little repetition doesn't put you off, then you could probably do worse than Everspace on Switch.

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