The Indie Informer's Scores
- Games
For 75 reviews, this publication has graded:
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64% higher than the average critic
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10% same as the average critic
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26% lower than the average critic
On average, this publication grades 8 points higher than other critics.
(0-100 point scale)
Average Game review score: 83
| Highest review score: | Mixtape | |
|---|---|---|
| Lowest review score: | The Plucky Squire |
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Neva had me open my heart just to feel the slice of the narrative’s knife all the more keenly. I don’t care what you’re currently playing or what you have on your backlog. Put them aside immediately and play this game. It’s destined to rank among the year’s unrivaled titles.- The Indie Informer
- Posted Oct 14, 2024
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By the end of Mixtape, which takes only about four hours, I had felt the pure joy of living, the seething heat of betrayal, the confusion of unexpected rejection, and the bittersweet feeling of being on top for one single moment. Tears escaped my eyes walking away from it, even as I smiled.- The Indie Informer
- Posted May 7, 2026
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Dredge‘s ending, like the rest of the game, succeeds in marrying bewilderment and satisfaction. The title is, simply put, a must-play. Every element — atmospheric mystery, engaging moment-to-moment action, and brilliant storytelling earns it the top spot in my favorite games of the year so far.- The Indie Informer
- Posted Mar 23, 2023
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From the gleaming towers of the city to the vibrantly lush trails in the garden, I gleefully sailed and fought my way through MIO: Memories in Orbit. Its stunning art style perfectly offsets the tragic narrative. I found it so hard to put down and became so invested in the world’s fate that I couldn’t accept its death. Instead, I searched for an option the game graciously offered for my persistence. Though either way, the conclusion is pierced with hope and sadness.- The Indie Informer
- Posted Jan 19, 2026
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The game’s ending is as strong as its beginning. Rightfully for so haunting a game, the conclusion leaves me pensive but better for the experience. I didn’t expect Decarnation to launch itself into my favorite games of the year and might easily have overlooked it. Don’t make that mistake.- The Indie Informer
- Posted May 31, 2023
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It’s one of those games you have to experience in order to understand. The developers insist early on that the title is a love story, and I can’t argue with that...Though, somehow through all the layers and twists, decisions and realizations, the game’s core really is as simple as the title suggests. I’m here to slay the princess. I can only awe at a team that can make something so simultaneously simple and complex.- The Indie Informer
- Posted Oct 19, 2023
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The rabbit hole goes down deep in Grunn, and I couldn’t stop myself from digging deeper and deeper in search of answers. In a game like this which rewards players for paying attention and experimenting, secrets feel like gifts. This is one garden path you should walk down.- The Indie Informer
- Posted Oct 4, 2024
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Cocoon is one of this year’s brightest gems — both form and function dazzle. I can only begin to guess at what its conclusion means, but that didn’t hinder my appreciation in the slightest. Masterful design, stunning environments, brilliant concepts, intuitive gameplay, it all adds up to an unmissable experience.- The Indie Informer
- Posted Sep 28, 2023
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Lorelei and the Laser Eyes has me questioning everything about its reality, even after finishing it. It had me solving murder mysteries. It had me playing memory games with ghosts. And it had me burning to track down the final truth in the center of the maze. The journey through its many paths included rewarding puzzles, thrilling points of no return, and a story that looks fascinatingly in on itself. The prize at this maze’s center is well-worth claiming.- The Indie Informer
- Posted May 20, 2024
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Citizen Sleeper 2 is phenomenal, evocative, and haunting. The minimal visuals are flawlessly supported by the writing. Gut-wrenching expressions and touchingly lonely scenes flow out of the masterful descriptions. The audio design had me rocketing from dawning dread to heart-pumping motivation. And in the end, I was forced into the hero’s dilemma in a way that cemented this game as one of the year’s best.- The Indie Informer
- Posted Jan 30, 2025
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Sucker for Love: Date to Die For, from concept to execution, is darkly spellbinding. Forces beyond my control kept me climbing back into its narrative branches to find every last fruit — whether sweet or acidic. I wish so much that I could say more about some of its twists and turns, but you’ll have to pick this one up for yourself to unlock its secrets.- The Indie Informer
- Posted Apr 23, 2024
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Fans of the game or players looking for a new emotional experience should pick up Before Your Eyes on PSVR2 if they have the recently released platform. It’s difficult to urge anyone to go out and get the headset just for one game, but it is absolutely a must-buy for current owners looking to add to their VR collection.- The Indie Informer
- Posted Mar 10, 2023
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Cult of the Lamb: Woolhaven offers something for every type of cult leader. Fighting enthusiasts will discover a weapon that combines range with damage alongside creative new opponents. Narrative-seekers will uncover a host of characters carrying the burden of a failing power. Cult managers can look forward to new blood with which to build a stronger base in dangerous times. Together, it all combines in an experience that makes jumping back into one of indie’s best titles well worthwhile.- The Indie Informer
- Posted Jan 28, 2026
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The wonderful and terrible thing about Balatro is that, unlike with other roguelikes, I never got frustrated getting bounced back to the start. I almost always felt like I’d had the slate wiped clean of the web of synergistic collectables governing my ill-fated moves and this time, I was sure to succeed. Especially as my efforts in the game unlocked new perks or decks I could use when jumping back in. The combination of simple drag-and-drop controls and a continuous flow of numbers-go-up dopamine hits is irresistible. You’ve been warned.- The Indie Informer
- Posted Feb 19, 2024
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I do want to appreciate how richly The Séance of Blake Manor rewards players for the effort they have put in and the choices they have made. I can’t wait to watch others’ playthroughs to see how the decisions they made or the roads they didn’t take change the game’s world when all is said and done. It doesn’t take much investigation to see this game is one of the year’s best — and it might also be one of my favorite detective experiences of all time.- The Indie Informer
- Posted Oct 29, 2025
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It’s a touching ending that deftly works with the whimsical parts of the game rather than against them. I roll credits thinking over how much play brings us together — a theme near and dear to anyone that writes about video games for a living — and I can’t wait to jump back into the world. Luckily, the developers give players new tools to make Lil Gator Game‘s post-game even more enjoyable, and I pick up my comical sword once more.- The Indie Informer
- Posted Jan 26, 2023
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I’ve already hinted as much as I dare about Gunbrella’s ultimate outcome, though I suspect some details will change depending on how you play. Its overarching narrative might be a small rain cloud, but everything else in the game shines so brightly it hardly overshadows the game’s brilliance. I look forward to seeing it in this year’s best of 2023 discussions.- The Indie Informer
- Posted Sep 13, 2023
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Throughout the adventure, Sea of Stars stands on the shoulders of the giants that came before it, building on a grand lore set in motion by The Messenger and wonderful characters worthy of spending tens of hours with. Between finishing the game and writing this review, I’ve played another ten hours post-credits, attempting to see everything Sabotage put in the game. It’s not because I’m compelled to say I checked every box Sea of Stars has to offer, but I simply don’t want to say goodbye to this inviting world and my good friends in it just yet.- The Indie Informer
- Posted Aug 28, 2023
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Blue Prince is astonishing, refreshing, and its rabbit hole goes so deep I haven’t been able to find the bottom yet — despite rolling credits weeks ago.- The Indie Informer
- Posted Apr 7, 2025
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And Roger took me from fear to joy to heartbreak, landing somewhere close to bittersweet as the credits rolled. It’s constantly shifting controls not only replicate the characters’ inner feeling admirably, but also manage to tell me what to do without saying a word. Everyone should take the time to experience this game for themselves. Just be sure to have tissues on hand.- The Indie Informer
- Posted Jul 23, 2025
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Honestly, I just wanted to live in Magical Delicacy‘s world for as long as I could and I’m sad to have no more discoveries, friends, or food to make.- The Indie Informer
- Posted Aug 15, 2024
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Animal Well surprised me around every turn. What I expected to be yet another Metroidvania quickly became one of the most memorable gaming experiences I’ve had in recent years. Its a game that you’ll get out of it as much as you put in. If you want to see credits and be done, you’ll have a great time. However, if you want to see how deep the well truly goes, you’ll be embarking on a journey you may not have been prepared for. I assure you, the twists and turns and conundrums you will come across are well worth your time.- The Indie Informer
- Posted May 9, 2024
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Sword Of The Sea is a pleasure to play. Its traversal system allowed me to soar irreverently through monumental graveyards. Its narrative saw me flooding death with life and new hope. Its beauty boyoyed my spirit. Even with a few rough moments at the end, I still want nothing more than to fly back into its world.- The Indie Informer
- Posted Aug 18, 2025
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It took me eight hours to reach the conclusion, but Season doesn’t waste a moment — even if at times all I do is sit on a bench and look out over the landscape. I’m not sure I made all the best decisions along the way, and I’m tempted to run through the world again to see how things might have gone differently. It’s not for everyone, but I suspect SEASON: A letter to the future will be one of my favorite games this year.- The Indie Informer
- Posted Jan 26, 2023
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Between a plot that stretches the realities of time, space, and comprehension, and gameplay designed to keep you laser-focused on the task at hand, it’s difficult to reckon with the passage of real-world hours while playing Love Eternal. So, I was startled to find I rolled credits in a bit over five hours. It will take me so much longer to fully ponder its provocative themes, tantalizing insinuations, and gratifying sense of accomplishment.- The Indie Informer
- Posted Feb 18, 2026
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It’s easy to finish Venba in one sitting, but the game’s complicated narrative, it’s exploration of family relationships, identity, and hardship, will linger in my mind for so much longer than it took me to play through it.- The Indie Informer
- Posted Aug 1, 2023
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Dordogne‘s narrative doesn’t dive too deeply into darker topics, but hints of hard themes abound. The game’s final message boils down to: Take time to look around and be mindful of life. The sentiment permeates every moment of the short experience. It makes for a lovely, contemplative adventure players shouldn’t miss.- The Indie Informer
- Posted Jun 21, 2023
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The narrative isn’t heavy-handed and lends itself to interpretation, but — not spoiling anything — the conclusion is satisfying, even if it’s not explicit. It’s a busy time for players trying to figure out their “best of” lists, so I hope no one misses out on Melatonin.- The Indie Informer
- Posted Jan 26, 2023
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Dungeons & Degenerate Gamblers is another must-play for 2024 — which is unfortunate. Mostly because once you pick it up, it’s hard to stop playing long enough to get through those other must-play titles.- The Indie Informer
- Posted Aug 8, 2024
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The Rise of the Golden Idol is a must-play for puzzle fans. Honestly, I’d encourage anyone to give it a go — no need to jump into the original first. Golden Idol titles ask a lot and encourage players to engage deeply with every detail — perhaps earning the series a reputation for difficulty. Putting in the work and watching the grand reveals are all the more rewarding for the effort, though, and satisfying on the highest level.- The Indie Informer
- Posted Nov 11, 2024
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| This publication has not posted a final review score yet. | |
| These unscored reviews do not factor into the Metascore calculation. | |
In Progress & Unscored
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All of this vampire flavoring is the icing on top of Dead Cells’ smooth-as-silk combat and absorbing gameplay loop. Besides a few moments of confusion on exactly where to go to get to the next section of the DLC (and Alucard with his gloriously flowing locks being absolutely useless, losing both his shield and sword which I find lying about random locations) Dead Cells: Return to Castlevania is an enthralling experience so far. [Review in Progress]- The Indie Informer
- Posted Mar 6, 2023
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