TeamXbox's Scores

  • Games
For 1,548 reviews, this publication has graded:
  • 76% higher than the average critic
  • 4% same as the average critic
  • 20% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Mass Effect 2
Lowest review score: 20 NBA Unrivaled
Score distribution:
1548 game reviews
    • 79 Metascore
    • 81 Critic Score
    For whatever Ghostbusters: The Video Game is lacking purely as a game – and really, it’s not that much – it more than makes up for it in the production. We should hold it up as a model not just for movie into video game translations, but as an example of how you treat a beloved institution right when making a video game about it.
    • 71 Metascore
    • 80 Critic Score
    It plays well, but it feels like Activision is going overboard by not marketing it as DLC instead of a new retail-box release. Also, developer Beenox did a good job, but didn’t add anything of note to the gameplay components to spark interest.
    • 78 Metascore
    • 78 Critic Score
    A schizophrenic experience for me. I really liked the story evolution, though on occasion it did drag a bit, but I was severely put off by how the developers chose to challenge players and, I guess, keep then engaged (meaning not finishing the game as quickly).
    • 80 Metascore
    • 90 Critic Score
    The best golf game that an MS console has ever seen. Could still use a few engine tweak, however.
    • 70 Metascore
    • 68 Critic Score
    The world of video games seems to have moved beyond games like this a while ago, making this futuristic shooter seem somehow unforgivably antique.
    • 85 Metascore
    • 90 Critic Score
    Blowing stuff up is one of the cornerstones of this game, and it’s made especially more enjoyable by the advanced physics engine Volition uses. You’ve read about it in every single preview of the game to date, but in actual practice, the Geo-mod engine is quite impressive.
    • 66 Metascore
    • 78 Critic Score
    While it’s clear that Asobo spent ample time in perfecting the tech that’s needed to enable a speedy racing game to run smoothly for hundreds of (no-load) miles on end, more attention needed to be paid to the fleshing out the Career objectives and tightening up the overall presentation package.
    • 64 Metascore
    • 62 Critic Score
    The issue becomes whether you’ll try to fight through the hurdles (natural and unnatural) to milk some fun out of it. It’s in there, but it doesn’t seem as if it’ll sustain you for very long.
    • 73 Metascore
    • 83 Critic Score
    It feels a lot like what the Wallace & Gromit short films do: compact movies that make up for in quality what they lack in run time.
    • 36 Metascore
    • 37 Critic Score
    It had the potential, but anything that showed flair was quickly buried by more clumsy dialogue or stilted character movement.
    • 57 Metascore
    • 48 Critic Score
    Our main gripe is that Blazing Birds is just so…flat.
    • 72 Metascore
    • 84 Critic Score
    Once you realize what the game is and a bit on how it’s best played, the gameplay really picks up. Gel does have a fairly steep learning curve, but it’s one that becomes more rewarding quickly once you understand how to best play it and formulate a strategy of how to optimize your scoring. Some of the challenges will push you to the edge of endurance and puzzle solving.
    • 83 Metascore
    • 87 Critic Score
    While it’s easy to find other fighting games that do a portion of their action better than Undisputed, not many games are as technically solid across the board, while still delivering some type of feeling or visceral dynamic. Hmmm…sounds like a UFC contender to me: Strong in many disciplines, weak in few areas and filled with a burning desire to be the best.
    • 48 Metascore
    • 64 Critic Score
    A less-than-premium price would have nearly made everything better. This is a fun movie game that simply doesn’t have the legs that it ought to for 60 dollars.
    • 70 Metascore
    • 82 Critic Score
    Did GRIN do the original game justice? Definitely. GRIN has put Bionic Commando back on the map—with both of its titles, actually. Now let’s hope that Capcom keeps the cyborgs a-comin’. Two decades is too long to wait for a follow-up from such a compelling franchise.
    • 65 Metascore
    • 76 Critic Score
    As an avid poker player, it was fun to see a twist on the game offered on XBLA. And while Texas Cheat ’Em isn’t going to be a blockbuster hit because of its niche-like following and gameplay redundancy, it’s a fun contest for those who are familiar with poker or would like to mess around with a poker variant that has a devious side.
    • 53 Metascore
    • 75 Critic Score
    Even with some flaky ship-control dynamics, Star Trek D-A-C is pretty enough to make for a decent XBLA purchase.
    • 76 Metascore
    • 89 Critic Score
    Battlestations: Pacific speaks to the ten-year-old in me who pored over illustrated coffee-table books about WWII weaponry and watched “Victory at Sea” instead of “Sesame Street.” For a military-porn aficionado like myself, Battlestations: Pacific is like heaven, despite some of its rather glaring flaws.
    • 71 Metascore
    • 72 Critic Score
    I think there was the potential for greatness, and clearly a lot of time was poured into making it what it is, but the end product is ultimately diminished by its shortcomings.
    • 73 Metascore
    • 65 Critic Score
    Very primitive, with few options for making it look better.
    • 49 Metascore
    • 75 Critic Score
    Four player co-op is the proper way to attack Zombie Wranglers, giving it that Gauntlet feel of adventurism. Even the competitive multiplayer action, which is a race to out-zombie goo your friends, is more enjoyable than running through Wranglers as a solo, mini Dr. Venkman.
    • 80 Metascore
    • 90 Critic Score
    While it’s abundantly-clear that SIE is an ode to the original, it’s also thankfully apparent that its creators did their homework on what makes a successful modern video game, too.
    • 58 Metascore
    • 74 Critic Score
    In addition to the welcome multiplayer action featured in Arkanoid Live!, Taito also included a rule set different than original coin-op version.
    • 75 Metascore
    • 81 Critic Score
    I was surprised at how much I liked this game. Hand it to Raven Software for building a movie-based game as a game first and then worrying about the tie-in later.
    • 56 Metascore
    • 53 Critic Score
    The problem I had was with the game’s radical inconsistency.
    • 73 Metascore
    • 85 Critic Score
    Banjo-Tooie is a no-frills ROM port that is a slam dunk for those looking to relive some of gaming’s past glory without having to pull out past consoles.
    • 73 Metascore
    • 83 Critic Score
    The various battlegrounds of Virtual On are just as well modeled as the Virtuaroids and are pretty expansive for a mid-’90s video game.
    • 76 Metascore
    • 88 Critic Score
    I think the old-school gameplay shines through in its new packaging. And for about a quarter of the price of a regular retail release, it’s still a good deal in a trying economy.
    • 49 Metascore
    • 60 Critic Score
    True fans of the Gundam universe will surely get their money’s worth out of Gundam 2, as will longtime followers of Omega’s Dynasty lineup. The rest of you will be better off with a rental at first, as the novelty of controlling a mech in large-scale, strategy-oriented skirmishes wears off quicker than one might imagine.
    • 79 Metascore
    • 86 Critic Score
    OutRun raises the bar for the series, with better visuals and more functionality than its disc-based predecessors. While OutRun may be more like “drag” racing than road racing for those who have experienced its cars and roads before, it’s easily worth the asking price to new fans of the series and to those who plan on exploring its multiplayer modes.

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