TeamXbox's Scores

  • Games
For 1,548 reviews, this publication has graded:
  • 76% higher than the average critic
  • 4% same as the average critic
  • 20% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Mass Effect 2
Lowest review score: 20 NBA Unrivaled
Score distribution:
1548 game reviews
    • 38 Metascore
    • 50 Critic Score
    The title features sub-par racing, horrendous graphics, lackluster audio, and focuses far too much on the weapons gimmick.
    • 38 Metascore
    • 50 Critic Score
    When running properly, Pimp my Ride is fun if you’re into the show, but it will do little for the gearheads who are looking for something a little different in the racing genre. Snatch this one up if you’re really into the TV show, Xzibit, or outlandishly customizing cars.
    • 38 Metascore
    • 50 Critic Score
    This game is a bit confused about its identity. It’s not a great stealth game, action game or horror game for that matter.
    • 38 Metascore
    • 34 Critic Score
    Poor gameplay, mediocre visuals and audio add up to something that never should have been brought to the Xbox, no matter what the price of the game.
    • 38 Metascore
    • 46 Critic Score
    You want players to be entertained and you want them to be challenged, but you don’t want them uncomfortable. Unfortunately, Rock Revolution frequently made me uncomfortable.
    • 37 Metascore
    • 25 Critic Score
    Even the most hardcore shooter fans should skip Quantum Theory. Even excusing the barren online community and confusing story this game has too many issues with core gameplay to make the experience worth the $70 investment.
    • 37 Metascore
    • 36 Critic Score
    Poor combat mechanics coupled with simplistic controls is where Fight Club begins to fall apart. A weak storyline that feels more like bits and pieces from a larger story told through still images rather than animated scenes takes so much more away from the game then they add, making the process of playing through Fight Club more of an exercise in futility than entertaining.
    • 37 Metascore
    • 48 Critic Score
    Technically unsound, with many glitches; some of them major. Playable characters with individualized skill sets is a cool concept. Multiplayer is, well, WWII multiplayer.
    • 37 Metascore
    • 50 Critic Score
    The microgames that are genuinely entertaining are few and far between, and, due to their nature, over far too quickly.
    • 37 Metascore
    • 78 Critic Score
    The game is as good a boxing game as you are going to find, but it’s not great.
    • 36 Metascore
    • 52 Critic Score
    Attitude is exactly what this game lacks, along with a little bit of soul.
    • 36 Metascore
    • 43 Critic Score
    What you're getting in Torino is the ability to play through a small set of Olympic events that feel more like field day events at an elementary school. There's no weight or gravity given to the situation and thus the majesty and the intrigue of the Olympic Games is completely sucked out of this horrendously ill-advised videogame.
    • 36 Metascore
    • 37 Critic Score
    It had the potential, but anything that showed flair was quickly buried by more clumsy dialogue or stilted character movement.
    • 36 Metascore
    • 34 Critic Score
    The outdated and unfunny jokes, horrible fighting engine, and lackluster visuals and sound make this a game that could have been, but never will. Stay very far away.
    • 36 Metascore
    • 66 Critic Score
    We wanted to like Double D Dodgeball more because of the subject matter, but it simply doesn’t deliver the kind of experience we were hoping for. With better controls, the whole “playing dodgeball in space” thing could have worked. But we found ourselves worrying too much about being a sitting duck on the court to have time to enjoy the special, arcade-y features of Double D Dodgeball.
    • 36 Metascore
    • 49 Critic Score
    The fact is that it's just not much fun to play. The camera is a headache waiting to happen and the rest of the gameplay mechanics don't fare much better.
    • 35 Metascore
    • 34 Critic Score
    The dictionary defines “infernal” as “hellish, fiendish, diabolical,” as it should be, but it also has a definition of “extremely troublesome, annoying.” Unfortunately, Infernal lives up to both of those definitions all too well.
    • 35 Metascore
    • 46 Critic Score
    Boring and sub-par gameplay, combined with bland visuals and sounds, creates a gaming experience that should be missed. More time was needed fine tuning things such as game mechanics, visuals, and audio.
    • 35 Metascore
    • 38 Critic Score
    The absolute bare bones of an action game are present, but they are executed so poorly, that the game begins to near the line of being unplayable. The gameplay is very repetitive, the controls are clunky, visually it is just plain nasty, and the audio is laughable.
    • 35 Metascore
    • 30 Critic Score
    A complete and total waste of your time from any and every perspective imaginable.
    • 34 Metascore
    • 42 Critic Score
    The strongest part of the game…and, that said, it’s not all that strong either, with the weak elements poisoning what should have been more fun.
    • 34 Metascore
    • 44 Critic Score
    Had it been released as a slimmed-down Xbox Live Arcade title, Bomberman Act: Zero would be a surefire hit, right up there with Zuma in terms of addictive, stage-based gameplay. But instead, Bomberman Act: Zero is a $49.99 standalone title that you simply shouldn’t buy.
    • 34 Metascore
    • 34 Critic Score
    The gameplay variety just isn't there; the production values are weak, and the ability to score strike after strike popped up after just a short bit of practice.
    • 33 Metascore
    • 51 Critic Score
    The game is fun to play for a bit, but the flaws of the gameplay and the repetition creep up faster than Capone's top enforcer in a dark alley, delivering the most lethal blow to the game's bottom line.
    • 33 Metascore
    • 40 Critic Score
    A horrible game? Not at all... Some positives include its clean look, tolerable music, and ease of play. Anyone can pick it up and start playing.
    • 32 Metascore
    • 50 Critic Score
    Unfortunately, the game didn’t live up to the enormous hype it had created, but it’s still entertaining for a short period of time. The game is average.
    • 32 Metascore
    • 31 Critic Score
    Only the undead could enjoy a game filled with numerous glitches and a sincere lack of creativity across the board. Avoid this title like a flesh-eating zombie, unless, of course, you just have to have all things Romero in your collection.
    • 32 Metascore
    • 32 Critic Score
    Any game that has you fighting against a guy with an umbrella while wearing more makeup than Tammy Faye Baker should never have been made.
    • 31 Metascore
    • 24 Critic Score
    If someone, after reading this entire review still has an inkling of desire to purchase this title I suggest taking your head placing it on the frame of a door and having your pal slam the door repeatedly until any thought of Trigger Man has escaped. Simply put, this game is truly a new low for the gaming community.
    • 30 Metascore
    • 52 Critic Score
    Hardcore Robocop fans should definitely give the game a rental, because regardless of the game's mediocrity, it still offers the experience of being Robocop. The majority of gamers will be unsatisfied by the lack of pulse pounding action and frenetic pace that is the staple of most titles in the genre.
    • 30 Metascore
    • 40 Critic Score
    The "is it so bad it's funny, or just that bad" vibe runs rampant throughout this title, from the ridiculous "fighting" engine, to horrendous visuals, and absolutely laughable dialogue.
    • 28 Metascore
    • 50 Critic Score
    A vocabulary that would make the bluest comic blush and a few interesting-looking kill moves might give you a few laughs for an hour or so. But after that, the game just becomes a tedious and repetitive chore.
    • 28 Metascore
    • 32 Critic Score
    Sneakers should have been caught in the development mouse trap.
    • 26 Metascore
    • 22 Critic Score
    A pathetic example of rushed development, and no one should be forced to witness the results. Sadly enough, Aquaman’s first shot at videogame stardom would have been more appropriate on another console five years ago.
    • 25 Metascore
    • 40 Critic Score
    While Leisure Suit Larry: Box Office or Bust does succeed in the execution and delivery of its smutty script, it fails on nearly every other account.
    • 25 Metascore
    • 20 Critic Score
    On top of being a ludicrously bad representation of the sport, NBA Unrivaled looks absolutely awful.
    • 22 Metascore
    • 20 Critic Score
    There are so many bad aspects found in Drake that it is difficult to present them all in one review. The broken gameplay mechanics, uninspired level design, and horrible production values makes Drake one of the worst games on the Xbox to date.
    • tbd Metascore
    • 85 Critic Score
    There are myriad ways to get your hands on the games that are included on PopCap Arcade Volume 1, including cell phones and XBLA, but it’s nice to have a one disc solution for those that want to stay casual without downloading a single byte.
    • tbd Metascore
    • 70 Critic Score
    A good example of how to properly bring a cartoon that has violence as its main focus to a console; keep it simple, keep it fast paced, keep it for the kids and the kids-at-heart.
    • tbd Metascore
    • 65 Critic Score
    Other than its support of Xbox Live, Room Zoom is nothing more than "MicroMachines" on the Xbox. It is still a fun game at times, but we’ve seen very similar titles on older systems like the PS1 and N64.
    • tbd Metascore
    • 68 Critic Score
    I appreciate the attempt at drawing non-hunting fans to the game with modes like the Action Zone and being hunted by animals in general, but the end result doesn’t seem as much fun and can be downright frustrating at times.
    • tbd Metascore
    • 74 Critic Score
    Possibly one of the best kid’s titles on the Xbox to date. Full of many familiar environments and great cartoon graphics fans of the show will be drawn in and kept happy throughout.
    • tbd Metascore
    • 30 Critic Score
    Boring and slow moving populated by horribly done artificial intelligence. Players bet stupidly and play some of the worst hands available. Steer clear of this one.
    • tbd Metascore
    • 59 Critic Score
    It's all been done much better elsewhere. Ford vs. Chevy tried to borrow the ideas of its predecessors but it doesn't improve on any of them, thus they are left in the background of the gameplay.
    • tbd Metascore
    • 74 Critic Score
    Those looking for the best fishing and hunting game out there, you've just found it. With tons of items to unlock, bonus missions that you'll have the option to accept or refuse, and a host of other customizable options that help make this game the best there is given the subject.
    • tbd Metascore
    • 70 Critic Score
    A pretty slick little kid's game. The underwater venue itself immediately gives Shamu's Deep Sea Adventures an advantage over the slew of E platformers and movie-license-based adventure titles. The gameplay is solid for the most part, and the 720p graphical offering is quite dazzling.
    • tbd Metascore
    • 57 Critic Score
    A decent mission setup doesn't offer much variety as you switch from character to character but the effort that has been given to create missions that make sense is appreciated.
    • tbd Metascore
    • 56 Critic Score
    Content wise, it is hard to justify spending 800 MS Points on what should have been an expansion or DLC to MLB Bobblehead Pros, as they share most of the game assets, from stadium and character models to sounds to stats and even to the menus and loading screens.

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