SteamDeckHQ's Scores
- Games
For 57 reviews, this publication has graded:
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61% higher than the average critic
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5% same as the average critic
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34% lower than the average critic
On average, this publication grades 3.9 points higher than other critics.
(0-100 point scale)
Average Game review score: 79
| Highest review score: | PRAGMATA | |
|---|---|---|
| Lowest review score: | Styx: Blades of Greed |
Score distribution:
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Positive: 41 out of 57
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Mixed: 16 out of 57
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Negative: 0 out of 57
61
game
reviews
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- Critic Score
Directive 8020 is a solid story-driven thriller that has a few too many pitfalls. I love the story, and it gets significantly better towards the second half, but the first half felt more like a long introduction. The new Turning Point system is a great idea, and it allows easy access to go back and see what we could do differently for another run, which makes it a lot easier to try new pathways. The gameplay itself is a little too simple and easy, but it still has the same emphasis on choices that affect the story. It all works really well, but still falls short in a few key areas.- SteamDeckHQ
- Posted May 11, 2026
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Motorslice is a fun game that feels great when it works, but the odd controls keep it from realizing that potential. The simple combat can be fun, while the parkour moves that we have flow nicely with each other and are accentuated by the good level design. However, there were too many times when I would want to do a specific move and ended up doing a completely different one. This would’ve benefited from a little more polish, but there is still something to enjoy here.- SteamDeckHQ
- Posted May 4, 2026
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Bus Bound feels like it has a conflicted identity. Presenting us with a somewhat realistic driving simulation, backed up by almost no management or logistics gameplay. Unless you want to drive a familiar path, day in, day out, then Bus Bound isn't the game for you.- SteamDeckHQ
- Posted Apr 30, 2026
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Invincible VS is a game full of contradictions. It builds a genuinely engaging foundation with its deep, movement-focused gameplay and constant mind games, but almost every other aspect surrounding it feels underdeveloped or uninspired. From its lack of content and weak character design to its forgettable presentation and missing modern features, it often feels like a game that needed much more time in the oven.- SteamDeckHQ
- Posted Apr 30, 2026
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Legacy of Kain: Defiance Remastered offers slight visual enhancements, but the real upgrade is the new camera system and controls, which make the game much easier to play. Whether such a small change is worth the release of an entirely new game is up for debate, but series fans will probably want to check out the "best" version of Legacy of Kain: Defiance.- SteamDeckHQ
- Posted Apr 20, 2026
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Airborne Empire tries to merge a role-playing adventure experience with a city-builder, and while neither area excels at what they do, the game is enjoyable for a playthrough of the Adventure Mode. I can't see myself returning for repeats or trying out the non-story modes, though.- SteamDeckHQ
- Posted Apr 17, 2026
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When it was said and done, Cooking Simulator 2 went in a different route than the previous game, sacrificing some of its uniqueness for a streamlined approach. Co-op and the blueprint system are easily the two best features of this sequel, with the former improving general gameplay in so many different ways. It does suffer a little when it comes to its progression systems, and I miss what made Cooking Simulator so engaging, but it doesn’t change how solid the experience is, especially with friends.- SteamDeckHQ
- Posted Apr 1, 2026
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After all this time, this should have felt like a return - something that rekindles what made the series special while confidently pushing it forward. Instead, Legacy of Kain: Ascendance feels like it’s caught between reverence and reinvention, never fully committing to either. For those of us who grew up with Legacy of Kain, it’s hard not to feel a twinge of disappointment. Not because it’s outright bad, but because it comes so close, so often, to reminding you just how special that world once was, without ever quite reaching it again.- SteamDeckHQ
- Posted Mar 31, 2026
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World of Warcraft: Midnight feels more like a DLC of The War Within than a brand new expansion. The atmosphere, redesigned Silvermoon, soundtrack, and surprisingly detailed housing system are strong highlights, however. But they aren’t enough to fully compensate for uninspired storytelling, underwhelming class additions, and a noticeable lack of a defining expansion identity.- SteamDeckHQ
- Posted Mar 26, 2026
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Reigns: The Witcher is another solid entry in the series that fans of the signature gameplay of Reigns and The Witcher lore will enjoy. The dark humor and dedication to the lore are a step above the rest, while the addition of “quests” to guide how you interact with the story is wonderful. However, it still feels a little stale.- SteamDeckHQ
- Posted Mar 6, 2026
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Planet of Lana 2 is a worthwhile continuation that shows how emotional a beautiful story could be, even without words. The incredible art style remains unchanged from the previous game, and I felt the story held up as a sequel. The puzzles are a little bit on the easy side, but not enough to make it feel unenjoyable. The gameplay is very safe, not straying too far from what defined the original, which is both good and bad.- SteamDeckHQ
- Posted Mar 5, 2026
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Docked presents a unique opportunity to manage your own shipping company; unfortunately, it ends up being more focused on moving containers than actual management, and a more balanced approach would have opened the way for a deeper gameplay experience. Unless you get a thrill out of moving container after container around the same dock area, this one may not be for you.- SteamDeckHQ
- Posted Mar 5, 2026
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What makes Blades of Greed disappointing isn’t that it lacks ideas. The ambition is visible everywhere, in its scale, its expanded systems, and its attempt to modernise traversal. But ambition without refinement magnifies flaws. Where previous entries felt lean and focused, this one feels bloated and less confident in its own fundamentals.- SteamDeckHQ
- Posted Feb 17, 2026
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In the end, Arknights: Endfield feels like a game made with quiet confidence. It’s dense, occasionally stubborn, and absolutely uninterested in chasing mass appeal. That won’t work for everyone, and it doesn’t try to. But for players willing to meet it on its own terms, Endfield offers a richly atmospheric, mechanically engaging experience that feels rare in the free-to-play space.- SteamDeckHQ
- Posted Feb 14, 2026
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Despite the issues here and there, Romeo is a Dead Man feels like a SUDA51 game through and through, which is a compliment. There aren't many games that challenge status quos when it comes to their mechanics and style, but SUDA51 does. Does it work? Not all of the time. Can it be frustrating? Sometimes. However, there aren't many games that embrace this style and structure that direct correlates what the norms are.- SteamDeckHQ
- Posted Feb 14, 2026
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