Shacknews' Scores

  • Games
For 1,736 reviews, this publication has graded:
  • 47% higher than the average critic
  • 5% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 0 points lower than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Tekken 8
Lowest review score: 10 Tony Hawk's Pro Skater 5
Score distribution:
1763 game reviews
    • 84 Metascore
    • 80 Critic Score
    SoulCalibur VI is an incredible package, only bogged down by a few minor issues, and one that should be near the top of any fighting game fan's library.
    • 84 Metascore
    • 90 Critic Score
    Each character is fun to explore, the music will stay in your head long after you stop playing, and even if the game feels a bit short, there are plenty of reasons to go back. Simply put, this might just be the ultimate intersection of Teenage Mutant Ninja Turtles fandom and beat ’em up arcade style. Not just a slice of pizza, it’s the whole dang pie.
    • 84 Metascore
    • 90 Critic Score
    Resident Evil Village does great as an action game with solid horror elements. The combat is visceral and vibrant, the environments are splendid and mysterious, and the story had decent enough oomph to keep me involved throughout.
    • 84 Metascore
    • 90 Critic Score
    There are immensely satisfying moments for those that choose to stick with this game, but those moments need to be earned. Nothing will come easy, but nothing truly worthwhile ever is.
    • 84 Metascore
    • 90 Critic Score
    Viewfinder’s unique gameplay mechanics encourage you to think outside the box, and the aesthetically pleasing spaces, intriguing lore, and surreal image manipulation left me wanting more. Despite its brevity, Viewfinder is a solid puzzle game that represents an elegant step forward in the puzzle genre.
    • 84 Metascore
    • 70 Critic Score
    All the stumbling around trades away any sense of suspense. It's hard to feel scared of monsters after you've walked circles around them several times. Not even tricks like suddenly switching off the lights saves the mood. Soma does a great job of making me feel lost and frustrated. Perhaps too good.
    • 84 Metascore
    • 80 Critic Score
    Perhaps it’s okay that Dragon Quest 7 is a bit of an odd duck. It’s because of that struggle that Dragon Quest found itself more in later entries, and became a series that could thrive and stand out as more than the funny, old school RPG with the goofy monsters. Perhaps this is a case of trying to cram a square peg into a round hole, making Dragon Quest 7 Reimagined feel “forced” in some ways. While it’s a gorgeous and fun adventure that feels quite good to play in a mechanical sense, it’s not one that’s leaving an impact on my soul the same way other entries have. It’s been nice to see these characters again in such a fascinating visual style, and some of the new additions are cool, but there’s a palpable Cliff Notes energy to the scenario that I can’t see resonating well with newcomers. I can’t speak for what actually happens when people play it of course, but my curiosity to see how that plays out is stronger than my actual emotional response to playing it myself.
    • 84 Metascore
    • 90 Critic Score
    While I can't rightly say they're everything that a die-hard Pokemon fan wants, they're very clearly games that rank among the most-polished and most-appealing titles available on the Nintendo 3DS hardware. The attention to detail is so thorough that it's easy to forget these are products designed by a team.
    • 84 Metascore
    • 70 Critic Score
    The combination of story, presentation, and atmosphere come together in perfect harmony to offer arguably one of the best point-and-click adventure games ever created. With that said, I was a bit disappointed to see the Grim Fandango not get the full remastered treatment I feel it should have received.
    • 84 Metascore
    • 80 Critic Score
    With classic games and a heartfelt documentary, Mortal Kombat: Legacy Kollection continues to show that there's nobody better at this type of compilation than Digital Eclipse. Whether you're an old-school fighter or want to teach your kids what MK looked like in the old days, this is the best way to do it.
    • 84 Metascore
    • 70 Critic Score
    At every point, Dynasty Warriors: Origins tells me how important I am, how crucial my role is, how the battles would have been lost without me. It is hollow, all of it. I am the most important man there is in a story that I cannot change because this is the way the story goes. I am a peacemaker who brings peace through slaughter. A weapon to be wielded to tame a violent nation. I am a gun. And God help me, in the moment, as I land the attack that I know may be killing the kid I made my name saving, fighting for men who go against everything I believe, it feels good. And that is Origins’ greatest failing.
    • 84 Metascore
    • 80 Critic Score
    While the heavy tilt towards simulation provided by Project Cars 2 is not really in my wheelhouse, I can still objectively see it for what it is, a love letter to driving that hardcore players will find irresistible.
    • 84 Metascore
    • 70 Critic Score
    We've seen Gris before, back when it was sold in the wrapper of Limbo, Journey, or Ori and the Blind Forest. It's the same old platformer that's being turned around yet again for a new audience with new gimmickry that, while functional, simply brings little to the table. It's easy to fall in love with, at least superficially, until you examine it even closer. It looks great, it's smooth, and you sure can jump a lot – but it's unsatisfying in so many ways that make it difficult to recommend over more competent and feature-rich games in the genre. After all, you know the old adage: beauty is only skin-deep.
    • 84 Metascore
    • 80 Critic Score
    I can't eloquently explain why I like it so much after spending most of my words rattling off negatives. I just like it. If you want to escape into the best Assassin’s Creed world in the series, this is the ticket.
    • 84 Metascore
    • 90 Critic Score
    Super Mario RPG is a beautiful reimagining of an all-time classic. For as many jumps as Mario has made in the RPG world in the decades since his Super Nintendo days, this game is proof that there's still no adventure quite like the first.
    • 83 Metascore
    • 90 Critic Score
    A hidden gem in this year's long list of video game releases.
    • 83 Metascore
    • 90 Critic Score
    Two Point Hospital is just what the doctor ordered. Management sim fans will eat this up and the game’s expertly executed presentation will be able to draw in players new to the genre with its humor and charm.
    • 83 Metascore
    • 90 Critic Score
    After Doom Eternal proved somewhat divisive among fans, Doom: The Dark Ages should be a Doom game everyone can appreciate. It’s fast and hard hitting, featuring robust combat systems that make learning their ins and outs fun and empowering. I daresay it’s even better than Doom 2016, and is a must-play title for everyone interested in Doom, first-person shooters, and action games as a whole.
    • 83 Metascore
    • 90 Critic Score
    Bloodstained: Ritual of the Night is pure fun, and I couldn't be more pleased with the experience. Diving back into creator Koji Igarashi's iconic style of gameplay has been deeply nostalgic for me; I even found myself humming old Symphony of the Night tunes after playing the new release for a few hours.
    • 83 Metascore
    • 90 Critic Score
    It’s wonderfully balanced and doesn’t punish you for needing to attempt something more than once. And, even with the camera working against me, I was able to become a masterful samurai. Perhaps Ghost of Tsushima isn’t a perfect cherry blossom, but it is pretty damn close as far as I’m concerned.
    • 83 Metascore
    • 80 Critic Score
    I’ve avoided the Call of Duty franchise for years. Long before the gameplay outgrew me, I outgrew the gameplay. I came into BO6 with low expectations but was pleasantly surprised. Despite some faults, the campaign has more good than bad. Zombies is a fun mode, even if there’s nothing there for me personally. Multiplayer, however, is where the magic happens. The fact that I’m enjoying playing against people half my age who can kill me before I can squint to see them is testament to that. Okay, so I’m clearly exaggerating, but even when I’m getting rocked, there are always tools at my disposal that ensure I’m having a blast. Grenade away!
    • 83 Metascore
    • 80 Critic Score
    Like Hitman GO before it, Lara Croft GO proves to be a brilliant reimagining of a classic franchise. It may not have the tense atmosphere of the newer Tomb Raider games, but that's part of the reason that GO succeeds. It successfully illustrates the versatility of the franchise as a whole, showing that it can work as a soothing puzzle game just as well as an action-packed, nerve-wracking platformer.
    • 83 Metascore
    • 90 Critic Score
    Look at Guacamelee 2 as gaming's equivalent of NXT Takeovers or New Japan Pro Wrestling's annual G1 Climax tournaments. They may not feel overly different from each another, but there's no questioning their high quality and they'll leave you anxiously awaiting the next main event.
    • 83 Metascore
    • 80 Critic Score
    It does Persona 5 Strikers a disservice to simply call it a spinoff. With the quality of story, RPG mechanics adapted to action, and extension of all of the musical and visual style we love from the original Persona 5 all present and accounted for, Strikers seem more like a Persona 5-2 than a spinoff.
    • 83 Metascore
    • 80 Critic Score
    Crash Team Racing: Nitro-Fueled is another exemplary update for a classic game that desperately needed refreshing after remaining somewhat dormant for several console generations.
    • 83 Metascore
    • 90 Critic Score
    Age of Wonders 4 might be overwhelming at first, but it's brimming with potential and gives you the tools to tell unique stories with your chosen hero. The nearly decade-long gap between releases gave Triumph the chance to polish Age of Wonders 3's weak points and come up with substantial improvements to combat and presentation. The result is one of the best grand strategy games in ages.
    • 83 Metascore
    • 80 Critic Score
    Blasphemous 2 is a solid sequel that improves upon its predecessor by being truer to its Metroidvania inspirations. It refines the concept of the original game by mixing classic platforming with more modern Soulslike themes. The combat and platforming aren’t ground-breaking, relying a lot on backtracking and collectibles, but the difficulty level generally strikes a fine balance between being challenging and fair. Along with a wonderful art style and spirited music, the game makes blaspheming a reason worth fighting for.
    • 83 Metascore
    • 90 Critic Score
    The Wolf Among Us is a winner for its pacing, its character work, its story, and the manner in which it makes the player think without being overly heavy-handed about it.
    • 83 Metascore
    • 70 Critic Score
    While it offers much of the Persona experience fans will enjoy, such as the deep and challenging combat system, ability to fuse Personas, and unpredictable story, there are still some things fans of the series will certainly miss. The inability to randomly explore your surroundings or to take one of your friends out for a bowl of ramen in order to improve your bond with them is one I missed greatly while playing Persona Q.
    • 83 Metascore
    • 90 Critic Score
    It's not just a great Kingdom Hearts game, it may very well be a game that gets revisited in December.

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